- 06 10月, 2015 14 次提交
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由 Chris Wilson 提交于
Whilst discussing possible ways to trigger an invalidate_range on a userptr with an aliased GGTT mmapping (and so cause a struct_mutex deadlock), the conclusion is that we can, and we must, prevent any possible deadlock by avoiding taking the mutex at all during invalidate_range. This has numerous advantages all of which stem from avoid the sleeping function from inside the unknown context. In particular, it simplifies the invalidate_range because we no longer have to juggle the spinlock/mutex and can just hold the spinlock for the entire walk. To compensate, we have to make get_pages a bit more complicated in order to serialise with a pending cancel_userptr worker. As we hold the struct_mutex, we have no choice but to return EAGAIN and hope that the worker is then flushed before we retry after reacquiring the struct_mutex. The important caveat is that the invalidate_range itself is no longer synchronous. There exists a small but definite period in time in which the old PTE's page remain accessible via the GPU. Note however that the physical pages themselves are not invalidated by the mmu_notifier, just the CPU view of the address space. The impact should be limited to a delay in pages being flushed, rather than a possibility of writing to the wrong pages. The only race condition that this worsens is remapping an userptr active on the GPU where fresh work may still reference the old pages due to struct_mutex contention. Given that userspace is racing with the GPU, it is fair to say that the results are undefined. v2: Only queue (and importantly only take one refcnt) the worker once. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Michał Winiarski found a really evil way to trigger a struct_mutex deadlock with userptr. He found that if he allocated a userptr bo and then GTT mmaped another bo, or even itself, at the same address as the userptr using MAP_FIXED, he could then cause a deadlock any time we then had to invalidate the GTT mmappings (so at will). Tvrtko then found by repeatedly allocating GTT mmappings he could alias with an old userptr mmap and also trigger the deadlock. To counter act the deadlock, we make the observation that we only need to take the struct_mutex if the object has any pages to revoke, and that before userspace can alias with the userptr address space, it must have invalidated the userptr->pages. Thus if we can check for those pages outside of the struct_mutex, we can avoid the deadlock. To do so we introduce a separate flag for userptr objects that we can inspect from the mmu-notifier underneath its spinlock. The patch makes one eye-catching change. That is the removal serial=0 after detecting a to-be-freed object inside the invalidate walker. I felt setting serial=0 was a questionable pessimisation: it denies us the chance to reuse the current iterator for the next loop (before it is freed) and being explicit makes the reader question the validity of the locking (since the object-free race could occur elsewhere). The serialisation of the iterator is through the spinlock, if the object is freed before the next loop then the notifier.serial will be incremented and we start the walk from the beginning as we detect the invalid cache. To try and tame the error paths and interactions with the userptr->active flag, we have to do a fair amount of rearranging of get_pages_userptr(). v2: Grammar fixes v3: Reorder set-active so that it is only set when obj->pages is set (and so needs cancellation). Only the order of setting obj->pages and the active-flag is crucial. Calling gup after invalidate-range begin means the userptr sees the new set of backing storage (and so will not need to invalidate its new pages), but we have to be careful not to set the active-flag prior to successfully establishing obj->pages. v4: Take the active->flag early so we know in the mmu-notifier when we have to cancel a pending gup-worker. v5: Rearrange the error path so that is not so convoluted v6: Set pinned to 0 when negative before calling release_pages() Reported-by: NMichał Winiarski <michal.winiarski@intel.com> Testcase: igt/gem_userptr_blits/map-fixed* Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: stable@vger.kernel.org Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
The userptr worker allows for a slight race condition where upon there may two or more threads calling get_user_pages for the same object. When we have the array of pages, then we serialise the update of the object. However, the worker should only overwrite the obj->userptr.work pointer if and only if it is the active one. Currently we clear it for a secondary worker with the effect that we may rarely force a second lookup. v2: Rebase and rename a variable to avoid 80cols v3: Mention v2 Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Michel Thierry 提交于
We tried to fix this in commit fdc454c1 ("drm/i915: Prevent out of range pt in gen6_for_each_pde"). But the static analyzer still complains that, just before we break due to "iter < I915_PDES", we do "pt = (pd)->page_table[iter]" with an iter value that is bigger than I915_PDES. Of course, this isn't really a problem since no one uses pt outside the macro. Still, every single new usage of the macro will create a new issue for us to mark as a false positive. Also, Paulo re-started the discussion a while ago [1], but didn't end up implemented. In order to "solve" this "problem", this patch takes the ideas from Chris and Dave, but that check would change the desired behavior of the code, because the object (for example pdp->page_directory[iter]) can be null during init/alloc, and C would take this as false, breaking the for loop immediately. This has been already verified with "static analysis tools". [1]http://lists.freedesktop.org/archives/intel-gfx/2015-June/068548.html v2: Make it a single statement, while preventing the common subexpression elimination (Chris) Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: NMichel Thierry <michel.thierry@intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Tvrtko Ursulin 提交于
Prevent leaking VMAs and PPGTT VMs when objects are imported via flink. Scenario is that any VMAs created by the importer will be left dangling after the importer exits, or destroys the PPGTT context with which they are associated. This is caused by object destruction not running when the importer closes the buffer object handle due the reference held by the exporter. This also leaks the VM since the VMA has a reference on it. In practice these leaks can be observed by stopping and starting the X server on a kernel with fbcon compiled in. Every time X server exits another VMA will be leaked against the fbcon's frame buffer object. Also on systems where flink buffer sharing is used extensively, like Android, this leak has even more serious consequences. This version is takes a general approach from the earlier work by Rafael Barbalho (drm/i915: Clean-up PPGTT on context destruction) and tries to incorporate the subsequent discussion between Chris Wilson and Daniel Vetter. v2: Removed immediate cleanup on object retire - it was causing a recursive VMA unbind via i915_gem_object_wait_rendering. And it is in fact not even needed since by definition context cleanup worker runs only after the last context reference has been dropped, hence all VMAs against the VM belonging to the context are already on the inactive list. v3: Previous version could deadlock since VMA unbind waits on any rendering on an object to complete. Objects can be busy in a different VM which would mean that the cleanup loop would do the wait with the struct mutex held. This is an even simpler approach where we just unbind VMAs without waiting since we know all VMAs belonging to this VM are idle, and there is nothing in flight, at the point context destructor runs. v4: Double underscore prefix for __915_vma_unbind_no_wait and a commit message typo fix. (Michel Thierry) Note that this is just a partial/interim fix since we have a bit a fundamental issue with cleaning up, e.g. https://bugs.freedesktop.org/show_bug.cgi?id=87729Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Testcase: igt/gem_ppgtt.c/flink-and-exit-vma-leak Reviewed-by: NMichel Thierry <michel.thierry@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Rafael Barbalho <rafael.barbalho@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> [danvet: Add a note that this isn't everything.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 kbuild test robot 提交于
Signed-off-by: NFengguang Wu <fengguang.wu@intel.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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The link training functions had confusing names. The start function actually does the clock recovery phase of the link training, and the complete function does the channel equalization. So call them that instead. Also, every call to intel_dp_start_link_train() was followed by a call to intel_dp_complete_link_train(), so add a new start function that calls clock_recory and channel_equalization. Signed-off-by: NAnder Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Sonika Jindal 提交于
This patch adds a separate probe function for HDMI EDID read over DDC channel. This function has been registered as a .hot_plug handler for HDMI encoder. The current implementation of hdmi_detect() function re-sets the cached HDMI edid (in connector->detect_edid) in every detect call.This function gets called many times, sometimes directly from userspace probes, forcing drivers to read EDID every detect function call.This causes several problems like: 1. Race conditions in multiple hot_plug / unplug cases, between interrupts bottom halves and userspace detections. 2. Many Un-necessary EDID reads for single hotplug/unplug 3. HDMI complaince failures which expects only one EDID read per hotplug This function will be serving the purpose of really reading the EDID by really probing the DDC channel, and updating the cached EDID. The plan is to: 1. i915 IRQ handler bottom half function already calls intel_encoder->hotplug() function. Adding This probe function which will read the EDID only in case of a hotplug / unplug. 2. During init_connector this probe will be called to read the edid 3. Reuse the cached EDID in hdmi_detect() function. The "< gen7" check is there because this was tested only for >=gen7 platforms. For older platforms the hotplug/reading edid path remains same. v2: Calling set_edid instead of hdmi_probe during init. Also, for platforms having DDI, intel_encoder for DP and HDMI is same (taken from intel_dig_port), so for DP also, hot_plug function gets called which is not intended here. So, check for HDMI in intel_hdmi_probe Rely on HPD for updating edid only for platforms gen > 8 and also for VLV. v3: Dropping the gen < 8 || !VLV check. Now all platforms should rely on hotplug or init for updating the edid.(Daniel) Also, calling hdmi_probe in init instead of set_edid v4: Renaming intel_hdmi_probe to intel_hdmi_hot_plug. Also calling this hotplug handler from intel_hpd_init to take care of init resume scenarios. v5: Moved the call to encoder hotplug during init to separate patch(Daniel) Signed-off-by: NShashank Sharma <shashank.sharma@intel.com> Signed-off-by: NSonika Jindal <sonika.jindal@intel.com> [danvet: Mark intel_hdmi_hot_plug as static.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Jordan Justen 提交于
This is required to support glDispatchComputeIndirect for gen7. Signed-off-by: NJordan Justen <jordan.l.justen@intel.com> Reviewed-by: NKristian Høgsberg <krh@bitplanet.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Sagar Arun Kamble 提交于
When using RC6 timeout mode, the timeout value should be written to GEN6_RC6_THRESHOLD. v2: Updated commit message. (Tom) v3: Rebase over whitespace differences. (Daniel) Cc: Tom O'Rourke <Tom.O'Rourke@intel.com> Signed-off-by: NSagar Arun Kamble <sagar.a.kamble@intel.com> Reviewed-by: NTom O'Rourke <Tom.O'Rourke@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Alex Dai 提交于
Add host2guc interface to notify GuC power state changes when enter or resume from power saving state. v3: Move intel_guc_suspend to i915_drm_suspend for consistency. v2: Add GuC suspend/resume to runtime suspend/resume too v1: Change to a more flexible way when fill host to GuC scratch data in order to remove hard coding. Signed-off-by: NAlex Dai <yu.dai@intel.com> Reviewed-by: NSagar Arun Kamble <sagar.a.kamble@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
The BIOS can leave the CHV display PHY in some odd state where some of the LDOs/lanes won't power down fully when unused. This will trigger a host of asserts that were added in: 30142273 drm/i915: Add CHV PHY LDO power sanity checks 6669e39f drm/i915: Add some CHV DPIO lane power state asserts To avoid that, skip the asserts until the PHY power well has been disabled at least once. That will fully reset the PHY, and once brought back up, the dynamic power down features will work correctly. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Deepak S<deepak.s@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
The docs are unclear as usual, so it's not clear whether LRC should be bypassed, performed normally or GRC code should be used as the LRC code. Some old docs stated that LRC bypass ought to be used, more recent ones no longer say that. Some docs indicated that we could use GRC as the LRC code on CHV, but the BIOS doesn't do that, so let's not do it either. Besides to enable LRC bypass properly, I believe we should set the bit already before deasserting cmnreset. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Deepak S<deepak.s@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Sonika Jindal 提交于
For all the encoders, call the hot_plug if it is registered. This is required for connected boot and resume cases to generate fake hpd resulting in reading of edid. Removing the initial sdvo hot_plug call too so that it will be called just once from this loop. Signed-off-by: NSonika Jindal <sonika.jindal@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 05 10月, 2015 1 次提交
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由 Dan Carpenter 提交于
We need to call intel_runtime_pm_put() and mutex_unlock() before returning. Fixes: 7cb5dff8 ('drm/i915: fix task reference leak in i915_debugfs.c') Signed-off-by: NDan Carpenter <dan.carpenter@oracle.com> Acked-by: NGeliang Tang <geliangtang@163.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 02 10月, 2015 13 次提交
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由 Sunil Kamath 提交于
Latest VBT mentions which set of registers will be used for BLC, as controller number field. Making use of this field in BXT BLC implementation. Also, the registers are used in case control pin indicates display DDI. Adding a check for this. According to Bspec, BLC_PWM_*_2 uses the display utility pin for output. To use backlight 2, enable the utility pin with mode = PWM v2: Jani's review comments addressed - Add a prefix _ to BXT BLC registers definitions. - Add "bxt only" comment for u8 controller - Remove control_pin check for DDI controller - Check for valid controller values - Set pipe bits in UTIL_PIN_CTL - Enable/Disable UTIL_PIN_CTL in enable/disable_backlight() - If BLC 2 is used, read active_low_pwm from UTIL_PIN polarity Satheesh's review comment addressed - If UTIL PIN is already enabled, BIOS would have programmed it. No need to disable and enable again. v3: Jani's review comments - add UTIL_PIN_PIPE_MASK and UTIL_PIN_MODE_MASK - Disable UTIL_PIN if controller 1 is used - Mask out UTIL_PIN_PIPE_MASK and UTIL_PIN_MODE_MASK before enabling UTIL_PIN - check valid controller value in intel_bios.c - add backlight.util_pin_active_low - disable util pin before enabling v4: Change for BXT-PO branch: Stubbed unwanted definition which was existing before because of DC6 patch. UTIL_PIN_MODE_PWM (0x1b << 24) v2: Fixed Jani's review comment. v3: Split the backight PWM frequency programming into separate patch, in cases BIOS doesn't initializes it. v4: Starting afresh and not modifying existing state for backlight, as per Jani's recommendation. v5: Fixed Jani's review comment wrt util pin enable Signed-off-by: NVandana Kannan <vandana.kannan@intel.com> Signed-off-by: NSunil Kamath <sunil.kamath@intel.com> Signed-off-by: NUma Shankar <uma.shankar@intel.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Shashank Sharma 提交于
BXT's DSI PLL is different from that of VLV. So this patch adds a new function to get the current DSI pixel clock based on the PLL divider ratio and lane count. This function is required for intel_dsi_get_config() function. v2: Fixed Jani's review comments. Signed-off-by: NShashank Sharma <shashank.sharma@intel.com> Signed-off-by: NUma Shankar <uma.shankar@intel.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Shashank Sharma 提交于
Pick appropriate port control register (BXT or VLV), based on device. Get the current hw state wrt Mipi port. v2: Rebased on latest drm nightly branch. v3: Removed the GET_DSI_PORT_CTRL Macro for consistency with earlier implementations as per Jani's suggestion. Signed-off-by: NShashank Sharma <shashank.sharma@intel.com> Signed-off-by: NUma Shankar <uma.shankar@intel.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Shashank Sharma 提交于
This patch contains changes to support DSI disble sequence in BXT. The changes are: 1. BXT specific changes in clear_device_ready function. 2. BXT specific changes in DSI disable and post-disable functions. 3. Add a new function to reset BXT Dphy clock and dividers (bxt_dsi_reset_clocks). 4. Moved some part of the vlv clock reset code, in a new function (vlv_dsi_reset_clocks) maintaining the exact same sequence. 5. Wrapper function to call corresponding reset clock function. v2: Fixed Jani's review comments. v3: Removed the GET_DSI_PORT_CTRL Macro for consistency with earlier implementations as per Jani's suggestion. Signed-off-by: NUma Shankar <uma.shankar@intel.com> Signed-off-by: NShashank Sharma <shashank.sharma@intel.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Shashank Sharma 提交于
BXT DSI clocks are different than previous platforms. So adding a new function to program following clocks and dividers: 1. Program variable divider to generate input to Tx clock divider (Output value must be < 39.5Mhz) 2. Select divide by 2 option to get < 20Mhz for Tx clock 3. Program 8by3 divider to generate Rx clock v2: Fixed Jani's review comments. Adjusted the Macro definition as per convention. Simplified the logic for bit definitions for MIPI PORT A and PORT C in same registers. v3: Refactored the macros for TX, RX Escape and DPHY clocks as per Jani's suggestion. v4: Addressed Jani's review comments. Signed-off-by: NShashank Sharma <shashank.sharma@intel.com> Signed-off-by: NUma Shankar <uma.shankar@intel.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Shashank Sharma 提交于
This patch contains following changes: 1. MIPI device ready changes to support dsi_pre_enable. Changes are specific to BXT device ready sequence. Added check for ULPS mode(No effects on VLV). 2. Changes in dsi_enable to pick BXT port control register. 3. Changes in dsi_pre_enable to restrict DPIO programming for VLV v2: Fixed Jani's review comments. Removed the changes in VLV/CHV code. Fixed the macros to get proper port offsets. v3: Rebased on latest drm-nightly branch. Fixed Jani's review comments. Signed-off-by: NShashank Sharma <shashank.sharma@intel.com> Signed-off-by: NUma Shankar <uma.shankar@intel.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Shashank Sharma 提交于
SKL and BXT qualifies the HAS_DDI() check, and hence haswell modeset functions are re-used for modeset sequence. But DDI interface doesn't include support for DSI. This patch adds: 1. cases for DSI encoder, in those modeset functions and allows a CRTC modeset 2. Adds call to pre_pll enabled from CRTC modeset function. Nothing needs to be done as such in CRTC for DSI encoder, as PLL, clock and and transcoder programming will be taken care in encoder's pre_enable and pre_pll_enable function. v2: Fixed Jani's review comments. Added INVALID_PORT for non DDI encoder like DSI for platforms having HAS_DDI as true. v3: Rebased on latest drm-nightly branch. Added a WARN_ON for invalid encoder. v4: WARN_ON for invalid encoder is refactored as per Jani's suggestion. Fixed the sequence for pre_pll_enable. v5: Protected DDI code paths in case of DSI encoder calls. Signed-off-by: NShashank Sharma <shashank.sharma@intel.com> Signed-off-by: NUma Shankar <uma.shankar@intel.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Imre Deak 提交于
This register was added on GEN4, by the name INSTDONE_1 whereas the GEN6 specification calls it INSTDONE_2. Keep the original name with a platform prefix to make it clearer which INSTDONE register instance this is. Also add a comment about the SNB alternative name. Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Imre Deak 提交于
We have a bunch of INSTDONE registers for different platforms and purposes and it's not immediately clear which instance they are just by looking at the register name. This one was added on GEN2, where it was the only INSTDONE register, so mark it as such. Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Imre Deak 提交于
We use 3 different names to refer to the same render ring INSTDONE register. This can be confusing when comparing two parts of the code accessing the register via different names. Although the GEN4 version's layout is different, we treat it the same way as the GEN7+ version, in that we simply read it out during error capture. So remove the duplicates and leave a comment about the GEN4 difference. Note that there is also a GEN2 version of this register, but that's on a different address so not handled in this patch. Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Michel Thierry 提交于
There are some allocations that must be only referenced by 32-bit offsets. To limit the chances of having the first 4GB already full, objects not requiring this workaround use DRM_MM_SEARCH_BELOW/ DRM_MM_CREATE_TOP flags In specific, any resource used with flat/heapless (0x00000000-0xfffff000) General State Heap (GSH) or Instruction State Heap (ISH) must be in a 32-bit range, because the General State Offset and Instruction State Offset are limited to 32-bits. Objects must have EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag to indicate if they can be allocated above the 32-bit address range. To limit the chances of having the first 4GB already full, objects will use DRM_MM_SEARCH_BELOW + DRM_MM_CREATE_TOP flags when possible. The libdrm user of the EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag is here: http://lists.freedesktop.org/archives/intel-gfx/2015-September/075836.html v2: Changed flag logic from neeeds_32b, to supports_48b. v3: Moved 48-bit support flag back to exec_object. (Chris, Daniel) v4: Split pin flags into PIN_ZONE_4G and PIN_HIGH; update PIN_OFFSET_MASK to use last PIN_ defined instead of hard-coded value; use correct limit check in eb_vma_misplaced. (Chris) v5: Don't touch PIN_OFFSET_MASK and update workaround comment (Chris) v6: Apply pin-high for ggtt too (Chris) v7: Handle simultaneous pin-high and pin-mappable end correctly (Akash) Fix check for entries currently using +4GB addresses, use min_t and other polish in object_bind_to_vm (Chris) v8: Commit message updated to point to libdrm patch. v9: vmas are allocated in the correct ozone, so only check flag when the vma has not been allocated. (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> (v4) Signed-off-by: NMichel Thierry <michel.thierry@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Sagar Arun Kamble 提交于
Due to flip interrupts GuC stays awake always and GT does not enter RC6. Do not route those interrupts to GuC for now. Driver won't touch DE_GUCRMR register and leave it as what default value. Signed-off-by: NSagar Arun Kamble <sagar.a.kamble@intel.com> Signed-off-by: NAlex Dai <yu.dai@intel.com> Reviewed-by: NTom O'Rourke <Tom.O'Rourke@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
v2: Use SKL_DPLLx symbolic names instead of raw numbers Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 30 9月, 2015 12 次提交
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由 Matt Roper 提交于
v2: Don't forget to actually check the cstate->active value when tallying up the number of active CRTC's. (Ander) Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
We already ensure that pstate->visible = false when crtc->active = false during runtime programming; make sure we follow the same logic when reading out initial hardware state. Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
Calculate pipe watermarks during atomic calculation phase, based on the contents of the atomic transaction's state structure. We still program the watermarks at the same time we did before, but the computation now happens much earlier. While this patch isn't too exciting by itself, it paves the way for future patches. The eventual goal (which will be realized in future patches in this series) is to calculate multiple sets up watermark values up front, and then program them at different times (pre- vs post-vblank) on the platforms that need a two-step watermark update. While we're at it, s/intel_compute_pipe_wm/ilk_compute_pipe_wm/ since this function only applies to ILK-style watermarks and we have a completely different function for SKL-style watermarks. Note that the original code had a memcmp() in ilk_update_wm() to avoid calling ilk_program_watermarks() if the watermarks hadn't changed. This memcmp vanishes here, which means we may do some unnecessary result generation and merging in cases where watermarks didn't change, but the lower-level function ilk_write_wm_values already makes sure that we don't actually try to program the watermark registers again. v2: Squash a few commits from the original series together; no longer leave pre-calculated wm's in a separate temporary structure since it's easier to follow the logic if we just cut over to using the pre-calculated values directly. v3: - Pass intel_crtc instead of drm_crtc to .compute_pipe_wm() entrypoint and use intel_atomic_get_crtc_state() to avoid need for extra casting. (Ander) - Drop unused intel_check_crtc() function prototype. (Ander) Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
A future patch will calculate these during the atomic 'check' phase rather than at WM programming time, so let's store the watermark values we're planning to use in the CRTC state; the values actually active on the hardware remains in intel_crtc. While we're at it, do some minor restructuring to keep ILK and SKL values in a union. v2: Don't move cxsr_allowed to state (Maarten) v3: Only calculate watermarks in state. Still keep active watermarks in intel_crtc itself. (Ville) Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Split ilk_update_wm() into two parts; one doing the programming and the other the calculations. v2: Fix typo in commit message v3 (by Matt): Heavily rebased for current codebase. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
The only platform that still has an update_sprite_wm entrypoint is SKL; on SKL, intel_update_sprite_watermarks just updates intel_plane->wm and then performs a regular watermark update. However intel_plane->wm is only used to update a couple fields in intel_wm_config, and those fields are never used by the SKL code, so on SKL an update_sprite_wm is effectively identical to an update_wm call. Since we're already ensuring that the regular intel_update_wm is called any time we'd try to call intel_update_sprite_watermarks, the whole call is redundant and can be dropped. Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
Determine whether we need to apply this workaround at atomic check time and just set a flag that will be used by the main watermark update routine. Moving this workaround into the atomic framework reduces ilk_update_sprite_wm() to just a standard watermark update, so drop it completely and just ensure that ilk_update_wm() is called whenever a sprite plane is updated in a way that would affect watermarks. Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
Just pull the info out of the state structures rather than staging it in an additional set of structures. To make this more straightforward, we change the signature of several internal WM functions to take the crtc state as a parameter. v2: - Don't forget to skip cursor planes on a loop in the DDB allocation function to match original behavior. (Ander) - Change a use of intel_crtc->active to cstate->active. They should be identical, but it's better to be consistent. (Ander) - Rework more function signatures to pass states rather than crtc for consistency. (Ander) v3: - Add missing "+ 1" to skl_wm_plane_id()'s 'overlay' case. (Maarten) - Packed formats should pass '0' to drm_format_plane_cpp(), not 1. (Maarten) - Drop unwanted WARN_ON() for disabled planes when calculating data rate for SKL. (Maarten) Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
A bunch of SKL watermark-related structures have the cursor plane as a separate entry from the rest of the planes. Since a previous patch updated I915_MAX_PLANES such that those plane arrays now have a slot for the cursor, update the code to use the new slot in the existing plane arrays and kill off the cursor-specific structures. There shouldn't be any functional change here; this is just shuffling around how the data is stored in some of the data structures. The whole patch is generated with Coccinelle via the following semantic patch: @@ struct skl_pipe_wm_parameters WMP; @@ - WMP.cursor + WMP.plane[PLANE_CURSOR] @@ struct skl_pipe_wm_parameters *WMP; @@ - WMP->cursor + WMP->plane[PLANE_CURSOR] @@ @@ struct skl_pipe_wm_parameters { ... - struct intel_plane_wm_parameters cursor; ... }; @@ struct skl_ddb_allocation DDB; expression E; @@ - DDB.cursor[E] + DDB.plane[E][PLANE_CURSOR] @@ struct skl_ddb_allocation *DDB; expression E; @@ - DDB->cursor[E] + DDB->plane[E][PLANE_CURSOR] @@ @@ struct skl_ddb_allocation { ... - struct skl_ddb_entry cursor[I915_MAX_PIPES]; ... }; @@ struct skl_wm_values WMV; expression E1, E2; @@ ( - WMV.cursor[E1][E2] + WMV.plane[E1][PLANE_CURSOR][E2] | - WMV.cursor_trans[E1] + WMV.plane_trans[E1][PLANE_CURSOR] ) @@ struct skl_wm_values *WMV; expression E1, E2; @@ ( - WMV->cursor[E1][E2] + WMV->plane[E1][PLANE_CURSOR][E2] | - WMV->cursor_trans[E1] + WMV->plane_trans[E1][PLANE_CURSOR] ) @@ @@ struct skl_wm_values { ... - uint32_t cursor[I915_MAX_PIPES][8]; ... - uint32_t cursor_trans[I915_MAX_PIPES]; ... }; @@ struct skl_wm_level WML; @@ ( - WML.cursor_en + WML.plane_en[PLANE_CURSOR] | - WML.cursor_res_b + WML.plane_res_b[PLANE_CURSOR] | - WML.cursor_res_l + WML.plane_res_l[PLANE_CURSOR] ) @@ struct skl_wm_level *WML; @@ ( - WML->cursor_en + WML->plane_en[PLANE_CURSOR] | - WML->cursor_res_b + WML->plane_res_b[PLANE_CURSOR] | - WML->cursor_res_l + WML->plane_res_l[PLANE_CURSOR] ) @@ @@ struct skl_wm_level { ... - bool cursor_en; ... - uint16_t cursor_res_b; - uint8_t cursor_res_l; ... }; v2: Use a PLANE_CURSOR enum entry rather than making the code reference I915_MAX_PLANES or I915_MAX_PLANES+1, which was confusing. (Ander) Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
Let the compiler figure out what I915_MAX_PLANES is from 'enum plane' so that we don't need a separate #define. While we're at it, add the cursor plane to the enum. This will cause I915_MAX_PLANES to now include the cursor plane in its count (it didn't previously). This change is safe since we currently only use this value in array declarations (never in the actual code logic); we just wind up allocating slightly more memory than we need to. A followup patch will cause various parts of the code to start using the extra array element where appropriate. (This patch probably should have been squashed with the followup patch, but I couldn't figure out how to get Coccinelle to modify enum declarations...) Suggested-by: NAnder Conselvan De Oliveira <conselvan2@gmail.com> Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
Just pull the info out of the CRTC state structure rather than staging it in an additional structure. Note that we use cstate->active rather than intel_crtc->active which may appear to be a change in behavior. However since we're no longer trying to recalculate watermarks during the "pipe off" stage of a modeset, intel_crtc->active and cstate->active should always be identical when watermarks are calculated (at least for ILK-style platforms). v2: Clarify reasoning for cstate->active and add a WARN_ON to the code to assert that it really is always identical to intel_crtc->active as expected. Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Matt Roper 提交于
Just pull the info out of the plane state structure rather than staging it in an additional structure. v2: Add 'visible' condition to sprites_scaled so that we don't limit the WM level when the sprite isn't enabled. (Ville) Signed-off-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by(v1): Ander Conselvan de Oliveira <conselvan2@gmail.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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