1. 13 11月, 2015 1 次提交
  2. 12 11月, 2015 1 次提交
    • T
      ALSA: hda - Simplify phantom jack handling for HDMI/DP · 909cadc6
      Takashi Iwai 提交于
      The HDMI codec parser may create a phantom jack, but the helper
      function snd_hda_jack_add_kctl() treats always as a normal jack.  This
      is superfluous as the jack query is executed at each time the jack
      sync is performed.
      
      Since the HDMI codec parser is the only caller of this function, it's
      easier to change back this directly calling the original
      __snd_hda_jack_add_kctl() with phantom_jack parameter.
      Signed-off-by: NTakashi Iwai <tiwai@suse.de>
      909cadc6
  3. 11 11月, 2015 2 次提交
  4. 09 11月, 2015 1 次提交
  5. 08 11月, 2015 1 次提交
  6. 07 11月, 2015 1 次提交
  7. 05 11月, 2015 2 次提交
  8. 03 11月, 2015 1 次提交
    • T
      ALSA: hda - Fix lost 4k BDL boundary workaround · de1ab6af
      Takashi Iwai 提交于
      During the migration to HDA core code, we lost the workaround for 4k
      BDL boundary.  The flag exists in the new hdac_bus, but it's never
      set.  This resulted in the sudden sound stall on some controllers that
      require this workaround like Creative Recon3D.
      
      This patch fixes the issue by setting the flag for such controllers
      properly.
      
      Fixes: ccc98865 ('ALSA: hda - Migrate more hdac_stream codes')
      Cc: <stable@vger.kernel.org> # v4.2+
      Signed-off-by: NTakashi Iwai <tiwai@suse.de>
      de1ab6af
  9. 02 11月, 2015 3 次提交
  10. 31 10月, 2015 3 次提交
  11. 30 10月, 2015 2 次提交
  12. 28 10月, 2015 3 次提交
  13. 27 10月, 2015 2 次提交
  14. 26 10月, 2015 17 次提交