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由 Chris Wilson 提交于
Whilst discussing possible ways to trigger an invalidate_range on a userptr with an aliased GGTT mmapping (and so cause a struct_mutex deadlock), the conclusion is that we can, and we must, prevent any possible deadlock by avoiding taking the mutex at all during invalidate_range. This has numerous advantages all of which stem from avoid the sleeping function from inside the unknown context. In particular, it simplifies the invalidate_range because we no longer have to juggle the spinlock/mutex and can just hold the spinlock for the entire walk. To compensate, we have to make get_pages a bit more complicated in order to serialise with a pending cancel_userptr worker. As we hold the struct_mutex, we have no choice but to return EAGAIN and hope that the worker is then flushed before we retry after reacquiring the struct_mutex. The important caveat is that the invalidate_range itself is no longer synchronous. There exists a small but definite period in time in which the old PTE's page remain accessible via the GPU. Note however that the physical pages themselves are not invalidated by the mmu_notifier, just the CPU view of the address space. The impact should be limited to a delay in pages being flushed, rather than a possibility of writing to the wrong pages. The only race condition that this worsens is remapping an userptr active on the GPU where fresh work may still reference the old pages due to struct_mutex contention. Given that userspace is racing with the GPU, it is fair to say that the results are undefined. v2: Only queue (and importantly only take one refcnt) the worker once. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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