vmwgfx_execbuf.c 124.6 KB
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/**************************************************************************
 *
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 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
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 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

#include "vmwgfx_drv.h"
#include "vmwgfx_reg.h"
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#include <drm/ttm/ttm_bo_api.h>
#include <drm/ttm/ttm_placement.h>
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#include "vmwgfx_so.h"
#include "vmwgfx_binding.h"
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#define VMW_RES_HT_ORDER 12

/**
 * struct vmw_resource_relocation - Relocation info for resources
 *
 * @head: List head for the software context's relocation list.
 * @res: Non-ref-counted pointer to the resource.
 * @offset: Offset of 4 byte entries into the command buffer where the
 * id that needs fixup is located.
 */
struct vmw_resource_relocation {
	struct list_head head;
	const struct vmw_resource *res;
	unsigned long offset;
};

/**
 * struct vmw_resource_val_node - Validation info for resources
 *
 * @head: List head for the software context's resource list.
 * @hash: Hash entry for quick resouce to val_node lookup.
 * @res: Ref-counted pointer to the resource.
 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
 * @new_backup: Refcounted pointer to the new backup buffer.
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 * @staged_bindings: If @res is a context, tracks bindings set up during
 * the command batch. Otherwise NULL.
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 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
 * @first_usage: Set to true the first time the resource is referenced in
 * the command stream.
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 * @switching_backup: The command stream provides a new backup buffer for a
 * resource.
 * @no_buffer_needed: This means @switching_backup is true on first buffer
 * reference. So resource reservation does not need to allocate a backup
 * buffer for the resource.
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 */
struct vmw_resource_val_node {
	struct list_head head;
	struct drm_hash_item hash;
	struct vmw_resource *res;
	struct vmw_dma_buffer *new_backup;
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	struct vmw_ctx_binding_state *staged_bindings;
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	unsigned long new_backup_offset;
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	u32 first_usage : 1;
	u32 switching_backup : 1;
	u32 no_buffer_needed : 1;
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};

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/**
 * struct vmw_cmd_entry - Describe a command for the verifier
 *
 * @user_allow: Whether allowed from the execbuf ioctl.
 * @gb_disable: Whether disabled if guest-backed objects are available.
 * @gb_enable: Whether enabled iff guest-backed objects are available.
 */
struct vmw_cmd_entry {
	int (*func) (struct vmw_private *, struct vmw_sw_context *,
		     SVGA3dCmdHeader *);
	bool user_allow;
	bool gb_disable;
	bool gb_enable;
};

#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
				       (_gb_disable), (_gb_enable)}

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static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
					struct vmw_sw_context *sw_context,
					struct vmw_resource *ctx);
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static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGAMobId *id,
				 struct vmw_dma_buffer **vmw_bo_p);
static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
				   struct vmw_dma_buffer *vbo,
				   bool validate_as_mob,
				   uint32_t *p_val_node);

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/**
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 * vmw_resources_unreserve - unreserve resources previously reserved for
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 * command submission.
 *
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 * @sw_context: pointer to the software context
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 * @backoff: Whether command submission failed.
 */
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static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
				    bool backoff)
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{
	struct vmw_resource_val_node *val;
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	struct list_head *list = &sw_context->resource_list;

	if (sw_context->dx_query_mob && !backoff)
		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
					  sw_context->dx_query_mob);
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	list_for_each_entry(val, list, head) {
		struct vmw_resource *res = val->res;
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		bool switch_backup =
			(backoff) ? false : val->switching_backup;
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		/*
		 * Transfer staged context bindings to the
		 * persistent context binding tracker.
		 */
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		if (unlikely(val->staged_bindings)) {
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			if (!backoff) {
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				vmw_binding_state_commit
					(vmw_context_binding_state(val->res),
					 val->staged_bindings);
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			}
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			if (val->staged_bindings != sw_context->staged_bindings)
				vmw_binding_state_free(val->staged_bindings);
			else
				sw_context->staged_bindings_inuse = false;
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			val->staged_bindings = NULL;
		}
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		vmw_resource_unreserve(res, switch_backup, val->new_backup,
				       val->new_backup_offset);
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		vmw_dmabuf_unreference(&val->new_backup);
	}
}

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/**
 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
 * added to the validate list.
 *
 * @dev_priv: Pointer to the device private:
 * @sw_context: The validation context:
 * @node: The validation node holding this context.
 */
static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   struct vmw_resource_val_node *node)
{
	int ret;

	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
	if (unlikely(ret != 0))
		goto out_err;

	if (!sw_context->staged_bindings) {
		sw_context->staged_bindings =
			vmw_binding_state_alloc(dev_priv);
		if (IS_ERR(sw_context->staged_bindings)) {
			DRM_ERROR("Failed to allocate context binding "
				  "information.\n");
			ret = PTR_ERR(sw_context->staged_bindings);
			sw_context->staged_bindings = NULL;
			goto out_err;
		}
	}

	if (sw_context->staged_bindings_inuse) {
		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
		if (IS_ERR(node->staged_bindings)) {
			DRM_ERROR("Failed to allocate context binding "
				  "information.\n");
			ret = PTR_ERR(node->staged_bindings);
			node->staged_bindings = NULL;
			goto out_err;
		}
	} else {
		node->staged_bindings = sw_context->staged_bindings;
		sw_context->staged_bindings_inuse = true;
	}

	return 0;
out_err:
	return ret;
}
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/**
 * vmw_resource_val_add - Add a resource to the software context's
 * resource list if it's not already on it.
 *
 * @sw_context: Pointer to the software context.
 * @res: Pointer to the resource.
 * @p_node On successful return points to a valid pointer to a
 * struct vmw_resource_val_node, if non-NULL on entry.
 */
static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
				struct vmw_resource *res,
				struct vmw_resource_val_node **p_node)
{
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	struct vmw_private *dev_priv = res->dev_priv;
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	struct vmw_resource_val_node *node;
	struct drm_hash_item *hash;
	int ret;

	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
				    &hash) == 0)) {
		node = container_of(hash, struct vmw_resource_val_node, hash);
		node->first_usage = false;
		if (unlikely(p_node != NULL))
			*p_node = node;
		return 0;
	}

	node = kzalloc(sizeof(*node), GFP_KERNEL);
	if (unlikely(node == NULL)) {
		DRM_ERROR("Failed to allocate a resource validation "
			  "entry.\n");
		return -ENOMEM;
	}

	node->hash.key = (unsigned long) res;
	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
	if (unlikely(ret != 0)) {
		DRM_ERROR("Failed to initialize a resource validation "
			  "entry.\n");
		kfree(node);
		return ret;
	}
	node->res = vmw_resource_reference(res);
	node->first_usage = true;
	if (unlikely(p_node != NULL))
		*p_node = node;

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	if (!dev_priv->has_mob) {
		list_add_tail(&node->head, &sw_context->resource_list);
		return 0;
	}

	switch (vmw_res_type(res)) {
	case vmw_res_context:
	case vmw_res_dx_context:
		list_add(&node->head, &sw_context->ctx_resource_list);
		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
		break;
	case vmw_res_cotable:
		list_add_tail(&node->head, &sw_context->ctx_resource_list);
		break;
	default:
		list_add_tail(&node->head, &sw_context->resource_list);
		break;
	}

	return ret;
}

/**
 * vmw_view_res_val_add - Add a view and the surface it's pointing to
 * to the validation list
 *
 * @sw_context: The software context holding the validation list.
 * @view: Pointer to the view resource.
 *
 * Returns 0 if success, negative error code otherwise.
 */
static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
				struct vmw_resource *view)
{
	int ret;

	/*
	 * First add the resource the view is pointing to, otherwise
	 * it may be swapped out when the view is validated.
	 */
	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
	if (ret)
		return ret;

	return vmw_resource_val_add(sw_context, view, NULL);
}

/**
 * vmw_view_id_val_add - Look up a view and add it and the surface it's
 * pointing to to the validation list.
 *
 * @sw_context: The software context holding the validation list.
 * @view_type: The view type to look up.
 * @id: view id of the view.
 *
 * The view is represented by a view id and the DX context it's created on,
 * or scheduled for creation on. If there is no DX context set, the function
 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
 */
static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
			       enum vmw_view_type view_type, u32 id)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource *view;
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	view = vmw_view_lookup(sw_context->man, view_type, id);
	if (IS_ERR(view))
		return PTR_ERR(view);

	ret = vmw_view_res_val_add(sw_context, view);
	vmw_resource_unreference(&view);

	return ret;
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}

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/**
 * vmw_resource_context_res_add - Put resources previously bound to a context on
 * the validation list
 *
 * @dev_priv: Pointer to a device private structure
 * @sw_context: Pointer to a software context used for this command submission
 * @ctx: Pointer to the context resource
 *
 * This function puts all resources that were previously bound to @ctx on
 * the resource validation list. This is part of the context state reemission
 */
static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
					struct vmw_sw_context *sw_context,
					struct vmw_resource *ctx)
{
	struct list_head *binding_list;
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	struct vmw_ctx_bindinfo *entry;
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	int ret = 0;
	struct vmw_resource *res;
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	u32 i;

	/* Add all cotables to the validation list. */
	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
			res = vmw_context_cotable(ctx, i);
			if (IS_ERR(res))
				continue;

			ret = vmw_resource_val_add(sw_context, res, NULL);
			vmw_resource_unreference(&res);
			if (unlikely(ret != 0))
				return ret;
		}
	}

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	/* Add all resources bound to the context to the validation list */
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	mutex_lock(&dev_priv->binding_mutex);
	binding_list = vmw_context_binding_list(ctx);

	list_for_each_entry(entry, binding_list, ctx_list) {
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		/* entry->res is not refcounted */
		res = vmw_resource_reference_unless_doomed(entry->res);
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		if (unlikely(res == NULL))
			continue;

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		if (vmw_res_type(entry->res) == vmw_res_view)
			ret = vmw_view_res_val_add(sw_context, entry->res);
		else
			ret = vmw_resource_val_add(sw_context, entry->res,
						   NULL);
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		vmw_resource_unreference(&res);
		if (unlikely(ret != 0))
			break;
	}

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	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
		struct vmw_dma_buffer *dx_query_mob;

		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
		if (dx_query_mob)
			ret = vmw_bo_to_validate_list(sw_context,
						      dx_query_mob,
						      true, NULL);
	}

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	mutex_unlock(&dev_priv->binding_mutex);
	return ret;
}

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/**
 * vmw_resource_relocation_add - Add a relocation to the relocation list
 *
 * @list: Pointer to head of relocation list.
 * @res: The resource.
 * @offset: Offset into the command buffer currently being parsed where the
 * id that needs fixup is located. Granularity is 4 bytes.
 */
static int vmw_resource_relocation_add(struct list_head *list,
				       const struct vmw_resource *res,
				       unsigned long offset)
{
	struct vmw_resource_relocation *rel;

	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
	if (unlikely(rel == NULL)) {
		DRM_ERROR("Failed to allocate a resource relocation.\n");
		return -ENOMEM;
	}

	rel->res = res;
	rel->offset = offset;
	list_add_tail(&rel->head, list);

	return 0;
}

/**
 * vmw_resource_relocations_free - Free all relocations on a list
 *
 * @list: Pointer to the head of the relocation list.
 */
static void vmw_resource_relocations_free(struct list_head *list)
{
	struct vmw_resource_relocation *rel, *n;

	list_for_each_entry_safe(rel, n, list, head) {
		list_del(&rel->head);
		kfree(rel);
	}
}

/**
 * vmw_resource_relocations_apply - Apply all relocations on a list
 *
 * @cb: Pointer to the start of the command buffer bein patch. This need
 * not be the same buffer as the one being parsed when the relocation
 * list was built, but the contents must be the same modulo the
 * resource ids.
 * @list: Pointer to the head of the relocation list.
 */
static void vmw_resource_relocations_apply(uint32_t *cb,
					   struct list_head *list)
{
	struct vmw_resource_relocation *rel;

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	list_for_each_entry(rel, list, head) {
		if (likely(rel->res != NULL))
			cb[rel->offset] = rel->res->id;
		else
			cb[rel->offset] = SVGA_3D_CMD_NOP;
	}
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}

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static int vmw_cmd_invalid(struct vmw_private *dev_priv,
			   struct vmw_sw_context *sw_context,
			   SVGA3dCmdHeader *header)
{
	return capable(CAP_SYS_ADMIN) ? : -EINVAL;
}

static int vmw_cmd_ok(struct vmw_private *dev_priv,
		      struct vmw_sw_context *sw_context,
		      SVGA3dCmdHeader *header)
{
	return 0;
}

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/**
 * vmw_bo_to_validate_list - add a bo to a validate list
 *
 * @sw_context: The software context used for this command submission batch.
 * @bo: The buffer object to add.
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 * @validate_as_mob: Validate this buffer as a MOB.
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 * @p_val_node: If non-NULL Will be updated with the validate node number
 * on return.
 *
 * Returns -EINVAL if the limit of number of buffer objects per command
 * submission is reached.
 */
static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
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				   struct vmw_dma_buffer *vbo,
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				   bool validate_as_mob,
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				   uint32_t *p_val_node)
{
	uint32_t val_node;
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	struct vmw_validate_buffer *vval_buf;
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	struct ttm_validate_buffer *val_buf;
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	struct drm_hash_item *hash;
	int ret;
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	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
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				    &hash) == 0)) {
		vval_buf = container_of(hash, struct vmw_validate_buffer,
					hash);
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		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
			DRM_ERROR("Inconsistent buffer usage.\n");
			return -EINVAL;
		}
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		val_buf = &vval_buf->base;
		val_node = vval_buf - sw_context->val_bufs;
	} else {
		val_node = sw_context->cur_val_buf;
		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
			DRM_ERROR("Max number of DMA buffers per submission "
				  "exceeded.\n");
			return -EINVAL;
		}
		vval_buf = &sw_context->val_bufs[val_node];
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		vval_buf->hash.key = (unsigned long) vbo;
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		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
		if (unlikely(ret != 0)) {
			DRM_ERROR("Failed to initialize a buffer validation "
				  "entry.\n");
			return ret;
		}
		++sw_context->cur_val_buf;
		val_buf = &vval_buf->base;
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		val_buf->bo = ttm_bo_reference(&vbo->base);
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		val_buf->shared = false;
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		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
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		vval_buf->validate_as_mob = validate_as_mob;
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	}

	if (p_val_node)
		*p_val_node = val_node;

	return 0;
}

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/**
 * vmw_resources_reserve - Reserve all resources on the sw_context's
 * resource list.
 *
 * @sw_context: Pointer to the software context.
 *
 * Note that since vmware's command submission currently is protected by
 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
 * since only a single thread at once will attempt this.
 */
static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
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{
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	struct vmw_resource_val_node *val;
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	int ret = 0;
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	list_for_each_entry(val, &sw_context->resource_list, head) {
		struct vmw_resource *res = val->res;
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		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
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		if (unlikely(ret != 0))
			return ret;

		if (res->backup) {
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			struct vmw_dma_buffer *vbo = res->backup;
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			ret = vmw_bo_to_validate_list
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				(sw_context, vbo,
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				 vmw_resource_needs_backup(res), NULL);
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			if (unlikely(ret != 0))
				return ret;
		}
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	}
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	if (sw_context->dx_query_mob) {
		struct vmw_dma_buffer *expected_dx_query_mob;

		expected_dx_query_mob =
			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
		if (expected_dx_query_mob &&
		    expected_dx_query_mob != sw_context->dx_query_mob) {
			ret = -EINVAL;
		}
	}

	return ret;
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}
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/**
 * vmw_resources_validate - Validate all resources on the sw_context's
 * resource list.
 *
 * @sw_context: Pointer to the software context.
 *
 * Before this function is called, all resource backup buffers must have
 * been validated.
 */
static int vmw_resources_validate(struct vmw_sw_context *sw_context)
{
	struct vmw_resource_val_node *val;
	int ret;

	list_for_each_entry(val, &sw_context->resource_list, head) {
		struct vmw_resource *res = val->res;
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		struct vmw_dma_buffer *backup = res->backup;
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		ret = vmw_resource_validate(res);
		if (unlikely(ret != 0)) {
			if (ret != -ERESTARTSYS)
				DRM_ERROR("Failed to validate resource.\n");
			return ret;
		}
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		/* Check if the resource switched backup buffer */
		if (backup && res->backup && (backup != res->backup)) {
			struct vmw_dma_buffer *vbo = res->backup;

			ret = vmw_bo_to_validate_list
				(sw_context, vbo,
				 vmw_resource_needs_backup(res), NULL);
			if (ret) {
				ttm_bo_unreserve(&vbo->base);
				return ret;
			}
		}
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	}
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	return 0;
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}

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/**
 * vmw_cmd_res_reloc_add - Add a resource to a software context's
 * relocation- and validation lists.
 *
 * @dev_priv: Pointer to a struct vmw_private identifying the device.
 * @sw_context: Pointer to the software context.
 * @id_loc: Pointer to where the id that needs translation is located.
 * @res: Valid pointer to a struct vmw_resource.
 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
 * used for this resource is returned here.
 */
static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 uint32_t *id_loc,
				 struct vmw_resource *res,
				 struct vmw_resource_val_node **p_val)
{
	int ret;
	struct vmw_resource_val_node *node;

	*p_val = NULL;
	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
					  res,
					  id_loc - sw_context->buf_start);
	if (unlikely(ret != 0))
660
		return ret;
661 662 663

	ret = vmw_resource_val_add(sw_context, res, &node);
	if (unlikely(ret != 0))
664
		return ret;
665 666 667 668

	if (p_val)
		*p_val = node;

669
	return 0;
670 671 672
}


673
/**
674
 * vmw_cmd_res_check - Check that a resource is present and if so, put it
675 676 677 678 679 680
 * on the resource validate list unless it's already there.
 *
 * @dev_priv: Pointer to a device private structure.
 * @sw_context: Pointer to the software context.
 * @res_type: Resource type.
 * @converter: User-space visisble type specific information.
681
 * @id_loc: Pointer to the location in the command buffer currently being
682
 * parsed from where the user-space resource id handle is located.
683 684
 * @p_val: Pointer to pointer to resource validalidation node. Populated
 * on exit.
685
 */
686
static int
687 688 689 690 691 692
vmw_cmd_res_check(struct vmw_private *dev_priv,
		  struct vmw_sw_context *sw_context,
		  enum vmw_res_type res_type,
		  const struct vmw_user_resource_conv *converter,
		  uint32_t *id_loc,
		  struct vmw_resource_val_node **p_val)
693
{
694 695
	struct vmw_res_cache_entry *rcache =
		&sw_context->res_cache[res_type];
696
	struct vmw_resource *res;
697 698
	struct vmw_resource_val_node *node;
	int ret;
699

700
	if (*id_loc == SVGA3D_INVALID_ID) {
701 702 703 704 705 706
		if (p_val)
			*p_val = NULL;
		if (res_type == vmw_res_context) {
			DRM_ERROR("Illegal context invalid id.\n");
			return -EINVAL;
		}
707
		return 0;
708
	}
709

710 711 712 713
	/*
	 * Fastpath in case of repeated commands referencing the same
	 * resource
	 */
714

715
	if (likely(rcache->valid && *id_loc == rcache->handle)) {
716 717 718 719 720 721 722 723
		const struct vmw_resource *res = rcache->res;

		rcache->node->first_usage = false;
		if (p_val)
			*p_val = rcache->node;

		return vmw_resource_relocation_add
			(&sw_context->res_relocations, res,
724
			 id_loc - sw_context->buf_start);
725 726
	}

727
	ret = vmw_user_resource_lookup_handle(dev_priv,
728
					      sw_context->fp->tfile,
729
					      *id_loc,
730 731
					      converter,
					      &res);
732
	if (unlikely(ret != 0)) {
733
		DRM_ERROR("Could not find or use resource 0x%08x.\n",
734
			  (unsigned) *id_loc);
735
		dump_stack();
736 737 738
		return ret;
	}

739 740
	rcache->valid = true;
	rcache->res = res;
741
	rcache->handle = *id_loc;
742

743
	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
744
				    res, &node);
745 746
	if (unlikely(ret != 0))
		goto out_no_reloc;
747

748 749 750 751
	rcache->node = node;
	if (p_val)
		*p_val = node;
	vmw_resource_unreference(&res);
752
	return 0;
753 754 755 756 757 758

out_no_reloc:
	BUG_ON(sw_context->error_resource != NULL);
	sw_context->error_resource = res;

	return ret;
759 760
}

761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800
/**
 * vmw_rebind_dx_query - Rebind DX query associated with the context
 *
 * @ctx_res: context the query belongs to
 *
 * This function assumes binding_mutex is held.
 */
static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
{
	struct vmw_private *dev_priv = ctx_res->dev_priv;
	struct vmw_dma_buffer *dx_query_mob;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXBindAllQuery body;
	} *cmd;


	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);

	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
		return 0;

	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);

	if (cmd == NULL) {
		DRM_ERROR("Failed to rebind queries.\n");
		return -ENOMEM;
	}

	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
	cmd->header.size = sizeof(cmd->body);
	cmd->body.cid = ctx_res->id;
	cmd->body.mobid = dx_query_mob->base.mem.start;
	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	vmw_context_bind_dx_query(ctx_res, dx_query_mob);

	return 0;
}

801 802 803 804 805 806 807 808 809 810 811 812 813 814
/**
 * vmw_rebind_contexts - Rebind all resources previously bound to
 * referenced contexts.
 *
 * @sw_context: Pointer to the software context.
 *
 * Rebind context binding points that have been scrubbed because of eviction.
 */
static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
{
	struct vmw_resource_val_node *val;
	int ret;

	list_for_each_entry(val, &sw_context->resource_list, head) {
815 816
		if (unlikely(!val->staged_bindings))
			break;
817

818 819
		ret = vmw_binding_rebind_all
			(vmw_context_binding_state(val->res));
820 821 822 823 824
		if (unlikely(ret != 0)) {
			if (ret != -ERESTARTSYS)
				DRM_ERROR("Failed to rebind context.\n");
			return ret;
		}
825 826 827 828

		ret = vmw_rebind_all_dx_query(val->res);
		if (ret != 0)
			return ret;
829 830 831 832 833
	}

	return 0;
}

834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896
/**
 * vmw_view_bindings_add - Add an array of view bindings to a context
 * binding state tracker.
 *
 * @sw_context: The execbuf state used for this command.
 * @view_type: View type for the bindings.
 * @binding_type: Binding type for the bindings.
 * @shader_slot: The shader slot to user for the bindings.
 * @view_ids: Array of view ids to be bound.
 * @num_views: Number of view ids in @view_ids.
 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 */
static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
				 enum vmw_view_type view_type,
				 enum vmw_ctx_binding_type binding_type,
				 uint32 shader_slot,
				 uint32 view_ids[], u32 num_views,
				 u32 first_slot)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_cmdbuf_res_manager *man;
	u32 i;
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	man = sw_context->man;
	for (i = 0; i < num_views; ++i) {
		struct vmw_ctx_bindinfo_view binding;
		struct vmw_resource *view = NULL;

		if (view_ids[i] != SVGA3D_INVALID_ID) {
			view = vmw_view_lookup(man, view_type, view_ids[i]);
			if (IS_ERR(view)) {
				DRM_ERROR("View not found.\n");
				return PTR_ERR(view);
			}

			ret = vmw_view_res_val_add(sw_context, view);
			if (ret) {
				DRM_ERROR("Could not add view to "
					  "validation list.\n");
				vmw_resource_unreference(&view);
				return ret;
			}
		}
		binding.bi.ctx = ctx_node->res;
		binding.bi.res = view;
		binding.bi.bt = binding_type;
		binding.shader_slot = shader_slot;
		binding.slot = first_slot + i;
		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
				shader_slot, binding.slot);
		if (view)
			vmw_resource_unreference(&view);
	}

	return 0;
}

897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912
/**
 * vmw_cmd_cid_check - Check a command header for valid context information.
 *
 * @dev_priv: Pointer to a device private structure.
 * @sw_context: Pointer to the software context.
 * @header: A command header with an embedded user-space context handle.
 *
 * Convenience function: Call vmw_cmd_res_check with the user-space context
 * handle embedded in @header.
 */
static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
			     struct vmw_sw_context *sw_context,
			     SVGA3dCmdHeader *header)
{
	struct vmw_cid_cmd {
		SVGA3dCmdHeader header;
913
		uint32_t cid;
914 915 916 917 918 919
	} *cmd;

	cmd = container_of(header, struct vmw_cid_cmd, header);
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				 user_context_converter, &cmd->cid, NULL);
}
920 921 922 923 924 925 926 927 928

static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
					   struct vmw_sw_context *sw_context,
					   SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetRenderTarget body;
	} *cmd;
929
	struct vmw_resource_val_node *ctx_node;
930
	struct vmw_resource_val_node *res_node;
931 932
	int ret;

933 934
	cmd = container_of(header, struct vmw_sid_cmd, header);

935 936 937 938 939 940
	if (cmd->body.type >= SVGA3D_RT_MAX) {
		DRM_ERROR("Illegal render target type %u.\n",
			  (unsigned) cmd->body.type);
		return -EINVAL;
	}

941 942 943
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
				&ctx_node);
944 945 946
	if (unlikely(ret != 0))
		return ret;

947 948
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
949
				&cmd->body.target.sid, &res_node);
950 951 952 953
	if (unlikely(ret != 0))
		return ret;

	if (dev_priv->has_mob) {
954
		struct vmw_ctx_bindinfo_view binding;
955

956 957 958 959 960 961
		binding.bi.ctx = ctx_node->res;
		binding.bi.res = res_node ? res_node->res : NULL;
		binding.bi.bt = vmw_ctx_binding_rt;
		binding.slot = cmd->body.type;
		vmw_binding_add(ctx_node->staged_bindings,
				&binding.bi, 0, binding.slot);
962 963 964
	}

	return 0;
965 966 967 968 969 970 971 972 973 974 975 976 977
}

static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
				      struct vmw_sw_context *sw_context,
				      SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSurfaceCopy body;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_sid_cmd, header);
978

979 980 981 982 983
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.src.sid, NULL);
	if (ret)
		return ret;
984

985 986 987
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.dest.sid, NULL);
988 989
}

990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033
static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
				      struct vmw_sw_context *sw_context,
				      SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXBufferCopy body;
	} *cmd;
	int ret;

	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.src, NULL);
	if (ret != 0)
		return ret;

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.dest, NULL);
}

static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXPredCopyRegion body;
	} *cmd;
	int ret;

	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.srcSid, NULL);
	if (ret != 0)
		return ret;

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.dstSid, NULL);
}

1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044
static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSurfaceStretchBlt body;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_sid_cmd, header);
1045 1046 1047
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.src.sid, NULL);
1048 1049
	if (unlikely(ret != 0))
		return ret;
1050 1051 1052
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.dest.sid, NULL);
1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064
}

static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
					 struct vmw_sw_context *sw_context,
					 SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBlitSurfaceToScreen body;
	} *cmd;

	cmd = container_of(header, struct vmw_sid_cmd, header);
1065

1066 1067 1068
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.srcImage.sid, NULL);
1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079
}

static int vmw_cmd_present_check(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct vmw_sid_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdPresent body;
	} *cmd;

1080

1081
	cmd = container_of(header, struct vmw_sid_cmd, header);
1082

1083 1084 1085
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter, &cmd->body.sid,
				 NULL);
1086 1087
}

T
Thomas Hellstrom 已提交
1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098
/**
 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
 *
 * @dev_priv: The device private structure.
 * @new_query_bo: The new buffer holding query results.
 * @sw_context: The software context used for this command submission.
 *
 * This function checks whether @new_query_bo is suitable for holding
 * query results, and if another buffer currently is pinned for query
 * results. If so, the function prepares the state of @sw_context for
 * switching pinned buffers after successful submission of the current
1099
 * command batch.
T
Thomas Hellstrom 已提交
1100 1101
 */
static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102
				       struct vmw_dma_buffer *new_query_bo,
T
Thomas Hellstrom 已提交
1103 1104
				       struct vmw_sw_context *sw_context)
{
1105 1106
	struct vmw_res_cache_entry *ctx_entry =
		&sw_context->res_cache[vmw_res_context];
T
Thomas Hellstrom 已提交
1107
	int ret;
1108 1109 1110

	BUG_ON(!ctx_entry->valid);
	sw_context->last_query_ctx = ctx_entry->res;
T
Thomas Hellstrom 已提交
1111 1112 1113

	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {

1114
		if (unlikely(new_query_bo->base.num_pages > 4)) {
T
Thomas Hellstrom 已提交
1115 1116 1117 1118 1119
			DRM_ERROR("Query buffer too large.\n");
			return -EINVAL;
		}

		if (unlikely(sw_context->cur_query_bo != NULL)) {
1120
			sw_context->needs_post_query_barrier = true;
T
Thomas Hellstrom 已提交
1121 1122
			ret = vmw_bo_to_validate_list(sw_context,
						      sw_context->cur_query_bo,
1123
						      dev_priv->has_mob, NULL);
T
Thomas Hellstrom 已提交
1124 1125 1126 1127 1128 1129 1130
			if (unlikely(ret != 0))
				return ret;
		}
		sw_context->cur_query_bo = new_query_bo;

		ret = vmw_bo_to_validate_list(sw_context,
					      dev_priv->dummy_query_bo,
1131
					      dev_priv->has_mob, NULL);
T
Thomas Hellstrom 已提交
1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149
		if (unlikely(ret != 0))
			return ret;

	}

	return 0;
}


/**
 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
 *
 * @dev_priv: The device private structure.
 * @sw_context: The software context used for this command submission batch.
 *
 * This function will check if we're switching query buffers, and will then,
 * issue a dummy occlusion query wait used as a query barrier. When the fence
 * object following that query wait has signaled, we are sure that all
1150
 * preceding queries have finished, and the old query buffer can be unpinned.
T
Thomas Hellstrom 已提交
1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165
 * However, since both the new query buffer and the old one are fenced with
 * that fence, we can do an asynchronus unpin now, and be sure that the
 * old query buffer won't be moved until the fence has signaled.
 *
 * As mentioned above, both the new - and old query buffers need to be fenced
 * using a sequence emitted *after* calling this function.
 */
static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context)
{
	/*
	 * The validate list should still hold references to all
	 * contexts here.
	 */

1166 1167 1168 1169 1170
	if (sw_context->needs_post_query_barrier) {
		struct vmw_res_cache_entry *ctx_entry =
			&sw_context->res_cache[vmw_res_context];
		struct vmw_resource *ctx;
		int ret;
T
Thomas Hellstrom 已提交
1171

1172 1173
		BUG_ON(!ctx_entry->valid);
		ctx = ctx_entry->res;
T
Thomas Hellstrom 已提交
1174 1175 1176 1177 1178 1179 1180 1181 1182

		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);

		if (unlikely(ret != 0))
			DRM_ERROR("Out of fifo space for dummy query.\n");
	}

	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
		if (dev_priv->pinned_bo) {
1183 1184
			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
T
Thomas Hellstrom 已提交
1185 1186
		}

1187
		if (!sw_context->needs_post_query_barrier) {
1188
			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
T
Thomas Hellstrom 已提交
1189

1190 1191 1192 1193 1194
			/*
			 * We pin also the dummy_query_bo buffer so that we
			 * don't need to validate it when emitting
			 * dummy queries in context destroy paths.
			 */
T
Thomas Hellstrom 已提交
1195

1196 1197 1198 1199 1200
			if (!dev_priv->dummy_query_bo_pinned) {
				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
						    true);
				dev_priv->dummy_query_bo_pinned = true;
			}
T
Thomas Hellstrom 已提交
1201

1202 1203 1204 1205
			BUG_ON(sw_context->last_query_ctx == NULL);
			dev_priv->query_cid = sw_context->last_query_ctx->id;
			dev_priv->query_cid_valid = true;
			dev_priv->pinned_bo =
1206
				vmw_dmabuf_reference(sw_context->cur_query_bo);
1207
		}
T
Thomas Hellstrom 已提交
1208 1209 1210
	}
}

1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238
/**
 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
 * handle to a MOB id.
 *
 * @dev_priv: Pointer to a device private structure.
 * @sw_context: The software context used for this command batch validation.
 * @id: Pointer to the user-space handle to be translated.
 * @vmw_bo_p: Points to a location that, on successful return will carry
 * a reference-counted pointer to the DMA buffer identified by the
 * user-space handle in @id.
 *
 * This function saves information needed to translate a user-space buffer
 * handle to a MOB id. The translation does not take place immediately, but
 * during a call to vmw_apply_relocations(). This function builds a relocation
 * list and a list of buffers to validate. The former needs to be freed using
 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
 * needs to be freed using vmw_clear_validations.
 */
static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGAMobId *id,
				 struct vmw_dma_buffer **vmw_bo_p)
{
	struct vmw_dma_buffer *vmw_bo = NULL;
	uint32_t handle = *id;
	struct vmw_relocation *reloc;
	int ret;

1239
	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1240 1241
	if (unlikely(ret != 0)) {
		DRM_ERROR("Could not find or use MOB buffer.\n");
1242 1243
		ret = -EINVAL;
		goto out_no_reloc;
1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256
	}

	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
		DRM_ERROR("Max number relocations per submission"
			  " exceeded\n");
		ret = -EINVAL;
		goto out_no_reloc;
	}

	reloc = &sw_context->relocs[sw_context->cur_reloc++];
	reloc->mob_loc = id;
	reloc->location = NULL;

1257
	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1258 1259 1260 1261 1262 1263 1264 1265
	if (unlikely(ret != 0))
		goto out_no_reloc;

	*vmw_bo_p = vmw_bo;
	return 0;

out_no_reloc:
	vmw_dmabuf_unreference(&vmw_bo);
1266
	*vmw_bo_p = NULL;
1267 1268 1269
	return ret;
}

T
Thomas Hellstrom 已提交
1270
/**
1271 1272
 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
 * handle to a valid SVGAGuestPtr
T
Thomas Hellstrom 已提交
1273
 *
1274 1275 1276 1277 1278 1279
 * @dev_priv: Pointer to a device private structure.
 * @sw_context: The software context used for this command batch validation.
 * @ptr: Pointer to the user-space handle to be translated.
 * @vmw_bo_p: Points to a location that, on successful return will carry
 * a reference-counted pointer to the DMA buffer identified by the
 * user-space handle in @id.
T
Thomas Hellstrom 已提交
1280
 *
1281 1282 1283 1284 1285 1286 1287
 * This function saves information needed to translate a user-space buffer
 * handle to a valid SVGAGuestPtr. The translation does not take place
 * immediately, but during a call to vmw_apply_relocations().
 * This function builds a relocation list and a list of buffers to validate.
 * The former needs to be freed using either vmw_apply_relocations() or
 * vmw_free_relocations(). The latter needs to be freed using
 * vmw_clear_validations.
T
Thomas Hellstrom 已提交
1288
 */
1289 1290 1291 1292
static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGAGuestPtr *ptr,
				   struct vmw_dma_buffer **vmw_bo_p)
1293 1294
{
	struct vmw_dma_buffer *vmw_bo = NULL;
1295
	uint32_t handle = ptr->gmrId;
1296
	struct vmw_relocation *reloc;
1297
	int ret;
1298

1299
	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1300 1301
	if (unlikely(ret != 0)) {
		DRM_ERROR("Could not find or use GMR region.\n");
1302 1303
		ret = -EINVAL;
		goto out_no_reloc;
1304 1305 1306
	}

	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1307
		DRM_ERROR("Max number relocations per submission"
1308 1309 1310 1311 1312 1313
			  " exceeded\n");
		ret = -EINVAL;
		goto out_no_reloc;
	}

	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1314
	reloc->location = ptr;
1315

1316
	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
T
Thomas Hellstrom 已提交
1317
	if (unlikely(ret != 0))
1318 1319
		goto out_no_reloc;

1320 1321 1322 1323 1324
	*vmw_bo_p = vmw_bo;
	return 0;

out_no_reloc:
	vmw_dmabuf_unreference(&vmw_bo);
1325
	*vmw_bo_p = NULL;
1326 1327 1328
	return ret;
}

1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420


/**
 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 *
 * This function adds the new query into the query COTABLE
 */
static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGA3dCmdHeader *header)
{
	struct vmw_dx_define_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXDefineQuery q;
	} *cmd;

	int    ret;
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource *cotable_res;


	if (ctx_node == NULL) {
		DRM_ERROR("DX Context not set for query.\n");
		return -EINVAL;
	}

	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);

	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
		return -EINVAL;

	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
	vmw_resource_unreference(&cotable_res);

	return ret;
}



/**
 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 *
 * The query bind operation will eventually associate the query ID
 * with its backing MOB.  In this function, we take the user mode
 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
 * kernel mode equivalent.
 */
static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct vmw_dx_bind_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXBindQuery q;
	} *cmd;

	struct vmw_dma_buffer *vmw_bo;
	int    ret;


	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);

	/*
	 * Look up the buffer pointed to by q.mobid, put it on the relocation
	 * list so its kernel mode MOB ID can be filled in later
	 */
	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
				    &vmw_bo);

	if (ret != 0)
		return ret;

	sw_context->dx_query_mob = vmw_bo;
	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;

	vmw_dmabuf_unreference(&vmw_bo);

	return ret;
}



1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444
/**
 * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_begin_gb_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBeginGBQuery q;
	} *cmd;

	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
			   header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				 user_context_converter, &cmd->q.cid,
				 NULL);
}

1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463
/**
 * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
			       struct vmw_sw_context *sw_context,
			       SVGA3dCmdHeader *header)
{
	struct vmw_begin_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBeginQuery q;
	} *cmd;

	cmd = container_of(header, struct vmw_begin_query_cmd,
			   header);

1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480
	if (unlikely(dev_priv->has_mob)) {
		struct {
			SVGA3dCmdHeader header;
			SVGA3dCmdBeginGBQuery q;
		} gb_cmd;

		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));

		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
		gb_cmd.header.size = cmd->header.size;
		gb_cmd.q.cid = cmd->q.cid;
		gb_cmd.q.type = cmd->q.type;

		memcpy(cmd, &gb_cmd, sizeof(*cmd));
		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
	}

1481 1482 1483 1484 1485
	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				 user_context_converter, &cmd->q.cid,
				 NULL);
}

1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514
/**
 * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context,
				SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo;
	struct vmw_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdEndGBQuery q;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_query_cmd, header);
	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
				    &cmd->q.mobid,
				    &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

1515
	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1516 1517 1518 1519 1520

	vmw_dmabuf_unreference(&vmw_bo);
	return ret;
}

1521 1522 1523 1524 1525 1526 1527
/**
 * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539
static int vmw_cmd_end_query(struct vmw_private *dev_priv,
			     struct vmw_sw_context *sw_context,
			     SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo;
	struct vmw_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdEndQuery q;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_query_cmd, header);
1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558
	if (dev_priv->has_mob) {
		struct {
			SVGA3dCmdHeader header;
			SVGA3dCmdEndGBQuery q;
		} gb_cmd;

		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));

		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
		gb_cmd.header.size = cmd->header.size;
		gb_cmd.q.cid = cmd->q.cid;
		gb_cmd.q.type = cmd->q.type;
		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
		gb_cmd.q.offset = cmd->q.guestResult.offset;

		memcpy(cmd, &gb_cmd, sizeof(*cmd));
		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
	}

1559 1560 1561 1562 1563 1564 1565 1566 1567 1568
	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
				      &cmd->q.guestResult,
				      &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

1569
	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
T
Thomas Hellstrom 已提交
1570

1571
	vmw_dmabuf_unreference(&vmw_bo);
T
Thomas Hellstrom 已提交
1572
	return ret;
1573
}
1574

1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608
/**
 * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo;
	struct vmw_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdWaitForGBQuery q;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_query_cmd, header);
	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
				    &cmd->q.mobid,
				    &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

	vmw_dmabuf_unreference(&vmw_bo);
	return 0;
}

/**
1609 1610 1611 1612 1613 1614
 * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context used for this command submission.
 * @header: Pointer to the command header in the command stream.
 */
1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626
static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
			      struct vmw_sw_context *sw_context,
			      SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo;
	struct vmw_query_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdWaitForQuery q;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_query_cmd, header);
1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645
	if (dev_priv->has_mob) {
		struct {
			SVGA3dCmdHeader header;
			SVGA3dCmdWaitForGBQuery q;
		} gb_cmd;

		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));

		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
		gb_cmd.header.size = cmd->header.size;
		gb_cmd.q.cid = cmd->q.cid;
		gb_cmd.q.type = cmd->q.type;
		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
		gb_cmd.q.offset = cmd->q.guestResult.offset;

		memcpy(cmd, &gb_cmd, sizeof(*cmd));
		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
	}

1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670
	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
				      &cmd->q.guestResult,
				      &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

	vmw_dmabuf_unreference(&vmw_bo);
	return 0;
}

static int vmw_cmd_dma(struct vmw_private *dev_priv,
		       struct vmw_sw_context *sw_context,
		       SVGA3dCmdHeader *header)
{
	struct vmw_dma_buffer *vmw_bo = NULL;
	struct vmw_surface *srf = NULL;
	struct vmw_dma_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSurfaceDMA dma;
	} *cmd;
	int ret;
1671 1672
	SVGA3dCmdSurfaceDMASuffix *suffix;
	uint32_t bo_size;
1673 1674

	cmd = container_of(header, struct vmw_dma_cmd, header);
1675 1676 1677 1678 1679 1680 1681 1682 1683
	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
					       header->size - sizeof(*suffix));

	/* Make sure device and verifier stays in sync. */
	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
		DRM_ERROR("Invalid DMA suffix size.\n");
		return -EINVAL;
	}

1684 1685 1686 1687 1688 1689
	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
				      &cmd->dma.guest.ptr,
				      &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700
	/* Make sure DMA doesn't cross BO boundaries. */
	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
		DRM_ERROR("Invalid DMA offset.\n");
		return -EINVAL;
	}

	bo_size -= cmd->dma.guest.ptr.offset;
	if (unlikely(suffix->maximumOffset > bo_size))
		suffix->maximumOffset = bo_size;

1701 1702 1703
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter, &cmd->dma.host.sid,
				NULL);
1704
	if (unlikely(ret != 0)) {
1705 1706 1707
		if (unlikely(ret != -ERESTARTSYS))
			DRM_ERROR("could not find surface for DMA.\n");
		goto out_no_surface;
1708 1709
	}

1710
	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1711

1712 1713
	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
			     header);
1714

1715
out_no_surface:
1716 1717 1718 1719
	vmw_dmabuf_unreference(&vmw_bo);
	return ret;
}

1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747
static int vmw_cmd_draw(struct vmw_private *dev_priv,
			struct vmw_sw_context *sw_context,
			SVGA3dCmdHeader *header)
{
	struct vmw_draw_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDrawPrimitives body;
	} *cmd;
	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
		(unsigned long)header + sizeof(*cmd));
	SVGA3dPrimitiveRange *range;
	uint32_t i;
	uint32_t maxnum;
	int ret;

	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	if (unlikely(ret != 0))
		return ret;

	cmd = container_of(header, struct vmw_draw_cmd, header);
	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);

	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
		DRM_ERROR("Illegal number of vertex declarations.\n");
		return -EINVAL;
	}

	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1748 1749 1750
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
					&decl->array.surfaceId, NULL);
1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763
		if (unlikely(ret != 0))
			return ret;
	}

	maxnum = (header->size - sizeof(cmd->body) -
		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
	if (unlikely(cmd->body.numRanges > maxnum)) {
		DRM_ERROR("Illegal number of index ranges.\n");
		return -EINVAL;
	}

	range = (SVGA3dPrimitiveRange *) decl;
	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1764 1765 1766
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
					&range->indexArray.surfaceId, NULL);
1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780
		if (unlikely(ret != 0))
			return ret;
	}
	return 0;
}


static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
			     struct vmw_sw_context *sw_context,
			     SVGA3dCmdHeader *header)
{
	struct vmw_tex_state_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetTextureState state;
1781
	} *cmd;
1782 1783 1784 1785 1786

	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
	  ((unsigned long) header + header->size + sizeof(header));
	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1787
	struct vmw_resource_val_node *ctx_node;
1788
	struct vmw_resource_val_node *res_node;
1789 1790
	int ret;

1791 1792 1793 1794 1795 1796
	cmd = container_of(header, struct vmw_tex_state_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->state.cid,
				&ctx_node);
1797 1798 1799 1800 1801 1802 1803
	if (unlikely(ret != 0))
		return ret;

	for (; cur_state < last_state; ++cur_state) {
		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
			continue;

1804 1805 1806 1807 1808 1809
		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
			DRM_ERROR("Illegal texture/sampler unit %u.\n",
				  (unsigned) cur_state->stage);
			return -EINVAL;
		}

1810 1811
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
1812
					&cur_state->value, &res_node);
1813 1814
		if (unlikely(ret != 0))
			return ret;
1815 1816

		if (dev_priv->has_mob) {
1817 1818 1819 1820 1821 1822 1823 1824
			struct vmw_ctx_bindinfo_tex binding;

			binding.bi.ctx = ctx_node->res;
			binding.bi.res = res_node ? res_node->res : NULL;
			binding.bi.bt = vmw_ctx_binding_tex;
			binding.texture_stage = cur_state->stage;
			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
					0, binding.texture_stage);
1825
		}
1826 1827 1828 1829 1830
	}

	return 0;
}

1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853
static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
				      struct vmw_sw_context *sw_context,
				      void *buf)
{
	struct vmw_dma_buffer *vmw_bo;
	int ret;

	struct {
		uint32_t header;
		SVGAFifoCmdDefineGMRFB body;
	} *cmd = buf;

	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
				      &cmd->body.ptr,
				      &vmw_bo);
	if (unlikely(ret != 0))
		return ret;

	vmw_dmabuf_unreference(&vmw_bo);

	return ret;
}

1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894

/**
 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
 * switching
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @val_node: The validation node representing the resource.
 * @buf_id: Pointer to the user-space backup buffer handle in the command
 * stream.
 * @backup_offset: Offset of backup into MOB.
 *
 * This function prepares for registering a switch of backup buffers
 * in the resource metadata just prior to unreserving. It's basically a wrapper
 * around vmw_cmd_res_switch_backup with a different interface.
 */
static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     struct vmw_resource_val_node *val_node,
				     uint32_t *buf_id,
				     unsigned long backup_offset)
{
	struct vmw_dma_buffer *dma_buf;
	int ret;

	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
	if (ret)
		return ret;

	val_node->switching_backup = true;
	if (val_node->first_usage)
		val_node->no_buffer_needed = true;

	vmw_dmabuf_unreference(&val_node->new_backup);
	val_node->new_backup = dma_buf;
	val_node->new_backup_offset = backup_offset;

	return 0;
}


1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907
/**
 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @res_type: The resource type.
 * @converter: Information about user-space binding for this resource type.
 * @res_id: Pointer to the user-space resource handle in the command stream.
 * @buf_id: Pointer to the user-space backup buffer handle in the command
 * stream.
 * @backup_offset: Offset of backup into MOB.
 *
 * This function prepares for registering a switch of backup buffers
1908 1909
 * in the resource metadata just prior to unreserving. It's basically a wrapper
 * around vmw_cmd_res_switch_backup with a different interface.
1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920
 */
static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 enum vmw_res_type res_type,
				 const struct vmw_user_resource_conv
				 *converter,
				 uint32_t *res_id,
				 uint32_t *buf_id,
				 unsigned long backup_offset)
{
	struct vmw_resource_val_node *val_node;
1921
	int ret;
1922 1923 1924

	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
				converter, res_id, &val_node);
1925
	if (ret)
1926 1927
		return ret;

1928 1929
	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
					 buf_id, backup_offset);
1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100
}

/**
 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGA3dCmdHeader *header)
{
	struct vmw_bind_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBindGBSurface body;
	} *cmd;

	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);

	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
				     user_surface_converter,
				     &cmd->body.sid, &cmd->body.mobid,
				     0);
}

/**
 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdUpdateGBImage body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.image.sid, NULL);
}

/**
 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdUpdateGBSurface body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.sid, NULL);
}

/**
 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdReadbackGBImage body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.image.sid, NULL);
}

/**
 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
				       struct vmw_sw_context *sw_context,
				       SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdReadbackGBSurface body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.sid, NULL);
}

/**
 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
				       struct vmw_sw_context *sw_context,
				       SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdInvalidateGBImage body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.image.sid, NULL);
}

/**
 * vmw_cmd_invalidate_gb_surface - Validate an
 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
					 struct vmw_sw_context *sw_context,
					 SVGA3dCmdHeader *header)
{
	struct vmw_gb_surface_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdInvalidateGBSurface body;
	} *cmd;

	cmd = container_of(header, struct vmw_gb_surface_cmd, header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->body.sid, NULL);
}

2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119

/**
 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct vmw_shader_define_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDefineShader body;
	} *cmd;
	int ret;
	size_t size;
2120
	struct vmw_resource_val_node *val;
2121 2122 2123 2124 2125 2126

	cmd = container_of(header, struct vmw_shader_define_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
2127
				&val);
2128 2129 2130 2131 2132 2133 2134
	if (unlikely(ret != 0))
		return ret;

	if (unlikely(!dev_priv->has_mob))
		return 0;

	size = cmd->header.size - sizeof(cmd->body);
2135 2136
	ret = vmw_compat_shader_add(dev_priv,
				    vmw_context_res_man(val->res),
2137 2138
				    cmd->body.shid, cmd + 1,
				    cmd->body.type, size,
2139
				    &sw_context->staged_cmd_res);
2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166
	if (unlikely(ret != 0))
		return ret;

	return vmw_resource_relocation_add(&sw_context->res_relocations,
					   NULL, &cmd->header.id -
					   sw_context->buf_start);

	return 0;
}

/**
 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_shader_destroy_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdDestroyShader body;
	} *cmd;
	int ret;
2167
	struct vmw_resource_val_node *val;
2168 2169 2170 2171 2172 2173

	cmd = container_of(header, struct vmw_shader_destroy_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
2174
				&val);
2175 2176 2177 2178 2179 2180
	if (unlikely(ret != 0))
		return ret;

	if (unlikely(!dev_priv->has_mob))
		return 0;

2181 2182 2183 2184
	ret = vmw_shader_remove(vmw_context_res_man(val->res),
				cmd->body.shid,
				cmd->body.type,
				&sw_context->staged_cmd_res);
2185 2186 2187 2188 2189 2190 2191 2192 2193 2194
	if (unlikely(ret != 0))
		return ret;

	return vmw_resource_relocation_add(&sw_context->res_relocations,
					   NULL, &cmd->header.id -
					   sw_context->buf_start);

	return 0;
}

2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210
/**
 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
			      struct vmw_sw_context *sw_context,
			      SVGA3dCmdHeader *header)
{
	struct vmw_set_shader_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetShader body;
	} *cmd;
2211
	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2212
	struct vmw_ctx_bindinfo_shader binding;
2213
	struct vmw_resource *res = NULL;
2214 2215 2216 2217 2218
	int ret;

	cmd = container_of(header, struct vmw_set_shader_cmd,
			   header);

2219 2220 2221 2222 2223 2224
	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
		DRM_ERROR("Illegal shader type %u.\n",
			  (unsigned) cmd->body.type);
		return -EINVAL;
	}

2225 2226 2227
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
				&ctx_node);
2228 2229 2230
	if (unlikely(ret != 0))
		return ret;

2231 2232 2233 2234
	if (!dev_priv->has_mob)
		return 0;

	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2235 2236 2237
		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
					cmd->body.shid,
					cmd->body.type);
2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253

		if (!IS_ERR(res)) {
			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
						    &cmd->body.shid, res,
						    &res_node);
			vmw_resource_unreference(&res);
			if (unlikely(ret != 0))
				return ret;
		}
	}

	if (!res_node) {
		ret = vmw_cmd_res_check(dev_priv, sw_context,
					vmw_res_shader,
					user_shader_converter,
					&cmd->body.shid, &res_node);
2254 2255 2256
		if (unlikely(ret != 0))
			return ret;
	}
2257

2258 2259 2260 2261 2262 2263 2264
	binding.bi.ctx = ctx_node->res;
	binding.bi.res = res_node ? res_node->res : NULL;
	binding.bi.bt = vmw_ctx_binding_shader;
	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
			binding.shader_slot, 0);
	return 0;
2265 2266
}

2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299
/**
 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
				    struct vmw_sw_context *sw_context,
				    SVGA3dCmdHeader *header)
{
	struct vmw_set_shader_const_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetShaderConst body;
	} *cmd;
	int ret;

	cmd = container_of(header, struct vmw_set_shader_const_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
				NULL);
	if (unlikely(ret != 0))
		return ret;

	if (dev_priv->has_mob)
		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;

	return 0;
}

2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325
/**
 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_bind_gb_shader_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdBindGBShader body;
	} *cmd;

	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
			   header);

	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
				     user_shader_converter,
				     &cmd->body.shid, &cmd->body.mobid,
				     cmd->body.offsetInBytes);
}

2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337
/**
 * vmw_cmd_dx_set_single_constant_buffer - Validate an
 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int
vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
				      struct vmw_sw_context *sw_context,
				      SVGA3dCmdHeader *header)
2338
{
2339 2340 2341 2342 2343 2344 2345 2346
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetSingleConstantBuffer body;
	} *cmd;
	struct vmw_resource_val_node *res_node = NULL;
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_cb binding;
	int ret;
2347

2348 2349
	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
2350 2351 2352
		return -EINVAL;
	}

2353 2354 2355 2356 2357 2358
	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.sid, &res_node);
	if (unlikely(ret != 0))
		return ret;
2359

2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373
	binding.bi.ctx = ctx_node->res;
	binding.bi.res = res_node ? res_node->res : NULL;
	binding.bi.bt = vmw_ctx_binding_cb;
	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
	binding.offset = cmd->body.offsetInBytes;
	binding.size = cmd->body.sizeInBytes;
	binding.slot = cmd->body.slot;

	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
			  (unsigned) cmd->body.type,
			  (unsigned) binding.slot);
		return -EINVAL;
2374 2375
	}

2376 2377
	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
			binding.shader_slot, binding.slot);
2378 2379 2380

	return 0;
}
2381

2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701
/**
 * vmw_cmd_dx_set_shader_res - Validate an
 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetShaderResources body;
	} *cmd = container_of(header, typeof(*cmd), header);
	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
		sizeof(SVGA3dShaderResourceViewId);

	if ((u64) cmd->body.startView + (u64) num_sr_view >
	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
		DRM_ERROR("Invalid shader binding.\n");
		return -EINVAL;
	}

	return vmw_view_bindings_add(sw_context, vmw_view_sr,
				     vmw_ctx_binding_sr,
				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
				     (void *) &cmd[1], num_sr_view,
				     cmd->body.startView);
}

/**
 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
				 struct vmw_sw_context *sw_context,
				 SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetShader body;
	} *cmd;
	struct vmw_resource *res = NULL;
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_shader binding;
	int ret = 0;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	cmd = container_of(header, typeof(*cmd), header);

	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
		DRM_ERROR("Illegal shader type %u.\n",
			  (unsigned) cmd->body.type);
		return -EINVAL;
	}

	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
		if (IS_ERR(res)) {
			DRM_ERROR("Could not find shader for binding.\n");
			return PTR_ERR(res);
		}

		ret = vmw_resource_val_add(sw_context, res, NULL);
		if (ret)
			goto out_unref;
	}

	binding.bi.ctx = ctx_node->res;
	binding.bi.res = res;
	binding.bi.bt = vmw_ctx_binding_dx_shader;
	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;

	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
			binding.shader_slot, 0);
out_unref:
	if (res)
		vmw_resource_unreference(&res);

	return ret;
}

/**
 * vmw_cmd_dx_set_vertex_buffers - Validates an
 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
					 struct vmw_sw_context *sw_context,
					 SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_vb binding;
	struct vmw_resource_val_node *res_node;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetVertexBuffers body;
		SVGA3dVertexBuffer buf[];
	} *cmd;
	int i, ret, num;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	cmd = container_of(header, typeof(*cmd), header);
	num = (cmd->header.size - sizeof(cmd->body)) /
		sizeof(SVGA3dVertexBuffer);
	if ((u64)num + (u64)cmd->body.startBuffer >
	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
		DRM_ERROR("Invalid number of vertex buffers.\n");
		return -EINVAL;
	}

	for (i = 0; i < num; i++) {
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
					&cmd->buf[i].sid, &res_node);
		if (unlikely(ret != 0))
			return ret;

		binding.bi.ctx = ctx_node->res;
		binding.bi.bt = vmw_ctx_binding_vb;
		binding.bi.res = ((res_node) ? res_node->res : NULL);
		binding.offset = cmd->buf[i].offset;
		binding.stride = cmd->buf[i].stride;
		binding.slot = i + cmd->body.startBuffer;

		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
				0, binding.slot);
	}

	return 0;
}

/**
 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
				       struct vmw_sw_context *sw_context,
				       SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_ib binding;
	struct vmw_resource_val_node *res_node;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetIndexBuffer body;
	} *cmd;
	int ret;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->body.sid, &res_node);
	if (unlikely(ret != 0))
		return ret;

	binding.bi.ctx = ctx_node->res;
	binding.bi.res = ((res_node) ? res_node->res : NULL);
	binding.bi.bt = vmw_ctx_binding_ib;
	binding.offset = cmd->body.offset;
	binding.format = cmd->body.format;

	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);

	return 0;
}

/**
 * vmw_cmd_dx_set_rendertarget - Validate an
 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
					struct vmw_sw_context *sw_context,
					SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetRenderTargets body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;
	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
		sizeof(SVGA3dRenderTargetViewId);

	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
		DRM_ERROR("Invalid DX Rendertarget binding.\n");
		return -EINVAL;
	}

	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
				    vmw_ctx_binding_ds, 0,
				    &cmd->body.depthStencilViewId, 1, 0);
	if (ret)
		return ret;

	return vmw_view_bindings_add(sw_context, vmw_view_rt,
				     vmw_ctx_binding_dx_rt, 0,
				     (void *)&cmd[1], num_rt_view, 0);
}

/**
 * vmw_cmd_dx_clear_rendertarget_view - Validate an
 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
					      struct vmw_sw_context *sw_context,
					      SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXClearRenderTargetView body;
	} *cmd = container_of(header, typeof(*cmd), header);

	return vmw_view_id_val_add(sw_context, vmw_view_rt,
				   cmd->body.renderTargetViewId);
}

/**
 * vmw_cmd_dx_clear_rendertarget_view - Validate an
 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
					      struct vmw_sw_context *sw_context,
					      SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXClearDepthStencilView body;
	} *cmd = container_of(header, typeof(*cmd), header);

	return vmw_view_id_val_add(sw_context, vmw_view_ds,
				   cmd->body.depthStencilViewId);
}

static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource_val_node *srf_node;
	struct vmw_resource *res;
	enum vmw_view_type view_type;
	int ret;
	/*
	 * This is based on the fact that all affected define commands have
	 * the same initial command body layout.
	 */
	struct {
		SVGA3dCmdHeader header;
		uint32 defined_id;
		uint32 sid;
	} *cmd;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	view_type = vmw_view_cmd_to_type(header->id);
	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				&cmd->sid, &srf_node);
	if (unlikely(ret != 0))
		return ret;

	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
	ret = vmw_cotable_notify(res, cmd->defined_id);
	vmw_resource_unreference(&res);
	if (unlikely(ret != 0))
		return ret;

	return vmw_view_add(sw_context->man,
			    ctx_node->res,
			    srf_node->res,
			    view_type,
			    cmd->defined_id,
			    header,
			    header->size + sizeof(*header),
			    &sw_context->staged_cmd_res);
}

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/**
 * vmw_cmd_dx_set_so_targets - Validate an
 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_ctx_bindinfo_so binding;
	struct vmw_resource_val_node *res_node;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXSetSOTargets body;
		SVGA3dSoTarget targets[];
	} *cmd;
	int i, ret, num;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	cmd = container_of(header, typeof(*cmd), header);
	num = (cmd->header.size - sizeof(cmd->body)) /
		sizeof(SVGA3dSoTarget);

	if (num > SVGA3D_DX_MAX_SOTARGETS) {
		DRM_ERROR("Invalid DX SO binding.\n");
		return -EINVAL;
	}

	for (i = 0; i < num; i++) {
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
					user_surface_converter,
					&cmd->targets[i].sid, &res_node);
		if (unlikely(ret != 0))
			return ret;

		binding.bi.ctx = ctx_node->res;
		binding.bi.res = ((res_node) ? res_node->res : NULL);
		binding.bi.bt = vmw_ctx_binding_so,
		binding.offset = cmd->targets[i].offset;
		binding.size = cmd->targets[i].sizeInBytes;
		binding.slot = i;

		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
				0, binding.slot);
	}

	return 0;
}

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static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context,
				SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource *res;
	/*
	 * This is based on the fact that all affected define commands have
	 * the same initial command body layout.
	 */
	struct {
		SVGA3dCmdHeader header;
		uint32 defined_id;
	} *cmd;
	enum vmw_so_type so_type;
	int ret;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	so_type = vmw_so_cmd_to_type(header->id);
	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
	cmd = container_of(header, typeof(*cmd), header);
	ret = vmw_cotable_notify(res, cmd->defined_id);
	vmw_resource_unreference(&res);

	return ret;
}

/**
 * vmw_cmd_dx_check_subresource - Validate an
 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
					struct vmw_sw_context *sw_context,
					SVGA3dCmdHeader *header)
{
	struct {
		SVGA3dCmdHeader header;
		union {
			SVGA3dCmdDXReadbackSubResource r_body;
			SVGA3dCmdDXInvalidateSubResource i_body;
			SVGA3dCmdDXUpdateSubResource u_body;
			SVGA3dSurfaceId sid;
		};
	} *cmd;

	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
		     offsetof(typeof(*cmd), sid));
	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
		     offsetof(typeof(*cmd), sid));
	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
		     offsetof(typeof(*cmd), sid));

	cmd = container_of(header, typeof(*cmd), header);

	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				 user_surface_converter,
				 &cmd->sid, NULL);
}

static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context,
				SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;

	if (unlikely(ctx_node == NULL)) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	return 0;
}

/**
 * vmw_cmd_dx_view_remove - validate a view remove command and
 * schedule the view resource for removal.
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 *
 * Check that the view exists, and if it was not created using this
 * command batch, make sure it's validated (present in the device) so that
 * the remove command will not confuse the device.
 */
static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct {
		SVGA3dCmdHeader header;
		union vmw_view_destroy body;
	} *cmd = container_of(header, typeof(*cmd), header);
	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
	struct vmw_resource *view;
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	ret = vmw_view_remove(sw_context->man,
			      cmd->body.view_id, view_type,
			      &sw_context->staged_cmd_res,
			      &view);
	if (ret || !view)
		return ret;

	/*
	 * Add view to the validate list iff it was not created using this
	 * command batch.
	 */
	return vmw_view_res_val_add(sw_context, view);
}

/**
 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
				    struct vmw_sw_context *sw_context,
				    SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct vmw_resource *res;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXDefineShader body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
	ret = vmw_cotable_notify(res, cmd->body.shaderId);
	vmw_resource_unreference(&res);
	if (ret)
		return ret;

	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
				 cmd->body.shaderId, cmd->body.type,
				 &sw_context->staged_cmd_res);
}

/**
 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
				     struct vmw_sw_context *sw_context,
				     SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXDestroyShader body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;

	if (!ctx_node) {
		DRM_ERROR("DX Context not set.\n");
		return -EINVAL;
	}

	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
				&sw_context->staged_cmd_res);
	if (ret)
		DRM_ERROR("Could not find shader to remove.\n");

	return ret;
}

/**
 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
 * command
 *
 * @dev_priv: Pointer to a device private struct.
 * @sw_context: The software context being used for this batch.
 * @header: Pointer to the command header in the command stream.
 */
static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
				  struct vmw_sw_context *sw_context,
				  SVGA3dCmdHeader *header)
{
	struct vmw_resource_val_node *ctx_node;
	struct vmw_resource_val_node *res_node;
	struct vmw_resource *res;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDXBindShader body;
	} *cmd = container_of(header, typeof(*cmd), header);
	int ret;

	if (cmd->body.cid != SVGA3D_INVALID_ID) {
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
					user_context_converter,
					&cmd->body.cid, &ctx_node);
		if (ret)
			return ret;
	} else {
		ctx_node = sw_context->dx_ctx_node;
		if (!ctx_node) {
			DRM_ERROR("DX Context not set.\n");
			return -EINVAL;
		}
	}

	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
				cmd->body.shid, 0);
	if (IS_ERR(res)) {
		DRM_ERROR("Could not find shader to bind.\n");
		return PTR_ERR(res);
	}

	ret = vmw_resource_val_add(sw_context, res, &res_node);
	if (ret) {
		DRM_ERROR("Error creating resource validation node.\n");
		goto out_unref;
	}


	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
					&cmd->body.mobid,
					cmd->body.offsetInBytes);
out_unref:
	vmw_resource_unreference(&res);

	return ret;
}

static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context,
				void *buf, uint32_t *size)
{
	uint32_t size_remaining = *size;
	uint32_t cmd_id;

	cmd_id = ((uint32_t *)buf)[0];
	switch (cmd_id) {
	case SVGA_CMD_UPDATE:
		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
		break;
	case SVGA_CMD_DEFINE_GMRFB:
		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
		break;
	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
		break;
	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
		break;
	default:
		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
		return -EINVAL;
	}

	if (*size > size_remaining) {
		DRM_ERROR("Invalid SVGA command (size mismatch):"
			  " %u.\n", cmd_id);
		return -EINVAL;
	}

	if (unlikely(!sw_context->kernel)) {
		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
		return -EPERM;
	}

	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);

	return 0;
}

static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
		    &vmw_cmd_set_render_target_check, true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
		    true, false, false),
3082 3083 3084 3085 3086 3087 3088 3089 3090 3091
	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
		    false, false, false),
3092 3093 3094 3095
	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
		    true, false, false),
3096 3097
	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
		    true, false, false),
3098 3099
	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
		    true, false, false),
3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111
	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
		    true, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
		    true, false, false),
3112
	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147
		    &vmw_cmd_blt_surf_screen_check, false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
		    false, false, false),
	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
		    false, false, true),
3148 3149
	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
		    false, false, true),
3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161
	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
		    true, false, true),
3162
	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3163
		    &vmw_cmd_update_gb_surface, true, false, true),
3164
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3165
		    &vmw_cmd_readback_gb_image, true, false, true),
3166
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3167
		    &vmw_cmd_readback_gb_surface, true, false, true),
3168
	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3169
		    &vmw_cmd_invalidate_gb_image, true, false, true),
3170
	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187
		    &vmw_cmd_invalidate_gb_surface, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
		    false, false, true),
3188
	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3189
		    false, false, false),
3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218
	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
		    false, false, true),

	/*
	 * DX commands
	 */
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
		    false, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
		    &vmw_cmd_dx_set_shader_res, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
		    true, false, true),
3248 3249 3250 3251 3252
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3253
		    true, false, true),
3254
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3255
		    true, false, true),
3256 3257 3258
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3259 3260 3261 3262 3263 3264 3265 3266 3267 3268
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
		    &vmw_cmd_dx_set_index_buffer, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
		    &vmw_cmd_dx_set_rendertargets, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3269 3270 3271
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
3272
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3273
		    true, false, true),
3274
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_ok,
3275
		    true, false, true),
3276
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3277
		    true, false, true),
3278 3279 3280
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
		    &vmw_cmd_ok, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_ok,
3281
		    true, false, true),
3282
	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_ok,
3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_invalid,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
		    true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
		    &vmw_cmd_dx_check_subresource, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
		    &vmw_cmd_dx_check_subresource, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
		    &vmw_cmd_dx_check_subresource, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
		    &vmw_cmd_dx_view_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
		    &vmw_cmd_dx_view_remove, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
		    &vmw_cmd_dx_view_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
		    &vmw_cmd_dx_view_remove, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
		    &vmw_cmd_dx_view_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
		    &vmw_cmd_dx_view_remove, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
		    &vmw_cmd_dx_define_shader, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
		    &vmw_cmd_dx_destroy_shader, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
		    &vmw_cmd_dx_bind_shader, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
		    &vmw_cmd_dx_so_define, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
		    &vmw_cmd_dx_cid_check, true, false, true),
3348
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3349
		    true, false, true),
3350 3351
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
		    &vmw_cmd_dx_set_so_targets, true, false, true),
3352 3353 3354 3355
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
		    &vmw_cmd_dx_cid_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
		    &vmw_cmd_dx_cid_check, true, false, true),
3356 3357 3358 3359
	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
		    &vmw_cmd_buffer_copy_check, true, false, true),
	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
		    &vmw_cmd_pred_copy_check, true, false, true),
3360 3361 3362 3363 3364 3365 3366
};

static int vmw_cmd_check(struct vmw_private *dev_priv,
			 struct vmw_sw_context *sw_context,
			 void *buf, uint32_t *size)
{
	uint32_t cmd_id;
3367
	uint32_t size_remaining = *size;
3368 3369
	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
	int ret;
3370 3371
	const struct vmw_cmd_entry *entry;
	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3372

3373
	cmd_id = ((uint32_t *)buf)[0];
3374 3375 3376 3377
	/* Handle any none 3D commands */
	if (unlikely(cmd_id < SVGA_CMD_MAX))
		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);

3378

3379 3380
	cmd_id = header->id;
	*size = header->size + sizeof(SVGA3dCmdHeader);
3381 3382

	cmd_id -= SVGA_3D_CMD_BASE;
3383
	if (unlikely(*size > size_remaining))
3384
		goto out_invalid;
3385

3386
	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3387 3388 3389
		goto out_invalid;

	entry = &vmw_cmd_entries[cmd_id];
3390 3391 3392
	if (unlikely(!entry->func))
		goto out_invalid;

3393 3394 3395 3396 3397 3398 3399 3400
	if (unlikely(!entry->user_allow && !sw_context->kernel))
		goto out_privileged;

	if (unlikely(entry->gb_disable && gb))
		goto out_old;

	if (unlikely(entry->gb_enable && !gb))
		goto out_new;
3401

3402
	ret = entry->func(dev_priv, sw_context, header);
3403
	if (unlikely(ret != 0))
3404
		goto out_invalid;
3405 3406

	return 0;
3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420
out_invalid:
	DRM_ERROR("Invalid SVGA3D command: %d\n",
		  cmd_id + SVGA_3D_CMD_BASE);
	return -EINVAL;
out_privileged:
	DRM_ERROR("Privileged SVGA3D command: %d\n",
		  cmd_id + SVGA_3D_CMD_BASE);
	return -EPERM;
out_old:
	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
		  cmd_id + SVGA_3D_CMD_BASE);
	return -EINVAL;
out_new:
	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3421 3422 3423 3424 3425 3426
		  cmd_id + SVGA_3D_CMD_BASE);
	return -EINVAL;
}

static int vmw_cmd_check_all(struct vmw_private *dev_priv,
			     struct vmw_sw_context *sw_context,
3427
			     void *buf,
3428
			     uint32_t size)
3429 3430 3431 3432
{
	int32_t cur_size = size;
	int ret;

3433 3434
	sw_context->buf_start = buf;

3435
	while (cur_size > 0) {
3436
		size = cur_size;
3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465
		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
		if (unlikely(ret != 0))
			return ret;
		buf = (void *)((unsigned long) buf + size);
		cur_size -= size;
	}

	if (unlikely(cur_size != 0)) {
		DRM_ERROR("Command verifier out of sync.\n");
		return -EINVAL;
	}

	return 0;
}

static void vmw_free_relocations(struct vmw_sw_context *sw_context)
{
	sw_context->cur_reloc = 0;
}

static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
{
	uint32_t i;
	struct vmw_relocation *reloc;
	struct ttm_validate_buffer *validate;
	struct ttm_buffer_object *bo;

	for (i = 0; i < sw_context->cur_reloc; ++i) {
		reloc = &sw_context->relocs[i];
3466
		validate = &sw_context->val_bufs[reloc->index].base;
3467
		bo = validate->bo;
3468 3469
		switch (bo->mem.mem_type) {
		case TTM_PL_VRAM:
3470 3471
			reloc->location->offset += bo->offset;
			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3472 3473
			break;
		case VMW_PL_GMR:
3474
			reloc->location->gmrId = bo->mem.start;
3475
			break;
3476 3477 3478
		case VMW_PL_MOB:
			*reloc->mob_loc = bo->mem.start;
			break;
3479 3480 3481
		default:
			BUG();
		}
3482 3483 3484 3485
	}
	vmw_free_relocations(sw_context);
}

3486 3487 3488 3489 3490 3491
/**
 * vmw_resource_list_unrefererence - Free up a resource list and unreference
 * all resources referenced by it.
 *
 * @list: The resource list.
 */
3492 3493
static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
					  struct list_head *list)
3494 3495 3496 3497 3498 3499 3500 3501 3502 3503
{
	struct vmw_resource_val_node *val, *val_next;

	/*
	 * Drop references to resources held during command submission.
	 */

	list_for_each_entry_safe(val, val_next, list, head) {
		list_del_init(&val->head);
		vmw_resource_unreference(&val->res);
3504 3505 3506 3507 3508 3509 3510 3511 3512

		if (val->staged_bindings) {
			if (val->staged_bindings != sw_context->staged_bindings)
				vmw_binding_state_free(val->staged_bindings);
			else
				sw_context->staged_bindings_inuse = false;
			val->staged_bindings = NULL;
		}

3513 3514 3515 3516
		kfree(val);
	}
}

3517 3518
static void vmw_clear_validations(struct vmw_sw_context *sw_context)
{
3519 3520
	struct vmw_validate_buffer *entry, *next;
	struct vmw_resource_val_node *val;
3521

3522 3523 3524
	/*
	 * Drop references to DMA buffers held during command submission.
	 */
3525
	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3526 3527 3528 3529
				 base.head) {
		list_del(&entry->base.head);
		ttm_bo_unref(&entry->base.bo);
		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3530 3531 3532
		sw_context->cur_val_buf--;
	}
	BUG_ON(sw_context->cur_val_buf != 0);
3533

3534 3535
	list_for_each_entry(val, &sw_context->resource_list, head)
		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3536 3537
}

3538 3539 3540 3541
int vmw_validate_single_buffer(struct vmw_private *dev_priv,
			       struct ttm_buffer_object *bo,
			       bool interruptible,
			       bool validate_as_mob)
3542
{
3543 3544
	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
						  base);
3545 3546
	int ret;

3547
	if (vbo->pin_count > 0)
T
Thomas Hellstrom 已提交
3548 3549
		return 0;

3550
	if (validate_as_mob)
3551 3552
		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
				       false);
3553

3554
	/**
3555 3556 3557 3558
	 * Put BO in VRAM if there is space, otherwise as a GMR.
	 * If there is no space in VRAM and GMR ids are all used up,
	 * start evicting GMRs to make room. If the DMA buffer can't be
	 * used as a GMR, this will return -ENOMEM.
3559 3560
	 */

3561 3562
	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
			      false);
3563
	if (likely(ret == 0 || ret == -ERESTARTSYS))
3564 3565
		return ret;

3566 3567 3568 3569
	/**
	 * If that failed, try VRAM again, this time evicting
	 * previous contents.
	 */
3570

3571
	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3572 3573 3574 3575 3576 3577
	return ret;
}

static int vmw_validate_buffers(struct vmw_private *dev_priv,
				struct vmw_sw_context *sw_context)
{
3578
	struct vmw_validate_buffer *entry;
3579 3580
	int ret;

3581
	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3582
		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3583
						 true,
3584
						 entry->validate_as_mob);
3585 3586 3587 3588 3589 3590
		if (unlikely(ret != 0))
			return ret;
	}
	return 0;
}

3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619
static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
				 uint32_t size)
{
	if (likely(sw_context->cmd_bounce_size >= size))
		return 0;

	if (sw_context->cmd_bounce_size == 0)
		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;

	while (sw_context->cmd_bounce_size < size) {
		sw_context->cmd_bounce_size =
			PAGE_ALIGN(sw_context->cmd_bounce_size +
				   (sw_context->cmd_bounce_size >> 1));
	}

	if (sw_context->cmd_bounce != NULL)
		vfree(sw_context->cmd_bounce);

	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);

	if (sw_context->cmd_bounce == NULL) {
		DRM_ERROR("Failed to allocate command bounce buffer.\n");
		sw_context->cmd_bounce_size = 0;
		return -ENOMEM;
	}

	return 0;
}

3620 3621 3622 3623 3624 3625
/**
 * vmw_execbuf_fence_commands - create and submit a command stream fence
 *
 * Creates a fence object and submits a command stream marker.
 * If this fails for some reason, We sync the fifo and return NULL.
 * It is then safe to fence buffers with a NULL pointer.
3626 3627 3628
 *
 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
 * a userspace handle if @p_handle is not NULL, otherwise not.
3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639
 */

int vmw_execbuf_fence_commands(struct drm_file *file_priv,
			       struct vmw_private *dev_priv,
			       struct vmw_fence_obj **p_fence,
			       uint32_t *p_handle)
{
	uint32_t sequence;
	int ret;
	bool synced = false;

3640 3641
	/* p_handle implies file_priv. */
	BUG_ON(p_handle != NULL && file_priv == NULL);
3642 3643 3644 3645 3646 3647 3648 3649 3650

	ret = vmw_fifo_send_fence(dev_priv, &sequence);
	if (unlikely(ret != 0)) {
		DRM_ERROR("Fence submission error. Syncing.\n");
		synced = true;
	}

	if (p_handle != NULL)
		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3651
					    sequence, p_fence, p_handle);
3652
	else
3653
		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664

	if (unlikely(ret != 0 && !synced)) {
		(void) vmw_fallback_wait(dev_priv, false, false,
					 sequence, false,
					 VMW_FENCE_WAIT_TIMEOUT);
		*p_fence = NULL;
	}

	return 0;
}

3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684
/**
 * vmw_execbuf_copy_fence_user - copy fence object information to
 * user-space.
 *
 * @dev_priv: Pointer to a vmw_private struct.
 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
 * @ret: Return value from fence object creation.
 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
 * which the information should be copied.
 * @fence: Pointer to the fenc object.
 * @fence_handle: User-space fence handle.
 *
 * This function copies fence information to user-space. If copying fails,
 * The user-space struct drm_vmw_fence_rep::error member is hopefully
 * left untouched, and if it's preloaded with an -EFAULT by user-space,
 * the error will hopefully be detected.
 * Also if copying fails, user-space will be unable to signal the fence
 * object so we wait for it immediately, and then unreference the
 * user-space reference.
 */
T
Thomas Hellstrom 已提交
3685
void
3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697
vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
			    struct vmw_fpriv *vmw_fp,
			    int ret,
			    struct drm_vmw_fence_rep __user *user_fence_rep,
			    struct vmw_fence_obj *fence,
			    uint32_t fence_handle)
{
	struct drm_vmw_fence_rep fence_rep;

	if (user_fence_rep == NULL)
		return;

3698 3699
	memset(&fence_rep, 0, sizeof(fence_rep));

3700 3701 3702 3703 3704
	fence_rep.error = ret;
	if (ret == 0) {
		BUG_ON(fence == NULL);

		fence_rep.handle = fence_handle;
3705
		fence_rep.seqno = fence->base.seqno;
3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725
		vmw_update_seqno(dev_priv, &dev_priv->fifo);
		fence_rep.passed_seqno = dev_priv->last_read_seqno;
	}

	/*
	 * copy_to_user errors will be detected by user space not
	 * seeing fence_rep::error filled in. Typically
	 * user-space would have pre-set that member to -EFAULT.
	 */
	ret = copy_to_user(user_fence_rep, &fence_rep,
			   sizeof(fence_rep));

	/*
	 * User-space lost the fence object. We need to sync
	 * and unreference the handle.
	 */
	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
		ttm_ref_object_base_unref(vmw_fp->tfile,
					  fence_handle, TTM_REF_USAGE);
		DRM_ERROR("Fence copy error. Syncing.\n");
3726
		(void) vmw_fence_obj_wait(fence, false, false,
3727 3728 3729 3730
					  VMW_FENCE_WAIT_TIMEOUT);
	}
}

3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747
/**
 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
 * the fifo.
 *
 * @dev_priv: Pointer to a device private structure.
 * @kernel_commands: Pointer to the unpatched command batch.
 * @command_size: Size of the unpatched command batch.
 * @sw_context: Structure holding the relocation lists.
 *
 * Side effects: If this function returns 0, then the command batch
 * pointed to by @kernel_commands will have been modified.
 */
static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
				   void *kernel_commands,
				   u32 command_size,
				   struct vmw_sw_context *sw_context)
{
3748
	void *cmd;
3749

3750 3751 3752 3753 3754
	if (sw_context->dx_ctx_node)
		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
					  sw_context->dx_ctx_node->res->id);
	else
		cmd = vmw_fifo_reserve(dev_priv, command_size);
3755 3756 3757 3758
	if (!cmd) {
		DRM_ERROR("Failed reserving fifo space for commands.\n");
		return -ENOMEM;
	}
3759

3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785
	vmw_apply_relocations(sw_context);
	memcpy(cmd, kernel_commands, command_size);
	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
	vmw_resource_relocations_free(&sw_context->res_relocations);
	vmw_fifo_commit(dev_priv, command_size);

	return 0;
}

/**
 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
 * the command buffer manager.
 *
 * @dev_priv: Pointer to a device private structure.
 * @header: Opaque handle to the command buffer allocation.
 * @command_size: Size of the unpatched command batch.
 * @sw_context: Structure holding the relocation lists.
 *
 * Side effects: If this function returns 0, then the command buffer
 * represented by @header will have been modified.
 */
static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
				     struct vmw_cmdbuf_header *header,
				     u32 command_size,
				     struct vmw_sw_context *sw_context)
{
3786 3787
	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
		  SVGA3D_INVALID_ID);
3788
	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3789
				       id, false, header);
3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820

	vmw_apply_relocations(sw_context);
	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
	vmw_resource_relocations_free(&sw_context->res_relocations);
	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);

	return 0;
}

/**
 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
 * submission using a command buffer.
 *
 * @dev_priv: Pointer to a device private structure.
 * @user_commands: User-space pointer to the commands to be submitted.
 * @command_size: Size of the unpatched command batch.
 * @header: Out parameter returning the opaque pointer to the command buffer.
 *
 * This function checks whether we can use the command buffer manager for
 * submission and if so, creates a command buffer of suitable size and
 * copies the user data into that buffer.
 *
 * On successful return, the function returns a pointer to the data in the
 * command buffer and *@header is set to non-NULL.
 * If command buffers could not be used, the function will return the value
 * of @kernel_commands on function call. That value may be NULL. In that case,
 * the value of *@header will be set to NULL.
 * If an error is encountered, the function will return a pointer error value.
 * If the function is interrupted by a signal while sleeping, it will return
 * -ERESTARTSYS casted to a pointer error value.
 */
3821 3822 3823 3824 3825
static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
				void __user *user_commands,
				void *kernel_commands,
				u32 command_size,
				struct vmw_cmdbuf_header **header)
3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857
{
	size_t cmdbuf_size;
	int ret;

	*header = NULL;
	if (!dev_priv->cman || kernel_commands)
		return kernel_commands;

	if (command_size > SVGA_CB_MAX_SIZE) {
		DRM_ERROR("Command buffer is too large.\n");
		return ERR_PTR(-EINVAL);
	}

	/* If possible, add a little space for fencing. */
	cmdbuf_size = command_size + 512;
	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
					   true, header);
	if (IS_ERR(kernel_commands))
		return kernel_commands;

	ret = copy_from_user(kernel_commands, user_commands,
			     command_size);
	if (ret) {
		DRM_ERROR("Failed copying commands.\n");
		vmw_cmdbuf_header_free(*header);
		*header = NULL;
		return ERR_PTR(-EFAULT);
	}

	return kernel_commands;
}
3858

3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889
static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
				   struct vmw_sw_context *sw_context,
				   uint32_t handle)
{
	struct vmw_resource_val_node *ctx_node;
	struct vmw_resource *res;
	int ret;

	if (handle == SVGA3D_INVALID_ID)
		return 0;

	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
					      handle, user_context_converter,
					      &res);
	if (unlikely(ret != 0)) {
		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
			  (unsigned) handle);
		return ret;
	}

	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
	if (unlikely(ret != 0))
		goto out_err;

	sw_context->dx_ctx_node = ctx_node;
	sw_context->man = vmw_context_res_man(res);
out_err:
	vmw_resource_unreference(&res);
	return ret;
}

3890 3891 3892 3893 3894 3895
int vmw_execbuf_process(struct drm_file *file_priv,
			struct vmw_private *dev_priv,
			void __user *user_commands,
			void *kernel_commands,
			uint32_t command_size,
			uint64_t throttle_us,
3896
			uint32_t dx_context_handle,
3897 3898
			struct drm_vmw_fence_rep __user *user_fence_rep,
			struct vmw_fence_obj **out_fence)
3899 3900
{
	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3901
	struct vmw_fence_obj *fence = NULL;
3902 3903
	struct vmw_resource *error_resource;
	struct list_head resource_list;
3904
	struct vmw_cmdbuf_header *header;
3905
	struct ww_acquire_ctx ticket;
3906
	uint32_t handle;
3907
	int ret;
3908

3909
	if (throttle_us) {
3910 3911
		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
				   throttle_us);
3912

3913 3914 3915
		if (ret)
			return ret;
	}
3916

3917 3918 3919 3920 3921 3922
	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
					     kernel_commands, command_size,
					     &header);
	if (IS_ERR(kernel_commands))
		return PTR_ERR(kernel_commands);

3923
	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3924 3925 3926 3927
	if (ret) {
		ret = -ERESTARTSYS;
		goto out_free_header;
	}
3928

3929
	sw_context->kernel = false;
3930 3931 3932 3933
	if (kernel_commands == NULL) {
		ret = vmw_resize_cmd_bounce(sw_context, command_size);
		if (unlikely(ret != 0))
			goto out_unlock;
3934 3935


3936 3937 3938 3939 3940 3941 3942 3943 3944
		ret = copy_from_user(sw_context->cmd_bounce,
				     user_commands, command_size);

		if (unlikely(ret != 0)) {
			ret = -EFAULT;
			DRM_ERROR("Failed copying commands.\n");
			goto out_unlock;
		}
		kernel_commands = sw_context->cmd_bounce;
3945
	} else if (!header)
3946
		sw_context->kernel = true;
3947

3948
	sw_context->fp = vmw_fpriv(file_priv);
3949 3950
	sw_context->cur_reloc = 0;
	sw_context->cur_val_buf = 0;
3951
	INIT_LIST_HEAD(&sw_context->resource_list);
3952
	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
T
Thomas Hellstrom 已提交
3953
	sw_context->cur_query_bo = dev_priv->pinned_bo;
3954 3955
	sw_context->last_query_ctx = NULL;
	sw_context->needs_post_query_barrier = false;
3956
	sw_context->dx_ctx_node = NULL;
3957 3958
	sw_context->dx_query_mob = NULL;
	sw_context->dx_query_ctx = NULL;
3959
	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3960
	INIT_LIST_HEAD(&sw_context->validate_nodes);
3961
	INIT_LIST_HEAD(&sw_context->res_relocations);
3962 3963 3964
	if (sw_context->staged_bindings)
		vmw_binding_state_reset(sw_context->staged_bindings);

3965 3966 3967 3968 3969 3970
	if (!sw_context->res_ht_initialized) {
		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
		if (unlikely(ret != 0))
			goto out_unlock;
		sw_context->res_ht_initialized = true;
	}
3971
	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3972
	INIT_LIST_HEAD(&resource_list);
3973 3974 3975 3976 3977 3978 3979
	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
	if (unlikely(ret != 0)) {
		list_splice_init(&sw_context->ctx_resource_list,
				 &sw_context->resource_list);
		goto out_err_nores;
	}

3980 3981
	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
				command_size);
3982 3983 3984 3985 3986
	/*
	 * Merge the resource lists before checking the return status
	 * from vmd_cmd_check_all so that all the open hashtabs will
	 * be handled properly even if vmw_cmd_check_all fails.
	 */
3987 3988
	list_splice_init(&sw_context->ctx_resource_list,
			 &sw_context->resource_list);
3989 3990 3991 3992

	if (unlikely(ret != 0))
		goto out_err_nores;

3993 3994
	ret = vmw_resources_reserve(sw_context);
	if (unlikely(ret != 0))
3995
		goto out_err_nores;
3996

3997 3998
	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
				     true, NULL);
3999
	if (unlikely(ret != 0))
4000
		goto out_err_nores;
4001 4002 4003 4004 4005

	ret = vmw_validate_buffers(dev_priv, sw_context);
	if (unlikely(ret != 0))
		goto out_err;

4006 4007 4008
	ret = vmw_resources_validate(sw_context);
	if (unlikely(ret != 0))
		goto out_err;
4009

4010 4011 4012 4013 4014 4015
	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
	if (unlikely(ret != 0)) {
		ret = -ERESTARTSYS;
		goto out_err;
	}

4016 4017 4018
	if (dev_priv->has_mob) {
		ret = vmw_rebind_contexts(sw_context);
		if (unlikely(ret != 0))
4019
			goto out_unlock_binding;
4020 4021
	}

4022 4023 4024 4025 4026 4027 4028
	if (!header) {
		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
					      command_size, sw_context);
	} else {
		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
						sw_context);
		header = NULL;
4029
	}
4030
	mutex_unlock(&dev_priv->binding_mutex);
4031
	if (ret)
4032
		goto out_err;
4033

T
Thomas Hellstrom 已提交
4034
	vmw_query_bo_switch_commit(dev_priv, sw_context);
4035 4036 4037
	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
					 &fence,
					 (user_fence_rep) ? &handle : NULL);
4038 4039
	/*
	 * This error is harmless, because if fence submission fails,
4040 4041
	 * vmw_fifo_send_fence will sync. The error will be propagated to
	 * user-space in @fence_rep
4042 4043 4044 4045 4046
	 */

	if (ret != 0)
		DRM_ERROR("Fence submission error. Syncing.\n");

4047
	vmw_resources_unreserve(sw_context, false);
4048

4049
	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4050
				    (void *) fence);
4051

4052 4053 4054 4055
	if (unlikely(dev_priv->pinned_bo != NULL &&
		     !dev_priv->query_cid_valid))
		__vmw_execbuf_release_pinned_bo(dev_priv, fence);

4056
	vmw_clear_validations(sw_context);
4057 4058
	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
				    user_fence_rep, fence, handle);
4059

4060 4061 4062 4063 4064
	/* Don't unreference when handing fence out */
	if (unlikely(out_fence != NULL)) {
		*out_fence = fence;
		fence = NULL;
	} else if (likely(fence != NULL)) {
4065
		vmw_fence_obj_unreference(&fence);
4066
	}
4067

4068
	list_splice_init(&sw_context->resource_list, &resource_list);
4069
	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4070
	mutex_unlock(&dev_priv->cmdbuf_mutex);
4071 4072 4073 4074 4075

	/*
	 * Unreference resources outside of the cmdbuf_mutex to
	 * avoid deadlocks in resource destruction paths.
	 */
4076
	vmw_resource_list_unreference(sw_context, &resource_list);
4077

4078
	return 0;
4079

4080 4081
out_unlock_binding:
	mutex_unlock(&dev_priv->binding_mutex);
4082
out_err:
4083
	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4084
out_err_nores:
4085
	vmw_resources_unreserve(sw_context, true);
4086 4087
	vmw_resource_relocations_free(&sw_context->res_relocations);
	vmw_free_relocations(sw_context);
4088
	vmw_clear_validations(sw_context);
4089 4090 4091
	if (unlikely(dev_priv->pinned_bo != NULL &&
		     !dev_priv->query_cid_valid))
		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4092
out_unlock:
4093 4094 4095
	list_splice_init(&sw_context->resource_list, &resource_list);
	error_resource = sw_context->error_resource;
	sw_context->error_resource = NULL;
4096
	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4097
	mutex_unlock(&dev_priv->cmdbuf_mutex);
4098 4099 4100 4101 4102

	/*
	 * Unreference resources outside of the cmdbuf_mutex to
	 * avoid deadlocks in resource destruction paths.
	 */
4103
	vmw_resource_list_unreference(sw_context, &resource_list);
4104 4105
	if (unlikely(error_resource != NULL))
		vmw_resource_unreference(&error_resource);
4106 4107 4108
out_free_header:
	if (header)
		vmw_cmdbuf_header_free(header);
4109

4110 4111 4112
	return ret;
}

T
Thomas Hellstrom 已提交
4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126
/**
 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
 *
 * @dev_priv: The device private structure.
 *
 * This function is called to idle the fifo and unpin the query buffer
 * if the normal way to do this hits an error, which should typically be
 * extremely rare.
 */
static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
{
	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");

	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4127 4128 4129 4130 4131
	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
	if (dev_priv->dummy_query_bo_pinned) {
		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
		dev_priv->dummy_query_bo_pinned = false;
	}
T
Thomas Hellstrom 已提交
4132 4133 4134 4135
}


/**
4136
 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
T
Thomas Hellstrom 已提交
4137 4138 4139
 * query bo.
 *
 * @dev_priv: The device private structure.
4140 4141 4142
 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
 * _after_ a query barrier that flushes all queries touching the current
 * buffer pointed to by @dev_priv->pinned_bo
T
Thomas Hellstrom 已提交
4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154
 *
 * This function should be used to unpin the pinned query bo, or
 * as a query barrier when we need to make sure that all queries have
 * finished before the next fifo command. (For example on hardware
 * context destructions where the hardware may otherwise leak unfinished
 * queries).
 *
 * This function does not return any failure codes, but make attempts
 * to do safe unpinning in case of errors.
 *
 * The function will synchronize on the previous query barrier, and will
 * thus not finish until that barrier has executed.
4155 4156 4157
 *
 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
 * before calling this function.
T
Thomas Hellstrom 已提交
4158
 */
4159 4160
void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
				     struct vmw_fence_obj *fence)
T
Thomas Hellstrom 已提交
4161 4162 4163 4164
{
	int ret = 0;
	struct list_head validate_list;
	struct ttm_validate_buffer pinned_val, query_val;
4165
	struct vmw_fence_obj *lfence = NULL;
4166
	struct ww_acquire_ctx ticket;
T
Thomas Hellstrom 已提交
4167 4168 4169 4170 4171 4172

	if (dev_priv->pinned_bo == NULL)
		goto out_unlock;

	INIT_LIST_HEAD(&validate_list);

4173
	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4174
	pinned_val.shared = false;
T
Thomas Hellstrom 已提交
4175 4176
	list_add_tail(&pinned_val.head, &validate_list);

4177
	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4178
	query_val.shared = false;
T
Thomas Hellstrom 已提交
4179 4180
	list_add_tail(&query_val.head, &validate_list);

4181 4182
	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
				     false, NULL);
T
Thomas Hellstrom 已提交
4183 4184 4185 4186 4187
	if (unlikely(ret != 0)) {
		vmw_execbuf_unpin_panic(dev_priv);
		goto out_no_reserve;
	}

4188 4189 4190 4191 4192 4193 4194 4195
	if (dev_priv->query_cid_valid) {
		BUG_ON(fence != NULL);
		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
		if (unlikely(ret != 0)) {
			vmw_execbuf_unpin_panic(dev_priv);
			goto out_no_emit;
		}
		dev_priv->query_cid_valid = false;
T
Thomas Hellstrom 已提交
4196 4197
	}

4198 4199 4200 4201 4202
	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
	if (dev_priv->dummy_query_bo_pinned) {
		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
		dev_priv->dummy_query_bo_pinned = false;
	}
4203 4204 4205 4206 4207
	if (fence == NULL) {
		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
						  NULL);
		fence = lfence;
	}
4208
	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4209 4210
	if (lfence != NULL)
		vmw_fence_obj_unreference(&lfence);
T
Thomas Hellstrom 已提交
4211 4212 4213

	ttm_bo_unref(&query_val.bo);
	ttm_bo_unref(&pinned_val.bo);
4214 4215 4216
	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
	DRM_INFO("Dummy query bo pin count: %d\n",
		 dev_priv->dummy_query_bo->pin_count);
T
Thomas Hellstrom 已提交
4217 4218 4219 4220 4221

out_unlock:
	return;

out_no_emit:
4222
	ttm_eu_backoff_reservation(&ticket, &validate_list);
T
Thomas Hellstrom 已提交
4223 4224 4225
out_no_reserve:
	ttm_bo_unref(&query_val.bo);
	ttm_bo_unref(&pinned_val.bo);
4226
	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251
}

/**
 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
 * query bo.
 *
 * @dev_priv: The device private structure.
 *
 * This function should be used to unpin the pinned query bo, or
 * as a query barrier when we need to make sure that all queries have
 * finished before the next fifo command. (For example on hardware
 * context destructions where the hardware may otherwise leak unfinished
 * queries).
 *
 * This function does not return any failure codes, but make attempts
 * to do safe unpinning in case of errors.
 *
 * The function will synchronize on the previous query barrier, and will
 * thus not finish until that barrier has executed.
 */
void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
{
	mutex_lock(&dev_priv->cmdbuf_mutex);
	if (dev_priv->query_cid_valid)
		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
T
Thomas Hellstrom 已提交
4252 4253 4254
	mutex_unlock(&dev_priv->cmdbuf_mutex);
}

4255 4256
int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
		      struct drm_file *file_priv, size_t size)
4257 4258
{
	struct vmw_private *dev_priv = vmw_priv(dev);
4259
	struct drm_vmw_execbuf_arg arg;
4260
	int ret;
4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272
	static const size_t copy_offset[] = {
		offsetof(struct drm_vmw_execbuf_arg, context_handle),
		sizeof(struct drm_vmw_execbuf_arg)};

	if (unlikely(size < copy_offset[0])) {
		DRM_ERROR("Invalid command size, ioctl %d\n",
			  DRM_VMW_EXECBUF);
		return -EINVAL;
	}

	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
		return -EFAULT;
4273 4274

	/*
4275
	 * Extend the ioctl argument while
4276 4277
	 * maintaining backwards compatibility:
	 * We take different code paths depending on the value of
4278
	 * arg.version.
4279 4280
	 */

4281 4282
	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
		     arg.version == 0)) {
4283 4284 4285 4286
		DRM_ERROR("Incorrect execbuf version.\n");
		return -EINVAL;
	}

4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307
	if (arg.version > 1 &&
	    copy_from_user(&arg.context_handle,
			   (void __user *) (data + copy_offset[0]),
			   copy_offset[arg.version - 1] -
			   copy_offset[0]) != 0)
		return -EFAULT;

	switch (arg.version) {
	case 1:
		arg.context_handle = (uint32_t) -1;
		break;
	case 2:
		if (arg.pad64 != 0) {
			DRM_ERROR("Unused IOCTL data not set to zero.\n");
			return -EINVAL;
		}
		break;
	default:
		break;
	}

4308
	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4309 4310 4311 4312
	if (unlikely(ret != 0))
		return ret;

	ret = vmw_execbuf_process(file_priv, dev_priv,
4313 4314 4315 4316
				  (void __user *)(unsigned long)arg.commands,
				  NULL, arg.command_size, arg.throttle_us,
				  arg.context_handle,
				  (void __user *)(unsigned long)arg.fence_rep,
4317
				  NULL);
4318
	ttm_read_unlock(&dev_priv->reservation_sem);
4319
	if (unlikely(ret != 0))
4320
		return ret;
4321 4322 4323

	vmw_kms_cursor_post_execbuf(dev_priv);

4324
	return 0;
4325
}