vmwgfx_execbuf.c 130.8 KB
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// SPDX-License-Identifier: GPL-2.0 OR MIT
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/**************************************************************************
 *
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 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
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 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/
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#include <linux/sync_file.h>
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#include "vmwgfx_drv.h"
#include "vmwgfx_reg.h"
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#include <drm/ttm/ttm_bo_api.h>
#include <drm/ttm/ttm_placement.h>
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#include "vmwgfx_so.h"
#include "vmwgfx_binding.h"
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#define VMW_RES_HT_ORDER 12

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/**
 * enum vmw_resource_relocation_type - Relocation type for resources
 *
 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
 * command stream is replaced with the actual id after validation.
 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
 * with a NOP.
 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
 * after validation is -1, the command is replaced with a NOP. Otherwise no
 * action.
 */
enum vmw_resource_relocation_type {
	vmw_res_rel_normal,
	vmw_res_rel_nop,
	vmw_res_rel_cond_nop,
	vmw_res_rel_max
};

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/**
 * struct vmw_resource_relocation - Relocation info for resources
 *
 * @head: List head for the software context's relocation list.
 * @res: Non-ref-counted pointer to the resource.
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 * @offset: Offset of single byte entries into the command buffer where the
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 * id that needs fixup is located.
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 * @rel_type: Type of relocation.
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 */
struct vmw_resource_relocation {
	struct list_head head;
	const struct vmw_resource *res;
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	u32 offset:29;
	enum vmw_resource_relocation_type rel_type:3;
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};

/**
 * struct vmw_resource_val_node - Validation info for resources
 *
 * @head: List head for the software context's resource list.
 * @hash: Hash entry for quick resouce to val_node lookup.
 * @res: Ref-counted pointer to the resource.
 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
 * @new_backup: Refcounted pointer to the new backup buffer.
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 * @staged_bindings: If @res is a context, tracks bindings set up during
 * the command batch. Otherwise NULL.
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 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
 * @first_usage: Set to true the first time the resource is referenced in
 * the command stream.
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 * @switching_backup: The command stream provides a new backup buffer for a
 * resource.
 * @no_buffer_needed: This means @switching_backup is true on first buffer
 * reference. So resource reservation does not need to allocate a backup
 * buffer for the resource.
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 */
struct vmw_resource_val_node {
	struct list_head head;
	struct drm_hash_item hash;
	struct vmw_resource *res;
	struct vmw_dma_buffer *new_backup;
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	struct vmw_ctx_binding_state *staged_bindings;
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	unsigned long new_backup_offset;
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	u32 first_usage : 1;
	u32 switching_backup : 1;
	u32 no_buffer_needed : 1;
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};

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/**
 * struct vmw_cmd_entry - Describe a command for the verifier
 *
 * @user_allow: Whether allowed from the execbuf ioctl.
 * @gb_disable: Whether disabled if guest-backed objects are available.
 * @gb_enable: Whether enabled iff guest-backed objects are available.
 */
struct vmw_cmd_entry {
	int (*func) (struct vmw_private *, struct vmw_sw_context *,
		     SVGA3dCmdHeader *);
	bool user_allow;
	bool gb_disable;
	bool gb_enable;
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	const char *cmd_name;
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};

#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
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				       (_gb_disable), (_gb_enable), #_cmd}
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static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
					struct vmw_sw_context *sw_context,
					struct vmw_resource *ctx);
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static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGAMobId *id,
				 struct vmw_dma_buffer **vmw_bo_p);
static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
				   struct vmw_dma_buffer *vbo,
				   bool validate_as_mob,
				   uint32_t *p_val_node);
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/**
 * vmw_ptr_diff - Compute the offset from a to b in bytes
 *
 * @a: A starting pointer.
 * @b: A pointer offset in the same address space.
 *
 * Returns: The offset in bytes between the two pointers.
 */
static size_t vmw_ptr_diff(void *a, void *b)
{
	return (unsigned long) b - (unsigned long) a;
}
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/**
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 * vmw_resources_unreserve - unreserve resources previously reserved for
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 * command submission.
 *
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 * @sw_context: pointer to the software context
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 * @backoff: Whether command submission failed.
 */
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static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
				    bool backoff)
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{
	struct vmw_resource_val_node *val;
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	struct list_head *list = &sw_context->resource_list;

	if (sw_context->dx_query_mob && !backoff)
		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
					  sw_context->dx_query_mob);
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	list_for_each_entry(val, list, head) {
		struct vmw_resource *res = val->res;
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		bool switch_backup =
			(backoff) ? false : val->switching_backup;
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		/*
		 * Transfer staged context bindings to the
		 * persistent context binding tracker.
		 */
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		if (unlikely(val->staged_bindings)) {
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			if (!backoff) {
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				vmw_binding_state_commit
					(vmw_context_binding_state(val->res),
					 val->staged_bindings);
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			}
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			if (val->staged_bindings != sw_context->staged_bindings)
				vmw_binding_state_free(val->staged_bindings);
			else
				sw_context->staged_bindings_inuse = false;
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			val->staged_bindings = NULL;
		}
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		vmw_resource_unreserve(res, switch_backup, val->new_backup,
				       val->new_backup_offset);
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		vmw_dmabuf_unreference(&val->new_backup);
	}
}

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/**
 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
 * added to the validate list.
 *
 * @dev_priv: Pointer to the device private:
 * @sw_context: The validation context:
 * @node: The validation node holding this context.
 */
static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   struct vmw_resource_val_node *node)
{
	int ret;

	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
	if (unlikely(ret != 0))
		goto out_err;

	if (!sw_context->staged_bindings) {
		sw_context->staged_bindings =
			vmw_binding_state_alloc(dev_priv);
		if (IS_ERR(sw_context->staged_bindings)) {
			DRM_ERROR("Failed to allocate context binding "
				  "information.\n");
			ret = PTR_ERR(sw_context->staged_bindings);
			sw_context->staged_bindings = NULL;
			goto out_err;
		}
	}

	if (sw_context->staged_bindings_inuse) {
		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
		if (IS_ERR(node->staged_bindings)) {
			DRM_ERROR("Failed to allocate context binding "
				  "information.\n");
			ret = PTR_ERR(node->staged_bindings);
			node->staged_bindings = NULL;
			goto out_err;
		}
	} else {
		node->staged_bindings = sw_context->staged_bindings;
		sw_context->staged_bindings_inuse = true;
	}

	return 0;
out_err:
	return ret;
}
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/**
 * vmw_resource_val_add - Add a resource to the software context's
 * resource list if it's not already on it.
 *
 * @sw_context: Pointer to the software context.
 * @res: Pointer to the resource.
 * @p_node On successful return points to a valid pointer to a
 * struct vmw_resource_val_node, if non-NULL on entry.
 */
static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
				struct vmw_resource *res,
				struct vmw_resource_val_node **p_node)
{
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	struct vmw_private *dev_priv = res->dev_priv;
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	struct vmw_resource_val_node *node;
	struct drm_hash_item *hash;
	int ret;

	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
				    &hash) == 0)) {
		node = container_of(hash, struct vmw_resource_val_node, hash);
		node->first_usage = false;
		if (unlikely(p_node != NULL))
			*p_node = node;
		return 0;
	}

	node = kzalloc(sizeof(*node), GFP_KERNEL);
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	if (unlikely(!node)) {
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		DRM_ERROR("Failed to allocate a resource validation "
			  "entry.\n");
		return -ENOMEM;
	}

	node->hash.key = (unsigned long) res;
	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
	if (unlikely(ret != 0)) {
		DRM_ERROR("Failed to initialize a resource validation "
			  "entry.\n");
		kfree(node);
		return ret;
	}
	node->res = vmw_resource_reference(res);
	node->first_usage = true;
	if (unlikely(p_node != NULL))
		*p_node = node;

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	if (!dev_priv->has_mob) {
		list_add_tail(&node->head, &sw_context->resource_list);
		return 0;
	}

	switch (vmw_res_type(res)) {
	case vmw_res_context:
	case vmw_res_dx_context:
		list_add(&node->head, &sw_context->ctx_resource_list);
		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
		break;
	case vmw_res_cotable:
		list_add_tail(&node->head, &sw_context->ctx_resource_list);
		break;
	default:
		list_add_tail(&node->head, &sw_context->resource_list);
		break;
	}

	return ret;
}

/**
 * vmw_view_res_val_add - Add a view and the surface it's pointing to
 * to the validation list
 *
 * @sw_context: The software context holding the validation list.
 * @view: Pointer to the view resource.
 *
 * Returns 0 if success, negative error code otherwise.
 */
static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
				struct vmw_resource *view)
{
	int ret;

	/*
	 * First add the resource the view is pointing to, otherwise
	 * it may be swapped out when the view is validated.
	 */
	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
	if (ret)
		return ret;

	return vmw_resource_val_add(sw_context, view, NULL);
}

/**
 * vmw_view_id_val_add - Look up a view and add it and the surface it's
 * pointing to to the validation list.
 *
 * @sw_context: The software context holding the validation list.
 * @view_type: The view type to look up.
 * @id: view id of the view.
 *
 * The view is represented by a view id and the DX context it's created on,
 * or scheduled for creation on. If there is no DX context set, the function
 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
 */
static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
			       enum vmw_view_type view_type, u32 id)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource *view;
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	view = vmw_view_lookup(sw_context->man, view_type, id);
	if (IS_ERR(view))
		return PTR_ERR(view);

	ret = vmw_view_res_val_add(sw_context, view);
	vmw_resource_unreference(&view);

	return ret;
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}

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/**
 * vmw_resource_context_res_add - Put resources previously bound to a context on
 * the validation list
 *
 * @dev_priv: Pointer to a device private structure
 * @sw_context: Pointer to a software context used for this command submission
 * @ctx: Pointer to the context resource
 *
 * This function puts all resources that were previously bound to @ctx on
 * the resource validation list. This is part of the context state reemission
 */
static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
					struct vmw_sw_context *sw_context,
					struct vmw_resource *ctx)
{
	struct list_head *binding_list;
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	struct vmw_ctx_bindinfo *entry;
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	int ret = 0;
	struct vmw_resource *res;
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	u32 i;

	/* Add all cotables to the validation list. */
	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
			res = vmw_context_cotable(ctx, i);
			if (IS_ERR(res))
				continue;

			ret = vmw_resource_val_add(sw_context, res, NULL);
			vmw_resource_unreference(&res);
			if (unlikely(ret != 0))
				return ret;
		}
	}

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	/* Add all resources bound to the context to the validation list */
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	mutex_lock(&dev_priv->binding_mutex);
	binding_list = vmw_context_binding_list(ctx);

	list_for_each_entry(entry, binding_list, ctx_list) {
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		/* entry->res is not refcounted */
		res = vmw_resource_reference_unless_doomed(entry->res);
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		if (unlikely(res == NULL))
			continue;

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		if (vmw_res_type(entry->res) == vmw_res_view)
			ret = vmw_view_res_val_add(sw_context, entry->res);
		else
			ret = vmw_resource_val_add(sw_context, entry->res,
						   NULL);
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		vmw_resource_unreference(&res);
		if (unlikely(ret != 0))
			break;
	}

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	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
		struct vmw_dma_buffer *dx_query_mob;

		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
		if (dx_query_mob)
			ret = vmw_bo_to_validate_list(sw_context,
						      dx_query_mob,
						      true, NULL);
	}

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	mutex_unlock(&dev_priv->binding_mutex);
	return ret;
}

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/**
 * vmw_resource_relocation_add - Add a relocation to the relocation list
 *
 * @list: Pointer to head of relocation list.
 * @res: The resource.
 * @offset: Offset into the command buffer currently being parsed where the
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 * id that needs fixup is located. Granularity is one byte.
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 * @rel_type: Relocation type.
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 */
static int vmw_resource_relocation_add(struct list_head *list,
				       const struct vmw_resource *res,
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				       unsigned long offset,
				       enum vmw_resource_relocation_type
				       rel_type)
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{
	struct vmw_resource_relocation *rel;

	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
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	if (unlikely(!rel)) {
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		DRM_ERROR("Failed to allocate a resource relocation.\n");
		return -ENOMEM;
	}

	rel->res = res;
	rel->offset = offset;
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	rel->rel_type = rel_type;
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	list_add_tail(&rel->head, list);

	return 0;
}

/**
 * vmw_resource_relocations_free - Free all relocations on a list
 *
 * @list: Pointer to the head of the relocation list.
 */
static void vmw_resource_relocations_free(struct list_head *list)
{
	struct vmw_resource_relocation *rel, *n;

	list_for_each_entry_safe(rel, n, list, head) {
		list_del(&rel->head);
		kfree(rel);
	}
}

/**
 * vmw_resource_relocations_apply - Apply all relocations on a list
 *
 * @cb: Pointer to the start of the command buffer bein patch. This need
 * not be the same buffer as the one being parsed when the relocation
 * list was built, but the contents must be the same modulo the
 * resource ids.
 * @list: Pointer to the head of the relocation list.
 */
static void vmw_resource_relocations_apply(uint32_t *cb,
					   struct list_head *list)
{
	struct vmw_resource_relocation *rel;

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	/* Validate the struct vmw_resource_relocation member size */
	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));

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	list_for_each_entry(rel, list, head) {
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		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
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		switch (rel->rel_type) {
		case vmw_res_rel_normal:
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			*addr = rel->res->id;
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			break;
		case vmw_res_rel_nop:
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			*addr = SVGA_3D_CMD_NOP;
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			break;
		default:
			if (rel->res->id == -1)
				*addr = SVGA_3D_CMD_NOP;
			break;
		}
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	}
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}

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static int vmw_cmd_invalid(struct vmw_private *dev_priv,
			   struct vmw_sw_context *sw_context,
			   SVGA3dCmdHeader *header)
{
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	return -EINVAL;
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}

static int vmw_cmd_ok(struct vmw_private *dev_priv,
		      struct vmw_sw_context *sw_context,
		      SVGA3dCmdHeader *header)
{
	return 0;
}

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/**
 * vmw_bo_to_validate_list - add a bo to a validate list
 *
 * @sw_context: The software context used for this command submission batch.
 * @bo: The buffer object to add.
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 * @validate_as_mob: Validate this buffer as a MOB.
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 * @p_val_node: If non-NULL Will be updated with the validate node number
 * on return.
 *
 * Returns -EINVAL if the limit of number of buffer objects per command
 * submission is reached.
 */
static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
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				   struct vmw_dma_buffer *vbo,
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				   bool validate_as_mob,
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				   uint32_t *p_val_node)
{
	uint32_t val_node;
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	struct vmw_validate_buffer *vval_buf;
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	struct ttm_validate_buffer *val_buf;
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	struct drm_hash_item *hash;
	int ret;
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	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
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				    &hash) == 0)) {
		vval_buf = container_of(hash, struct vmw_validate_buffer,
					hash);
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		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
			DRM_ERROR("Inconsistent buffer usage.\n");
			return -EINVAL;
		}
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		val_buf = &vval_buf->base;
		val_node = vval_buf - sw_context->val_bufs;
	} else {
		val_node = sw_context->cur_val_buf;
		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
			DRM_ERROR("Max number of DMA buffers per submission "
				  "exceeded.\n");
			return -EINVAL;
		}
		vval_buf = &sw_context->val_bufs[val_node];
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		vval_buf->hash.key = (unsigned long) vbo;
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		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
		if (unlikely(ret != 0)) {
			DRM_ERROR("Failed to initialize a buffer validation "
				  "entry.\n");
			return ret;
		}
		++sw_context->cur_val_buf;
		val_buf = &vval_buf->base;
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		val_buf->bo = ttm_bo_reference(&vbo->base);
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		val_buf->shared = false;
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		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
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		vval_buf->validate_as_mob = validate_as_mob;
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	}

	if (p_val_node)
		*p_val_node = val_node;

	return 0;
}

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/**
 * vmw_resources_reserve - Reserve all resources on the sw_context's
 * resource list.
 *
 * @sw_context: Pointer to the software context.
 *
 * Note that since vmware's command submission currently is protected by
 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
 * since only a single thread at once will attempt this.
 */
static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
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{
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	struct vmw_resource_val_node *val;
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	int ret = 0;
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	list_for_each_entry(val, &sw_context->resource_list, head) {
		struct vmw_resource *res = val->res;
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		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
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		if (unlikely(ret != 0))
			return ret;

		if (res->backup) {
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			struct vmw_dma_buffer *vbo = res->backup;
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			ret = vmw_bo_to_validate_list
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				(sw_context, vbo,
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				 vmw_resource_needs_backup(res), NULL);
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			if (unlikely(ret != 0))
				return ret;
		}
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	}
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	if (sw_context->dx_query_mob) {
		struct vmw_dma_buffer *expected_dx_query_mob;

		expected_dx_query_mob =
			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
		if (expected_dx_query_mob &&
		    expected_dx_query_mob != sw_context->dx_query_mob) {
			ret = -EINVAL;
		}
	}

	return ret;
642
}
643

644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659
/**
 * vmw_resources_validate - Validate all resources on the sw_context's
 * resource list.
 *
 * @sw_context: Pointer to the software context.
 *
 * Before this function is called, all resource backup buffers must have
 * been validated.
 */
static int vmw_resources_validate(struct vmw_sw_context *sw_context)
{
	struct vmw_resource_val_node *val;
	int ret;

	list_for_each_entry(val, &sw_context->resource_list, head) {
		struct vmw_resource *res = val->res;
660
		struct vmw_dma_buffer *backup = res->backup;
661

662 663 664 665 666 667
		ret = vmw_resource_validate(res);
		if (unlikely(ret != 0)) {
			if (ret != -ERESTARTSYS)
				DRM_ERROR("Failed to validate resource.\n");
			return ret;
		}
668 669 670 671 672 673 674 675 676 677 678 679 680

		/* Check if the resource switched backup buffer */
		if (backup && res->backup && (backup != res->backup)) {
			struct vmw_dma_buffer *vbo = res->backup;

			ret = vmw_bo_to_validate_list
				(sw_context, vbo,
				 vmw_resource_needs_backup(res), NULL);
			if (ret) {
				ttm_bo_unreserve(&vbo->base);
				return ret;
			}
		}
681
	}
682
	return 0;
683 684
}

685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707
/**
 * vmw_cmd_res_reloc_add - Add a resource to a software context's
 * relocation- and validation lists.
 *
 * @dev_priv: Pointer to a struct vmw_private identifying the device.
 * @sw_context: Pointer to the software context.
 * @id_loc: Pointer to where the id that needs translation is located.
 * @res: Valid pointer to a struct vmw_resource.
 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
 * used for this resource is returned here.
 */
static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 uint32_t *id_loc,
				 struct vmw_resource *res,
				 struct vmw_resource_val_node **p_val)
{
	int ret;
	struct vmw_resource_val_node *node;

	*p_val = NULL;
	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
					  res,
708
					  vmw_ptr_diff(sw_context->buf_start,
709 710
						       id_loc),
					  vmw_res_rel_normal);
711
	if (unlikely(ret != 0))
712
		return ret;
713 714 715

	ret = vmw_resource_val_add(sw_context, res, &node);
	if (unlikely(ret != 0))
716
		return ret;
717 718 719 720

	if (p_val)
		*p_val = node;

721
	return 0;
722 723 724
}


725
/**
726
 * vmw_cmd_res_check - Check that a resource is present and if so, put it
727 728 729 730 731 732
 * on the resource validate list unless it's already there.
 *
 * @dev_priv: Pointer to a device private structure.
 * @sw_context: Pointer to the software context.
 * @res_type: Resource type.
 * @converter: User-space visisble type specific information.
733
 * @id_loc: Pointer to the location in the command buffer currently being
734
 * parsed from where the user-space resource id handle is located.
735 736
 * @p_val: Pointer to pointer to resource validalidation node. Populated
 * on exit.
737
 */
738
static int
739 740 741 742 743 744
vmw_cmd_res_check(struct vmw_private *dev_priv,
		  struct vmw_sw_context *sw_context,
		  enum vmw_res_type res_type,
		  const struct vmw_user_resource_conv *converter,
		  uint32_t *id_loc,
		  struct vmw_resource_val_node **p_val)
745
{
746 747
	struct vmw_res_cache_entry *rcache =
		&sw_context->res_cache[res_type];
748
	struct vmw_resource *res;
749 750
	struct vmw_resource_val_node *node;
	int ret;
751

752
	if (*id_loc == SVGA3D_INVALID_ID) {
753 754 755 756 757 758
		if (p_val)
			*p_val = NULL;
		if (res_type == vmw_res_context) {
			DRM_ERROR("Illegal context invalid id.\n");
			return -EINVAL;
		}
759
		return 0;
760
	}
761

762 763 764 765
	/*
	 * Fastpath in case of repeated commands referencing the same
	 * resource
	 */
766

767
	if (likely(rcache->valid && *id_loc == rcache->handle)) {
768 769 770 771 772 773 774 775
		const struct vmw_resource *res = rcache->res;

		rcache->node->first_usage = false;
		if (p_val)
			*p_val = rcache->node;

		return vmw_resource_relocation_add
			(&sw_context->res_relocations, res,
776 777
			 vmw_ptr_diff(sw_context->buf_start, id_loc),
			 vmw_res_rel_normal);
778 779
	}

780
	ret = vmw_user_resource_lookup_handle(dev_priv,
781
					      sw_context->fp->tfile,
782
					      *id_loc,
783 784
					      converter,
					      &res);
785
	if (unlikely(ret != 0)) {
786
		DRM_ERROR("Could not find or use resource 0x%08x.\n",
787
			  (unsigned) *id_loc);
788
		dump_stack();
789 790 791
		return ret;
	}

792 793
	rcache->valid = true;
	rcache->res = res;
794
	rcache->handle = *id_loc;
795

796
	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
797
				    res, &node);
798 799
	if (unlikely(ret != 0))
		goto out_no_reloc;
800

801 802 803 804
	rcache->node = node;
	if (p_val)
		*p_val = node;
	vmw_resource_unreference(&res);
805
	return 0;
806 807 808 809 810 811

out_no_reloc:
	BUG_ON(sw_context->error_resource != NULL);
	sw_context->error_resource = res;

	return ret;
812 813
}

814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853
/**
 * vmw_rebind_dx_query - Rebind DX query associated with the context
 *
 * @ctx_res: context the query belongs to
 *
 * This function assumes binding_mutex is held.
 */
static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
{
	struct vmw_private *dev_priv = ctx_res->dev_priv;
	struct vmw_dma_buffer *dx_query_mob;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXBindAllQuery body;
	} *cmd;


	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);

	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
		return 0;

	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);

	if (cmd == NULL) {
		DRM_ERROR("Failed to rebind queries.\n");
		return -ENOMEM;
	}

	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
	cmd->header.size = sizeof(cmd->body);
	cmd->body.cid = ctx_res->id;
	cmd->body.mobid = dx_query_mob->base.mem.start;
	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	vmw_context_bind_dx_query(ctx_res, dx_query_mob);

	return 0;
}

854 855 856 857 858 859 860 861 862 863 864 865 866 867
/**
 * vmw_rebind_contexts - Rebind all resources previously bound to
 * referenced contexts.
 *
 * @sw_context: Pointer to the software context.
 *
 * Rebind context binding points that have been scrubbed because of eviction.
 */
static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
{
	struct vmw_resource_val_node *val;
	int ret;

	list_for_each_entry(val, &sw_context->resource_list, head) {
868 869
		if (unlikely(!val->staged_bindings))
			break;
870

871 872
		ret = vmw_binding_rebind_all
			(vmw_context_binding_state(val->res));
873 874 875 876 877
		if (unlikely(ret != 0)) {
			if (ret != -ERESTARTSYS)
				DRM_ERROR("Failed to rebind context.\n");
			return ret;
		}
878 879 880 881

		ret = vmw_rebind_all_dx_query(val->res);
		if (ret != 0)
			return ret;
882 883 884 885 886
	}

	return 0;
}

887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949
/**
 * vmw_view_bindings_add - Add an array of view bindings to a context
 * binding state tracker.
 *
 * @sw_context: The execbuf state used for this command.
 * @view_type: View type for the bindings.
 * @binding_type: Binding type for the bindings.
 * @shader_slot: The shader slot to user for the bindings.
 * @view_ids: Array of view ids to be bound.
 * @num_views: Number of view ids in @view_ids.
 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 */
static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
				 enum vmw_view_type view_type,
				 enum vmw_ctx_binding_type binding_type,
				 uint32 shader_slot,
				 uint32 view_ids[], u32 num_views,
				 u32 first_slot)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_cmdbuf_res_manager *man;
	u32 i;
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	man = sw_context->man;
	for (i = 0; i < num_views; ++i) {
		struct vmw_ctx_bindinfo_view binding;
		struct vmw_resource *view = NULL;

		if (view_ids[i] != SVGA3D_INVALID_ID) {
			view = vmw_view_lookup(man, view_type, view_ids[i]);
			if (IS_ERR(view)) {
				DRM_ERROR("View not found.\n");
				return PTR_ERR(view);
			}

			ret = vmw_view_res_val_add(sw_context, view);
			if (ret) {
				DRM_ERROR("Could not add view to "
					  "validation list.\n");
				vmw_resource_unreference(&view);
				return ret;
			}
		}
		binding.bi.ctx = ctx_node->res;
		binding.bi.res = view;
		binding.bi.bt = binding_type;
		binding.shader_slot = shader_slot;
		binding.slot = first_slot + i;
		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
				shader_slot, binding.slot);
		if (view)
			vmw_resource_unreference(&view);
	}

	return 0;
}

950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965
/**
 * vmw_cmd_cid_check - Check a command header for valid context information.
 *
 * @dev_priv: Pointer to a device private structure.
 * @sw_context: Pointer to the software context.
 * @header: A command header with an embedded user-space context handle.
 *
 * Convenience function: Call vmw_cmd_res_check with the user-space context
 * handle embedded in @header.
 */
static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
			     struct vmw_sw_context *sw_context,
			     SVGA3dCmdHeader *header)
{
	struct vmw_cid_cmd {
		SVGA3dCmdHeader header;
966
		uint32_t cid;
967 968 969 970 971 972
	} *cmd;

	cmd = container_of(header, struct vmw_cid_cmd, header);
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				 user_context_converter, &cmd->cid, NULL);
}
973 974 975 976 977 978 979 980 981

static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
					   struct vmw_sw_context *sw_context,
					   SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetRenderTarget body;
	} *cmd;
982
	struct vmw_resource_val_node *ctx_node;
983
	struct vmw_resource_val_node *res_node;
984 985
	int ret;

986 987
	cmd = container_of(header, struct vmw_sid_cmd, header);

988 989 990 991 992 993
	if (cmd->body.type >= SVGA3D_RT_MAX) {
		DRM_ERROR("Illegal render target type %u.\n",
			  (unsigned) cmd->body.type);
		return -EINVAL;
	}

994 995 996
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
				&ctx_node);
997 998 999
	if (unlikely(ret != 0))
		return ret;

1000 1001
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
1002
				&cmd->body.target.sid, &res_node);
1003 1004 1005 1006
	if (unlikely(ret != 0))
		return ret;

	if (dev_priv->has_mob) {
1007
		struct vmw_ctx_bindinfo_view binding;
1008

1009 1010 1011 1012 1013 1014
		binding.bi.ctx = ctx_node->res;
		binding.bi.res = res_node ? res_node->res : NULL;
		binding.bi.bt = vmw_ctx_binding_rt;
		binding.slot = cmd->body.type;
		vmw_binding_add(ctx_node->staged_bindings,
				&binding.bi, 0, binding.slot);
1015 1016 1017
	}

	return 0;
1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030
}

static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
				      struct vmw_sw_context *sw_context,
				      SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSurfaceCopy body;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_sid_cmd, header);
1031

1032 1033 1034 1035 1036
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.src.sid, NULL);
	if (ret)
		return ret;
1037

1038 1039 1040
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.dest.sid, NULL);
1041 1042
}

1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086
static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
				      struct vmw_sw_context *sw_context,
				      SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXBufferCopy body;
	} *cmd;
	int ret;

	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.src, NULL);
	if (ret != 0)
		return ret;

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.dest, NULL);
}

static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXPredCopyRegion body;
	} *cmd;
	int ret;

	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.srcSid, NULL);
	if (ret != 0)
		return ret;

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.dstSid, NULL);
}

1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097
static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSurfaceStretchBlt body;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_sid_cmd, header);
1098 1099 1100
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.src.sid, NULL);
1101 1102
	if (unlikely(ret != 0))
		return ret;
1103 1104 1105
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.dest.sid, NULL);
1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117
}

static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
					 struct vmw_sw_context *sw_context,
					 SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBlitSurfaceToScreen body;
	} *cmd;

	cmd = container_of(header, struct vmw_sid_cmd, header);
1118

1119 1120 1121
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.srcImage.sid, NULL);
1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132
}

static int vmw_cmd_present_check(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdPresent body;
	} *cmd;

1133

1134
	cmd = container_of(header, struct vmw_sid_cmd, header);
1135

1136 1137 1138
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter, &cmd->body.sid,
				 NULL);
1139 1140
}

T
Thomas Hellstrom 已提交
1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151
/**
 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
 *
 * @dev_priv: The device private structure.
 * @new_query_bo: The new buffer holding query results.
 * @sw_context: The software context used for this command submission.
 *
 * This function checks whether @new_query_bo is suitable for holding
 * query results, and if another buffer currently is pinned for query
 * results. If so, the function prepares the state of @sw_context for
 * switching pinned buffers after successful submission of the current
1152
 * command batch.
T
Thomas Hellstrom 已提交
1153 1154
 */
static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1155
				       struct vmw_dma_buffer *new_query_bo,
T
Thomas Hellstrom 已提交
1156 1157
				       struct vmw_sw_context *sw_context)
{
1158 1159
	struct vmw_res_cache_entry *ctx_entry =
		&sw_context->res_cache[vmw_res_context];
T
Thomas Hellstrom 已提交
1160
	int ret;
1161 1162 1163

	BUG_ON(!ctx_entry->valid);
	sw_context->last_query_ctx = ctx_entry->res;
T
Thomas Hellstrom 已提交
1164 1165 1166

	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {

1167
		if (unlikely(new_query_bo->base.num_pages > 4)) {
T
Thomas Hellstrom 已提交
1168 1169 1170 1171 1172
			DRM_ERROR("Query buffer too large.\n");
			return -EINVAL;
		}

		if (unlikely(sw_context->cur_query_bo != NULL)) {
1173
			sw_context->needs_post_query_barrier = true;
T
Thomas Hellstrom 已提交
1174 1175
			ret = vmw_bo_to_validate_list(sw_context,
						      sw_context->cur_query_bo,
1176
						      dev_priv->has_mob, NULL);
T
Thomas Hellstrom 已提交
1177 1178 1179 1180 1181 1182 1183
			if (unlikely(ret != 0))
				return ret;
		}
		sw_context->cur_query_bo = new_query_bo;

		ret = vmw_bo_to_validate_list(sw_context,
					      dev_priv->dummy_query_bo,
1184
					      dev_priv->has_mob, NULL);
T
Thomas Hellstrom 已提交
1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202
		if (unlikely(ret != 0))
			return ret;

	}

	return 0;
}


/**
 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
 *
 * @dev_priv: The device private structure.
 * @sw_context: The software context used for this command submission batch.
 *
 * This function will check if we're switching query buffers, and will then,
 * issue a dummy occlusion query wait used as a query barrier. When the fence
 * object following that query wait has signaled, we are sure that all
1203
 * preceding queries have finished, and the old query buffer can be unpinned.
T
Thomas Hellstrom 已提交
1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218
 * However, since both the new query buffer and the old one are fenced with
 * that fence, we can do an asynchronus unpin now, and be sure that the
 * old query buffer won't be moved until the fence has signaled.
 *
 * As mentioned above, both the new - and old query buffers need to be fenced
 * using a sequence emitted *after* calling this function.
 */
static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context)
{
	/*
	 * The validate list should still hold references to all
	 * contexts here.
	 */

1219 1220 1221 1222 1223
	if (sw_context->needs_post_query_barrier) {
		struct vmw_res_cache_entry *ctx_entry =
			&sw_context->res_cache[vmw_res_context];
		struct vmw_resource *ctx;
		int ret;
T
Thomas Hellstrom 已提交
1224

1225 1226
		BUG_ON(!ctx_entry->valid);
		ctx = ctx_entry->res;
T
Thomas Hellstrom 已提交
1227 1228 1229 1230 1231 1232 1233 1234 1235

		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);

		if (unlikely(ret != 0))
			DRM_ERROR("Out of fifo space for dummy query.\n");
	}

	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
		if (dev_priv->pinned_bo) {
1236 1237
			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
T
Thomas Hellstrom 已提交
1238 1239
		}

1240
		if (!sw_context->needs_post_query_barrier) {
1241
			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
T
Thomas Hellstrom 已提交
1242

1243 1244 1245 1246 1247
			/*
			 * We pin also the dummy_query_bo buffer so that we
			 * don't need to validate it when emitting
			 * dummy queries in context destroy paths.
			 */
T
Thomas Hellstrom 已提交
1248

1249 1250 1251 1252 1253
			if (!dev_priv->dummy_query_bo_pinned) {
				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
						    true);
				dev_priv->dummy_query_bo_pinned = true;
			}
T
Thomas Hellstrom 已提交
1254

1255 1256 1257 1258
			BUG_ON(sw_context->last_query_ctx == NULL);
			dev_priv->query_cid = sw_context->last_query_ctx->id;
			dev_priv->query_cid_valid = true;
			dev_priv->pinned_bo =
1259
				vmw_dmabuf_reference(sw_context->cur_query_bo);
1260
		}
T
Thomas Hellstrom 已提交
1261 1262 1263
	}
}

1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291
/**
 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
 * handle to a MOB id.
 *
 * @dev_priv: Pointer to a device private structure.
 * @sw_context: The software context used for this command batch validation.
 * @id: Pointer to the user-space handle to be translated.
 * @vmw_bo_p: Points to a location that, on successful return will carry
 * a reference-counted pointer to the DMA buffer identified by the
 * user-space handle in @id.
 *
 * This function saves information needed to translate a user-space buffer
 * handle to a MOB id. The translation does not take place immediately, but
 * during a call to vmw_apply_relocations(). This function builds a relocation
 * list and a list of buffers to validate. The former needs to be freed using
 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
 * needs to be freed using vmw_clear_validations.
 */
static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGAMobId *id,
				 struct vmw_dma_buffer **vmw_bo_p)
{
	struct vmw_dma_buffer *vmw_bo = NULL;
	uint32_t handle = *id;
	struct vmw_relocation *reloc;
	int ret;

1292 1293
	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
				     NULL);
1294 1295
	if (unlikely(ret != 0)) {
		DRM_ERROR("Could not find or use MOB buffer.\n");
1296 1297
		ret = -EINVAL;
		goto out_no_reloc;
1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310
	}

	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
		DRM_ERROR("Max number relocations per submission"
			  " exceeded\n");
		ret = -EINVAL;
		goto out_no_reloc;
	}

	reloc = &sw_context->relocs[sw_context->cur_reloc++];
	reloc->mob_loc = id;
	reloc->location = NULL;

1311
	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1312 1313 1314 1315 1316 1317 1318 1319
	if (unlikely(ret != 0))
		goto out_no_reloc;

	*vmw_bo_p = vmw_bo;
	return 0;

out_no_reloc:
	vmw_dmabuf_unreference(&vmw_bo);
1320
	*vmw_bo_p = NULL;
1321 1322 1323
	return ret;
}

T
Thomas Hellstrom 已提交
1324
/**
1325 1326
 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
 * handle to a valid SVGAGuestPtr
T
Thomas Hellstrom 已提交
1327
 *
1328 1329 1330 1331 1332 1333
 * @dev_priv: Pointer to a device private structure.
 * @sw_context: The software context used for this command batch validation.
 * @ptr: Pointer to the user-space handle to be translated.
 * @vmw_bo_p: Points to a location that, on successful return will carry
 * a reference-counted pointer to the DMA buffer identified by the
 * user-space handle in @id.
T
Thomas Hellstrom 已提交
1334
 *
1335 1336 1337 1338 1339 1340 1341
 * This function saves information needed to translate a user-space buffer
 * handle to a valid SVGAGuestPtr. The translation does not take place
 * immediately, but during a call to vmw_apply_relocations().
 * This function builds a relocation list and a list of buffers to validate.
 * The former needs to be freed using either vmw_apply_relocations() or
 * vmw_free_relocations(). The latter needs to be freed using
 * vmw_clear_validations.
T
Thomas Hellstrom 已提交
1342
 */
1343 1344 1345 1346
static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGAGuestPtr *ptr,
				   struct vmw_dma_buffer **vmw_bo_p)
1347 1348
{
	struct vmw_dma_buffer *vmw_bo = NULL;
1349
	uint32_t handle = ptr->gmrId;
1350
	struct vmw_relocation *reloc;
1351
	int ret;
1352

1353 1354
	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
				     NULL);
1355 1356
	if (unlikely(ret != 0)) {
		DRM_ERROR("Could not find or use GMR region.\n");
1357 1358
		ret = -EINVAL;
		goto out_no_reloc;
1359 1360 1361
	}

	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1362
		DRM_ERROR("Max number relocations per submission"
1363 1364 1365 1366 1367 1368
			  " exceeded\n");
		ret = -EINVAL;
		goto out_no_reloc;
	}

	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1369
	reloc->location = ptr;
1370

1371
	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
T
Thomas Hellstrom 已提交
1372
	if (unlikely(ret != 0))
1373 1374
		goto out_no_reloc;

1375 1376 1377 1378 1379
	*vmw_bo_p = vmw_bo;
	return 0;

out_no_reloc:
	vmw_dmabuf_unreference(&vmw_bo);
1380
	*vmw_bo_p = NULL;
1381 1382 1383
	return ret;
}

1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475


/**
 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 *
 * This function adds the new query into the query COTABLE
 */
static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGA3dCmdHeader *header)
{
	struct vmw_dx_define_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXDefineQuery q;
	} *cmd;

	int    ret;
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource *cotable_res;


	if (ctx_node == NULL) {
		DRM_ERROR("DX Context not set for query.\n");
		return -EINVAL;
	}

	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);

	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
		return -EINVAL;

	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
	vmw_resource_unreference(&cotable_res);

	return ret;
}



/**
 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 *
 * The query bind operation will eventually associate the query ID
 * with its backing MOB.  In this function, we take the user mode
 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
 * kernel mode equivalent.
 */
static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct vmw_dx_bind_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXBindQuery q;
	} *cmd;

	struct vmw_dma_buffer *vmw_bo;
	int    ret;


	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);

	/*
	 * Look up the buffer pointed to by q.mobid, put it on the relocation
	 * list so its kernel mode MOB ID can be filled in later
	 */
	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
				    &vmw_bo);

	if (ret != 0)
		return ret;

	sw_context->dx_query_mob = vmw_bo;
	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;

	vmw_dmabuf_unreference(&vmw_bo);

	return ret;
}



1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499
/**
 * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_begin_gb_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBeginGBQuery q;
	} *cmd;

	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
			   header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				 user_context_converter, &cmd->q.cid,
				 NULL);
}

1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518
/**
 * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
			       struct vmw_sw_context *sw_context,
			       SVGA3dCmdHeader *header)
{
	struct vmw_begin_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBeginQuery q;
	} *cmd;

	cmd = container_of(header, struct vmw_begin_query_cmd,
			   header);

1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535
	if (unlikely(dev_priv->has_mob)) {
		struct {
			SVGA3dCmdHeader header;
			SVGA3dCmdBeginGBQuery q;
		} gb_cmd;

		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));

		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
		gb_cmd.header.size = cmd->header.size;
		gb_cmd.q.cid = cmd->q.cid;
		gb_cmd.q.type = cmd->q.type;

		memcpy(cmd, &gb_cmd, sizeof(*cmd));
		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
	}

1536 1537 1538 1539 1540
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				 user_context_converter, &cmd->q.cid,
				 NULL);
}

1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569
/**
 * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context,
				SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo;
	struct vmw_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdEndGBQuery q;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_query_cmd, header);
	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
				    &cmd->q.mobid,
				    &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

1570
	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1571 1572 1573 1574 1575

	vmw_dmabuf_unreference(&vmw_bo);
	return ret;
}

1576 1577 1578 1579 1580 1581 1582
/**
 * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594
static int vmw_cmd_end_query(struct vmw_private *dev_priv,
			     struct vmw_sw_context *sw_context,
			     SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo;
	struct vmw_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdEndQuery q;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_query_cmd, header);
1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613
	if (dev_priv->has_mob) {
		struct {
			SVGA3dCmdHeader header;
			SVGA3dCmdEndGBQuery q;
		} gb_cmd;

		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));

		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
		gb_cmd.header.size = cmd->header.size;
		gb_cmd.q.cid = cmd->q.cid;
		gb_cmd.q.type = cmd->q.type;
		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
		gb_cmd.q.offset = cmd->q.guestResult.offset;

		memcpy(cmd, &gb_cmd, sizeof(*cmd));
		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
	}

1614 1615 1616 1617 1618 1619 1620 1621 1622 1623
	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
				      &cmd->q.guestResult,
				      &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

1624
	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
T
Thomas Hellstrom 已提交
1625

1626
	vmw_dmabuf_unreference(&vmw_bo);
T
Thomas Hellstrom 已提交
1627
	return ret;
1628
}
1629

1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663
/**
 * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo;
	struct vmw_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdWaitForGBQuery q;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_query_cmd, header);
	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
				    &cmd->q.mobid,
				    &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

	vmw_dmabuf_unreference(&vmw_bo);
	return 0;
}

/**
1664 1665 1666 1667 1668 1669
 * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681
static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
			      struct vmw_sw_context *sw_context,
			      SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo;
	struct vmw_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdWaitForQuery q;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_query_cmd, header);
1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700
	if (dev_priv->has_mob) {
		struct {
			SVGA3dCmdHeader header;
			SVGA3dCmdWaitForGBQuery q;
		} gb_cmd;

		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));

		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
		gb_cmd.header.size = cmd->header.size;
		gb_cmd.q.cid = cmd->q.cid;
		gb_cmd.q.type = cmd->q.type;
		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
		gb_cmd.q.offset = cmd->q.guestResult.offset;

		memcpy(cmd, &gb_cmd, sizeof(*cmd));
		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
	}

1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725
	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
				      &cmd->q.guestResult,
				      &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

	vmw_dmabuf_unreference(&vmw_bo);
	return 0;
}

static int vmw_cmd_dma(struct vmw_private *dev_priv,
		       struct vmw_sw_context *sw_context,
		       SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo = NULL;
	struct vmw_surface *srf = NULL;
	struct vmw_dma_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSurfaceDMA dma;
	} *cmd;
	int ret;
1726 1727
	SVGA3dCmdSurfaceDMASuffix *suffix;
	uint32_t bo_size;
1728 1729

	cmd = container_of(header, struct vmw_dma_cmd, header);
1730 1731 1732 1733 1734 1735 1736 1737 1738
	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
					       header->size - sizeof(*suffix));

	/* Make sure device and verifier stays in sync. */
	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
		DRM_ERROR("Invalid DMA suffix size.\n");
		return -EINVAL;
	}

1739 1740 1741 1742 1743 1744
	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
				      &cmd->dma.guest.ptr,
				      &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755
	/* Make sure DMA doesn't cross BO boundaries. */
	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
		DRM_ERROR("Invalid DMA offset.\n");
		return -EINVAL;
	}

	bo_size -= cmd->dma.guest.ptr.offset;
	if (unlikely(suffix->maximumOffset > bo_size))
		suffix->maximumOffset = bo_size;

1756 1757 1758
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter, &cmd->dma.host.sid,
				NULL);
1759
	if (unlikely(ret != 0)) {
1760 1761 1762
		if (unlikely(ret != -ERESTARTSYS))
			DRM_ERROR("could not find surface for DMA.\n");
		goto out_no_surface;
1763 1764
	}

1765
	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1766

1767 1768
	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
			     header);
1769

1770
out_no_surface:
1771 1772 1773 1774
	vmw_dmabuf_unreference(&vmw_bo);
	return ret;
}

1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802
static int vmw_cmd_draw(struct vmw_private *dev_priv,
			struct vmw_sw_context *sw_context,
			SVGA3dCmdHeader *header)
{
	struct vmw_draw_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDrawPrimitives body;
	} *cmd;
	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
		(unsigned long)header + sizeof(*cmd));
	SVGA3dPrimitiveRange *range;
	uint32_t i;
	uint32_t maxnum;
	int ret;

	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	cmd = container_of(header, struct vmw_draw_cmd, header);
	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);

	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
		DRM_ERROR("Illegal number of vertex declarations.\n");
		return -EINVAL;
	}

	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1803 1804 1805
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
					&decl->array.surfaceId, NULL);
1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818
		if (unlikely(ret != 0))
			return ret;
	}

	maxnum = (header->size - sizeof(cmd->body) -
		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
	if (unlikely(cmd->body.numRanges > maxnum)) {
		DRM_ERROR("Illegal number of index ranges.\n");
		return -EINVAL;
	}

	range = (SVGA3dPrimitiveRange *) decl;
	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1819 1820 1821
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
					&range->indexArray.surfaceId, NULL);
1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835
		if (unlikely(ret != 0))
			return ret;
	}
	return 0;
}


static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
			     struct vmw_sw_context *sw_context,
			     SVGA3dCmdHeader *header)
{
	struct vmw_tex_state_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetTextureState state;
1836
	} *cmd;
1837 1838 1839 1840 1841

	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
	  ((unsigned long) header + header->size + sizeof(header));
	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1842
	struct vmw_resource_val_node *ctx_node;
1843
	struct vmw_resource_val_node *res_node;
1844 1845
	int ret;

1846 1847 1848 1849 1850 1851
	cmd = container_of(header, struct vmw_tex_state_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->state.cid,
				&ctx_node);
1852 1853 1854 1855 1856 1857 1858
	if (unlikely(ret != 0))
		return ret;

	for (; cur_state < last_state; ++cur_state) {
		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
			continue;

1859 1860 1861 1862 1863 1864
		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
			DRM_ERROR("Illegal texture/sampler unit %u.\n",
				  (unsigned) cur_state->stage);
			return -EINVAL;
		}

1865 1866
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
1867
					&cur_state->value, &res_node);
1868 1869
		if (unlikely(ret != 0))
			return ret;
1870 1871

		if (dev_priv->has_mob) {
1872 1873 1874 1875 1876 1877 1878 1879
			struct vmw_ctx_bindinfo_tex binding;

			binding.bi.ctx = ctx_node->res;
			binding.bi.res = res_node ? res_node->res : NULL;
			binding.bi.bt = vmw_ctx_binding_tex;
			binding.texture_stage = cur_state->stage;
			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
					0, binding.texture_stage);
1880
		}
1881 1882 1883 1884 1885
	}

	return 0;
}

1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908
static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
				      struct vmw_sw_context *sw_context,
				      void *buf)
{
	struct vmw_dma_buffer *vmw_bo;
	int ret;

	struct {
		uint32_t header;
		SVGAFifoCmdDefineGMRFB body;
	} *cmd = buf;

	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
				      &cmd->body.ptr,
				      &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

	vmw_dmabuf_unreference(&vmw_bo);

	return ret;
}

1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949

/**
 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
 * switching
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @val_node: The validation node representing the resource.
 * @buf_id: Pointer to the user-space backup buffer handle in the command
 * stream.
 * @backup_offset: Offset of backup into MOB.
 *
 * This function prepares for registering a switch of backup buffers
 * in the resource metadata just prior to unreserving. It's basically a wrapper
 * around vmw_cmd_res_switch_backup with a different interface.
 */
static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     struct vmw_resource_val_node *val_node,
				     uint32_t *buf_id,
				     unsigned long backup_offset)
{
	struct vmw_dma_buffer *dma_buf;
	int ret;

	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
	if (ret)
		return ret;

	val_node->switching_backup = true;
	if (val_node->first_usage)
		val_node->no_buffer_needed = true;

	vmw_dmabuf_unreference(&val_node->new_backup);
	val_node->new_backup = dma_buf;
	val_node->new_backup_offset = backup_offset;

	return 0;
}


1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962
/**
 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @res_type: The resource type.
 * @converter: Information about user-space binding for this resource type.
 * @res_id: Pointer to the user-space resource handle in the command stream.
 * @buf_id: Pointer to the user-space backup buffer handle in the command
 * stream.
 * @backup_offset: Offset of backup into MOB.
 *
 * This function prepares for registering a switch of backup buffers
1963 1964
 * in the resource metadata just prior to unreserving. It's basically a wrapper
 * around vmw_cmd_res_switch_backup with a different interface.
1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975
 */
static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 enum vmw_res_type res_type,
				 const struct vmw_user_resource_conv
				 *converter,
				 uint32_t *res_id,
				 uint32_t *buf_id,
				 unsigned long backup_offset)
{
	struct vmw_resource_val_node *val_node;
1976
	int ret;
1977 1978 1979

	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
				converter, res_id, &val_node);
1980
	if (ret)
1981 1982
		return ret;

1983 1984
	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
					 buf_id, backup_offset);
1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155
}

/**
 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGA3dCmdHeader *header)
{
	struct vmw_bind_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBindGBSurface body;
	} *cmd;

	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);

	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
				     user_surface_converter,
				     &cmd->body.sid, &cmd->body.mobid,
				     0);
}

/**
 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdUpdateGBImage body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.image.sid, NULL);
}

/**
 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdUpdateGBSurface body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.sid, NULL);
}

/**
 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdReadbackGBImage body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.image.sid, NULL);
}

/**
 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
				       struct vmw_sw_context *sw_context,
				       SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdReadbackGBSurface body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.sid, NULL);
}

/**
 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
				       struct vmw_sw_context *sw_context,
				       SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdInvalidateGBImage body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.image.sid, NULL);
}

/**
 * vmw_cmd_invalidate_gb_surface - Validate an
 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
					 struct vmw_sw_context *sw_context,
					 SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdInvalidateGBSurface body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.sid, NULL);
}

2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174

/**
 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct vmw_shader_define_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDefineShader body;
	} *cmd;
	int ret;
	size_t size;
2175
	struct vmw_resource_val_node *val;
2176 2177 2178 2179 2180 2181

	cmd = container_of(header, struct vmw_shader_define_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
2182
				&val);
2183 2184 2185 2186 2187 2188 2189
	if (unlikely(ret != 0))
		return ret;

	if (unlikely(!dev_priv->has_mob))
		return 0;

	size = cmd->header.size - sizeof(cmd->body);
2190 2191
	ret = vmw_compat_shader_add(dev_priv,
				    vmw_context_res_man(val->res),
2192 2193
				    cmd->body.shid, cmd + 1,
				    cmd->body.type, size,
2194
				    &sw_context->staged_cmd_res);
2195 2196 2197 2198
	if (unlikely(ret != 0))
		return ret;

	return vmw_resource_relocation_add(&sw_context->res_relocations,
2199 2200
					   NULL,
					   vmw_ptr_diff(sw_context->buf_start,
2201 2202
							&cmd->header.id),
					   vmw_res_rel_nop);
2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221
}

/**
 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_shader_destroy_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDestroyShader body;
	} *cmd;
	int ret;
2222
	struct vmw_resource_val_node *val;
2223 2224 2225 2226 2227 2228

	cmd = container_of(header, struct vmw_shader_destroy_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
2229
				&val);
2230 2231 2232 2233 2234 2235
	if (unlikely(ret != 0))
		return ret;

	if (unlikely(!dev_priv->has_mob))
		return 0;

2236 2237 2238 2239
	ret = vmw_shader_remove(vmw_context_res_man(val->res),
				cmd->body.shid,
				cmd->body.type,
				&sw_context->staged_cmd_res);
2240 2241 2242 2243
	if (unlikely(ret != 0))
		return ret;

	return vmw_resource_relocation_add(&sw_context->res_relocations,
2244 2245
					   NULL,
					   vmw_ptr_diff(sw_context->buf_start,
2246 2247
							&cmd->header.id),
					   vmw_res_rel_nop);
2248 2249
}

2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265
/**
 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
			      struct vmw_sw_context *sw_context,
			      SVGA3dCmdHeader *header)
{
	struct vmw_set_shader_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetShader body;
	} *cmd;
2266
	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2267
	struct vmw_ctx_bindinfo_shader binding;
2268
	struct vmw_resource *res = NULL;
2269 2270 2271 2272 2273
	int ret;

	cmd = container_of(header, struct vmw_set_shader_cmd,
			   header);

2274 2275 2276 2277 2278 2279
	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
		DRM_ERROR("Illegal shader type %u.\n",
			  (unsigned) cmd->body.type);
		return -EINVAL;
	}

2280 2281 2282
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
				&ctx_node);
2283 2284 2285
	if (unlikely(ret != 0))
		return ret;

2286 2287 2288 2289
	if (!dev_priv->has_mob)
		return 0;

	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2290 2291 2292
		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
					cmd->body.shid,
					cmd->body.type);
2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308

		if (!IS_ERR(res)) {
			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
						    &cmd->body.shid, res,
						    &res_node);
			vmw_resource_unreference(&res);
			if (unlikely(ret != 0))
				return ret;
		}
	}

	if (!res_node) {
		ret = vmw_cmd_res_check(dev_priv, sw_context,
					vmw_res_shader,
					user_shader_converter,
					&cmd->body.shid, &res_node);
2309 2310 2311
		if (unlikely(ret != 0))
			return ret;
	}
2312

2313 2314 2315 2316 2317 2318 2319
	binding.bi.ctx = ctx_node->res;
	binding.bi.res = res_node ? res_node->res : NULL;
	binding.bi.bt = vmw_ctx_binding_shader;
	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
			binding.shader_slot, 0);
	return 0;
2320 2321
}

2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354
/**
 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
				    struct vmw_sw_context *sw_context,
				    SVGA3dCmdHeader *header)
{
	struct vmw_set_shader_const_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetShaderConst body;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_set_shader_const_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
				NULL);
	if (unlikely(ret != 0))
		return ret;

	if (dev_priv->has_mob)
		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;

	return 0;
}

2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380
/**
 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_bind_gb_shader_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBindGBShader body;
	} *cmd;

	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
			   header);

	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
				     user_shader_converter,
				     &cmd->body.shid, &cmd->body.mobid,
				     cmd->body.offsetInBytes);
}

2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392
/**
 * vmw_cmd_dx_set_single_constant_buffer - Validate an
 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int
vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
				      struct vmw_sw_context *sw_context,
				      SVGA3dCmdHeader *header)
2393
{
2394 2395 2396 2397 2398 2399 2400 2401
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetSingleConstantBuffer body;
	} *cmd;
	struct vmw_resource_val_node *res_node = NULL;
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_cb binding;
	int ret;
2402

2403 2404
	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
2405 2406 2407
		return -EINVAL;
	}

2408 2409 2410 2411 2412 2413
	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.sid, &res_node);
	if (unlikely(ret != 0))
		return ret;
2414

2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428
	binding.bi.ctx = ctx_node->res;
	binding.bi.res = res_node ? res_node->res : NULL;
	binding.bi.bt = vmw_ctx_binding_cb;
	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
	binding.offset = cmd->body.offsetInBytes;
	binding.size = cmd->body.sizeInBytes;
	binding.slot = cmd->body.slot;

	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
			  (unsigned) cmd->body.type,
			  (unsigned) binding.slot);
		return -EINVAL;
2429 2430
	}

2431 2432
	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
			binding.shader_slot, binding.slot);
2433 2434 2435

	return 0;
}
2436

2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588
/**
 * vmw_cmd_dx_set_shader_res - Validate an
 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetShaderResources body;
	} *cmd = container_of(header, typeof(*cmd), header);
	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
		sizeof(SVGA3dShaderResourceViewId);

	if ((u64) cmd->body.startView + (u64) num_sr_view >
	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
		DRM_ERROR("Invalid shader binding.\n");
		return -EINVAL;
	}

	return vmw_view_bindings_add(sw_context, vmw_view_sr,
				     vmw_ctx_binding_sr,
				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
				     (void *) &cmd[1], num_sr_view,
				     cmd->body.startView);
}

/**
 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetShader body;
	} *cmd;
	struct vmw_resource *res = NULL;
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_shader binding;
	int ret = 0;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	cmd = container_of(header, typeof(*cmd), header);

	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
		DRM_ERROR("Illegal shader type %u.\n",
			  (unsigned) cmd->body.type);
		return -EINVAL;
	}

	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
		if (IS_ERR(res)) {
			DRM_ERROR("Could not find shader for binding.\n");
			return PTR_ERR(res);
		}

		ret = vmw_resource_val_add(sw_context, res, NULL);
		if (ret)
			goto out_unref;
	}

	binding.bi.ctx = ctx_node->res;
	binding.bi.res = res;
	binding.bi.bt = vmw_ctx_binding_dx_shader;
	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;

	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
			binding.shader_slot, 0);
out_unref:
	if (res)
		vmw_resource_unreference(&res);

	return ret;
}

/**
 * vmw_cmd_dx_set_vertex_buffers - Validates an
 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
					 struct vmw_sw_context *sw_context,
					 SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_vb binding;
	struct vmw_resource_val_node *res_node;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetVertexBuffers body;
		SVGA3dVertexBuffer buf[];
	} *cmd;
	int i, ret, num;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	cmd = container_of(header, typeof(*cmd), header);
	num = (cmd->header.size - sizeof(cmd->body)) /
		sizeof(SVGA3dVertexBuffer);
	if ((u64)num + (u64)cmd->body.startBuffer >
	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
		DRM_ERROR("Invalid number of vertex buffers.\n");
		return -EINVAL;
	}

	for (i = 0; i < num; i++) {
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
					&cmd->buf[i].sid, &res_node);
		if (unlikely(ret != 0))
			return ret;

		binding.bi.ctx = ctx_node->res;
		binding.bi.bt = vmw_ctx_binding_vb;
		binding.bi.res = ((res_node) ? res_node->res : NULL);
		binding.offset = cmd->buf[i].offset;
		binding.stride = cmd->buf[i].stride;
		binding.slot = i + cmd->body.startBuffer;

		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
				0, binding.slot);
	}

	return 0;
}

/**
 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2589
 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
				       struct vmw_sw_context *sw_context,
				       SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_ib binding;
	struct vmw_resource_val_node *res_node;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetIndexBuffer body;
	} *cmd;
	int ret;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.sid, &res_node);
	if (unlikely(ret != 0))
		return ret;

	binding.bi.ctx = ctx_node->res;
	binding.bi.res = ((res_node) ? res_node->res : NULL);
	binding.bi.bt = vmw_ctx_binding_ib;
	binding.offset = cmd->body.offset;
	binding.format = cmd->body.format;

	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);

	return 0;
}

/**
 * vmw_cmd_dx_set_rendertarget - Validate an
 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
					struct vmw_sw_context *sw_context,
					SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetRenderTargets body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;
	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
		sizeof(SVGA3dRenderTargetViewId);

	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
		DRM_ERROR("Invalid DX Rendertarget binding.\n");
		return -EINVAL;
	}

	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
				    vmw_ctx_binding_ds, 0,
				    &cmd->body.depthStencilViewId, 1, 0);
	if (ret)
		return ret;

	return vmw_view_bindings_add(sw_context, vmw_view_rt,
				     vmw_ctx_binding_dx_rt, 0,
				     (void *)&cmd[1], num_rt_view, 0);
}

/**
 * vmw_cmd_dx_clear_rendertarget_view - Validate an
 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
					      struct vmw_sw_context *sw_context,
					      SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXClearRenderTargetView body;
	} *cmd = container_of(header, typeof(*cmd), header);

	return vmw_view_id_val_add(sw_context, vmw_view_rt,
				   cmd->body.renderTargetViewId);
}

/**
 * vmw_cmd_dx_clear_rendertarget_view - Validate an
 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
					      struct vmw_sw_context *sw_context,
					      SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXClearDepthStencilView body;
	} *cmd = container_of(header, typeof(*cmd), header);

	return vmw_view_id_val_add(sw_context, vmw_view_ds,
				   cmd->body.depthStencilViewId);
}

static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource_val_node *srf_node;
	struct vmw_resource *res;
	enum vmw_view_type view_type;
	int ret;
	/*
	 * This is based on the fact that all affected define commands have
	 * the same initial command body layout.
	 */
	struct {
		SVGA3dCmdHeader header;
		uint32 defined_id;
		uint32 sid;
	} *cmd;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	view_type = vmw_view_cmd_to_type(header->id);
2734 2735
	if (view_type == vmw_view_max)
		return -EINVAL;
2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758
	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->sid, &srf_node);
	if (unlikely(ret != 0))
		return ret;

	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
	ret = vmw_cotable_notify(res, cmd->defined_id);
	vmw_resource_unreference(&res);
	if (unlikely(ret != 0))
		return ret;

	return vmw_view_add(sw_context->man,
			    ctx_node->res,
			    srf_node->res,
			    view_type,
			    cmd->defined_id,
			    header,
			    header->size + sizeof(*header),
			    &sw_context->staged_cmd_res);
}

2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815
/**
 * vmw_cmd_dx_set_so_targets - Validate an
 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_so binding;
	struct vmw_resource_val_node *res_node;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetSOTargets body;
		SVGA3dSoTarget targets[];
	} *cmd;
	int i, ret, num;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	cmd = container_of(header, typeof(*cmd), header);
	num = (cmd->header.size - sizeof(cmd->body)) /
		sizeof(SVGA3dSoTarget);

	if (num > SVGA3D_DX_MAX_SOTARGETS) {
		DRM_ERROR("Invalid DX SO binding.\n");
		return -EINVAL;
	}

	for (i = 0; i < num; i++) {
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
					&cmd->targets[i].sid, &res_node);
		if (unlikely(ret != 0))
			return ret;

		binding.bi.ctx = ctx_node->res;
		binding.bi.res = ((res_node) ? res_node->res : NULL);
		binding.bi.bt = vmw_ctx_binding_so,
		binding.offset = cmd->targets[i].offset;
		binding.size = cmd->targets[i].sizeInBytes;
		binding.slot = i;

		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
				0, binding.slot);
	}

	return 0;
}

2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905
static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context,
				SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource *res;
	/*
	 * This is based on the fact that all affected define commands have
	 * the same initial command body layout.
	 */
	struct {
		SVGA3dCmdHeader header;
		uint32 defined_id;
	} *cmd;
	enum vmw_so_type so_type;
	int ret;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	so_type = vmw_so_cmd_to_type(header->id);
	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cotable_notify(res, cmd->defined_id);
	vmw_resource_unreference(&res);

	return ret;
}

/**
 * vmw_cmd_dx_check_subresource - Validate an
 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
					struct vmw_sw_context *sw_context,
					SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		union {
			SVGA3dCmdDXReadbackSubResource r_body;
			SVGA3dCmdDXInvalidateSubResource i_body;
			SVGA3dCmdDXUpdateSubResource u_body;
			SVGA3dSurfaceId sid;
		};
	} *cmd;

	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
		     offsetof(typeof(*cmd), sid));
	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
		     offsetof(typeof(*cmd), sid));
	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
		     offsetof(typeof(*cmd), sid));

	cmd = container_of(header, typeof(*cmd), header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->sid, NULL);
}

static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context,
				SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	return 0;
}

/**
 * vmw_cmd_dx_view_remove - validate a view remove command and
 * schedule the view resource for removal.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 *
 * Check that the view exists, and if it was not created using this
2906
 * command batch, conditionally make this command a NOP.
2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933
 */
static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct {
		SVGA3dCmdHeader header;
		union vmw_view_destroy body;
	} *cmd = container_of(header, typeof(*cmd), header);
	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
	struct vmw_resource *view;
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	ret = vmw_view_remove(sw_context->man,
			      cmd->body.view_id, view_type,
			      &sw_context->staged_cmd_res,
			      &view);
	if (ret || !view)
		return ret;

	/*
2934 2935 2936 2937
	 * If the view wasn't created during this command batch, it might
	 * have been removed due to a context swapout, so add a
	 * relocation to conditionally make this command a NOP to avoid
	 * device errors.
2938
	 */
2939 2940 2941 2942 2943
	return vmw_resource_relocation_add(&sw_context->res_relocations,
					   view,
					   vmw_ptr_diff(sw_context->buf_start,
							&cmd->header.id),
					   vmw_res_rel_cond_nop);
2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071
}

/**
 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
				    struct vmw_sw_context *sw_context,
				    SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource *res;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXDefineShader body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
	ret = vmw_cotable_notify(res, cmd->body.shaderId);
	vmw_resource_unreference(&res);
	if (ret)
		return ret;

	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
				 cmd->body.shaderId, cmd->body.type,
				 &sw_context->staged_cmd_res);
}

/**
 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXDestroyShader body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
				&sw_context->staged_cmd_res);
	if (ret)
		DRM_ERROR("Could not find shader to remove.\n");

	return ret;
}

/**
 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node;
	struct vmw_resource_val_node *res_node;
	struct vmw_resource *res;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXBindShader body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;

	if (cmd->body.cid != SVGA3D_INVALID_ID) {
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
					user_context_converter,
					&cmd->body.cid, &ctx_node);
		if (ret)
			return ret;
	} else {
		ctx_node = sw_context->dx_ctx_node;
		if (!ctx_node) {
			DRM_ERROR("DX Context not set.\n");
			return -EINVAL;
		}
	}

	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
				cmd->body.shid, 0);
	if (IS_ERR(res)) {
		DRM_ERROR("Could not find shader to bind.\n");
		return PTR_ERR(res);
	}

	ret = vmw_resource_val_add(sw_context, res, &res_node);
	if (ret) {
		DRM_ERROR("Error creating resource validation node.\n");
		goto out_unref;
	}


	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
					&cmd->body.mobid,
					cmd->body.offsetInBytes);
out_unref:
	vmw_resource_unreference(&res);

	return ret;
}

3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091
/**
 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
			      struct vmw_sw_context *sw_context,
			      SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXGenMips body;
	} *cmd = container_of(header, typeof(*cmd), header);

	return vmw_view_id_val_add(sw_context, vmw_view_sr,
				   cmd->body.shaderResourceViewId);
}

3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120
/**
 * vmw_cmd_dx_transfer_from_buffer -
 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
					   struct vmw_sw_context *sw_context,
					   SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXTransferFromBuffer body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.srcSid, NULL);
	if (ret != 0)
		return ret;

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.destSid, NULL);
}

3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192
static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context,
				void *buf, uint32_t *size)
{
	uint32_t size_remaining = *size;
	uint32_t cmd_id;

	cmd_id = ((uint32_t *)buf)[0];
	switch (cmd_id) {
	case SVGA_CMD_UPDATE:
		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
		break;
	case SVGA_CMD_DEFINE_GMRFB:
		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
		break;
	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
		break;
	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
		break;
	default:
		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
		return -EINVAL;
	}

	if (*size > size_remaining) {
		DRM_ERROR("Invalid SVGA command (size mismatch):"
			  " %u.\n", cmd_id);
		return -EINVAL;
	}

	if (unlikely(!sw_context->kernel)) {
		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
		return -EPERM;
	}

	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);

	return 0;
}

static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
		    &vmw_cmd_set_render_target_check, true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
		    true, false, false),
3193 3194 3195 3196 3197 3198 3199 3200 3201 3202
	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
		    false, false, false),
3203 3204 3205 3206
	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
		    true, false, false),
3207 3208
	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
		    true, false, false),
3209 3210
	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
		    true, false, false),
3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222
	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
		    true, false, false),
3223
	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258
		    &vmw_cmd_blt_surf_screen_check, false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
		    false, false, true),
3259 3260
	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
		    false, false, true),
3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272
	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
		    true, false, true),
3273
	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3274
		    &vmw_cmd_update_gb_surface, true, false, true),
3275
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3276
		    &vmw_cmd_readback_gb_image, true, false, true),
3277
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3278
		    &vmw_cmd_readback_gb_surface, true, false, true),
3279
	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3280
		    &vmw_cmd_invalidate_gb_image, true, false, true),
3281
	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298
		    &vmw_cmd_invalidate_gb_surface, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
		    false, false, true),
3299
	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3300
		    false, false, false),
3301 3302 3303 3304 3305 3306 3307 3308
	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
		    true, false, true),
3309 3310
	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
		    true, false, true),
3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331
	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
		    false, false, true),

	/*
	 * DX commands
	 */
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
		    &vmw_cmd_dx_set_shader_res, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
		    true, false, true),
3361 3362 3363 3364 3365
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3366
		    true, false, true),
3367
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3368
		    true, false, true),
3369 3370 3371
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3372 3373 3374 3375 3376 3377 3378 3379 3380 3381
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
		    &vmw_cmd_dx_set_index_buffer, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
		    &vmw_cmd_dx_set_rendertargets, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3382 3383 3384
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
3385
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3386
		    true, false, true),
3387
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3388
		    true, false, true),
3389
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3390
		    true, false, true),
3391
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3392 3393
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3394
		    true, false, true),
3395
	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3396 3397 3398
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
		    true, false, true),
3399
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
		    true, false, true),
3411
	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
		    &vmw_cmd_dx_check_subresource, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
		    &vmw_cmd_dx_check_subresource, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
		    &vmw_cmd_dx_check_subresource, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
		    &vmw_cmd_dx_view_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
		    &vmw_cmd_dx_view_remove, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
		    &vmw_cmd_dx_view_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
		    &vmw_cmd_dx_view_remove, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
		    &vmw_cmd_dx_view_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
		    &vmw_cmd_dx_view_remove, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
		    &vmw_cmd_dx_define_shader, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
		    &vmw_cmd_dx_destroy_shader, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
		    &vmw_cmd_dx_bind_shader, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
		    &vmw_cmd_dx_cid_check, true, false, true),
3461
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3462
		    true, false, true),
3463 3464
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
		    &vmw_cmd_dx_set_so_targets, true, false, true),
3465 3466 3467 3468
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
		    &vmw_cmd_dx_cid_check, true, false, true),
3469 3470 3471 3472
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
		    &vmw_cmd_buffer_copy_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
		    &vmw_cmd_pred_copy_check, true, false, true),
3473 3474 3475
	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
		    &vmw_cmd_dx_transfer_from_buffer,
		    true, false, true),
3476 3477
};

3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522
bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
{
	u32 cmd_id = ((u32 *) buf)[0];

	if (cmd_id >= SVGA_CMD_MAX) {
		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
		const struct vmw_cmd_entry *entry;

		*size = header->size + sizeof(SVGA3dCmdHeader);
		cmd_id = header->id;
		if (cmd_id >= SVGA_3D_CMD_MAX)
			return false;

		cmd_id -= SVGA_3D_CMD_BASE;
		entry = &vmw_cmd_entries[cmd_id];
		*cmd = entry->cmd_name;
		return true;
	}

	switch (cmd_id) {
	case SVGA_CMD_UPDATE:
		*cmd = "SVGA_CMD_UPDATE";
		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
		break;
	case SVGA_CMD_DEFINE_GMRFB:
		*cmd = "SVGA_CMD_DEFINE_GMRFB";
		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
		break;
	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
		break;
	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
		break;
	default:
		*cmd = "UNKNOWN";
		*size = 0;
		return false;
	}

	return true;
}

3523 3524 3525 3526 3527
static int vmw_cmd_check(struct vmw_private *dev_priv,
			 struct vmw_sw_context *sw_context,
			 void *buf, uint32_t *size)
{
	uint32_t cmd_id;
3528
	uint32_t size_remaining = *size;
3529 3530
	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
	int ret;
3531 3532
	const struct vmw_cmd_entry *entry;
	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3533

3534
	cmd_id = ((uint32_t *)buf)[0];
3535 3536 3537 3538
	/* Handle any none 3D commands */
	if (unlikely(cmd_id < SVGA_CMD_MAX))
		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);

3539

3540 3541
	cmd_id = header->id;
	*size = header->size + sizeof(SVGA3dCmdHeader);
3542 3543

	cmd_id -= SVGA_3D_CMD_BASE;
3544
	if (unlikely(*size > size_remaining))
3545
		goto out_invalid;
3546

3547
	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3548 3549 3550
		goto out_invalid;

	entry = &vmw_cmd_entries[cmd_id];
3551 3552 3553
	if (unlikely(!entry->func))
		goto out_invalid;

3554 3555 3556 3557 3558 3559 3560 3561
	if (unlikely(!entry->user_allow && !sw_context->kernel))
		goto out_privileged;

	if (unlikely(entry->gb_disable && gb))
		goto out_old;

	if (unlikely(entry->gb_enable && !gb))
		goto out_new;
3562

3563
	ret = entry->func(dev_priv, sw_context, header);
3564
	if (unlikely(ret != 0))
3565
		goto out_invalid;
3566 3567

	return 0;
3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581
out_invalid:
	DRM_ERROR("Invalid SVGA3D command: %d\n",
		  cmd_id + SVGA_3D_CMD_BASE);
	return -EINVAL;
out_privileged:
	DRM_ERROR("Privileged SVGA3D command: %d\n",
		  cmd_id + SVGA_3D_CMD_BASE);
	return -EPERM;
out_old:
	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
		  cmd_id + SVGA_3D_CMD_BASE);
	return -EINVAL;
out_new:
	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3582 3583 3584 3585 3586 3587
		  cmd_id + SVGA_3D_CMD_BASE);
	return -EINVAL;
}

static int vmw_cmd_check_all(struct vmw_private *dev_priv,
			     struct vmw_sw_context *sw_context,
3588
			     void *buf,
3589
			     uint32_t size)
3590 3591 3592 3593
{
	int32_t cur_size = size;
	int ret;

3594 3595
	sw_context->buf_start = buf;

3596
	while (cur_size > 0) {
3597
		size = cur_size;
3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626
		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
		if (unlikely(ret != 0))
			return ret;
		buf = (void *)((unsigned long) buf + size);
		cur_size -= size;
	}

	if (unlikely(cur_size != 0)) {
		DRM_ERROR("Command verifier out of sync.\n");
		return -EINVAL;
	}

	return 0;
}

static void vmw_free_relocations(struct vmw_sw_context *sw_context)
{
	sw_context->cur_reloc = 0;
}

static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
{
	uint32_t i;
	struct vmw_relocation *reloc;
	struct ttm_validate_buffer *validate;
	struct ttm_buffer_object *bo;

	for (i = 0; i < sw_context->cur_reloc; ++i) {
		reloc = &sw_context->relocs[i];
3627
		validate = &sw_context->val_bufs[reloc->index].base;
3628
		bo = validate->bo;
3629 3630
		switch (bo->mem.mem_type) {
		case TTM_PL_VRAM:
3631 3632
			reloc->location->offset += bo->offset;
			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3633 3634
			break;
		case VMW_PL_GMR:
3635
			reloc->location->gmrId = bo->mem.start;
3636
			break;
3637 3638 3639
		case VMW_PL_MOB:
			*reloc->mob_loc = bo->mem.start;
			break;
3640 3641 3642
		default:
			BUG();
		}
3643 3644 3645 3646
	}
	vmw_free_relocations(sw_context);
}

3647 3648 3649 3650 3651 3652
/**
 * vmw_resource_list_unrefererence - Free up a resource list and unreference
 * all resources referenced by it.
 *
 * @list: The resource list.
 */
3653 3654
static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
					  struct list_head *list)
3655 3656 3657 3658 3659 3660 3661 3662 3663 3664
{
	struct vmw_resource_val_node *val, *val_next;

	/*
	 * Drop references to resources held during command submission.
	 */

	list_for_each_entry_safe(val, val_next, list, head) {
		list_del_init(&val->head);
		vmw_resource_unreference(&val->res);
3665 3666 3667 3668 3669 3670 3671 3672 3673

		if (val->staged_bindings) {
			if (val->staged_bindings != sw_context->staged_bindings)
				vmw_binding_state_free(val->staged_bindings);
			else
				sw_context->staged_bindings_inuse = false;
			val->staged_bindings = NULL;
		}

3674 3675 3676 3677
		kfree(val);
	}
}

3678 3679
static void vmw_clear_validations(struct vmw_sw_context *sw_context)
{
3680 3681
	struct vmw_validate_buffer *entry, *next;
	struct vmw_resource_val_node *val;
3682

3683 3684 3685
	/*
	 * Drop references to DMA buffers held during command submission.
	 */
3686
	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3687 3688 3689 3690
				 base.head) {
		list_del(&entry->base.head);
		ttm_bo_unref(&entry->base.bo);
		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3691 3692 3693
		sw_context->cur_val_buf--;
	}
	BUG_ON(sw_context->cur_val_buf != 0);
3694

3695 3696
	list_for_each_entry(val, &sw_context->resource_list, head)
		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3697 3698
}

3699 3700 3701 3702
int vmw_validate_single_buffer(struct vmw_private *dev_priv,
			       struct ttm_buffer_object *bo,
			       bool interruptible,
			       bool validate_as_mob)
3703
{
3704 3705
	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
						  base);
3706
	struct ttm_operation_ctx ctx = { interruptible, true };
3707 3708
	int ret;

3709
	if (vbo->pin_count > 0)
T
Thomas Hellstrom 已提交
3710 3711
		return 0;

3712
	if (validate_as_mob)
3713
		return ttm_bo_validate(bo, &vmw_mob_placement, &ctx);
3714

3715
	/**
3716 3717 3718 3719
	 * Put BO in VRAM if there is space, otherwise as a GMR.
	 * If there is no space in VRAM and GMR ids are all used up,
	 * start evicting GMRs to make room. If the DMA buffer can't be
	 * used as a GMR, this will return -ENOMEM.
3720 3721
	 */

3722
	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx);
3723
	if (likely(ret == 0 || ret == -ERESTARTSYS))
3724 3725
		return ret;

3726 3727 3728 3729
	/**
	 * If that failed, try VRAM again, this time evicting
	 * previous contents.
	 */
3730

3731
	ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx);
3732 3733 3734 3735 3736 3737
	return ret;
}

static int vmw_validate_buffers(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context)
{
3738
	struct vmw_validate_buffer *entry;
3739 3740
	int ret;

3741
	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3742
		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3743
						 true,
3744
						 entry->validate_as_mob);
3745 3746 3747 3748 3749 3750
		if (unlikely(ret != 0))
			return ret;
	}
	return 0;
}

3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765
static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
				 uint32_t size)
{
	if (likely(sw_context->cmd_bounce_size >= size))
		return 0;

	if (sw_context->cmd_bounce_size == 0)
		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;

	while (sw_context->cmd_bounce_size < size) {
		sw_context->cmd_bounce_size =
			PAGE_ALIGN(sw_context->cmd_bounce_size +
				   (sw_context->cmd_bounce_size >> 1));
	}

3766
	vfree(sw_context->cmd_bounce);
3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777
	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);

	if (sw_context->cmd_bounce == NULL) {
		DRM_ERROR("Failed to allocate command bounce buffer.\n");
		sw_context->cmd_bounce_size = 0;
		return -ENOMEM;
	}

	return 0;
}

3778 3779 3780 3781 3782 3783
/**
 * vmw_execbuf_fence_commands - create and submit a command stream fence
 *
 * Creates a fence object and submits a command stream marker.
 * If this fails for some reason, We sync the fifo and return NULL.
 * It is then safe to fence buffers with a NULL pointer.
3784 3785 3786
 *
 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
 * a userspace handle if @p_handle is not NULL, otherwise not.
3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797
 */

int vmw_execbuf_fence_commands(struct drm_file *file_priv,
			       struct vmw_private *dev_priv,
			       struct vmw_fence_obj **p_fence,
			       uint32_t *p_handle)
{
	uint32_t sequence;
	int ret;
	bool synced = false;

3798 3799
	/* p_handle implies file_priv. */
	BUG_ON(p_handle != NULL && file_priv == NULL);
3800 3801 3802 3803 3804 3805 3806 3807 3808

	ret = vmw_fifo_send_fence(dev_priv, &sequence);
	if (unlikely(ret != 0)) {
		DRM_ERROR("Fence submission error. Syncing.\n");
		synced = true;
	}

	if (p_handle != NULL)
		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3809
					    sequence, p_fence, p_handle);
3810
	else
3811
		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822

	if (unlikely(ret != 0 && !synced)) {
		(void) vmw_fallback_wait(dev_priv, false, false,
					 sequence, false,
					 VMW_FENCE_WAIT_TIMEOUT);
		*p_fence = NULL;
	}

	return 0;
}

3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833
/**
 * vmw_execbuf_copy_fence_user - copy fence object information to
 * user-space.
 *
 * @dev_priv: Pointer to a vmw_private struct.
 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
 * @ret: Return value from fence object creation.
 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
 * which the information should be copied.
 * @fence: Pointer to the fenc object.
 * @fence_handle: User-space fence handle.
3834 3835
 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
 * @sync_file:  Only used to clean up in case of an error in this function.
3836 3837 3838 3839 3840 3841 3842 3843 3844
 *
 * This function copies fence information to user-space. If copying fails,
 * The user-space struct drm_vmw_fence_rep::error member is hopefully
 * left untouched, and if it's preloaded with an -EFAULT by user-space,
 * the error will hopefully be detected.
 * Also if copying fails, user-space will be unable to signal the fence
 * object so we wait for it immediately, and then unreference the
 * user-space reference.
 */
T
Thomas Hellstrom 已提交
3845
void
3846 3847 3848 3849 3850
vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
			    struct vmw_fpriv *vmw_fp,
			    int ret,
			    struct drm_vmw_fence_rep __user *user_fence_rep,
			    struct vmw_fence_obj *fence,
3851 3852 3853
			    uint32_t fence_handle,
			    int32_t out_fence_fd,
			    struct sync_file *sync_file)
3854 3855 3856 3857 3858 3859
{
	struct drm_vmw_fence_rep fence_rep;

	if (user_fence_rep == NULL)
		return;

3860 3861
	memset(&fence_rep, 0, sizeof(fence_rep));

3862
	fence_rep.error = ret;
3863
	fence_rep.fd = out_fence_fd;
3864 3865 3866 3867
	if (ret == 0) {
		BUG_ON(fence == NULL);

		fence_rep.handle = fence_handle;
3868
		fence_rep.seqno = fence->base.seqno;
3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885
		vmw_update_seqno(dev_priv, &dev_priv->fifo);
		fence_rep.passed_seqno = dev_priv->last_read_seqno;
	}

	/*
	 * copy_to_user errors will be detected by user space not
	 * seeing fence_rep::error filled in. Typically
	 * user-space would have pre-set that member to -EFAULT.
	 */
	ret = copy_to_user(user_fence_rep, &fence_rep,
			   sizeof(fence_rep));

	/*
	 * User-space lost the fence object. We need to sync
	 * and unreference the handle.
	 */
	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3886 3887 3888 3889 3890 3891 3892 3893
		if (sync_file)
			fput(sync_file->file);

		if (fence_rep.fd != -1) {
			put_unused_fd(fence_rep.fd);
			fence_rep.fd = -1;
		}

3894 3895 3896
		ttm_ref_object_base_unref(vmw_fp->tfile,
					  fence_handle, TTM_REF_USAGE);
		DRM_ERROR("Fence copy error. Syncing.\n");
3897
		(void) vmw_fence_obj_wait(fence, false, false,
3898 3899 3900 3901
					  VMW_FENCE_WAIT_TIMEOUT);
	}
}

3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918
/**
 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
 * the fifo.
 *
 * @dev_priv: Pointer to a device private structure.
 * @kernel_commands: Pointer to the unpatched command batch.
 * @command_size: Size of the unpatched command batch.
 * @sw_context: Structure holding the relocation lists.
 *
 * Side effects: If this function returns 0, then the command batch
 * pointed to by @kernel_commands will have been modified.
 */
static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
				   void *kernel_commands,
				   u32 command_size,
				   struct vmw_sw_context *sw_context)
{
3919
	void *cmd;
3920

3921 3922 3923 3924 3925
	if (sw_context->dx_ctx_node)
		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
					  sw_context->dx_ctx_node->res->id);
	else
		cmd = vmw_fifo_reserve(dev_priv, command_size);
3926 3927 3928 3929
	if (!cmd) {
		DRM_ERROR("Failed reserving fifo space for commands.\n");
		return -ENOMEM;
	}
3930

3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956
	vmw_apply_relocations(sw_context);
	memcpy(cmd, kernel_commands, command_size);
	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
	vmw_resource_relocations_free(&sw_context->res_relocations);
	vmw_fifo_commit(dev_priv, command_size);

	return 0;
}

/**
 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
 * the command buffer manager.
 *
 * @dev_priv: Pointer to a device private structure.
 * @header: Opaque handle to the command buffer allocation.
 * @command_size: Size of the unpatched command batch.
 * @sw_context: Structure holding the relocation lists.
 *
 * Side effects: If this function returns 0, then the command buffer
 * represented by @header will have been modified.
 */
static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
				     struct vmw_cmdbuf_header *header,
				     u32 command_size,
				     struct vmw_sw_context *sw_context)
{
3957 3958
	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
		  SVGA3D_INVALID_ID);
3959
	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3960
				       id, false, header);
3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991

	vmw_apply_relocations(sw_context);
	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
	vmw_resource_relocations_free(&sw_context->res_relocations);
	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);

	return 0;
}

/**
 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
 * submission using a command buffer.
 *
 * @dev_priv: Pointer to a device private structure.
 * @user_commands: User-space pointer to the commands to be submitted.
 * @command_size: Size of the unpatched command batch.
 * @header: Out parameter returning the opaque pointer to the command buffer.
 *
 * This function checks whether we can use the command buffer manager for
 * submission and if so, creates a command buffer of suitable size and
 * copies the user data into that buffer.
 *
 * On successful return, the function returns a pointer to the data in the
 * command buffer and *@header is set to non-NULL.
 * If command buffers could not be used, the function will return the value
 * of @kernel_commands on function call. That value may be NULL. In that case,
 * the value of *@header will be set to NULL.
 * If an error is encountered, the function will return a pointer error value.
 * If the function is interrupted by a signal while sleeping, it will return
 * -ERESTARTSYS casted to a pointer error value.
 */
3992 3993 3994 3995 3996
static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
				void __user *user_commands,
				void *kernel_commands,
				u32 command_size,
				struct vmw_cmdbuf_header **header)
3997 3998 3999 4000 4001 4002 4003 4004 4005 4006
{
	size_t cmdbuf_size;
	int ret;

	*header = NULL;
	if (command_size > SVGA_CB_MAX_SIZE) {
		DRM_ERROR("Command buffer is too large.\n");
		return ERR_PTR(-EINVAL);
	}

4007 4008 4009
	if (!dev_priv->cman || kernel_commands)
		return kernel_commands;

4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028
	/* If possible, add a little space for fencing. */
	cmdbuf_size = command_size + 512;
	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
					   true, header);
	if (IS_ERR(kernel_commands))
		return kernel_commands;

	ret = copy_from_user(kernel_commands, user_commands,
			     command_size);
	if (ret) {
		DRM_ERROR("Failed copying commands.\n");
		vmw_cmdbuf_header_free(*header);
		*header = NULL;
		return ERR_PTR(-EFAULT);
	}

	return kernel_commands;
}
4029

4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060
static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   uint32_t handle)
{
	struct vmw_resource_val_node *ctx_node;
	struct vmw_resource *res;
	int ret;

	if (handle == SVGA3D_INVALID_ID)
		return 0;

	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
					      handle, user_context_converter,
					      &res);
	if (unlikely(ret != 0)) {
		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
			  (unsigned) handle);
		return ret;
	}

	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
	if (unlikely(ret != 0))
		goto out_err;

	sw_context->dx_ctx_node = ctx_node;
	sw_context->man = vmw_context_res_man(res);
out_err:
	vmw_resource_unreference(&res);
	return ret;
}

4061 4062 4063 4064 4065 4066
int vmw_execbuf_process(struct drm_file *file_priv,
			struct vmw_private *dev_priv,
			void __user *user_commands,
			void *kernel_commands,
			uint32_t command_size,
			uint64_t throttle_us,
4067
			uint32_t dx_context_handle,
4068
			struct drm_vmw_fence_rep __user *user_fence_rep,
4069 4070
			struct vmw_fence_obj **out_fence,
			uint32_t flags)
4071 4072
{
	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4073
	struct vmw_fence_obj *fence = NULL;
4074 4075
	struct vmw_resource *error_resource;
	struct list_head resource_list;
4076
	struct vmw_cmdbuf_header *header;
4077
	struct ww_acquire_ctx ticket;
4078
	uint32_t handle;
4079
	int ret;
4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090
	int32_t out_fence_fd = -1;
	struct sync_file *sync_file = NULL;


	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
		if (out_fence_fd < 0) {
			DRM_ERROR("Failed to get a fence file descriptor.\n");
			return out_fence_fd;
		}
	}
4091

4092
	if (throttle_us) {
4093 4094
		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
				   throttle_us);
4095

4096
		if (ret)
4097
			goto out_free_fence_fd;
4098
	}
4099

4100 4101 4102
	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
					     kernel_commands, command_size,
					     &header);
4103 4104 4105 4106
	if (IS_ERR(kernel_commands)) {
		ret = PTR_ERR(kernel_commands);
		goto out_free_fence_fd;
	}
4107

4108
	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4109 4110 4111 4112
	if (ret) {
		ret = -ERESTARTSYS;
		goto out_free_header;
	}
4113

4114
	sw_context->kernel = false;
4115 4116 4117 4118
	if (kernel_commands == NULL) {
		ret = vmw_resize_cmd_bounce(sw_context, command_size);
		if (unlikely(ret != 0))
			goto out_unlock;
4119 4120


4121 4122 4123 4124 4125 4126 4127 4128 4129
		ret = copy_from_user(sw_context->cmd_bounce,
				     user_commands, command_size);

		if (unlikely(ret != 0)) {
			ret = -EFAULT;
			DRM_ERROR("Failed copying commands.\n");
			goto out_unlock;
		}
		kernel_commands = sw_context->cmd_bounce;
4130
	} else if (!header)
4131
		sw_context->kernel = true;
4132

4133
	sw_context->fp = vmw_fpriv(file_priv);
4134 4135
	sw_context->cur_reloc = 0;
	sw_context->cur_val_buf = 0;
4136
	INIT_LIST_HEAD(&sw_context->resource_list);
4137
	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
T
Thomas Hellstrom 已提交
4138
	sw_context->cur_query_bo = dev_priv->pinned_bo;
4139 4140
	sw_context->last_query_ctx = NULL;
	sw_context->needs_post_query_barrier = false;
4141
	sw_context->dx_ctx_node = NULL;
4142 4143
	sw_context->dx_query_mob = NULL;
	sw_context->dx_query_ctx = NULL;
4144
	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4145
	INIT_LIST_HEAD(&sw_context->validate_nodes);
4146
	INIT_LIST_HEAD(&sw_context->res_relocations);
4147 4148 4149
	if (sw_context->staged_bindings)
		vmw_binding_state_reset(sw_context->staged_bindings);

4150 4151 4152 4153 4154 4155
	if (!sw_context->res_ht_initialized) {
		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
		if (unlikely(ret != 0))
			goto out_unlock;
		sw_context->res_ht_initialized = true;
	}
4156
	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4157
	INIT_LIST_HEAD(&resource_list);
4158 4159 4160 4161 4162 4163 4164
	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
	if (unlikely(ret != 0)) {
		list_splice_init(&sw_context->ctx_resource_list,
				 &sw_context->resource_list);
		goto out_err_nores;
	}

4165 4166
	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
				command_size);
4167 4168 4169 4170 4171
	/*
	 * Merge the resource lists before checking the return status
	 * from vmd_cmd_check_all so that all the open hashtabs will
	 * be handled properly even if vmw_cmd_check_all fails.
	 */
4172 4173
	list_splice_init(&sw_context->ctx_resource_list,
			 &sw_context->resource_list);
4174 4175 4176 4177

	if (unlikely(ret != 0))
		goto out_err_nores;

4178 4179
	ret = vmw_resources_reserve(sw_context);
	if (unlikely(ret != 0))
4180
		goto out_err_nores;
4181

4182 4183
	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
				     true, NULL);
4184
	if (unlikely(ret != 0))
4185
		goto out_err_nores;
4186 4187 4188 4189 4190

	ret = vmw_validate_buffers(dev_priv, sw_context);
	if (unlikely(ret != 0))
		goto out_err;

4191 4192 4193
	ret = vmw_resources_validate(sw_context);
	if (unlikely(ret != 0))
		goto out_err;
4194

4195 4196 4197 4198 4199 4200
	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
	if (unlikely(ret != 0)) {
		ret = -ERESTARTSYS;
		goto out_err;
	}

4201 4202 4203
	if (dev_priv->has_mob) {
		ret = vmw_rebind_contexts(sw_context);
		if (unlikely(ret != 0))
4204
			goto out_unlock_binding;
4205 4206
	}

4207 4208 4209 4210 4211 4212 4213
	if (!header) {
		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
					      command_size, sw_context);
	} else {
		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
						sw_context);
		header = NULL;
4214
	}
4215
	mutex_unlock(&dev_priv->binding_mutex);
4216
	if (ret)
4217
		goto out_err;
4218

T
Thomas Hellstrom 已提交
4219
	vmw_query_bo_switch_commit(dev_priv, sw_context);
4220 4221 4222
	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
					 &fence,
					 (user_fence_rep) ? &handle : NULL);
4223 4224
	/*
	 * This error is harmless, because if fence submission fails,
4225 4226
	 * vmw_fifo_send_fence will sync. The error will be propagated to
	 * user-space in @fence_rep
4227 4228 4229 4230 4231
	 */

	if (ret != 0)
		DRM_ERROR("Fence submission error. Syncing.\n");

4232
	vmw_resources_unreserve(sw_context, false);
4233

4234
	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4235
				    (void *) fence);
4236

4237 4238 4239 4240
	if (unlikely(dev_priv->pinned_bo != NULL &&
		     !dev_priv->query_cid_valid))
		__vmw_execbuf_release_pinned_bo(dev_priv, fence);

4241
	vmw_clear_validations(sw_context);
4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264

	/*
	 * If anything fails here, give up trying to export the fence
	 * and do a sync since the user mode will not be able to sync
	 * the fence itself.  This ensures we are still functionally
	 * correct.
	 */
	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {

		sync_file = sync_file_create(&fence->base);
		if (!sync_file) {
			DRM_ERROR("Unable to create sync file for fence\n");
			put_unused_fd(out_fence_fd);
			out_fence_fd = -1;

			(void) vmw_fence_obj_wait(fence, false, false,
						  VMW_FENCE_WAIT_TIMEOUT);
		} else {
			/* Link the fence with the FD created earlier */
			fd_install(out_fence_fd, sync_file->file);
		}
	}

4265
	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4266 4267
				    user_fence_rep, fence, handle,
				    out_fence_fd, sync_file);
4268

4269 4270 4271 4272 4273
	/* Don't unreference when handing fence out */
	if (unlikely(out_fence != NULL)) {
		*out_fence = fence;
		fence = NULL;
	} else if (likely(fence != NULL)) {
4274
		vmw_fence_obj_unreference(&fence);
4275
	}
4276

4277
	list_splice_init(&sw_context->resource_list, &resource_list);
4278
	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4279
	mutex_unlock(&dev_priv->cmdbuf_mutex);
4280 4281 4282 4283 4284

	/*
	 * Unreference resources outside of the cmdbuf_mutex to
	 * avoid deadlocks in resource destruction paths.
	 */
4285
	vmw_resource_list_unreference(sw_context, &resource_list);
4286

4287
	return 0;
4288

4289 4290
out_unlock_binding:
	mutex_unlock(&dev_priv->binding_mutex);
4291
out_err:
4292
	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4293
out_err_nores:
4294
	vmw_resources_unreserve(sw_context, true);
4295 4296
	vmw_resource_relocations_free(&sw_context->res_relocations);
	vmw_free_relocations(sw_context);
4297
	vmw_clear_validations(sw_context);
4298 4299 4300
	if (unlikely(dev_priv->pinned_bo != NULL &&
		     !dev_priv->query_cid_valid))
		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4301
out_unlock:
4302 4303 4304
	list_splice_init(&sw_context->resource_list, &resource_list);
	error_resource = sw_context->error_resource;
	sw_context->error_resource = NULL;
4305
	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4306
	mutex_unlock(&dev_priv->cmdbuf_mutex);
4307 4308 4309 4310 4311

	/*
	 * Unreference resources outside of the cmdbuf_mutex to
	 * avoid deadlocks in resource destruction paths.
	 */
4312
	vmw_resource_list_unreference(sw_context, &resource_list);
4313 4314
	if (unlikely(error_resource != NULL))
		vmw_resource_unreference(&error_resource);
4315 4316 4317
out_free_header:
	if (header)
		vmw_cmdbuf_header_free(header);
4318 4319 4320
out_free_fence_fd:
	if (out_fence_fd >= 0)
		put_unused_fd(out_fence_fd);
4321

4322 4323 4324
	return ret;
}

T
Thomas Hellstrom 已提交
4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338
/**
 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
 *
 * @dev_priv: The device private structure.
 *
 * This function is called to idle the fifo and unpin the query buffer
 * if the normal way to do this hits an error, which should typically be
 * extremely rare.
 */
static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
{
	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");

	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4339 4340 4341 4342 4343
	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
	if (dev_priv->dummy_query_bo_pinned) {
		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
		dev_priv->dummy_query_bo_pinned = false;
	}
T
Thomas Hellstrom 已提交
4344 4345 4346 4347
}


/**
4348
 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
T
Thomas Hellstrom 已提交
4349 4350 4351
 * query bo.
 *
 * @dev_priv: The device private structure.
4352 4353 4354
 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
 * _after_ a query barrier that flushes all queries touching the current
 * buffer pointed to by @dev_priv->pinned_bo
T
Thomas Hellstrom 已提交
4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366
 *
 * This function should be used to unpin the pinned query bo, or
 * as a query barrier when we need to make sure that all queries have
 * finished before the next fifo command. (For example on hardware
 * context destructions where the hardware may otherwise leak unfinished
 * queries).
 *
 * This function does not return any failure codes, but make attempts
 * to do safe unpinning in case of errors.
 *
 * The function will synchronize on the previous query barrier, and will
 * thus not finish until that barrier has executed.
4367 4368 4369
 *
 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
 * before calling this function.
T
Thomas Hellstrom 已提交
4370
 */
4371 4372
void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
				     struct vmw_fence_obj *fence)
T
Thomas Hellstrom 已提交
4373 4374 4375 4376
{
	int ret = 0;
	struct list_head validate_list;
	struct ttm_validate_buffer pinned_val, query_val;
4377
	struct vmw_fence_obj *lfence = NULL;
4378
	struct ww_acquire_ctx ticket;
T
Thomas Hellstrom 已提交
4379 4380 4381 4382 4383 4384

	if (dev_priv->pinned_bo == NULL)
		goto out_unlock;

	INIT_LIST_HEAD(&validate_list);

4385
	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4386
	pinned_val.shared = false;
T
Thomas Hellstrom 已提交
4387 4388
	list_add_tail(&pinned_val.head, &validate_list);

4389
	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4390
	query_val.shared = false;
T
Thomas Hellstrom 已提交
4391 4392
	list_add_tail(&query_val.head, &validate_list);

4393 4394
	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
				     false, NULL);
T
Thomas Hellstrom 已提交
4395 4396 4397 4398 4399
	if (unlikely(ret != 0)) {
		vmw_execbuf_unpin_panic(dev_priv);
		goto out_no_reserve;
	}

4400 4401 4402 4403 4404 4405 4406 4407
	if (dev_priv->query_cid_valid) {
		BUG_ON(fence != NULL);
		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
		if (unlikely(ret != 0)) {
			vmw_execbuf_unpin_panic(dev_priv);
			goto out_no_emit;
		}
		dev_priv->query_cid_valid = false;
T
Thomas Hellstrom 已提交
4408 4409
	}

4410 4411 4412 4413 4414
	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
	if (dev_priv->dummy_query_bo_pinned) {
		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
		dev_priv->dummy_query_bo_pinned = false;
	}
4415 4416 4417 4418 4419
	if (fence == NULL) {
		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
						  NULL);
		fence = lfence;
	}
4420
	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4421 4422
	if (lfence != NULL)
		vmw_fence_obj_unreference(&lfence);
T
Thomas Hellstrom 已提交
4423 4424 4425

	ttm_bo_unref(&query_val.bo);
	ttm_bo_unref(&pinned_val.bo);
4426
	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
T
Thomas Hellstrom 已提交
4427 4428 4429 4430
out_unlock:
	return;

out_no_emit:
4431
	ttm_eu_backoff_reservation(&ticket, &validate_list);
T
Thomas Hellstrom 已提交
4432 4433 4434
out_no_reserve:
	ttm_bo_unref(&query_val.bo);
	ttm_bo_unref(&pinned_val.bo);
4435
	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460
}

/**
 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
 * query bo.
 *
 * @dev_priv: The device private structure.
 *
 * This function should be used to unpin the pinned query bo, or
 * as a query barrier when we need to make sure that all queries have
 * finished before the next fifo command. (For example on hardware
 * context destructions where the hardware may otherwise leak unfinished
 * queries).
 *
 * This function does not return any failure codes, but make attempts
 * to do safe unpinning in case of errors.
 *
 * The function will synchronize on the previous query barrier, and will
 * thus not finish until that barrier has executed.
 */
void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
{
	mutex_lock(&dev_priv->cmdbuf_mutex);
	if (dev_priv->query_cid_valid)
		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
T
Thomas Hellstrom 已提交
4461 4462 4463
	mutex_unlock(&dev_priv->cmdbuf_mutex);
}

4464 4465
int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
		      struct drm_file *file_priv, size_t size)
4466 4467
{
	struct vmw_private *dev_priv = vmw_priv(dev);
4468
	struct drm_vmw_execbuf_arg arg;
4469
	int ret;
4470 4471 4472
	static const size_t copy_offset[] = {
		offsetof(struct drm_vmw_execbuf_arg, context_handle),
		sizeof(struct drm_vmw_execbuf_arg)};
4473
	struct dma_fence *in_fence = NULL;
4474 4475 4476 4477 4478 4479 4480 4481 4482

	if (unlikely(size < copy_offset[0])) {
		DRM_ERROR("Invalid command size, ioctl %d\n",
			  DRM_VMW_EXECBUF);
		return -EINVAL;
	}

	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
		return -EFAULT;
4483 4484

	/*
4485
	 * Extend the ioctl argument while
4486 4487
	 * maintaining backwards compatibility:
	 * We take different code paths depending on the value of
4488
	 * arg.version.
4489 4490
	 */

4491 4492
	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
		     arg.version == 0)) {
4493 4494 4495 4496
		DRM_ERROR("Incorrect execbuf version.\n");
		return -EINVAL;
	}

4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512
	if (arg.version > 1 &&
	    copy_from_user(&arg.context_handle,
			   (void __user *) (data + copy_offset[0]),
			   copy_offset[arg.version - 1] -
			   copy_offset[0]) != 0)
		return -EFAULT;

	switch (arg.version) {
	case 1:
		arg.context_handle = (uint32_t) -1;
		break;
	case 2:
	default:
		break;
	}

4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527

	/* If imported a fence FD from elsewhere, then wait on it */
	if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
		in_fence = sync_file_get_fence(arg.imported_fence_fd);

		if (!in_fence) {
			DRM_ERROR("Cannot get imported fence\n");
			return -EINVAL;
		}

		ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
		if (ret)
			goto out;
	}

4528
	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4529 4530 4531 4532
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_execbuf_process(file_priv, dev_priv,
4533 4534 4535 4536
				  (void __user *)(unsigned long)arg.commands,
				  NULL, arg.command_size, arg.throttle_us,
				  arg.context_handle,
				  (void __user *)(unsigned long)arg.fence_rep,
4537 4538
				  NULL,
				  arg.flags);
4539
	ttm_read_unlock(&dev_priv->reservation_sem);
4540
	if (unlikely(ret != 0))
4541
		goto out;
4542 4543 4544

	vmw_kms_cursor_post_execbuf(dev_priv);

4545 4546 4547 4548
out:
	if (in_fence)
		dma_fence_put(in_fence);
	return ret;
4549
}