memnode.cpp 160.0 KB
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/*
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 * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

// Portions of code courtesy of Clifford Click

// Optimization - Graph Style

#include "incls/_precompiled.incl"
#include "incls/_memnode.cpp.incl"

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static Node *step_through_mergemem(PhaseGVN *phase, MergeMemNode *mmem,  const TypePtr *tp, const TypePtr *adr_check, outputStream *st);

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//=============================================================================
uint MemNode::size_of() const { return sizeof(*this); }

const TypePtr *MemNode::adr_type() const {
  Node* adr = in(Address);
  const TypePtr* cross_check = NULL;
  DEBUG_ONLY(cross_check = _adr_type);
  return calculate_adr_type(adr->bottom_type(), cross_check);
}

#ifndef PRODUCT
void MemNode::dump_spec(outputStream *st) const {
  if (in(Address) == NULL)  return; // node is dead
#ifndef ASSERT
  // fake the missing field
  const TypePtr* _adr_type = NULL;
  if (in(Address) != NULL)
    _adr_type = in(Address)->bottom_type()->isa_ptr();
#endif
  dump_adr_type(this, _adr_type, st);

  Compile* C = Compile::current();
  if( C->alias_type(_adr_type)->is_volatile() )
    st->print(" Volatile!");
}

void MemNode::dump_adr_type(const Node* mem, const TypePtr* adr_type, outputStream *st) {
  st->print(" @");
  if (adr_type == NULL) {
    st->print("NULL");
  } else {
    adr_type->dump_on(st);
    Compile* C = Compile::current();
    Compile::AliasType* atp = NULL;
    if (C->have_alias_type(adr_type))  atp = C->alias_type(adr_type);
    if (atp == NULL)
      st->print(", idx=?\?;");
    else if (atp->index() == Compile::AliasIdxBot)
      st->print(", idx=Bot;");
    else if (atp->index() == Compile::AliasIdxTop)
      st->print(", idx=Top;");
    else if (atp->index() == Compile::AliasIdxRaw)
      st->print(", idx=Raw;");
    else {
      ciField* field = atp->field();
      if (field) {
        st->print(", name=");
        field->print_name_on(st);
      }
      st->print(", idx=%d;", atp->index());
    }
  }
}

extern void print_alias_types();

#endif

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Node *MemNode::optimize_simple_memory_chain(Node *mchain, const TypePtr *t_adr, PhaseGVN *phase) {
  const TypeOopPtr *tinst = t_adr->isa_oopptr();
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  if (tinst == NULL || !tinst->is_known_instance_field())
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    return mchain;  // don't try to optimize non-instance types
  uint instance_id = tinst->instance_id();
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  Node *start_mem = phase->C->start()->proj_out(TypeFunc::Memory);
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  Node *prev = NULL;
  Node *result = mchain;
  while (prev != result) {
    prev = result;
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    if (result == start_mem)
      break;  // hit one of our sentinals
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    // skip over a call which does not affect this memory slice
    if (result->is_Proj() && result->as_Proj()->_con == TypeFunc::Memory) {
      Node *proj_in = result->in(0);
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      if (proj_in->is_Allocate() && proj_in->_idx == instance_id) {
        break;  // hit one of our sentinals
      } else if (proj_in->is_Call()) {
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        CallNode *call = proj_in->as_Call();
        if (!call->may_modify(t_adr, phase)) {
          result = call->in(TypeFunc::Memory);
        }
      } else if (proj_in->is_Initialize()) {
        AllocateNode* alloc = proj_in->as_Initialize()->allocation();
        // Stop if this is the initialization for the object instance which
        // which contains this memory slice, otherwise skip over it.
        if (alloc != NULL && alloc->_idx != instance_id) {
          result = proj_in->in(TypeFunc::Memory);
        }
      } else if (proj_in->is_MemBar()) {
        result = proj_in->in(TypeFunc::Memory);
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      } else {
        assert(false, "unexpected projection");
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      }
    } else if (result->is_MergeMem()) {
      result = step_through_mergemem(phase, result->as_MergeMem(), t_adr, NULL, tty);
    }
  }
  return result;
}

Node *MemNode::optimize_memory_chain(Node *mchain, const TypePtr *t_adr, PhaseGVN *phase) {
  const TypeOopPtr *t_oop = t_adr->isa_oopptr();
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  bool is_instance = (t_oop != NULL) && t_oop->is_known_instance_field();
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  PhaseIterGVN *igvn = phase->is_IterGVN();
  Node *result = mchain;
  result = optimize_simple_memory_chain(result, t_adr, phase);
  if (is_instance && igvn != NULL  && result->is_Phi()) {
    PhiNode *mphi = result->as_Phi();
    assert(mphi->bottom_type() == Type::MEMORY, "memory phi required");
    const TypePtr *t = mphi->adr_type();
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    if (t == TypePtr::BOTTOM || t == TypeRawPtr::BOTTOM ||
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        t->isa_oopptr() && !t->is_oopptr()->is_known_instance() &&
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        t->is_oopptr()->cast_to_exactness(true)
         ->is_oopptr()->cast_to_ptr_type(t_oop->ptr())
         ->is_oopptr()->cast_to_instance_id(t_oop->instance_id()) == t_oop) {
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      // clone the Phi with our address type
      result = mphi->split_out_instance(t_adr, igvn);
    } else {
      assert(phase->C->get_alias_index(t) == phase->C->get_alias_index(t_adr), "correct memory chain");
    }
  }
  return result;
}

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static Node *step_through_mergemem(PhaseGVN *phase, MergeMemNode *mmem,  const TypePtr *tp, const TypePtr *adr_check, outputStream *st) {
  uint alias_idx = phase->C->get_alias_index(tp);
  Node *mem = mmem;
#ifdef ASSERT
  {
    // Check that current type is consistent with the alias index used during graph construction
    assert(alias_idx >= Compile::AliasIdxRaw, "must not be a bad alias_idx");
    bool consistent =  adr_check == NULL || adr_check->empty() ||
                       phase->C->must_alias(adr_check, alias_idx );
    // Sometimes dead array references collapse to a[-1], a[-2], or a[-3]
    if( !consistent && adr_check != NULL && !adr_check->empty() &&
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               tp->isa_aryptr() &&        tp->offset() == Type::OffsetBot &&
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        adr_check->isa_aryptr() && adr_check->offset() != Type::OffsetBot &&
        ( adr_check->offset() == arrayOopDesc::length_offset_in_bytes() ||
          adr_check->offset() == oopDesc::klass_offset_in_bytes() ||
          adr_check->offset() == oopDesc::mark_offset_in_bytes() ) ) {
      // don't assert if it is dead code.
      consistent = true;
    }
    if( !consistent ) {
      st->print("alias_idx==%d, adr_check==", alias_idx);
      if( adr_check == NULL ) {
        st->print("NULL");
      } else {
        adr_check->dump();
      }
      st->cr();
      print_alias_types();
      assert(consistent, "adr_check must match alias idx");
    }
  }
#endif
  // TypeInstPtr::NOTNULL+any is an OOP with unknown offset - generally
  // means an array I have not precisely typed yet.  Do not do any
  // alias stuff with it any time soon.
  const TypeOopPtr *tinst = tp->isa_oopptr();
  if( tp->base() != Type::AnyPtr &&
      !(tinst &&
        tinst->klass()->is_java_lang_Object() &&
        tinst->offset() == Type::OffsetBot) ) {
    // compress paths and change unreachable cycles to TOP
    // If not, we can update the input infinitely along a MergeMem cycle
    // Equivalent code in PhiNode::Ideal
    Node* m  = phase->transform(mmem);
    // If tranformed to a MergeMem, get the desired slice
    // Otherwise the returned node represents memory for every slice
    mem = (m->is_MergeMem())? m->as_MergeMem()->memory_at(alias_idx) : m;
    // Update input if it is progress over what we have now
  }
  return mem;
}

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//--------------------------Ideal_common---------------------------------------
// Look for degenerate control and memory inputs.  Bypass MergeMem inputs.
// Unhook non-raw memories from complete (macro-expanded) initializations.
Node *MemNode::Ideal_common(PhaseGVN *phase, bool can_reshape) {
  // If our control input is a dead region, kill all below the region
  Node *ctl = in(MemNode::Control);
  if (ctl && remove_dead_region(phase, can_reshape))
    return this;
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  ctl = in(MemNode::Control);
  // Don't bother trying to transform a dead node
  if( ctl && ctl->is_top() )  return NodeSentinel;
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  // Ignore if memory is dead, or self-loop
  Node *mem = in(MemNode::Memory);
  if( phase->type( mem ) == Type::TOP ) return NodeSentinel; // caller will return NULL
  assert( mem != this, "dead loop in MemNode::Ideal" );

  Node *address = in(MemNode::Address);
  const Type *t_adr = phase->type( address );
  if( t_adr == Type::TOP )              return NodeSentinel; // caller will return NULL

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  PhaseIterGVN *igvn = phase->is_IterGVN();
  if( can_reshape && igvn != NULL && igvn->_worklist.member(address) ) {
    // The address's base and type may change when the address is processed.
    // Delay this mem node transformation until the address is processed.
    phase->is_IterGVN()->_worklist.push(this);
    return NodeSentinel; // caller will return NULL
  }

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  // Avoid independent memory operations
  Node* old_mem = mem;

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  // The code which unhooks non-raw memories from complete (macro-expanded)
  // initializations was removed. After macro-expansion all stores catched
  // by Initialize node became raw stores and there is no information
  // which memory slices they modify. So it is unsafe to move any memory
  // operation above these stores. Also in most cases hooked non-raw memories
  // were already unhooked by using information from detect_ptr_independence()
  // and find_previous_store().
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  if (mem->is_MergeMem()) {
    MergeMemNode* mmem = mem->as_MergeMem();
    const TypePtr *tp = t_adr->is_ptr();
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    mem = step_through_mergemem(phase, mmem, tp, adr_type(), tty);
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  }

  if (mem != old_mem) {
    set_req(MemNode::Memory, mem);
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    if (phase->type( mem ) == Type::TOP) return NodeSentinel;
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    return this;
  }

  // let the subclass continue analyzing...
  return NULL;
}

// Helper function for proving some simple control dominations.
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// Attempt to prove that all control inputs of 'dom' dominate 'sub'.
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// Already assumes that 'dom' is available at 'sub', and that 'sub'
// is not a constant (dominated by the method's StartNode).
// Used by MemNode::find_previous_store to prove that the
// control input of a memory operation predates (dominates)
// an allocation it wants to look past.
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bool MemNode::all_controls_dominate(Node* dom, Node* sub) {
  if (dom == NULL || dom->is_top() || sub == NULL || sub->is_top())
    return false; // Conservative answer for dead code

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  // Check 'dom'. Skip Proj and CatchProj nodes.
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  dom = dom->find_exact_control(dom);
  if (dom == NULL || dom->is_top())
    return false; // Conservative answer for dead code

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  if (dom == sub) {
    // For the case when, for example, 'sub' is Initialize and the original
    // 'dom' is Proj node of the 'sub'.
    return false;
  }

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  if (dom->is_Con() || dom->is_Start() || dom->is_Root() || dom == sub)
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    return true;

  // 'dom' dominates 'sub' if its control edge and control edges
  // of all its inputs dominate or equal to sub's control edge.

  // Currently 'sub' is either Allocate, Initialize or Start nodes.
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  // Or Region for the check in LoadNode::Ideal();
  // 'sub' should have sub->in(0) != NULL.
  assert(sub->is_Allocate() || sub->is_Initialize() || sub->is_Start() ||
         sub->is_Region(), "expecting only these nodes");
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  // Get control edge of 'sub'.
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  Node* orig_sub = sub;
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  sub = sub->find_exact_control(sub->in(0));
  if (sub == NULL || sub->is_top())
    return false; // Conservative answer for dead code

  assert(sub->is_CFG(), "expecting control");

  if (sub == dom)
    return true;

  if (sub->is_Start() || sub->is_Root())
    return false;

  {
    // Check all control edges of 'dom'.

    ResourceMark rm;
    Arena* arena = Thread::current()->resource_area();
    Node_List nlist(arena);
    Unique_Node_List dom_list(arena);

    dom_list.push(dom);
    bool only_dominating_controls = false;

    for (uint next = 0; next < dom_list.size(); next++) {
      Node* n = dom_list.at(next);
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      if (n == orig_sub)
        return false; // One of dom's inputs dominated by sub.
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      if (!n->is_CFG() && n->pinned()) {
        // Check only own control edge for pinned non-control nodes.
        n = n->find_exact_control(n->in(0));
        if (n == NULL || n->is_top())
          return false; // Conservative answer for dead code
        assert(n->is_CFG(), "expecting control");
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        dom_list.push(n);
      } else if (n->is_Con() || n->is_Start() || n->is_Root()) {
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        only_dominating_controls = true;
      } else if (n->is_CFG()) {
        if (n->dominates(sub, nlist))
          only_dominating_controls = true;
        else
          return false;
      } else {
        // First, own control edge.
        Node* m = n->find_exact_control(n->in(0));
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        if (m != NULL) {
          if (m->is_top())
            return false; // Conservative answer for dead code
          dom_list.push(m);
        }
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        // Now, the rest of edges.
        uint cnt = n->req();
        for (uint i = 1; i < cnt; i++) {
          m = n->find_exact_control(n->in(i));
          if (m == NULL || m->is_top())
            continue;
          dom_list.push(m);
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        }
      }
    }
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    return only_dominating_controls;
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  }
}

//---------------------detect_ptr_independence---------------------------------
// Used by MemNode::find_previous_store to prove that two base
// pointers are never equal.
// The pointers are accompanied by their associated allocations,
// if any, which have been previously discovered by the caller.
bool MemNode::detect_ptr_independence(Node* p1, AllocateNode* a1,
                                      Node* p2, AllocateNode* a2,
                                      PhaseTransform* phase) {
  // Attempt to prove that these two pointers cannot be aliased.
  // They may both manifestly be allocations, and they should differ.
  // Or, if they are not both allocations, they can be distinct constants.
  // Otherwise, one is an allocation and the other a pre-existing value.
  if (a1 == NULL && a2 == NULL) {           // neither an allocation
    return (p1 != p2) && p1->is_Con() && p2->is_Con();
  } else if (a1 != NULL && a2 != NULL) {    // both allocations
    return (a1 != a2);
  } else if (a1 != NULL) {                  // one allocation a1
    // (Note:  p2->is_Con implies p2->in(0)->is_Root, which dominates.)
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    return all_controls_dominate(p2, a1);
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  } else { //(a2 != NULL)                   // one allocation a2
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    return all_controls_dominate(p1, a2);
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  }
  return false;
}


// The logic for reordering loads and stores uses four steps:
// (a) Walk carefully past stores and initializations which we
//     can prove are independent of this load.
// (b) Observe that the next memory state makes an exact match
//     with self (load or store), and locate the relevant store.
// (c) Ensure that, if we were to wire self directly to the store,
//     the optimizer would fold it up somehow.
// (d) Do the rewiring, and return, depending on some other part of
//     the optimizer to fold up the load.
// This routine handles steps (a) and (b).  Steps (c) and (d) are
// specific to loads and stores, so they are handled by the callers.
// (Currently, only LoadNode::Ideal has steps (c), (d).  More later.)
//
Node* MemNode::find_previous_store(PhaseTransform* phase) {
  Node*         ctrl   = in(MemNode::Control);
  Node*         adr    = in(MemNode::Address);
  intptr_t      offset = 0;
  Node*         base   = AddPNode::Ideal_base_and_offset(adr, phase, offset);
  AllocateNode* alloc  = AllocateNode::Ideal_allocation(base, phase);

  if (offset == Type::OffsetBot)
    return NULL;            // cannot unalias unless there are precise offsets

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  const TypeOopPtr *addr_t = adr->bottom_type()->isa_oopptr();

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  intptr_t size_in_bytes = memory_size();

  Node* mem = in(MemNode::Memory);   // start searching here...

  int cnt = 50;             // Cycle limiter
  for (;;) {                // While we can dance past unrelated stores...
    if (--cnt < 0)  break;  // Caught in cycle or a complicated dance?

    if (mem->is_Store()) {
      Node* st_adr = mem->in(MemNode::Address);
      intptr_t st_offset = 0;
      Node* st_base = AddPNode::Ideal_base_and_offset(st_adr, phase, st_offset);
      if (st_base == NULL)
        break;              // inscrutable pointer
      if (st_offset != offset && st_offset != Type::OffsetBot) {
        const int MAX_STORE = BytesPerLong;
        if (st_offset >= offset + size_in_bytes ||
            st_offset <= offset - MAX_STORE ||
            st_offset <= offset - mem->as_Store()->memory_size()) {
          // Success:  The offsets are provably independent.
          // (You may ask, why not just test st_offset != offset and be done?
          // The answer is that stores of different sizes can co-exist
          // in the same sequence of RawMem effects.  We sometimes initialize
          // a whole 'tile' of array elements with a single jint or jlong.)
          mem = mem->in(MemNode::Memory);
          continue;           // (a) advance through independent store memory
        }
      }
      if (st_base != base &&
          detect_ptr_independence(base, alloc,
                                  st_base,
                                  AllocateNode::Ideal_allocation(st_base, phase),
                                  phase)) {
        // Success:  The bases are provably independent.
        mem = mem->in(MemNode::Memory);
        continue;           // (a) advance through independent store memory
      }

      // (b) At this point, if the bases or offsets do not agree, we lose,
      // since we have not managed to prove 'this' and 'mem' independent.
      if (st_base == base && st_offset == offset) {
        return mem;         // let caller handle steps (c), (d)
      }

    } else if (mem->is_Proj() && mem->in(0)->is_Initialize()) {
      InitializeNode* st_init = mem->in(0)->as_Initialize();
      AllocateNode*  st_alloc = st_init->allocation();
      if (st_alloc == NULL)
        break;              // something degenerated
      bool known_identical = false;
      bool known_independent = false;
      if (alloc == st_alloc)
        known_identical = true;
      else if (alloc != NULL)
        known_independent = true;
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      else if (all_controls_dominate(this, st_alloc))
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        known_independent = true;

      if (known_independent) {
        // The bases are provably independent: Either they are
        // manifestly distinct allocations, or else the control
        // of this load dominates the store's allocation.
        int alias_idx = phase->C->get_alias_index(adr_type());
        if (alias_idx == Compile::AliasIdxRaw) {
          mem = st_alloc->in(TypeFunc::Memory);
        } else {
          mem = st_init->memory(alias_idx);
        }
        continue;           // (a) advance through independent store memory
      }

      // (b) at this point, if we are not looking at a store initializing
      // the same allocation we are loading from, we lose.
      if (known_identical) {
        // From caller, can_see_stored_value will consult find_captured_store.
        return mem;         // let caller handle steps (c), (d)
      }

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    } else if (addr_t != NULL && addr_t->is_known_instance_field()) {
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      // Can't use optimize_simple_memory_chain() since it needs PhaseGVN.
      if (mem->is_Proj() && mem->in(0)->is_Call()) {
        CallNode *call = mem->in(0)->as_Call();
        if (!call->may_modify(addr_t, phase)) {
          mem = call->in(TypeFunc::Memory);
          continue;         // (a) advance through independent call memory
        }
      } else if (mem->is_Proj() && mem->in(0)->is_MemBar()) {
        mem = mem->in(0)->in(TypeFunc::Memory);
        continue;           // (a) advance through independent MemBar memory
      } else if (mem->is_MergeMem()) {
        int alias_idx = phase->C->get_alias_index(adr_type());
        mem = mem->as_MergeMem()->memory_at(alias_idx);
        continue;           // (a) advance through independent MergeMem memory
      }
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    }

    // Unless there is an explicit 'continue', we must bail out here,
    // because 'mem' is an inscrutable memory state (e.g., a call).
    break;
  }

  return NULL;              // bail out
}

//----------------------calculate_adr_type-------------------------------------
// Helper function.  Notices when the given type of address hits top or bottom.
// Also, asserts a cross-check of the type against the expected address type.
const TypePtr* MemNode::calculate_adr_type(const Type* t, const TypePtr* cross_check) {
  if (t == Type::TOP)  return NULL; // does not touch memory any more?
  #ifdef PRODUCT
  cross_check = NULL;
  #else
  if (!VerifyAliases || is_error_reported() || Node::in_dump())  cross_check = NULL;
  #endif
  const TypePtr* tp = t->isa_ptr();
  if (tp == NULL) {
    assert(cross_check == NULL || cross_check == TypePtr::BOTTOM, "expected memory type must be wide");
    return TypePtr::BOTTOM;           // touches lots of memory
  } else {
    #ifdef ASSERT
    // %%%% [phh] We don't check the alias index if cross_check is
    //            TypeRawPtr::BOTTOM.  Needs to be investigated.
    if (cross_check != NULL &&
        cross_check != TypePtr::BOTTOM &&
        cross_check != TypeRawPtr::BOTTOM) {
      // Recheck the alias index, to see if it has changed (due to a bug).
      Compile* C = Compile::current();
      assert(C->get_alias_index(cross_check) == C->get_alias_index(tp),
             "must stay in the original alias category");
      // The type of the address must be contained in the adr_type,
      // disregarding "null"-ness.
      // (We make an exception for TypeRawPtr::BOTTOM, which is a bit bucket.)
      const TypePtr* tp_notnull = tp->join(TypePtr::NOTNULL)->is_ptr();
      assert(cross_check->meet(tp_notnull) == cross_check,
             "real address must not escape from expected memory type");
    }
    #endif
    return tp;
  }
}

//------------------------adr_phi_is_loop_invariant----------------------------
// A helper function for Ideal_DU_postCCP to check if a Phi in a counted
// loop is loop invariant. Make a quick traversal of Phi and associated
// CastPP nodes, looking to see if they are a closed group within the loop.
bool MemNode::adr_phi_is_loop_invariant(Node* adr_phi, Node* cast) {
  // The idea is that the phi-nest must boil down to only CastPP nodes
  // with the same data. This implies that any path into the loop already
  // includes such a CastPP, and so the original cast, whatever its input,
  // must be covered by an equivalent cast, with an earlier control input.
  ResourceMark rm;

  // The loop entry input of the phi should be the unique dominating
  // node for every Phi/CastPP in the loop.
  Unique_Node_List closure;
  closure.push(adr_phi->in(LoopNode::EntryControl));

  // Add the phi node and the cast to the worklist.
  Unique_Node_List worklist;
  worklist.push(adr_phi);
  if( cast != NULL ){
    if( !cast->is_ConstraintCast() ) return false;
    worklist.push(cast);
  }

  // Begin recursive walk of phi nodes.
  while( worklist.size() ){
    // Take a node off the worklist
    Node *n = worklist.pop();
    if( !closure.member(n) ){
      // Add it to the closure.
      closure.push(n);
      // Make a sanity check to ensure we don't waste too much time here.
      if( closure.size() > 20) return false;
      // This node is OK if:
      //  - it is a cast of an identical value
      //  - or it is a phi node (then we add its inputs to the worklist)
      // Otherwise, the node is not OK, and we presume the cast is not invariant
      if( n->is_ConstraintCast() ){
        worklist.push(n->in(1));
      } else if( n->is_Phi() ) {
        for( uint i = 1; i < n->req(); i++ ) {
          worklist.push(n->in(i));
        }
      } else {
        return false;
      }
    }
  }

  // Quit when the worklist is empty, and we've found no offending nodes.
  return true;
}

//------------------------------Ideal_DU_postCCP-------------------------------
// Find any cast-away of null-ness and keep its control.  Null cast-aways are
// going away in this pass and we need to make this memory op depend on the
// gating null check.
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Node *MemNode::Ideal_DU_postCCP( PhaseCCP *ccp ) {
  return Ideal_common_DU_postCCP(ccp, this, in(MemNode::Address));
}
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// I tried to leave the CastPP's in.  This makes the graph more accurate in
// some sense; we get to keep around the knowledge that an oop is not-null
// after some test.  Alas, the CastPP's interfere with GVN (some values are
// the regular oop, some are the CastPP of the oop, all merge at Phi's which
// cannot collapse, etc).  This cost us 10% on SpecJVM, even when I removed
// some of the more trivial cases in the optimizer.  Removing more useless
// Phi's started allowing Loads to illegally float above null checks.  I gave
// up on this approach.  CNC 10/20/2000
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// This static method may be called not from MemNode (EncodePNode calls it).
// Only the control edge of the node 'n' might be updated.
Node *MemNode::Ideal_common_DU_postCCP( PhaseCCP *ccp, Node* n, Node* adr ) {
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  Node *skipped_cast = NULL;
  // Need a null check?  Regular static accesses do not because they are
  // from constant addresses.  Array ops are gated by the range check (which
  // always includes a NULL check).  Just check field ops.
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  if( n->in(MemNode::Control) == NULL ) {
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    // Scan upwards for the highest location we can place this memory op.
    while( true ) {
      switch( adr->Opcode() ) {

      case Op_AddP:             // No change to NULL-ness, so peek thru AddP's
        adr = adr->in(AddPNode::Base);
        continue;

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      case Op_DecodeN:         // No change to NULL-ness, so peek thru
        adr = adr->in(1);
        continue;

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      case Op_CastPP:
        // If the CastPP is useless, just peek on through it.
        if( ccp->type(adr) == ccp->type(adr->in(1)) ) {
          // Remember the cast that we've peeked though. If we peek
          // through more than one, then we end up remembering the highest
          // one, that is, if in a loop, the one closest to the top.
          skipped_cast = adr;
          adr = adr->in(1);
          continue;
        }
        // CastPP is going away in this pass!  We need this memory op to be
        // control-dependent on the test that is guarding the CastPP.
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        ccp->hash_delete(n);
        n->set_req(MemNode::Control, adr->in(0));
        ccp->hash_insert(n);
        return n;
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      case Op_Phi:
        // Attempt to float above a Phi to some dominating point.
        if (adr->in(0) != NULL && adr->in(0)->is_CountedLoop()) {
          // If we've already peeked through a Cast (which could have set the
          // control), we can't float above a Phi, because the skipped Cast
          // may not be loop invariant.
          if (adr_phi_is_loop_invariant(adr, skipped_cast)) {
            adr = adr->in(1);
            continue;
          }
        }

        // Intentional fallthrough!

        // No obvious dominating point.  The mem op is pinned below the Phi
        // by the Phi itself.  If the Phi goes away (no true value is merged)
        // then the mem op can float, but not indefinitely.  It must be pinned
        // behind the controls leading to the Phi.
      case Op_CheckCastPP:
        // These usually stick around to change address type, however a
        // useless one can be elided and we still need to pick up a control edge
        if (adr->in(0) == NULL) {
          // This CheckCastPP node has NO control and is likely useless. But we
          // need check further up the ancestor chain for a control input to keep
          // the node in place. 4959717.
          skipped_cast = adr;
          adr = adr->in(1);
          continue;
        }
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        ccp->hash_delete(n);
        n->set_req(MemNode::Control, adr->in(0));
        ccp->hash_insert(n);
        return n;
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        // List of "safe" opcodes; those that implicitly block the memory
        // op below any null check.
      case Op_CastX2P:          // no null checks on native pointers
      case Op_Parm:             // 'this' pointer is not null
      case Op_LoadP:            // Loading from within a klass
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      case Op_LoadN:            // Loading from within a klass
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      case Op_LoadKlass:        // Loading from within a klass
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      case Op_LoadNKlass:       // Loading from within a klass
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      case Op_ConP:             // Loading from a klass
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      case Op_ConN:             // Loading from a klass
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      case Op_CreateEx:         // Sucking up the guts of an exception oop
      case Op_Con:              // Reading from TLS
      case Op_CMoveP:           // CMoveP is pinned
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      case Op_CMoveN:           // CMoveN is pinned
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        break;                  // No progress

      case Op_Proj:             // Direct call to an allocation routine
      case Op_SCMemProj:        // Memory state from store conditional ops
#ifdef ASSERT
        {
          assert(adr->as_Proj()->_con == TypeFunc::Parms, "must be return value");
          const Node* call = adr->in(0);
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          if (call->is_CallJava()) {
            const CallJavaNode* call_java = call->as_CallJava();
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            const TypeTuple *r = call_java->tf()->range();
            assert(r->cnt() > TypeFunc::Parms, "must return value");
            const Type* ret_type = r->field_at(TypeFunc::Parms);
            assert(ret_type && ret_type->isa_ptr(), "must return pointer");
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            // We further presume that this is one of
            // new_instance_Java, new_array_Java, or
            // the like, but do not assert for this.
          } else if (call->is_Allocate()) {
            // similar case to new_instance_Java, etc.
          } else if (!call->is_CallLeaf()) {
            // Projections from fetch_oop (OSR) are allowed as well.
            ShouldNotReachHere();
          }
        }
#endif
        break;
      default:
        ShouldNotReachHere();
      }
      break;
    }
  }

  return  NULL;               // No progress
}


//=============================================================================
uint LoadNode::size_of() const { return sizeof(*this); }
uint LoadNode::cmp( const Node &n ) const
{ return !Type::cmp( _type, ((LoadNode&)n)._type ); }
const Type *LoadNode::bottom_type() const { return _type; }
uint LoadNode::ideal_reg() const {
  return Matcher::base2reg[_type->base()];
}

#ifndef PRODUCT
void LoadNode::dump_spec(outputStream *st) const {
  MemNode::dump_spec(st);
  if( !Verbose && !WizardMode ) {
    // standard dump does this in Verbose and WizardMode
    st->print(" #"); _type->dump_on(st);
  }
}
#endif


//----------------------------LoadNode::make-----------------------------------
// Polymorphic factory method:
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Node *LoadNode::make( PhaseGVN& gvn, Node *ctl, Node *mem, Node *adr, const TypePtr* adr_type, const Type *rt, BasicType bt ) {
  Compile* C = gvn.C;

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  // sanity check the alias category against the created node type
  assert(!(adr_type->isa_oopptr() &&
           adr_type->offset() == oopDesc::klass_offset_in_bytes()),
         "use LoadKlassNode instead");
  assert(!(adr_type->isa_aryptr() &&
           adr_type->offset() == arrayOopDesc::length_offset_in_bytes()),
         "use LoadRangeNode instead");
  switch (bt) {
  case T_BOOLEAN:
  case T_BYTE:    return new (C, 3) LoadBNode(ctl, mem, adr, adr_type, rt->is_int()    );
  case T_INT:     return new (C, 3) LoadINode(ctl, mem, adr, adr_type, rt->is_int()    );
  case T_CHAR:    return new (C, 3) LoadCNode(ctl, mem, adr, adr_type, rt->is_int()    );
  case T_SHORT:   return new (C, 3) LoadSNode(ctl, mem, adr, adr_type, rt->is_int()    );
  case T_LONG:    return new (C, 3) LoadLNode(ctl, mem, adr, adr_type, rt->is_long()   );
  case T_FLOAT:   return new (C, 3) LoadFNode(ctl, mem, adr, adr_type, rt              );
  case T_DOUBLE:  return new (C, 3) LoadDNode(ctl, mem, adr, adr_type, rt              );
  case T_ADDRESS: return new (C, 3) LoadPNode(ctl, mem, adr, adr_type, rt->is_ptr()    );
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  case T_OBJECT:
#ifdef _LP64
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    if (adr->bottom_type()->is_ptr_to_narrowoop()) {
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      Node* load  = gvn.transform(new (C, 3) LoadNNode(ctl, mem, adr, adr_type, rt->make_narrowoop()));
      return new (C, 2) DecodeNNode(load, load->bottom_type()->make_ptr());
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    } else
#endif
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    {
      assert(!adr->bottom_type()->is_ptr_to_narrowoop(), "should have got back a narrow oop");
      return new (C, 3) LoadPNode(ctl, mem, adr, adr_type, rt->is_oopptr());
    }
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  }
  ShouldNotReachHere();
  return (LoadNode*)NULL;
}

LoadLNode* LoadLNode::make_atomic(Compile *C, Node* ctl, Node* mem, Node* adr, const TypePtr* adr_type, const Type* rt) {
  bool require_atomic = true;
  return new (C, 3) LoadLNode(ctl, mem, adr, adr_type, rt->is_long(), require_atomic);
}




//------------------------------hash-------------------------------------------
uint LoadNode::hash() const {
  // unroll addition of interesting fields
  return (uintptr_t)in(Control) + (uintptr_t)in(Memory) + (uintptr_t)in(Address);
}

//---------------------------can_see_stored_value------------------------------
// This routine exists to make sure this set of tests is done the same
// everywhere.  We need to make a coordinated change: first LoadNode::Ideal
// will change the graph shape in a way which makes memory alive twice at the
// same time (uses the Oracle model of aliasing), then some
// LoadXNode::Identity will fold things back to the equivalence-class model
// of aliasing.
Node* MemNode::can_see_stored_value(Node* st, PhaseTransform* phase) const {
  Node* ld_adr = in(MemNode::Address);

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  const TypeInstPtr* tp = phase->type(ld_adr)->isa_instptr();
  Compile::AliasType* atp = tp != NULL ? phase->C->alias_type(tp) : NULL;
  if (EliminateAutoBox && atp != NULL && atp->index() >= Compile::AliasIdxRaw &&
      atp->field() != NULL && !atp->field()->is_volatile()) {
    uint alias_idx = atp->index();
    bool final = atp->field()->is_final();
    Node* result = NULL;
    Node* current = st;
    // Skip through chains of MemBarNodes checking the MergeMems for
    // new states for the slice of this load.  Stop once any other
    // kind of node is encountered.  Loads from final memory can skip
    // through any kind of MemBar but normal loads shouldn't skip
    // through MemBarAcquire since the could allow them to move out of
    // a synchronized region.
    while (current->is_Proj()) {
      int opc = current->in(0)->Opcode();
      if ((final && opc == Op_MemBarAcquire) ||
          opc == Op_MemBarRelease || opc == Op_MemBarCPUOrder) {
        Node* mem = current->in(0)->in(TypeFunc::Memory);
        if (mem->is_MergeMem()) {
          MergeMemNode* merge = mem->as_MergeMem();
          Node* new_st = merge->memory_at(alias_idx);
          if (new_st == merge->base_memory()) {
            // Keep searching
            current = merge->base_memory();
            continue;
          }
          // Save the new memory state for the slice and fall through
          // to exit.
          result = new_st;
        }
      }
      break;
    }
    if (result != NULL) {
      st = result;
    }
  }


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  // Loop around twice in the case Load -> Initialize -> Store.
  // (See PhaseIterGVN::add_users_to_worklist, which knows about this case.)
  for (int trip = 0; trip <= 1; trip++) {

    if (st->is_Store()) {
      Node* st_adr = st->in(MemNode::Address);
      if (!phase->eqv(st_adr, ld_adr)) {
        // Try harder before giving up...  Match raw and non-raw pointers.
        intptr_t st_off = 0;
        AllocateNode* alloc = AllocateNode::Ideal_allocation(st_adr, phase, st_off);
        if (alloc == NULL)       return NULL;
        intptr_t ld_off = 0;
        AllocateNode* allo2 = AllocateNode::Ideal_allocation(ld_adr, phase, ld_off);
        if (alloc != allo2)      return NULL;
        if (ld_off != st_off)    return NULL;
        // At this point we have proven something like this setup:
        //  A = Allocate(...)
        //  L = LoadQ(,  AddP(CastPP(, A.Parm),, #Off))
        //  S = StoreQ(, AddP(,        A.Parm  , #Off), V)
        // (Actually, we haven't yet proven the Q's are the same.)
        // In other words, we are loading from a casted version of
        // the same pointer-and-offset that we stored to.
        // Thus, we are able to replace L by V.
      }
      // Now prove that we have a LoadQ matched to a StoreQ, for some Q.
      if (store_Opcode() != st->Opcode())
        return NULL;
      return st->in(MemNode::ValueIn);
    }

    intptr_t offset = 0;  // scratch

    // A load from a freshly-created object always returns zero.
    // (This can happen after LoadNode::Ideal resets the load's memory input
    // to find_captured_store, which returned InitializeNode::zero_memory.)
    if (st->is_Proj() && st->in(0)->is_Allocate() &&
        st->in(0) == AllocateNode::Ideal_allocation(ld_adr, phase, offset) &&
        offset >= st->in(0)->as_Allocate()->minimum_header_size()) {
      // return a zero value for the load's basic type
      // (This is one of the few places where a generic PhaseTransform
      // can create new nodes.  Think of it as lazily manifesting
      // virtually pre-existing constants.)
      return phase->zerocon(memory_type());
    }

    // A load from an initialization barrier can match a captured store.
    if (st->is_Proj() && st->in(0)->is_Initialize()) {
      InitializeNode* init = st->in(0)->as_Initialize();
      AllocateNode* alloc = init->allocation();
      if (alloc != NULL &&
          alloc == AllocateNode::Ideal_allocation(ld_adr, phase, offset)) {
        // examine a captured store value
        st = init->find_captured_store(offset, memory_size(), phase);
        if (st != NULL)
          continue;             // take one more trip around
      }
    }

    break;
  }

  return NULL;
}

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//----------------------is_instance_field_load_with_local_phi------------------
bool LoadNode::is_instance_field_load_with_local_phi(Node* ctrl) {
  if( in(MemNode::Memory)->is_Phi() && in(MemNode::Memory)->in(0) == ctrl &&
      in(MemNode::Address)->is_AddP() ) {
    const TypeOopPtr* t_oop = in(MemNode::Address)->bottom_type()->isa_oopptr();
    // Only instances.
940
    if( t_oop != NULL && t_oop->is_known_instance_field() &&
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        t_oop->offset() != Type::OffsetBot &&
        t_oop->offset() != Type::OffsetTop) {
      return true;
    }
  }
  return false;
}

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//------------------------------Identity---------------------------------------
// Loads are identity if previous store is to same address
Node *LoadNode::Identity( PhaseTransform *phase ) {
  // If the previous store-maker is the right kind of Store, and the store is
  // to the same address, then we are equal to the value stored.
  Node* mem = in(MemNode::Memory);
  Node* value = can_see_stored_value(mem, phase);
  if( value ) {
    // byte, short & char stores truncate naturally.
    // A load has to load the truncated value which requires
    // some sort of masking operation and that requires an
    // Ideal call instead of an Identity call.
    if (memory_size() < BytesPerInt) {
      // If the input to the store does not fit with the load's result type,
      // it must be truncated via an Ideal call.
      if (!phase->type(value)->higher_equal(phase->type(this)))
        return this;
    }
    // (This works even when value is a Con, but LoadNode::Value
    // usually runs first, producing the singleton type of the Con.)
    return value;
  }
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  // Search for an existing data phi which was generated before for the same
  // instance's field to avoid infinite genertion of phis in a loop.
  Node *region = mem->in(0);
  if (is_instance_field_load_with_local_phi(region)) {
    const TypePtr *addr_t = in(MemNode::Address)->bottom_type()->isa_ptr();
    int this_index  = phase->C->get_alias_index(addr_t);
    int this_offset = addr_t->offset();
    int this_id    = addr_t->is_oopptr()->instance_id();
    const Type* this_type = bottom_type();
    for (DUIterator_Fast imax, i = region->fast_outs(imax); i < imax; i++) {
      Node* phi = region->fast_out(i);
      if (phi->is_Phi() && phi != mem &&
          phi->as_Phi()->is_same_inst_field(this_type, this_id, this_index, this_offset)) {
        return phi;
      }
    }
  }

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  return this;
}

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// Returns true if the AliasType refers to the field that holds the
// cached box array.  Currently only handles the IntegerCache case.
static bool is_autobox_cache(Compile::AliasType* atp) {
  if (atp != NULL && atp->field() != NULL) {
    ciField* field = atp->field();
    ciSymbol* klass = field->holder()->name();
    if (field->name() == ciSymbol::cache_field_name() &&
        field->holder()->uses_default_loader() &&
        klass == ciSymbol::java_lang_Integer_IntegerCache()) {
      return true;
    }
  }
  return false;
}

// Fetch the base value in the autobox array
static bool fetch_autobox_base(Compile::AliasType* atp, int& cache_offset) {
  if (atp != NULL && atp->field() != NULL) {
    ciField* field = atp->field();
    ciSymbol* klass = field->holder()->name();
    if (field->name() == ciSymbol::cache_field_name() &&
        field->holder()->uses_default_loader() &&
        klass == ciSymbol::java_lang_Integer_IntegerCache()) {
      assert(field->is_constant(), "what?");
      ciObjArray* array = field->constant_value().as_object()->as_obj_array();
      // Fetch the box object at the base of the array and get its value
      ciInstance* box = array->obj_at(0)->as_instance();
      ciInstanceKlass* ik = box->klass()->as_instance_klass();
      if (ik->nof_nonstatic_fields() == 1) {
        // This should be true nonstatic_field_at requires calling
        // nof_nonstatic_fields so check it anyway
        ciConstant c = box->field_value(ik->nonstatic_field_at(0));
        cache_offset = c.as_int();
      }
      return true;
    }
  }
  return false;
}

// Returns true if the AliasType refers to the value field of an
// autobox object.  Currently only handles Integer.
static bool is_autobox_object(Compile::AliasType* atp) {
  if (atp != NULL && atp->field() != NULL) {
    ciField* field = atp->field();
    ciSymbol* klass = field->holder()->name();
    if (field->name() == ciSymbol::value_name() &&
        field->holder()->uses_default_loader() &&
        klass == ciSymbol::java_lang_Integer()) {
      return true;
    }
  }
  return false;
}


// We're loading from an object which has autobox behaviour.
// If this object is result of a valueOf call we'll have a phi
// merging a newly allocated object and a load from the cache.
// We want to replace this load with the original incoming
// argument to the valueOf call.
Node* LoadNode::eliminate_autobox(PhaseGVN* phase) {
  Node* base = in(Address)->in(AddPNode::Base);
  if (base->is_Phi() && base->req() == 3) {
    AllocateNode* allocation = NULL;
    int allocation_index = -1;
    int load_index = -1;
    for (uint i = 1; i < base->req(); i++) {
      allocation = AllocateNode::Ideal_allocation(base->in(i), phase);
      if (allocation != NULL) {
        allocation_index = i;
        load_index = 3 - allocation_index;
        break;
      }
    }
    LoadNode* load = NULL;
    if (allocation != NULL && base->in(load_index)->is_Load()) {
      load = base->in(load_index)->as_Load();
    }
    if (load != NULL && in(Memory)->is_Phi() && in(Memory)->in(0) == base->in(0)) {
      // Push the loads from the phi that comes from valueOf up
      // through it to allow elimination of the loads and the recovery
      // of the original value.
      Node* mem_phi = in(Memory);
      Node* offset = in(Address)->in(AddPNode::Offset);
1079
      Node* region = base->in(0);
1080 1081 1082 1083 1084 1085

      Node* in1 = clone();
      Node* in1_addr = in1->in(Address)->clone();
      in1_addr->set_req(AddPNode::Base, base->in(allocation_index));
      in1_addr->set_req(AddPNode::Address, base->in(allocation_index));
      in1_addr->set_req(AddPNode::Offset, offset);
1086
      in1->set_req(0, region->in(allocation_index));
1087 1088 1089 1090 1091 1092 1093 1094
      in1->set_req(Address, in1_addr);
      in1->set_req(Memory, mem_phi->in(allocation_index));

      Node* in2 = clone();
      Node* in2_addr = in2->in(Address)->clone();
      in2_addr->set_req(AddPNode::Base, base->in(load_index));
      in2_addr->set_req(AddPNode::Address, base->in(load_index));
      in2_addr->set_req(AddPNode::Offset, offset);
1095
      in2->set_req(0, region->in(load_index));
1096 1097 1098 1099 1100 1101 1102 1103
      in2->set_req(Address, in2_addr);
      in2->set_req(Memory, mem_phi->in(load_index));

      in1_addr = phase->transform(in1_addr);
      in1 =      phase->transform(in1);
      in2_addr = phase->transform(in2_addr);
      in2 =      phase->transform(in2);

1104
      PhiNode* result = PhiNode::make_blank(region, this);
1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119
      result->set_req(allocation_index, in1);
      result->set_req(load_index, in2);
      return result;
    }
  } else if (base->is_Load()) {
    // Eliminate the load of Integer.value for integers from the cache
    // array by deriving the value from the index into the array.
    // Capture the offset of the load and then reverse the computation.
    Node* load_base = base->in(Address)->in(AddPNode::Base);
    if (load_base != NULL) {
      Compile::AliasType* atp = phase->C->alias_type(load_base->adr_type());
      intptr_t cache_offset;
      int shift = -1;
      Node* cache = NULL;
      if (is_autobox_cache(atp)) {
1120
        shift  = exact_log2(type2aelembytes(T_OBJECT));
1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154
        cache = AddPNode::Ideal_base_and_offset(load_base->in(Address), phase, cache_offset);
      }
      if (cache != NULL && base->in(Address)->is_AddP()) {
        Node* elements[4];
        int count = base->in(Address)->as_AddP()->unpack_offsets(elements, ARRAY_SIZE(elements));
        int cache_low;
        if (count > 0 && fetch_autobox_base(atp, cache_low)) {
          int offset = arrayOopDesc::base_offset_in_bytes(memory_type()) - (cache_low << shift);
          // Add up all the offsets making of the address of the load
          Node* result = elements[0];
          for (int i = 1; i < count; i++) {
            result = phase->transform(new (phase->C, 3) AddXNode(result, elements[i]));
          }
          // Remove the constant offset from the address and then
          // remove the scaling of the offset to recover the original index.
          result = phase->transform(new (phase->C, 3) AddXNode(result, phase->MakeConX(-offset)));
          if (result->Opcode() == Op_LShiftX && result->in(2) == phase->intcon(shift)) {
            // Peel the shift off directly but wrap it in a dummy node
            // since Ideal can't return existing nodes
            result = new (phase->C, 3) RShiftXNode(result->in(1), phase->intcon(0));
          } else {
            result = new (phase->C, 3) RShiftXNode(result, phase->intcon(shift));
          }
#ifdef _LP64
          result = new (phase->C, 2) ConvL2INode(phase->transform(result));
#endif
          return result;
        }
      }
    }
  }
  return NULL;
}

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//------------------------------split_through_phi------------------------------
// Split instance field load through Phi.
Node *LoadNode::split_through_phi(PhaseGVN *phase) {
  Node* mem     = in(MemNode::Memory);
  Node* address = in(MemNode::Address);
  const TypePtr *addr_t = phase->type(address)->isa_ptr();
  const TypeOopPtr *t_oop = addr_t->isa_oopptr();

  assert(mem->is_Phi() && (t_oop != NULL) &&
1164
         t_oop->is_known_instance_field(), "invalide conditions");
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  Node *region = mem->in(0);
  if (region == NULL) {
    return NULL; // Wait stable graph
  }
  uint cnt = mem->req();
  for( uint i = 1; i < cnt; i++ ) {
    Node *in = mem->in(i);
    if( in == NULL ) {
      return NULL; // Wait stable graph
    }
  }
  // Check for loop invariant.
  if (cnt == 3) {
    for( uint i = 1; i < cnt; i++ ) {
      Node *in = mem->in(i);
      Node* m = MemNode::optimize_memory_chain(in, addr_t, phase);
      if (m == mem) {
        set_req(MemNode::Memory, mem->in(cnt - i)); // Skip this phi.
        return this;
      }
    }
  }
  // Split through Phi (see original code in loopopts.cpp).
  assert(phase->C->have_alias_type(addr_t), "instance should have alias type");

  // Do nothing here if Identity will find a value
  // (to avoid infinite chain of value phis generation).
  if ( !phase->eqv(this, this->Identity(phase)) )
    return NULL;

  // Skip the split if the region dominates some control edge of the address.
  if (cnt == 3 && !MemNode::all_controls_dominate(address, region))
    return NULL;

  const Type* this_type = this->bottom_type();
  int this_index  = phase->C->get_alias_index(addr_t);
  int this_offset = addr_t->offset();
  int this_iid    = addr_t->is_oopptr()->instance_id();
  int wins = 0;
  PhaseIterGVN *igvn = phase->is_IterGVN();
  Node *phi = new (igvn->C, region->req()) PhiNode(region, this_type, NULL, this_iid, this_index, this_offset);
  for( uint i = 1; i < region->req(); i++ ) {
    Node *x;
    Node* the_clone = NULL;
    if( region->in(i) == phase->C->top() ) {
      x = phase->C->top();      // Dead path?  Use a dead data op
    } else {
      x = this->clone();        // Else clone up the data op
      the_clone = x;            // Remember for possible deletion.
      // Alter data node to use pre-phi inputs
      if( this->in(0) == region ) {
        x->set_req( 0, region->in(i) );
      } else {
        x->set_req( 0, NULL );
      }
      for( uint j = 1; j < this->req(); j++ ) {
        Node *in = this->in(j);
        if( in->is_Phi() && in->in(0) == region )
          x->set_req( j, in->in(i) ); // Use pre-Phi input for the clone
      }
    }
    // Check for a 'win' on some paths
    const Type *t = x->Value(igvn);

    bool singleton = t->singleton();

    // See comments in PhaseIdealLoop::split_thru_phi().
    if( singleton && t == Type::TOP ) {
      singleton &= region->is_Loop() && (i != LoopNode::EntryControl);
    }

    if( singleton ) {
      wins++;
      x = igvn->makecon(t);
    } else {
      // We now call Identity to try to simplify the cloned node.
      // Note that some Identity methods call phase->type(this).
      // Make sure that the type array is big enough for
      // our new node, even though we may throw the node away.
      // (This tweaking with igvn only works because x is a new node.)
      igvn->set_type(x, t);
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      // If x is a TypeNode, capture any more-precise type permanently into Node
      // othewise it will be not updated during igvn->transform since
      // igvn->type(x) is set to x->Value() already.
      x->raise_bottom_type(t);
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      Node *y = x->Identity(igvn);
      if( y != x ) {
        wins++;
        x = y;
      } else {
        y = igvn->hash_find(x);
        if( y ) {
          wins++;
          x = y;
        } else {
          // Else x is a new node we are keeping
          // We do not need register_new_node_with_optimizer
          // because set_type has already been called.
          igvn->_worklist.push(x);
        }
      }
    }
    if (x != the_clone && the_clone != NULL)
      igvn->remove_dead_node(the_clone);
    phi->set_req(i, x);
  }
  if( wins > 0 ) {
    // Record Phi
    igvn->register_new_node_with_optimizer(phi);
    return phi;
  }
  igvn->remove_dead_node(phi);
  return NULL;
}
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//------------------------------Ideal------------------------------------------
// If the load is from Field memory and the pointer is non-null, we can
// zero out the control input.
// If the offset is constant and the base is an object allocation,
// try to hook me up to the exact initializing store.
Node *LoadNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  Node* p = MemNode::Ideal_common(phase, can_reshape);
  if (p)  return (p == NodeSentinel) ? NULL : p;

  Node* ctrl    = in(MemNode::Control);
  Node* address = in(MemNode::Address);

  // Skip up past a SafePoint control.  Cannot do this for Stores because
  // pointer stores & cardmarks must stay on the same side of a SafePoint.
  if( ctrl != NULL && ctrl->Opcode() == Op_SafePoint &&
      phase->C->get_alias_index(phase->type(address)->is_ptr()) != Compile::AliasIdxRaw ) {
    ctrl = ctrl->in(0);
    set_req(MemNode::Control,ctrl);
  }

  // Check for useless control edge in some common special cases
  if (in(MemNode::Control) != NULL) {
    intptr_t ignore = 0;
    Node*    base   = AddPNode::Ideal_base_and_offset(address, phase, ignore);
    if (base != NULL
        && phase->type(base)->higher_equal(TypePtr::NOTNULL)
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        && all_controls_dominate(base, phase->C->start())) {
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      // A method-invariant, non-null address (constant or 'this' argument).
      set_req(MemNode::Control, NULL);
    }
  }

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  if (EliminateAutoBox && can_reshape && in(Address)->is_AddP()) {
    Node* base = in(Address)->in(AddPNode::Base);
    if (base != NULL) {
      Compile::AliasType* atp = phase->C->alias_type(adr_type());
      if (is_autobox_object(atp)) {
        Node* result = eliminate_autobox(phase);
        if (result != NULL) return result;
      }
    }
  }

1324 1325 1326 1327 1328 1329 1330 1331
  Node* mem = in(MemNode::Memory);
  const TypePtr *addr_t = phase->type(address)->isa_ptr();

  if (addr_t != NULL) {
    // try to optimize our memory input
    Node* opt_mem = MemNode::optimize_memory_chain(mem, addr_t, phase);
    if (opt_mem != mem) {
      set_req(MemNode::Memory, opt_mem);
1332
      if (phase->type( opt_mem ) == Type::TOP) return NULL;
1333 1334 1335 1336
      return this;
    }
    const TypeOopPtr *t_oop = addr_t->isa_oopptr();
    if (can_reshape && opt_mem->is_Phi() &&
1337
        (t_oop != NULL) && t_oop->is_known_instance_field()) {
1338 1339 1340
      // Split instance field load through Phi.
      Node* result = split_through_phi(phase);
      if (result != NULL) return result;
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    }
  }

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  // Check for prior store with a different base or offset; make Load
  // independent.  Skip through any number of them.  Bail out if the stores
  // are in an endless dead cycle and report no progress.  This is a key
  // transform for Reflection.  However, if after skipping through the Stores
  // we can't then fold up against a prior store do NOT do the transform as
  // this amounts to using the 'Oracle' model of aliasing.  It leaves the same
  // array memory alive twice: once for the hoisted Load and again after the
  // bypassed Store.  This situation only works if EVERYBODY who does
  // anti-dependence work knows how to bypass.  I.e. we need all
  // anti-dependence checks to ask the same Oracle.  Right now, that Oracle is
  // the alias index stuff.  So instead, peek through Stores and IFF we can
  // fold up, do so.
  Node* prev_mem = find_previous_store(phase);
  // Steps (a), (b):  Walk past independent stores to find an exact match.
  if (prev_mem != NULL && prev_mem != in(MemNode::Memory)) {
    // (c) See if we can fold up on the spot, but don't fold up here.
    // Fold-up might require truncation (for LoadB/LoadS/LoadC) or
    // just return a prior value, which is done by Identity calls.
    if (can_see_stored_value(prev_mem, phase)) {
      // Make ready for step (d):
      set_req(MemNode::Memory, prev_mem);
      return this;
    }
  }

  return NULL;                  // No further progress
}

// Helper to recognize certain Klass fields which are invariant across
// some group of array types (e.g., int[] or all T[] where T < Object).
const Type*
LoadNode::load_array_final_field(const TypeKlassPtr *tkls,
                                 ciKlass* klass) const {
  if (tkls->offset() == Klass::modifier_flags_offset_in_bytes() + (int)sizeof(oopDesc)) {
    // The field is Klass::_modifier_flags.  Return its (constant) value.
    // (Folds up the 2nd indirection in aClassConstant.getModifiers().)
    assert(this->Opcode() == Op_LoadI, "must load an int from _modifier_flags");
    return TypeInt::make(klass->modifier_flags());
  }
  if (tkls->offset() == Klass::access_flags_offset_in_bytes() + (int)sizeof(oopDesc)) {
    // The field is Klass::_access_flags.  Return its (constant) value.
    // (Folds up the 2nd indirection in Reflection.getClassAccessFlags(aClassConstant).)
    assert(this->Opcode() == Op_LoadI, "must load an int from _access_flags");
    return TypeInt::make(klass->access_flags());
  }
  if (tkls->offset() == Klass::layout_helper_offset_in_bytes() + (int)sizeof(oopDesc)) {
    // The field is Klass::_layout_helper.  Return its constant value if known.
    assert(this->Opcode() == Op_LoadI, "must load an int from _layout_helper");
    return TypeInt::make(klass->layout_helper());
  }

  // No match.
  return NULL;
}

//------------------------------Value-----------------------------------------
const Type *LoadNode::Value( PhaseTransform *phase ) const {
  // Either input is TOP ==> the result is TOP
  Node* mem = in(MemNode::Memory);
  const Type *t1 = phase->type(mem);
  if (t1 == Type::TOP)  return Type::TOP;
  Node* adr = in(MemNode::Address);
  const TypePtr* tp = phase->type(adr)->isa_ptr();
  if (tp == NULL || tp->empty())  return Type::TOP;
  int off = tp->offset();
  assert(off != Type::OffsetTop, "case covered by TypePtr::empty");

  // Try to guess loaded type from pointer type
  if (tp->base() == Type::AryPtr) {
    const Type *t = tp->is_aryptr()->elem();
    // Don't do this for integer types. There is only potential profit if
    // the element type t is lower than _type; that is, for int types, if _type is
    // more restrictive than t.  This only happens here if one is short and the other
    // char (both 16 bits), and in those cases we've made an intentional decision
    // to use one kind of load over the other. See AndINode::Ideal and 4965907.
    // Also, do not try to narrow the type for a LoadKlass, regardless of offset.
    //
    // Yes, it is possible to encounter an expression like (LoadKlass p1:(AddP x x 8))
    // where the _gvn.type of the AddP is wider than 8.  This occurs when an earlier
    // copy p0 of (AddP x x 8) has been proven equal to p1, and the p0 has been
    // subsumed by p1.  If p1 is on the worklist but has not yet been re-transformed,
    // it is possible that p1 will have a type like Foo*[int+]:NotNull*+any.
    // In fact, that could have been the original type of p1, and p1 could have
    // had an original form like p1:(AddP x x (LShiftL quux 3)), where the
    // expression (LShiftL quux 3) independently optimized to the constant 8.
    if ((t->isa_int() == NULL) && (t->isa_long() == NULL)
1430
        && Opcode() != Op_LoadKlass && Opcode() != Op_LoadNKlass) {
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      // t might actually be lower than _type, if _type is a unique
      // concrete subclass of abstract class t.
      // Make sure the reference is not into the header, by comparing
      // the offset against the offset of the start of the array's data.
      // Different array types begin at slightly different offsets (12 vs. 16).
      // We choose T_BYTE as an example base type that is least restrictive
      // as to alignment, which will therefore produce the smallest
      // possible base offset.
      const int min_base_off = arrayOopDesc::base_offset_in_bytes(T_BYTE);
      if ((uint)off >= (uint)min_base_off) {  // is the offset beyond the header?
        const Type* jt = t->join(_type);
        // In any case, do not allow the join, per se, to empty out the type.
        if (jt->empty() && !t->empty()) {
          // This can happen if a interface-typed array narrows to a class type.
          jt = _type;
        }
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        if (EliminateAutoBox) {
          // The pointers in the autobox arrays are always non-null
          Node* base = in(Address)->in(AddPNode::Base);
          if (base != NULL) {
            Compile::AliasType* atp = phase->C->alias_type(base->adr_type());
            if (is_autobox_cache(atp)) {
              return jt->join(TypePtr::NOTNULL)->is_ptr();
            }
          }
        }
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        return jt;
      }
    }
  } else if (tp->base() == Type::InstPtr) {
    assert( off != Type::OffsetBot ||
            // arrays can be cast to Objects
            tp->is_oopptr()->klass()->is_java_lang_Object() ||
            // unsafe field access may not have a constant offset
            phase->C->has_unsafe_access(),
            "Field accesses must be precise" );
    // For oop loads, we expect the _type to be precise
  } else if (tp->base() == Type::KlassPtr) {
    assert( off != Type::OffsetBot ||
            // arrays can be cast to Objects
            tp->is_klassptr()->klass()->is_java_lang_Object() ||
            // also allow array-loading from the primary supertype
            // array during subtype checks
            Opcode() == Op_LoadKlass,
            "Field accesses must be precise" );
    // For klass/static loads, we expect the _type to be precise
  }

  const TypeKlassPtr *tkls = tp->isa_klassptr();
  if (tkls != NULL && !StressReflectiveCode) {
    ciKlass* klass = tkls->klass();
    if (klass->is_loaded() && tkls->klass_is_exact()) {
      // We are loading a field from a Klass metaobject whose identity
      // is known at compile time (the type is "exact" or "precise").
      // Check for fields we know are maintained as constants by the VM.
      if (tkls->offset() == Klass::super_check_offset_offset_in_bytes() + (int)sizeof(oopDesc)) {
        // The field is Klass::_super_check_offset.  Return its (constant) value.
        // (Folds up type checking code.)
        assert(Opcode() == Op_LoadI, "must load an int from _super_check_offset");
        return TypeInt::make(klass->super_check_offset());
      }
      // Compute index into primary_supers array
      juint depth = (tkls->offset() - (Klass::primary_supers_offset_in_bytes() + (int)sizeof(oopDesc))) / sizeof(klassOop);
      // Check for overflowing; use unsigned compare to handle the negative case.
      if( depth < ciKlass::primary_super_limit() ) {
        // The field is an element of Klass::_primary_supers.  Return its (constant) value.
        // (Folds up type checking code.)
        assert(Opcode() == Op_LoadKlass, "must load a klass from _primary_supers");
        ciKlass *ss = klass->super_of_depth(depth);
        return ss ? TypeKlassPtr::make(ss) : TypePtr::NULL_PTR;
      }
      const Type* aift = load_array_final_field(tkls, klass);
      if (aift != NULL)  return aift;
      if (tkls->offset() == in_bytes(arrayKlass::component_mirror_offset()) + (int)sizeof(oopDesc)
          && klass->is_array_klass()) {
        // The field is arrayKlass::_component_mirror.  Return its (constant) value.
        // (Folds up aClassConstant.getComponentType, common in Arrays.copyOf.)
        assert(Opcode() == Op_LoadP, "must load an oop from _component_mirror");
        return TypeInstPtr::make(klass->as_array_klass()->component_mirror());
      }
      if (tkls->offset() == Klass::java_mirror_offset_in_bytes() + (int)sizeof(oopDesc)) {
        // The field is Klass::_java_mirror.  Return its (constant) value.
        // (Folds up the 2nd indirection in anObjConstant.getClass().)
        assert(Opcode() == Op_LoadP, "must load an oop from _java_mirror");
        return TypeInstPtr::make(klass->java_mirror());
      }
    }

    // We can still check if we are loading from the primary_supers array at a
    // shallow enough depth.  Even though the klass is not exact, entries less
    // than or equal to its super depth are correct.
    if (klass->is_loaded() ) {
      ciType *inner = klass->klass();
      while( inner->is_obj_array_klass() )
        inner = inner->as_obj_array_klass()->base_element_type();
      if( inner->is_instance_klass() &&
          !inner->as_instance_klass()->flags().is_interface() ) {
        // Compute index into primary_supers array
        juint depth = (tkls->offset() - (Klass::primary_supers_offset_in_bytes() + (int)sizeof(oopDesc))) / sizeof(klassOop);
        // Check for overflowing; use unsigned compare to handle the negative case.
        if( depth < ciKlass::primary_super_limit() &&
            depth <= klass->super_depth() ) { // allow self-depth checks to handle self-check case
          // The field is an element of Klass::_primary_supers.  Return its (constant) value.
          // (Folds up type checking code.)
          assert(Opcode() == Op_LoadKlass, "must load a klass from _primary_supers");
          ciKlass *ss = klass->super_of_depth(depth);
          return ss ? TypeKlassPtr::make(ss) : TypePtr::NULL_PTR;
        }
      }
    }

    // If the type is enough to determine that the thing is not an array,
    // we can give the layout_helper a positive interval type.
    // This will help short-circuit some reflective code.
    if (tkls->offset() == Klass::layout_helper_offset_in_bytes() + (int)sizeof(oopDesc)
        && !klass->is_array_klass() // not directly typed as an array
        && !klass->is_interface()  // specifically not Serializable & Cloneable
        && !klass->is_java_lang_Object()   // not the supertype of all T[]
        ) {
      // Note:  When interfaces are reliable, we can narrow the interface
      // test to (klass != Serializable && klass != Cloneable).
      assert(Opcode() == Op_LoadI, "must load an int from _layout_helper");
      jint min_size = Klass::instance_layout_helper(oopDesc::header_size(), false);
      // The key property of this type is that it folds up tests
      // for array-ness, since it proves that the layout_helper is positive.
      // Thus, a generic value like the basic object layout helper works fine.
      return TypeInt::make(min_size, max_jint, Type::WidenMin);
    }
  }

  // If we are loading from a freshly-allocated object, produce a zero,
  // if the load is provably beyond the header of the object.
  // (Also allow a variable load from a fresh array to produce zero.)
  if (ReduceFieldZeroing) {
    Node* value = can_see_stored_value(mem,phase);
    if (value != NULL && value->is_Con())
      return value->bottom_type();
  }

1571
  const TypeOopPtr *tinst = tp->isa_oopptr();
1572
  if (tinst != NULL && tinst->is_known_instance_field()) {
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    // If we have an instance type and our memory input is the
    // programs's initial memory state, there is no matching store,
    // so just return a zero of the appropriate type
    Node *mem = in(MemNode::Memory);
    if (mem->is_Parm() && mem->in(0)->is_Start()) {
      assert(mem->as_Parm()->_con == TypeFunc::Memory, "must be memory Parm");
      return Type::get_zero_type(_type->basic_type());
    }
  }
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  return _type;
}

//------------------------------match_edge-------------------------------------
// Do we Match on this edge index or not?  Match only the address.
uint LoadNode::match_edge(uint idx) const {
  return idx == MemNode::Address;
}

//--------------------------LoadBNode::Ideal--------------------------------------
//
//  If the previous store is to the same address as this load,
//  and the value stored was larger than a byte, replace this load
//  with the value stored truncated to a byte.  If no truncation is
//  needed, the replacement is done in LoadNode::Identity().
//
Node *LoadBNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  Node* mem = in(MemNode::Memory);
  Node* value = can_see_stored_value(mem,phase);
  if( value && !phase->type(value)->higher_equal( _type ) ) {
    Node *result = phase->transform( new (phase->C, 3) LShiftINode(value, phase->intcon(24)) );
    return new (phase->C, 3) RShiftINode(result, phase->intcon(24));
  }
  // Identity call will handle the case where truncation is not needed.
  return LoadNode::Ideal(phase, can_reshape);
}

//--------------------------LoadCNode::Ideal--------------------------------------
//
//  If the previous store is to the same address as this load,
//  and the value stored was larger than a char, replace this load
//  with the value stored truncated to a char.  If no truncation is
//  needed, the replacement is done in LoadNode::Identity().
//
Node *LoadCNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  Node* mem = in(MemNode::Memory);
  Node* value = can_see_stored_value(mem,phase);
  if( value && !phase->type(value)->higher_equal( _type ) )
    return new (phase->C, 3) AndINode(value,phase->intcon(0xFFFF));
  // Identity call will handle the case where truncation is not needed.
  return LoadNode::Ideal(phase, can_reshape);
}

//--------------------------LoadSNode::Ideal--------------------------------------
//
//  If the previous store is to the same address as this load,
//  and the value stored was larger than a short, replace this load
//  with the value stored truncated to a short.  If no truncation is
//  needed, the replacement is done in LoadNode::Identity().
//
Node *LoadSNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  Node* mem = in(MemNode::Memory);
  Node* value = can_see_stored_value(mem,phase);
  if( value && !phase->type(value)->higher_equal( _type ) ) {
    Node *result = phase->transform( new (phase->C, 3) LShiftINode(value, phase->intcon(16)) );
    return new (phase->C, 3) RShiftINode(result, phase->intcon(16));
  }
  // Identity call will handle the case where truncation is not needed.
  return LoadNode::Ideal(phase, can_reshape);
}

//=============================================================================
1644 1645 1646 1647 1648 1649 1650 1651 1652 1653
//----------------------------LoadKlassNode::make------------------------------
// Polymorphic factory method:
Node *LoadKlassNode::make( PhaseGVN& gvn, Node *mem, Node *adr, const TypePtr* at, const TypeKlassPtr *tk ) {
  Compile* C = gvn.C;
  Node *ctl = NULL;
  // sanity check the alias category against the created node type
  const TypeOopPtr *adr_type = adr->bottom_type()->isa_oopptr();
  assert(adr_type != NULL, "expecting TypeOopPtr");
#ifdef _LP64
  if (adr_type->is_ptr_to_narrowoop()) {
1654 1655
    Node* load_klass = gvn.transform(new (C, 3) LoadNKlassNode(ctl, mem, adr, at, tk->make_narrowoop()));
    return new (C, 2) DecodeNNode(load_klass, load_klass->bottom_type()->make_ptr());
1656
  }
1657 1658 1659
#endif
  assert(!adr_type->is_ptr_to_narrowoop(), "should have got back a narrow oop");
  return new (C, 3) LoadKlassNode(ctl, mem, adr, at, tk);
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}

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//------------------------------Value------------------------------------------
const Type *LoadKlassNode::Value( PhaseTransform *phase ) const {
1664 1665 1666 1667
  return klass_value_common(phase);
}

const Type *LoadNode::klass_value_common( PhaseTransform *phase ) const {
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  // Either input is TOP ==> the result is TOP
  const Type *t1 = phase->type( in(MemNode::Memory) );
  if (t1 == Type::TOP)  return Type::TOP;
  Node *adr = in(MemNode::Address);
  const Type *t2 = phase->type( adr );
  if (t2 == Type::TOP)  return Type::TOP;
  const TypePtr *tp = t2->is_ptr();
  if (TypePtr::above_centerline(tp->ptr()) ||
      tp->ptr() == TypePtr::Null)  return Type::TOP;

  // Return a more precise klass, if possible
  const TypeInstPtr *tinst = tp->isa_instptr();
  if (tinst != NULL) {
    ciInstanceKlass* ik = tinst->klass()->as_instance_klass();
    int offset = tinst->offset();
    if (ik == phase->C->env()->Class_klass()
        && (offset == java_lang_Class::klass_offset_in_bytes() ||
            offset == java_lang_Class::array_klass_offset_in_bytes())) {
      // We are loading a special hidden field from a Class mirror object,
      // the field which points to the VM's Klass metaobject.
      ciType* t = tinst->java_mirror_type();
      // java_mirror_type returns non-null for compile-time Class constants.
      if (t != NULL) {
        // constant oop => constant klass
        if (offset == java_lang_Class::array_klass_offset_in_bytes()) {
          return TypeKlassPtr::make(ciArrayKlass::make(t));
        }
        if (!t->is_klass()) {
          // a primitive Class (e.g., int.class) has NULL for a klass field
          return TypePtr::NULL_PTR;
        }
        // (Folds up the 1st indirection in aClassConstant.getModifiers().)
        return TypeKlassPtr::make(t->as_klass());
      }
      // non-constant mirror, so we can't tell what's going on
    }
    if( !ik->is_loaded() )
      return _type;             // Bail out if not loaded
    if (offset == oopDesc::klass_offset_in_bytes()) {
      if (tinst->klass_is_exact()) {
        return TypeKlassPtr::make(ik);
      }
      // See if we can become precise: no subklasses and no interface
      // (Note:  We need to support verified interfaces.)
      if (!ik->is_interface() && !ik->has_subklass()) {
        //assert(!UseExactTypes, "this code should be useless with exact types");
        // Add a dependence; if any subclass added we need to recompile
        if (!ik->is_final()) {
          // %%% should use stronger assert_unique_concrete_subtype instead
          phase->C->dependencies()->assert_leaf_type(ik);
        }
        // Return precise klass
        return TypeKlassPtr::make(ik);
      }

      // Return root of possible klass
      return TypeKlassPtr::make(TypePtr::NotNull, ik, 0/*offset*/);
    }
  }

  // Check for loading klass from an array
  const TypeAryPtr *tary = tp->isa_aryptr();
  if( tary != NULL ) {
    ciKlass *tary_klass = tary->klass();
    if (tary_klass != NULL   // can be NULL when at BOTTOM or TOP
        && tary->offset() == oopDesc::klass_offset_in_bytes()) {
      if (tary->klass_is_exact()) {
        return TypeKlassPtr::make(tary_klass);
      }
      ciArrayKlass *ak = tary->klass()->as_array_klass();
      // If the klass is an object array, we defer the question to the
      // array component klass.
      if( ak->is_obj_array_klass() ) {
        assert( ak->is_loaded(), "" );
        ciKlass *base_k = ak->as_obj_array_klass()->base_element_klass();
        if( base_k->is_loaded() && base_k->is_instance_klass() ) {
          ciInstanceKlass* ik = base_k->as_instance_klass();
          // See if we can become precise: no subklasses and no interface
          if (!ik->is_interface() && !ik->has_subklass()) {
            //assert(!UseExactTypes, "this code should be useless with exact types");
            // Add a dependence; if any subclass added we need to recompile
            if (!ik->is_final()) {
              phase->C->dependencies()->assert_leaf_type(ik);
            }
            // Return precise array klass
            return TypeKlassPtr::make(ak);
          }
        }
        return TypeKlassPtr::make(TypePtr::NotNull, ak, 0/*offset*/);
      } else {                  // Found a type-array?
        //assert(!UseExactTypes, "this code should be useless with exact types");
        assert( ak->is_type_array_klass(), "" );
        return TypeKlassPtr::make(ak); // These are always precise
      }
    }
  }

  // Check for loading klass from an array klass
  const TypeKlassPtr *tkls = tp->isa_klassptr();
  if (tkls != NULL && !StressReflectiveCode) {
    ciKlass* klass = tkls->klass();
    if( !klass->is_loaded() )
      return _type;             // Bail out if not loaded
    if( klass->is_obj_array_klass() &&
        (uint)tkls->offset() == objArrayKlass::element_klass_offset_in_bytes() + sizeof(oopDesc)) {
      ciKlass* elem = klass->as_obj_array_klass()->element_klass();
      // // Always returning precise element type is incorrect,
      // // e.g., element type could be object and array may contain strings
      // return TypeKlassPtr::make(TypePtr::Constant, elem, 0);

      // The array's TypeKlassPtr was declared 'precise' or 'not precise'
      // according to the element type's subclassing.
      return TypeKlassPtr::make(tkls->ptr(), elem, 0/*offset*/);
    }
    if( klass->is_instance_klass() && tkls->klass_is_exact() &&
        (uint)tkls->offset() == Klass::super_offset_in_bytes() + sizeof(oopDesc)) {
      ciKlass* sup = klass->as_instance_klass()->super();
      // The field is Klass::_super.  Return its (constant) value.
      // (Folds up the 2nd indirection in aClassConstant.getSuperClass().)
      return sup ? TypeKlassPtr::make(sup) : TypePtr::NULL_PTR;
    }
  }

  // Bailout case
  return LoadNode::Value(phase);
}

//------------------------------Identity---------------------------------------
// To clean up reflective code, simplify k.java_mirror.as_klass to plain k.
// Also feed through the klass in Allocate(...klass...)._klass.
Node* LoadKlassNode::Identity( PhaseTransform *phase ) {
1799 1800 1801 1802
  return klass_identity_common(phase);
}

Node* LoadNode::klass_identity_common(PhaseTransform *phase ) {
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  Node* x = LoadNode::Identity(phase);
  if (x != this)  return x;

  // Take apart the address into an oop and and offset.
  // Return 'this' if we cannot.
  Node*    adr    = in(MemNode::Address);
  intptr_t offset = 0;
  Node*    base   = AddPNode::Ideal_base_and_offset(adr, phase, offset);
  if (base == NULL)     return this;
  const TypeOopPtr* toop = phase->type(adr)->isa_oopptr();
  if (toop == NULL)     return this;

  // We can fetch the klass directly through an AllocateNode.
  // This works even if the klass is not constant (clone or newArray).
  if (offset == oopDesc::klass_offset_in_bytes()) {
    Node* allocated_klass = AllocateNode::Ideal_klass(base, phase);
    if (allocated_klass != NULL) {
      return allocated_klass;
    }
  }

  // Simplify k.java_mirror.as_klass to plain k, where k is a klassOop.
  // Simplify ak.component_mirror.array_klass to plain ak, ak an arrayKlass.
  // See inline_native_Class_query for occurrences of these patterns.
  // Java Example:  x.getClass().isAssignableFrom(y)
  // Java Example:  Array.newInstance(x.getClass().getComponentType(), n)
  //
  // This improves reflective code, often making the Class
  // mirror go completely dead.  (Current exception:  Class
  // mirrors may appear in debug info, but we could clean them out by
  // introducing a new debug info operator for klassOop.java_mirror).
  if (toop->isa_instptr() && toop->klass() == phase->C->env()->Class_klass()
      && (offset == java_lang_Class::klass_offset_in_bytes() ||
          offset == java_lang_Class::array_klass_offset_in_bytes())) {
    // We are loading a special hidden field from a Class mirror,
    // the field which points to its Klass or arrayKlass metaobject.
    if (base->is_Load()) {
      Node* adr2 = base->in(MemNode::Address);
      const TypeKlassPtr* tkls = phase->type(adr2)->isa_klassptr();
      if (tkls != NULL && !tkls->empty()
          && (tkls->klass()->is_instance_klass() ||
              tkls->klass()->is_array_klass())
          && adr2->is_AddP()
          ) {
        int mirror_field = Klass::java_mirror_offset_in_bytes();
        if (offset == java_lang_Class::array_klass_offset_in_bytes()) {
          mirror_field = in_bytes(arrayKlass::component_mirror_offset());
        }
        if (tkls->offset() == mirror_field + (int)sizeof(oopDesc)) {
          return adr2->in(AddPNode::Base);
        }
      }
    }
  }

  return this;
}

1861 1862 1863 1864

//------------------------------Value------------------------------------------
const Type *LoadNKlassNode::Value( PhaseTransform *phase ) const {
  const Type *t = klass_value_common(phase);
1865 1866
  if (t == Type::TOP)
    return t;
1867

1868
  return t->make_narrowoop();
1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880
}

//------------------------------Identity---------------------------------------
// To clean up reflective code, simplify k.java_mirror.as_klass to narrow k.
// Also feed through the klass in Allocate(...klass...)._klass.
Node* LoadNKlassNode::Identity( PhaseTransform *phase ) {
  Node *x = klass_identity_common(phase);

  const Type *t = phase->type( x );
  if( t == Type::TOP ) return x;
  if( t->isa_narrowoop()) return x;

1881
  return phase->transform(new (phase->C, 2) EncodePNode(x, t->make_narrowoop()));
1882 1883
}

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//------------------------------Value-----------------------------------------
const Type *LoadRangeNode::Value( PhaseTransform *phase ) const {
  // Either input is TOP ==> the result is TOP
  const Type *t1 = phase->type( in(MemNode::Memory) );
  if( t1 == Type::TOP ) return Type::TOP;
  Node *adr = in(MemNode::Address);
  const Type *t2 = phase->type( adr );
  if( t2 == Type::TOP ) return Type::TOP;
  const TypePtr *tp = t2->is_ptr();
  if (TypePtr::above_centerline(tp->ptr()))  return Type::TOP;
  const TypeAryPtr *tap = tp->isa_aryptr();
  if( !tap ) return _type;
  return tap->size();
}

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//-------------------------------Ideal---------------------------------------
// Feed through the length in AllocateArray(...length...)._length.
Node *LoadRangeNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  Node* p = MemNode::Ideal_common(phase, can_reshape);
  if (p)  return (p == NodeSentinel) ? NULL : p;

  // Take apart the address into an oop and and offset.
  // Return 'this' if we cannot.
  Node*    adr    = in(MemNode::Address);
  intptr_t offset = 0;
  Node*    base   = AddPNode::Ideal_base_and_offset(adr, phase,  offset);
  if (base == NULL)     return NULL;
  const TypeAryPtr* tary = phase->type(adr)->isa_aryptr();
  if (tary == NULL)     return NULL;

  // We can fetch the length directly through an AllocateArrayNode.
  // This works even if the length is not constant (clone or newArray).
  if (offset == arrayOopDesc::length_offset_in_bytes()) {
    AllocateArrayNode* alloc = AllocateArrayNode::Ideal_array_allocation(base, phase);
    if (alloc != NULL) {
      Node* allocated_length = alloc->Ideal_length();
      Node* len = alloc->make_ideal_length(tary, phase);
      if (allocated_length != len) {
        // New CastII improves on this.
        return len;
      }
    }
  }

  return NULL;
}

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//------------------------------Identity---------------------------------------
// Feed through the length in AllocateArray(...length...)._length.
Node* LoadRangeNode::Identity( PhaseTransform *phase ) {
  Node* x = LoadINode::Identity(phase);
  if (x != this)  return x;

  // Take apart the address into an oop and and offset.
  // Return 'this' if we cannot.
  Node*    adr    = in(MemNode::Address);
  intptr_t offset = 0;
  Node*    base   = AddPNode::Ideal_base_and_offset(adr, phase, offset);
  if (base == NULL)     return this;
  const TypeAryPtr* tary = phase->type(adr)->isa_aryptr();
  if (tary == NULL)     return this;

  // We can fetch the length directly through an AllocateArrayNode.
  // This works even if the length is not constant (clone or newArray).
  if (offset == arrayOopDesc::length_offset_in_bytes()) {
1949 1950 1951 1952 1953 1954 1955 1956 1957
    AllocateArrayNode* alloc = AllocateArrayNode::Ideal_array_allocation(base, phase);
    if (alloc != NULL) {
      Node* allocated_length = alloc->Ideal_length();
      // Do not allow make_ideal_length to allocate a CastII node.
      Node* len = alloc->make_ideal_length(tary, phase, false);
      if (allocated_length == len) {
        // Return allocated_length only if it would not be improved by a CastII.
        return allocated_length;
      }
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    }
  }

  return this;

}
1964

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//=============================================================================
//---------------------------StoreNode::make-----------------------------------
// Polymorphic factory method:
1968 1969 1970
StoreNode* StoreNode::make( PhaseGVN& gvn, Node* ctl, Node* mem, Node* adr, const TypePtr* adr_type, Node* val, BasicType bt ) {
  Compile* C = gvn.C;

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  switch (bt) {
  case T_BOOLEAN:
  case T_BYTE:    return new (C, 4) StoreBNode(ctl, mem, adr, adr_type, val);
  case T_INT:     return new (C, 4) StoreINode(ctl, mem, adr, adr_type, val);
  case T_CHAR:
  case T_SHORT:   return new (C, 4) StoreCNode(ctl, mem, adr, adr_type, val);
  case T_LONG:    return new (C, 4) StoreLNode(ctl, mem, adr, adr_type, val);
  case T_FLOAT:   return new (C, 4) StoreFNode(ctl, mem, adr, adr_type, val);
  case T_DOUBLE:  return new (C, 4) StoreDNode(ctl, mem, adr, adr_type, val);
  case T_ADDRESS:
1981 1982
  case T_OBJECT:
#ifdef _LP64
1983
    if (adr->bottom_type()->is_ptr_to_narrowoop() ||
1984 1985
        (UseCompressedOops && val->bottom_type()->isa_klassptr() &&
         adr->bottom_type()->isa_rawptr())) {
1986 1987
      val = gvn.transform(new (C, 2) EncodePNode(val, val->bottom_type()->make_narrowoop()));
      return new (C, 4) StoreNNode(ctl, mem, adr, adr_type, val);
1988 1989
    } else
#endif
1990 1991 1992
    {
      return new (C, 4) StorePNode(ctl, mem, adr, adr_type, val);
    }
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  }
  ShouldNotReachHere();
  return (StoreNode*)NULL;
}

StoreLNode* StoreLNode::make_atomic(Compile *C, Node* ctl, Node* mem, Node* adr, const TypePtr* adr_type, Node* val) {
  bool require_atomic = true;
  return new (C, 4) StoreLNode(ctl, mem, adr, adr_type, val, require_atomic);
}


//--------------------------bottom_type----------------------------------------
const Type *StoreNode::bottom_type() const {
  return Type::MEMORY;
}

//------------------------------hash-------------------------------------------
uint StoreNode::hash() const {
  // unroll addition of interesting fields
  //return (uintptr_t)in(Control) + (uintptr_t)in(Memory) + (uintptr_t)in(Address) + (uintptr_t)in(ValueIn);

  // Since they are not commoned, do not hash them:
  return NO_HASH;
}

//------------------------------Ideal------------------------------------------
// Change back-to-back Store(, p, x) -> Store(m, p, y) to Store(m, p, x).
// When a store immediately follows a relevant allocation/initialization,
// try to capture it into the initialization, or hoist it above.
Node *StoreNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  Node* p = MemNode::Ideal_common(phase, can_reshape);
  if (p)  return (p == NodeSentinel) ? NULL : p;

  Node* mem     = in(MemNode::Memory);
  Node* address = in(MemNode::Address);

  // Back-to-back stores to same address?  Fold em up.
  // Generally unsafe if I have intervening uses...
  if (mem->is_Store() && phase->eqv_uncast(mem->in(MemNode::Address), address)) {
    // Looking at a dead closed cycle of memory?
    assert(mem != mem->in(MemNode::Memory), "dead loop in StoreNode::Ideal");

    assert(Opcode() == mem->Opcode() ||
           phase->C->get_alias_index(adr_type()) == Compile::AliasIdxRaw,
           "no mismatched stores, except on raw memory");

    if (mem->outcnt() == 1 &&           // check for intervening uses
        mem->as_Store()->memory_size() <= this->memory_size()) {
      // If anybody other than 'this' uses 'mem', we cannot fold 'mem' away.
      // For example, 'mem' might be the final state at a conditional return.
      // Or, 'mem' might be used by some node which is live at the same time
      // 'this' is live, which might be unschedulable.  So, require exactly
      // ONE user, the 'this' store, until such time as we clone 'mem' for
      // each of 'mem's uses (thus making the exactly-1-user-rule hold true).
      if (can_reshape) {  // (%%% is this an anachronism?)
        set_req_X(MemNode::Memory, mem->in(MemNode::Memory),
                  phase->is_IterGVN());
      } else {
        // It's OK to do this in the parser, since DU info is always accurate,
        // and the parser always refers to nodes via SafePointNode maps.
        set_req(MemNode::Memory, mem->in(MemNode::Memory));
      }
      return this;
    }
  }

  // Capture an unaliased, unconditional, simple store into an initializer.
  // Or, if it is independent of the allocation, hoist it above the allocation.
  if (ReduceFieldZeroing && /*can_reshape &&*/
      mem->is_Proj() && mem->in(0)->is_Initialize()) {
    InitializeNode* init = mem->in(0)->as_Initialize();
    intptr_t offset = init->can_capture_store(this, phase);
    if (offset > 0) {
      Node* moved = init->capture_store(this, offset, phase);
      // If the InitializeNode captured me, it made a raw copy of me,
      // and I need to disappear.
      if (moved != NULL) {
        // %%% hack to ensure that Ideal returns a new node:
        mem = MergeMemNode::make(phase->C, mem);
        return mem;             // fold me away
      }
    }
  }

  return NULL;                  // No further progress
}

//------------------------------Value-----------------------------------------
const Type *StoreNode::Value( PhaseTransform *phase ) const {
  // Either input is TOP ==> the result is TOP
  const Type *t1 = phase->type( in(MemNode::Memory) );
  if( t1 == Type::TOP ) return Type::TOP;
  const Type *t2 = phase->type( in(MemNode::Address) );
  if( t2 == Type::TOP ) return Type::TOP;
  const Type *t3 = phase->type( in(MemNode::ValueIn) );
  if( t3 == Type::TOP ) return Type::TOP;
  return Type::MEMORY;
}

//------------------------------Identity---------------------------------------
// Remove redundant stores:
//   Store(m, p, Load(m, p)) changes to m.
//   Store(, p, x) -> Store(m, p, x) changes to Store(m, p, x).
Node *StoreNode::Identity( PhaseTransform *phase ) {
  Node* mem = in(MemNode::Memory);
  Node* adr = in(MemNode::Address);
  Node* val = in(MemNode::ValueIn);

  // Load then Store?  Then the Store is useless
  if (val->is_Load() &&
      phase->eqv_uncast( val->in(MemNode::Address), adr ) &&
      phase->eqv_uncast( val->in(MemNode::Memory ), mem ) &&
      val->as_Load()->store_Opcode() == Opcode()) {
    return mem;
  }

  // Two stores in a row of the same value?
  if (mem->is_Store() &&
      phase->eqv_uncast( mem->in(MemNode::Address), adr ) &&
      phase->eqv_uncast( mem->in(MemNode::ValueIn), val ) &&
      mem->Opcode() == Opcode()) {
    return mem;
  }

  // Store of zero anywhere into a freshly-allocated object?
  // Then the store is useless.
  // (It must already have been captured by the InitializeNode.)
  if (ReduceFieldZeroing && phase->type(val)->is_zero_type()) {
    // a newly allocated object is already all-zeroes everywhere
    if (mem->is_Proj() && mem->in(0)->is_Allocate()) {
      return mem;
    }

    // the store may also apply to zero-bits in an earlier object
    Node* prev_mem = find_previous_store(phase);
    // Steps (a), (b):  Walk past independent stores to find an exact match.
    if (prev_mem != NULL) {
      Node* prev_val = can_see_stored_value(prev_mem, phase);
      if (prev_val != NULL && phase->eqv(prev_val, val)) {
        // prev_val and val might differ by a cast; it would be good
        // to keep the more informative of the two.
        return mem;
      }
    }
  }

  return this;
}

//------------------------------match_edge-------------------------------------
// Do we Match on this edge index or not?  Match only memory & value
uint StoreNode::match_edge(uint idx) const {
  return idx == MemNode::Address || idx == MemNode::ValueIn;
}

//------------------------------cmp--------------------------------------------
// Do not common stores up together.  They generally have to be split
// back up anyways, so do not bother.
uint StoreNode::cmp( const Node &n ) const {
  return (&n == this);          // Always fail except on self
}

//------------------------------Ideal_masked_input-----------------------------
// Check for a useless mask before a partial-word store
// (StoreB ... (AndI valIn conIa) )
// If (conIa & mask == mask) this simplifies to
// (StoreB ... (valIn) )
Node *StoreNode::Ideal_masked_input(PhaseGVN *phase, uint mask) {
  Node *val = in(MemNode::ValueIn);
  if( val->Opcode() == Op_AndI ) {
    const TypeInt *t = phase->type( val->in(2) )->isa_int();
    if( t && t->is_con() && (t->get_con() & mask) == mask ) {
      set_req(MemNode::ValueIn, val->in(1));
      return this;
    }
  }
  return NULL;
}


//------------------------------Ideal_sign_extended_input----------------------
// Check for useless sign-extension before a partial-word store
// (StoreB ... (RShiftI _ (LShiftI _ valIn conIL ) conIR) )
// If (conIL == conIR && conIR <= num_bits)  this simplifies to
// (StoreB ... (valIn) )
Node *StoreNode::Ideal_sign_extended_input(PhaseGVN *phase, int num_bits) {
  Node *val = in(MemNode::ValueIn);
  if( val->Opcode() == Op_RShiftI ) {
    const TypeInt *t = phase->type( val->in(2) )->isa_int();
    if( t && t->is_con() && (t->get_con() <= num_bits) ) {
      Node *shl = val->in(1);
      if( shl->Opcode() == Op_LShiftI ) {
        const TypeInt *t2 = phase->type( shl->in(2) )->isa_int();
        if( t2 && t2->is_con() && (t2->get_con() == t->get_con()) ) {
          set_req(MemNode::ValueIn, shl->in(1));
          return this;
        }
      }
    }
  }
  return NULL;
}

//------------------------------value_never_loaded-----------------------------------
// Determine whether there are any possible loads of the value stored.
// For simplicity, we actually check if there are any loads from the
// address stored to, not just for loads of the value stored by this node.
//
bool StoreNode::value_never_loaded( PhaseTransform *phase) const {
  Node *adr = in(Address);
  const TypeOopPtr *adr_oop = phase->type(adr)->isa_oopptr();
  if (adr_oop == NULL)
    return false;
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  if (!adr_oop->is_known_instance_field())
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    return false; // if not a distinct instance, there may be aliases of the address
  for (DUIterator_Fast imax, i = adr->fast_outs(imax); i < imax; i++) {
    Node *use = adr->fast_out(i);
    int opc = use->Opcode();
    if (use->is_Load() || use->is_LoadStore()) {
      return false;
    }
  }
  return true;
}

//=============================================================================
//------------------------------Ideal------------------------------------------
// If the store is from an AND mask that leaves the low bits untouched, then
// we can skip the AND operation.  If the store is from a sign-extension
// (a left shift, then right shift) we can skip both.
Node *StoreBNode::Ideal(PhaseGVN *phase, bool can_reshape){
  Node *progress = StoreNode::Ideal_masked_input(phase, 0xFF);
  if( progress != NULL ) return progress;

  progress = StoreNode::Ideal_sign_extended_input(phase, 24);
  if( progress != NULL ) return progress;

  // Finally check the default case
  return StoreNode::Ideal(phase, can_reshape);
}

//=============================================================================
//------------------------------Ideal------------------------------------------
// If the store is from an AND mask that leaves the low bits untouched, then
// we can skip the AND operation
Node *StoreCNode::Ideal(PhaseGVN *phase, bool can_reshape){
  Node *progress = StoreNode::Ideal_masked_input(phase, 0xFFFF);
  if( progress != NULL ) return progress;

  progress = StoreNode::Ideal_sign_extended_input(phase, 16);
  if( progress != NULL ) return progress;

  // Finally check the default case
  return StoreNode::Ideal(phase, can_reshape);
}

//=============================================================================
//------------------------------Identity---------------------------------------
Node *StoreCMNode::Identity( PhaseTransform *phase ) {
  // No need to card mark when storing a null ptr
  Node* my_store = in(MemNode::OopStore);
  if (my_store->is_Store()) {
    const Type *t1 = phase->type( my_store->in(MemNode::ValueIn) );
    if( t1 == TypePtr::NULL_PTR ) {
      return in(MemNode::Memory);
    }
  }
  return this;
}

//------------------------------Value-----------------------------------------
const Type *StoreCMNode::Value( PhaseTransform *phase ) const {
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  // Either input is TOP ==> the result is TOP
  const Type *t = phase->type( in(MemNode::Memory) );
  if( t == Type::TOP ) return Type::TOP;
  t = phase->type( in(MemNode::Address) );
  if( t == Type::TOP ) return Type::TOP;
  t = phase->type( in(MemNode::ValueIn) );
  if( t == Type::TOP ) return Type::TOP;
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  // If extra input is TOP ==> the result is TOP
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  t = phase->type( in(MemNode::OopStore) );
  if( t == Type::TOP ) return Type::TOP;
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  return StoreNode::Value( phase );
}


//=============================================================================
//----------------------------------SCMemProjNode------------------------------
const Type * SCMemProjNode::Value( PhaseTransform *phase ) const
{
  return bottom_type();
}

//=============================================================================
LoadStoreNode::LoadStoreNode( Node *c, Node *mem, Node *adr, Node *val, Node *ex ) : Node(5) {
  init_req(MemNode::Control, c  );
  init_req(MemNode::Memory , mem);
  init_req(MemNode::Address, adr);
  init_req(MemNode::ValueIn, val);
  init_req(         ExpectedIn, ex );
  init_class_id(Class_LoadStore);

}

//=============================================================================
//-------------------------------adr_type--------------------------------------
// Do we Match on this edge index or not?  Do not match memory
const TypePtr* ClearArrayNode::adr_type() const {
  Node *adr = in(3);
  return MemNode::calculate_adr_type(adr->bottom_type());
}

//------------------------------match_edge-------------------------------------
// Do we Match on this edge index or not?  Do not match memory
uint ClearArrayNode::match_edge(uint idx) const {
  return idx > 1;
}

//------------------------------Identity---------------------------------------
// Clearing a zero length array does nothing
Node *ClearArrayNode::Identity( PhaseTransform *phase ) {
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  return phase->type(in(2))->higher_equal(TypeX::ZERO)  ? in(1) : this;
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}

//------------------------------Idealize---------------------------------------
// Clearing a short array is faster with stores
Node *ClearArrayNode::Ideal(PhaseGVN *phase, bool can_reshape){
  const int unit = BytesPerLong;
  const TypeX* t = phase->type(in(2))->isa_intptr_t();
  if (!t)  return NULL;
  if (!t->is_con())  return NULL;
  intptr_t raw_count = t->get_con();
  intptr_t size = raw_count;
  if (!Matcher::init_array_count_is_in_bytes) size *= unit;
  // Clearing nothing uses the Identity call.
  // Negative clears are possible on dead ClearArrays
  // (see jck test stmt114.stmt11402.val).
  if (size <= 0 || size % unit != 0)  return NULL;
  intptr_t count = size / unit;
  // Length too long; use fast hardware clear
  if (size > Matcher::init_array_short_size)  return NULL;
  Node *mem = in(1);
  if( phase->type(mem)==Type::TOP ) return NULL;
  Node *adr = in(3);
  const Type* at = phase->type(adr);
  if( at==Type::TOP ) return NULL;
  const TypePtr* atp = at->isa_ptr();
  // adjust atp to be the correct array element address type
  if (atp == NULL)  atp = TypePtr::BOTTOM;
  else              atp = atp->add_offset(Type::OffsetBot);
  // Get base for derived pointer purposes
  if( adr->Opcode() != Op_AddP ) Unimplemented();
  Node *base = adr->in(1);

  Node *zero = phase->makecon(TypeLong::ZERO);
  Node *off  = phase->MakeConX(BytesPerLong);
  mem = new (phase->C, 4) StoreLNode(in(0),mem,adr,atp,zero);
  count--;
  while( count-- ) {
    mem = phase->transform(mem);
    adr = phase->transform(new (phase->C, 4) AddPNode(base,adr,off));
    mem = new (phase->C, 4) StoreLNode(in(0),mem,adr,atp,zero);
  }
  return mem;
}

//----------------------------clear_memory-------------------------------------
// Generate code to initialize object storage to zero.
Node* ClearArrayNode::clear_memory(Node* ctl, Node* mem, Node* dest,
                                   intptr_t start_offset,
                                   Node* end_offset,
                                   PhaseGVN* phase) {
  Compile* C = phase->C;
  intptr_t offset = start_offset;

  int unit = BytesPerLong;
  if ((offset % unit) != 0) {
    Node* adr = new (C, 4) AddPNode(dest, dest, phase->MakeConX(offset));
    adr = phase->transform(adr);
    const TypePtr* atp = TypeRawPtr::BOTTOM;
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    mem = StoreNode::make(*phase, ctl, mem, adr, atp, phase->zerocon(T_INT), T_INT);
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    mem = phase->transform(mem);
    offset += BytesPerInt;
  }
  assert((offset % unit) == 0, "");

  // Initialize the remaining stuff, if any, with a ClearArray.
  return clear_memory(ctl, mem, dest, phase->MakeConX(offset), end_offset, phase);
}

Node* ClearArrayNode::clear_memory(Node* ctl, Node* mem, Node* dest,
                                   Node* start_offset,
                                   Node* end_offset,
                                   PhaseGVN* phase) {
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  if (start_offset == end_offset) {
    // nothing to do
    return mem;
  }

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  Compile* C = phase->C;
  int unit = BytesPerLong;
  Node* zbase = start_offset;
  Node* zend  = end_offset;

  // Scale to the unit required by the CPU:
  if (!Matcher::init_array_count_is_in_bytes) {
    Node* shift = phase->intcon(exact_log2(unit));
    zbase = phase->transform( new(C,3) URShiftXNode(zbase, shift) );
    zend  = phase->transform( new(C,3) URShiftXNode(zend,  shift) );
  }

  Node* zsize = phase->transform( new(C,3) SubXNode(zend, zbase) );
  Node* zinit = phase->zerocon((unit == BytesPerLong) ? T_LONG : T_INT);

  // Bulk clear double-words
  Node* adr = phase->transform( new(C,4) AddPNode(dest, dest, start_offset) );
  mem = new (C, 4) ClearArrayNode(ctl, mem, zsize, adr);
  return phase->transform(mem);
}

Node* ClearArrayNode::clear_memory(Node* ctl, Node* mem, Node* dest,
                                   intptr_t start_offset,
                                   intptr_t end_offset,
                                   PhaseGVN* phase) {
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  if (start_offset == end_offset) {
    // nothing to do
    return mem;
  }

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  Compile* C = phase->C;
  assert((end_offset % BytesPerInt) == 0, "odd end offset");
  intptr_t done_offset = end_offset;
  if ((done_offset % BytesPerLong) != 0) {
    done_offset -= BytesPerInt;
  }
  if (done_offset > start_offset) {
    mem = clear_memory(ctl, mem, dest,
                       start_offset, phase->MakeConX(done_offset), phase);
  }
  if (done_offset < end_offset) { // emit the final 32-bit store
    Node* adr = new (C, 4) AddPNode(dest, dest, phase->MakeConX(done_offset));
    adr = phase->transform(adr);
    const TypePtr* atp = TypeRawPtr::BOTTOM;
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    mem = StoreNode::make(*phase, ctl, mem, adr, atp, phase->zerocon(T_INT), T_INT);
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    mem = phase->transform(mem);
    done_offset += BytesPerInt;
  }
  assert(done_offset == end_offset, "");
  return mem;
}

//=============================================================================
// Do we match on this edge? No memory edges
uint StrCompNode::match_edge(uint idx) const {
  return idx == 5 || idx == 6;
}

//------------------------------Ideal------------------------------------------
// Return a node which is more "ideal" than the current node.  Strip out
// control copies
Node *StrCompNode::Ideal(PhaseGVN *phase, bool can_reshape){
  return remove_dead_region(phase, can_reshape) ? this : NULL;
}

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//------------------------------Ideal------------------------------------------
// Return a node which is more "ideal" than the current node.  Strip out
// control copies
Node *AryEqNode::Ideal(PhaseGVN *phase, bool can_reshape){
  return remove_dead_region(phase, can_reshape) ? this : NULL;
}

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//=============================================================================
MemBarNode::MemBarNode(Compile* C, int alias_idx, Node* precedent)
  : MultiNode(TypeFunc::Parms + (precedent == NULL? 0: 1)),
    _adr_type(C->get_adr_type(alias_idx))
{
  init_class_id(Class_MemBar);
  Node* top = C->top();
  init_req(TypeFunc::I_O,top);
  init_req(TypeFunc::FramePtr,top);
  init_req(TypeFunc::ReturnAdr,top);
  if (precedent != NULL)
    init_req(TypeFunc::Parms, precedent);
}

//------------------------------cmp--------------------------------------------
uint MemBarNode::hash() const { return NO_HASH; }
uint MemBarNode::cmp( const Node &n ) const {
  return (&n == this);          // Always fail except on self
}

//------------------------------make-------------------------------------------
MemBarNode* MemBarNode::make(Compile* C, int opcode, int atp, Node* pn) {
  int len = Precedent + (pn == NULL? 0: 1);
  switch (opcode) {
  case Op_MemBarAcquire:   return new(C, len) MemBarAcquireNode(C,  atp, pn);
  case Op_MemBarRelease:   return new(C, len) MemBarReleaseNode(C,  atp, pn);
  case Op_MemBarVolatile:  return new(C, len) MemBarVolatileNode(C, atp, pn);
  case Op_MemBarCPUOrder:  return new(C, len) MemBarCPUOrderNode(C, atp, pn);
  case Op_Initialize:      return new(C, len) InitializeNode(C,     atp, pn);
  default:                 ShouldNotReachHere(); return NULL;
  }
}

//------------------------------Ideal------------------------------------------
// Return a node which is more "ideal" than the current node.  Strip out
// control copies
Node *MemBarNode::Ideal(PhaseGVN *phase, bool can_reshape) {
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  return remove_dead_region(phase, can_reshape) ? this : NULL;
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}

//------------------------------Value------------------------------------------
const Type *MemBarNode::Value( PhaseTransform *phase ) const {
  if( !in(0) ) return Type::TOP;
  if( phase->type(in(0)) == Type::TOP )
    return Type::TOP;
  return TypeTuple::MEMBAR;
}

//------------------------------match------------------------------------------
// Construct projections for memory.
Node *MemBarNode::match( const ProjNode *proj, const Matcher *m ) {
  switch (proj->_con) {
  case TypeFunc::Control:
  case TypeFunc::Memory:
    return new (m->C, 1) MachProjNode(this,proj->_con,RegMask::Empty,MachProjNode::unmatched_proj);
  }
  ShouldNotReachHere();
  return NULL;
}

//===========================InitializeNode====================================
// SUMMARY:
// This node acts as a memory barrier on raw memory, after some raw stores.
// The 'cooked' oop value feeds from the Initialize, not the Allocation.
// The Initialize can 'capture' suitably constrained stores as raw inits.
// It can coalesce related raw stores into larger units (called 'tiles').
// It can avoid zeroing new storage for memory units which have raw inits.
// At macro-expansion, it is marked 'complete', and does not optimize further.
//
// EXAMPLE:
// The object 'new short[2]' occupies 16 bytes in a 32-bit machine.
//   ctl = incoming control; mem* = incoming memory
// (Note:  A star * on a memory edge denotes I/O and other standard edges.)
// First allocate uninitialized memory and fill in the header:
//   alloc = (Allocate ctl mem* 16 #short[].klass ...)
//   ctl := alloc.Control; mem* := alloc.Memory*
//   rawmem = alloc.Memory; rawoop = alloc.RawAddress
// Then initialize to zero the non-header parts of the raw memory block:
//   init = (Initialize alloc.Control alloc.Memory* alloc.RawAddress)
//   ctl := init.Control; mem.SLICE(#short[*]) := init.Memory
// After the initialize node executes, the object is ready for service:
//   oop := (CheckCastPP init.Control alloc.RawAddress #short[])
// Suppose its body is immediately initialized as {1,2}:
//   store1 = (StoreC init.Control init.Memory (+ oop 12) 1)
//   store2 = (StoreC init.Control store1      (+ oop 14) 2)
//   mem.SLICE(#short[*]) := store2
//
// DETAILS:
// An InitializeNode collects and isolates object initialization after
// an AllocateNode and before the next possible safepoint.  As a
// memory barrier (MemBarNode), it keeps critical stores from drifting
// down past any safepoint or any publication of the allocation.
// Before this barrier, a newly-allocated object may have uninitialized bits.
// After this barrier, it may be treated as a real oop, and GC is allowed.
//
// The semantics of the InitializeNode include an implicit zeroing of
// the new object from object header to the end of the object.
// (The object header and end are determined by the AllocateNode.)
//
// Certain stores may be added as direct inputs to the InitializeNode.
// These stores must update raw memory, and they must be to addresses
// derived from the raw address produced by AllocateNode, and with
// a constant offset.  They must be ordered by increasing offset.
// The first one is at in(RawStores), the last at in(req()-1).
// Unlike most memory operations, they are not linked in a chain,
// but are displayed in parallel as users of the rawmem output of
// the allocation.
//
// (See comments in InitializeNode::capture_store, which continue
// the example given above.)
//
// When the associated Allocate is macro-expanded, the InitializeNode
// may be rewritten to optimize collected stores.  A ClearArrayNode
// may also be created at that point to represent any required zeroing.
// The InitializeNode is then marked 'complete', prohibiting further
// capturing of nearby memory operations.
//
// During macro-expansion, all captured initializations which store
// constant values of 32 bits or smaller are coalesced (if advantagous)
// into larger 'tiles' 32 or 64 bits.  This allows an object to be
// initialized in fewer memory operations.  Memory words which are
// covered by neither tiles nor non-constant stores are pre-zeroed
// by explicit stores of zero.  (The code shape happens to do all
// zeroing first, then all other stores, with both sequences occurring
// in order of ascending offsets.)
//
// Alternatively, code may be inserted between an AllocateNode and its
// InitializeNode, to perform arbitrary initialization of the new object.
// E.g., the object copying intrinsics insert complex data transfers here.
// The initialization must then be marked as 'complete' disable the
// built-in zeroing semantics and the collection of initializing stores.
//
// While an InitializeNode is incomplete, reads from the memory state
// produced by it are optimizable if they match the control edge and
// new oop address associated with the allocation/initialization.
// They return a stored value (if the offset matches) or else zero.
// A write to the memory state, if it matches control and address,
// and if it is to a constant offset, may be 'captured' by the
// InitializeNode.  It is cloned as a raw memory operation and rewired
// inside the initialization, to the raw oop produced by the allocation.
// Operations on addresses which are provably distinct (e.g., to
// other AllocateNodes) are allowed to bypass the initialization.
//
// The effect of all this is to consolidate object initialization
// (both arrays and non-arrays, both piecewise and bulk) into a
// single location, where it can be optimized as a unit.
//
// Only stores with an offset less than TrackedInitializationLimit words
// will be considered for capture by an InitializeNode.  This puts a
// reasonable limit on the complexity of optimized initializations.

//---------------------------InitializeNode------------------------------------
InitializeNode::InitializeNode(Compile* C, int adr_type, Node* rawoop)
  : _is_complete(false),
    MemBarNode(C, adr_type, rawoop)
{
  init_class_id(Class_Initialize);

  assert(adr_type == Compile::AliasIdxRaw, "only valid atp");
  assert(in(RawAddress) == rawoop, "proper init");
  // Note:  allocation() can be NULL, for secondary initialization barriers
}

// Since this node is not matched, it will be processed by the
// register allocator.  Declare that there are no constraints
// on the allocation of the RawAddress edge.
const RegMask &InitializeNode::in_RegMask(uint idx) const {
  // This edge should be set to top, by the set_complete.  But be conservative.
  if (idx == InitializeNode::RawAddress)
    return *(Compile::current()->matcher()->idealreg2spillmask[in(idx)->ideal_reg()]);
  return RegMask::Empty;
}

Node* InitializeNode::memory(uint alias_idx) {
  Node* mem = in(Memory);
  if (mem->is_MergeMem()) {
    return mem->as_MergeMem()->memory_at(alias_idx);
  } else {
    // incoming raw memory is not split
    return mem;
  }
}

bool InitializeNode::is_non_zero() {
  if (is_complete())  return false;
  remove_extra_zeroes();
  return (req() > RawStores);
}

void InitializeNode::set_complete(PhaseGVN* phase) {
  assert(!is_complete(), "caller responsibility");
  _is_complete = true;

  // After this node is complete, it contains a bunch of
  // raw-memory initializations.  There is no need for
  // it to have anything to do with non-raw memory effects.
  // Therefore, tell all non-raw users to re-optimize themselves,
  // after skipping the memory effects of this initialization.
  PhaseIterGVN* igvn = phase->is_IterGVN();
  if (igvn)  igvn->add_users_to_worklist(this);
}

// convenience function
// return false if the init contains any stores already
bool AllocateNode::maybe_set_complete(PhaseGVN* phase) {
  InitializeNode* init = initialization();
  if (init == NULL || init->is_complete())  return false;
  init->remove_extra_zeroes();
  // for now, if this allocation has already collected any inits, bail:
  if (init->is_non_zero())  return false;
  init->set_complete(phase);
  return true;
}

void InitializeNode::remove_extra_zeroes() {
  if (req() == RawStores)  return;
  Node* zmem = zero_memory();
  uint fill = RawStores;
  for (uint i = fill; i < req(); i++) {
    Node* n = in(i);
    if (n->is_top() || n == zmem)  continue;  // skip
    if (fill < i)  set_req(fill, n);          // compact
    ++fill;
  }
  // delete any empty spaces created:
  while (fill < req()) {
    del_req(fill);
  }
}

// Helper for remembering which stores go with which offsets.
intptr_t InitializeNode::get_store_offset(Node* st, PhaseTransform* phase) {
  if (!st->is_Store())  return -1;  // can happen to dead code via subsume_node
  intptr_t offset = -1;
  Node* base = AddPNode::Ideal_base_and_offset(st->in(MemNode::Address),
                                               phase, offset);
  if (base == NULL)     return -1;  // something is dead,
  if (offset < 0)       return -1;  //        dead, dead
  return offset;
}

// Helper for proving that an initialization expression is
// "simple enough" to be folded into an object initialization.
// Attempts to prove that a store's initial value 'n' can be captured
// within the initialization without creating a vicious cycle, such as:
//     { Foo p = new Foo(); p.next = p; }
// True for constants and parameters and small combinations thereof.
bool InitializeNode::detect_init_independence(Node* n,
                                              bool st_is_pinned,
                                              int& count) {
  if (n == NULL)      return true;   // (can this really happen?)
  if (n->is_Proj())   n = n->in(0);
  if (n == this)      return false;  // found a cycle
  if (n->is_Con())    return true;
  if (n->is_Start())  return true;   // params, etc., are OK
  if (n->is_Root())   return true;   // even better

  Node* ctl = n->in(0);
  if (ctl != NULL && !ctl->is_top()) {
    if (ctl->is_Proj())  ctl = ctl->in(0);
    if (ctl == this)  return false;

    // If we already know that the enclosing memory op is pinned right after
    // the init, then any control flow that the store has picked up
    // must have preceded the init, or else be equal to the init.
    // Even after loop optimizations (which might change control edges)
    // a store is never pinned *before* the availability of its inputs.
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    if (!MemNode::all_controls_dominate(n, this))
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      return false;                  // failed to prove a good control

  }

  // Check data edges for possible dependencies on 'this'.
  if ((count += 1) > 20)  return false;  // complexity limit
  for (uint i = 1; i < n->req(); i++) {
    Node* m = n->in(i);
    if (m == NULL || m == n || m->is_top())  continue;
    uint first_i = n->find_edge(m);
    if (i != first_i)  continue;  // process duplicate edge just once
    if (!detect_init_independence(m, st_is_pinned, count)) {
      return false;
    }
  }

  return true;
}

// Here are all the checks a Store must pass before it can be moved into
// an initialization.  Returns zero if a check fails.
// On success, returns the (constant) offset to which the store applies,
// within the initialized memory.
intptr_t InitializeNode::can_capture_store(StoreNode* st, PhaseTransform* phase) {
  const int FAIL = 0;
  if (st->req() != MemNode::ValueIn + 1)
    return FAIL;                // an inscrutable StoreNode (card mark?)
  Node* ctl = st->in(MemNode::Control);
  if (!(ctl != NULL && ctl->is_Proj() && ctl->in(0) == this))
    return FAIL;                // must be unconditional after the initialization
  Node* mem = st->in(MemNode::Memory);
  if (!(mem->is_Proj() && mem->in(0) == this))
    return FAIL;                // must not be preceded by other stores
  Node* adr = st->in(MemNode::Address);
  intptr_t offset;
  AllocateNode* alloc = AllocateNode::Ideal_allocation(adr, phase, offset);
  if (alloc == NULL)
    return FAIL;                // inscrutable address
  if (alloc != allocation())
    return FAIL;                // wrong allocation!  (store needs to float up)
  Node* val = st->in(MemNode::ValueIn);
  int complexity_count = 0;
  if (!detect_init_independence(val, true, complexity_count))
    return FAIL;                // stored value must be 'simple enough'

  return offset;                // success
}

// Find the captured store in(i) which corresponds to the range
// [start..start+size) in the initialized object.
// If there is one, return its index i.  If there isn't, return the
// negative of the index where it should be inserted.
// Return 0 if the queried range overlaps an initialization boundary
// or if dead code is encountered.
// If size_in_bytes is zero, do not bother with overlap checks.
int InitializeNode::captured_store_insertion_point(intptr_t start,
                                                   int size_in_bytes,
                                                   PhaseTransform* phase) {
  const int FAIL = 0, MAX_STORE = BytesPerLong;

  if (is_complete())
    return FAIL;                // arraycopy got here first; punt

  assert(allocation() != NULL, "must be present");

  // no negatives, no header fields:
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  if (start < (intptr_t) allocation()->minimum_header_size())  return FAIL;
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  // after a certain size, we bail out on tracking all the stores:
  intptr_t ti_limit = (TrackedInitializationLimit * HeapWordSize);
  if (start >= ti_limit)  return FAIL;

  for (uint i = InitializeNode::RawStores, limit = req(); ; ) {
    if (i >= limit)  return -(int)i; // not found; here is where to put it

    Node*    st     = in(i);
    intptr_t st_off = get_store_offset(st, phase);
    if (st_off < 0) {
      if (st != zero_memory()) {
        return FAIL;            // bail out if there is dead garbage
      }
    } else if (st_off > start) {
      // ...we are done, since stores are ordered
      if (st_off < start + size_in_bytes) {
        return FAIL;            // the next store overlaps
      }
      return -(int)i;           // not found; here is where to put it
    } else if (st_off < start) {
      if (size_in_bytes != 0 &&
          start < st_off + MAX_STORE &&
          start < st_off + st->as_Store()->memory_size()) {
        return FAIL;            // the previous store overlaps
      }
    } else {
      if (size_in_bytes != 0 &&
          st->as_Store()->memory_size() != size_in_bytes) {
        return FAIL;            // mismatched store size
      }
      return i;
    }

    ++i;
  }
}

// Look for a captured store which initializes at the offset 'start'
// with the given size.  If there is no such store, and no other
// initialization interferes, then return zero_memory (the memory
// projection of the AllocateNode).
Node* InitializeNode::find_captured_store(intptr_t start, int size_in_bytes,
                                          PhaseTransform* phase) {
  assert(stores_are_sane(phase), "");
  int i = captured_store_insertion_point(start, size_in_bytes, phase);
  if (i == 0) {
    return NULL;                // something is dead
  } else if (i < 0) {
    return zero_memory();       // just primordial zero bits here
  } else {
    Node* st = in(i);           // here is the store at this position
    assert(get_store_offset(st->as_Store(), phase) == start, "sanity");
    return st;
  }
}

// Create, as a raw pointer, an address within my new object at 'offset'.
Node* InitializeNode::make_raw_address(intptr_t offset,
                                       PhaseTransform* phase) {
  Node* addr = in(RawAddress);
  if (offset != 0) {
    Compile* C = phase->C;
    addr = phase->transform( new (C, 4) AddPNode(C->top(), addr,
                                                 phase->MakeConX(offset)) );
  }
  return addr;
}

// Clone the given store, converting it into a raw store
// initializing a field or element of my new object.
// Caller is responsible for retiring the original store,
// with subsume_node or the like.
//
// From the example above InitializeNode::InitializeNode,
// here are the old stores to be captured:
//   store1 = (StoreC init.Control init.Memory (+ oop 12) 1)
//   store2 = (StoreC init.Control store1      (+ oop 14) 2)
//
// Here is the changed code; note the extra edges on init:
//   alloc = (Allocate ...)
//   rawoop = alloc.RawAddress
//   rawstore1 = (StoreC alloc.Control alloc.Memory (+ rawoop 12) 1)
//   rawstore2 = (StoreC alloc.Control alloc.Memory (+ rawoop 14) 2)
//   init = (Initialize alloc.Control alloc.Memory rawoop
//                      rawstore1 rawstore2)
//
Node* InitializeNode::capture_store(StoreNode* st, intptr_t start,
                                    PhaseTransform* phase) {
  assert(stores_are_sane(phase), "");

  if (start < 0)  return NULL;
  assert(can_capture_store(st, phase) == start, "sanity");

  Compile* C = phase->C;
  int size_in_bytes = st->memory_size();
  int i = captured_store_insertion_point(start, size_in_bytes, phase);
  if (i == 0)  return NULL;     // bail out
  Node* prev_mem = NULL;        // raw memory for the captured store
  if (i > 0) {
    prev_mem = in(i);           // there is a pre-existing store under this one
    set_req(i, C->top());       // temporarily disconnect it
    // See StoreNode::Ideal 'st->outcnt() == 1' for the reason to disconnect.
  } else {
    i = -i;                     // no pre-existing store
    prev_mem = zero_memory();   // a slice of the newly allocated object
    if (i > InitializeNode::RawStores && in(i-1) == prev_mem)
      set_req(--i, C->top());   // reuse this edge; it has been folded away
    else
      ins_req(i, C->top());     // build a new edge
  }
  Node* new_st = st->clone();
  new_st->set_req(MemNode::Control, in(Control));
  new_st->set_req(MemNode::Memory,  prev_mem);
  new_st->set_req(MemNode::Address, make_raw_address(start, phase));
  new_st = phase->transform(new_st);

  // At this point, new_st might have swallowed a pre-existing store
  // at the same offset, or perhaps new_st might have disappeared,
  // if it redundantly stored the same value (or zero to fresh memory).

  // In any case, wire it in:
  set_req(i, new_st);

  // The caller may now kill the old guy.
  DEBUG_ONLY(Node* check_st = find_captured_store(start, size_in_bytes, phase));
  assert(check_st == new_st || check_st == NULL, "must be findable");
  assert(!is_complete(), "");
  return new_st;
}

static bool store_constant(jlong* tiles, int num_tiles,
                           intptr_t st_off, int st_size,
                           jlong con) {
  if ((st_off & (st_size-1)) != 0)
    return false;               // strange store offset (assume size==2**N)
  address addr = (address)tiles + st_off;
  assert(st_off >= 0 && addr+st_size <= (address)&tiles[num_tiles], "oob");
  switch (st_size) {
  case sizeof(jbyte):  *(jbyte*) addr = (jbyte) con; break;
  case sizeof(jchar):  *(jchar*) addr = (jchar) con; break;
  case sizeof(jint):   *(jint*)  addr = (jint)  con; break;
  case sizeof(jlong):  *(jlong*) addr = (jlong) con; break;
  default: return false;        // strange store size (detect size!=2**N here)
  }
  return true;                  // return success to caller
}

// Coalesce subword constants into int constants and possibly
// into long constants.  The goal, if the CPU permits,
// is to initialize the object with a small number of 64-bit tiles.
// Also, convert floating-point constants to bit patterns.
// Non-constants are not relevant to this pass.
//
// In terms of the running example on InitializeNode::InitializeNode
// and InitializeNode::capture_store, here is the transformation
// of rawstore1 and rawstore2 into rawstore12:
//   alloc = (Allocate ...)
//   rawoop = alloc.RawAddress
//   tile12 = 0x00010002
//   rawstore12 = (StoreI alloc.Control alloc.Memory (+ rawoop 12) tile12)
//   init = (Initialize alloc.Control alloc.Memory rawoop rawstore12)
//
void
InitializeNode::coalesce_subword_stores(intptr_t header_size,
                                        Node* size_in_bytes,
                                        PhaseGVN* phase) {
  Compile* C = phase->C;

  assert(stores_are_sane(phase), "");
  // Note:  After this pass, they are not completely sane,
  // since there may be some overlaps.

  int old_subword = 0, old_long = 0, new_int = 0, new_long = 0;

  intptr_t ti_limit = (TrackedInitializationLimit * HeapWordSize);
  intptr_t size_limit = phase->find_intptr_t_con(size_in_bytes, ti_limit);
  size_limit = MIN2(size_limit, ti_limit);
  size_limit = align_size_up(size_limit, BytesPerLong);
  int num_tiles = size_limit / BytesPerLong;

  // allocate space for the tile map:
  const int small_len = DEBUG_ONLY(true ? 3 :) 30; // keep stack frames small
  jlong  tiles_buf[small_len];
  Node*  nodes_buf[small_len];
  jlong  inits_buf[small_len];
  jlong* tiles = ((num_tiles <= small_len) ? &tiles_buf[0]
                  : NEW_RESOURCE_ARRAY(jlong, num_tiles));
  Node** nodes = ((num_tiles <= small_len) ? &nodes_buf[0]
                  : NEW_RESOURCE_ARRAY(Node*, num_tiles));
  jlong* inits = ((num_tiles <= small_len) ? &inits_buf[0]
                  : NEW_RESOURCE_ARRAY(jlong, num_tiles));
  // tiles: exact bitwise model of all primitive constants
  // nodes: last constant-storing node subsumed into the tiles model
  // inits: which bytes (in each tile) are touched by any initializations

  //// Pass A: Fill in the tile model with any relevant stores.

  Copy::zero_to_bytes(tiles, sizeof(tiles[0]) * num_tiles);
  Copy::zero_to_bytes(nodes, sizeof(nodes[0]) * num_tiles);
  Copy::zero_to_bytes(inits, sizeof(inits[0]) * num_tiles);
  Node* zmem = zero_memory(); // initially zero memory state
  for (uint i = InitializeNode::RawStores, limit = req(); i < limit; i++) {
    Node* st = in(i);
    intptr_t st_off = get_store_offset(st, phase);

    // Figure out the store's offset and constant value:
    if (st_off < header_size)             continue; //skip (ignore header)
    if (st->in(MemNode::Memory) != zmem)  continue; //skip (odd store chain)
    int st_size = st->as_Store()->memory_size();
    if (st_off + st_size > size_limit)    break;

    // Record which bytes are touched, whether by constant or not.
    if (!store_constant(inits, num_tiles, st_off, st_size, (jlong) -1))
      continue;                 // skip (strange store size)

    const Type* val = phase->type(st->in(MemNode::ValueIn));
    if (!val->singleton())                continue; //skip (non-con store)
    BasicType type = val->basic_type();

    jlong con = 0;
    switch (type) {
    case T_INT:    con = val->is_int()->get_con();  break;
    case T_LONG:   con = val->is_long()->get_con(); break;
    case T_FLOAT:  con = jint_cast(val->getf());    break;
    case T_DOUBLE: con = jlong_cast(val->getd());   break;
    default:                              continue; //skip (odd store type)
    }

    if (type == T_LONG && Matcher::isSimpleConstant64(con) &&
        st->Opcode() == Op_StoreL) {
      continue;                 // This StoreL is already optimal.
    }

    // Store down the constant.
    store_constant(tiles, num_tiles, st_off, st_size, con);

    intptr_t j = st_off >> LogBytesPerLong;

    if (type == T_INT && st_size == BytesPerInt
        && (st_off & BytesPerInt) == BytesPerInt) {
      jlong lcon = tiles[j];
      if (!Matcher::isSimpleConstant64(lcon) &&
          st->Opcode() == Op_StoreI) {
        // This StoreI is already optimal by itself.
        jint* intcon = (jint*) &tiles[j];
        intcon[1] = 0;  // undo the store_constant()

        // If the previous store is also optimal by itself, back up and
        // undo the action of the previous loop iteration... if we can.
        // But if we can't, just let the previous half take care of itself.
        st = nodes[j];
        st_off -= BytesPerInt;
        con = intcon[0];
        if (con != 0 && st != NULL && st->Opcode() == Op_StoreI) {
          assert(st_off >= header_size, "still ignoring header");
          assert(get_store_offset(st, phase) == st_off, "must be");
          assert(in(i-1) == zmem, "must be");
          DEBUG_ONLY(const Type* tcon = phase->type(st->in(MemNode::ValueIn)));
          assert(con == tcon->is_int()->get_con(), "must be");
          // Undo the effects of the previous loop trip, which swallowed st:
          intcon[0] = 0;        // undo store_constant()
          set_req(i-1, st);     // undo set_req(i, zmem)
          nodes[j] = NULL;      // undo nodes[j] = st
          --old_subword;        // undo ++old_subword
        }
        continue;               // This StoreI is already optimal.
      }
    }

    // This store is not needed.
    set_req(i, zmem);
    nodes[j] = st;              // record for the moment
    if (st_size < BytesPerLong) // something has changed
          ++old_subword;        // includes int/float, but who's counting...
    else  ++old_long;
  }

  if ((old_subword + old_long) == 0)
    return;                     // nothing more to do

  //// Pass B: Convert any non-zero tiles into optimal constant stores.
  // Be sure to insert them before overlapping non-constant stores.
  // (E.g., byte[] x = { 1,2,y,4 }  =>  x[int 0] = 0x01020004, x[2]=y.)
  for (int j = 0; j < num_tiles; j++) {
    jlong con  = tiles[j];
    jlong init = inits[j];
    if (con == 0)  continue;
    jint con0,  con1;           // split the constant, address-wise
    jint init0, init1;          // split the init map, address-wise
    { union { jlong con; jint intcon[2]; } u;
      u.con = con;
      con0  = u.intcon[0];
      con1  = u.intcon[1];
      u.con = init;
      init0 = u.intcon[0];
      init1 = u.intcon[1];
    }

    Node* old = nodes[j];
    assert(old != NULL, "need the prior store");
    intptr_t offset = (j * BytesPerLong);

    bool split = !Matcher::isSimpleConstant64(con);

    if (offset < header_size) {
      assert(offset + BytesPerInt >= header_size, "second int counts");
      assert(*(jint*)&tiles[j] == 0, "junk in header");
      split = true;             // only the second word counts
      // Example:  int a[] = { 42 ... }
    } else if (con0 == 0 && init0 == -1) {
      split = true;             // first word is covered by full inits
      // Example:  int a[] = { ... foo(), 42 ... }
    } else if (con1 == 0 && init1 == -1) {
      split = true;             // second word is covered by full inits
      // Example:  int a[] = { ... 42, foo() ... }
    }

    // Here's a case where init0 is neither 0 nor -1:
    //   byte a[] = { ... 0,0,foo(),0,  0,0,0,42 ... }
    // Assuming big-endian memory, init0, init1 are 0x0000FF00, 0x000000FF.
    // In this case the tile is not split; it is (jlong)42.
    // The big tile is stored down, and then the foo() value is inserted.
    // (If there were foo(),foo() instead of foo(),0, init0 would be -1.)

    Node* ctl = old->in(MemNode::Control);
    Node* adr = make_raw_address(offset, phase);
    const TypePtr* atp = TypeRawPtr::BOTTOM;

    // One or two coalesced stores to plop down.
    Node*    st[2];
    intptr_t off[2];
    int  nst = 0;
    if (!split) {
      ++new_long;
      off[nst] = offset;
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      st[nst++] = StoreNode::make(*phase, ctl, zmem, adr, atp,
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                                  phase->longcon(con), T_LONG);
    } else {
      // Omit either if it is a zero.
      if (con0 != 0) {
        ++new_int;
        off[nst]  = offset;
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        st[nst++] = StoreNode::make(*phase, ctl, zmem, adr, atp,
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                                    phase->intcon(con0), T_INT);
      }
      if (con1 != 0) {
        ++new_int;
        offset += BytesPerInt;
        adr = make_raw_address(offset, phase);
        off[nst]  = offset;
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        st[nst++] = StoreNode::make(*phase, ctl, zmem, adr, atp,
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                                    phase->intcon(con1), T_INT);
      }
    }

    // Insert second store first, then the first before the second.
    // Insert each one just before any overlapping non-constant stores.
    while (nst > 0) {
      Node* st1 = st[--nst];
      C->copy_node_notes_to(st1, old);
      st1 = phase->transform(st1);
      offset = off[nst];
      assert(offset >= header_size, "do not smash header");
      int ins_idx = captured_store_insertion_point(offset, /*size:*/0, phase);
      guarantee(ins_idx != 0, "must re-insert constant store");
      if (ins_idx < 0)  ins_idx = -ins_idx;  // never overlap
      if (ins_idx > InitializeNode::RawStores && in(ins_idx-1) == zmem)
        set_req(--ins_idx, st1);
      else
        ins_req(ins_idx, st1);
    }
  }

  if (PrintCompilation && WizardMode)
    tty->print_cr("Changed %d/%d subword/long constants into %d/%d int/long",
                  old_subword, old_long, new_int, new_long);
  if (C->log() != NULL)
    C->log()->elem("comment that='%d/%d subword/long to %d/%d int/long'",
                   old_subword, old_long, new_int, new_long);

  // Clean up any remaining occurrences of zmem:
  remove_extra_zeroes();
}

// Explore forward from in(start) to find the first fully initialized
// word, and return its offset.  Skip groups of subword stores which
// together initialize full words.  If in(start) is itself part of a
// fully initialized word, return the offset of in(start).  If there
// are no following full-word stores, or if something is fishy, return
// a negative value.
intptr_t InitializeNode::find_next_fullword_store(uint start, PhaseGVN* phase) {
  int       int_map = 0;
  intptr_t  int_map_off = 0;
  const int FULL_MAP = right_n_bits(BytesPerInt);  // the int_map we hope for

  for (uint i = start, limit = req(); i < limit; i++) {
    Node* st = in(i);

    intptr_t st_off = get_store_offset(st, phase);
    if (st_off < 0)  break;  // return conservative answer

    int st_size = st->as_Store()->memory_size();
    if (st_size >= BytesPerInt && (st_off % BytesPerInt) == 0) {
      return st_off;            // we found a complete word init
    }

    // update the map:

    intptr_t this_int_off = align_size_down(st_off, BytesPerInt);
    if (this_int_off != int_map_off) {
      // reset the map:
      int_map = 0;
      int_map_off = this_int_off;
    }

    int subword_off = st_off - this_int_off;
    int_map |= right_n_bits(st_size) << subword_off;
    if ((int_map & FULL_MAP) == FULL_MAP) {
      return this_int_off;      // we found a complete word init
    }

    // Did this store hit or cross the word boundary?
    intptr_t next_int_off = align_size_down(st_off + st_size, BytesPerInt);
    if (next_int_off == this_int_off + BytesPerInt) {
      // We passed the current int, without fully initializing it.
      int_map_off = next_int_off;
      int_map >>= BytesPerInt;
    } else if (next_int_off > this_int_off + BytesPerInt) {
      // We passed the current and next int.
      return this_int_off + BytesPerInt;
    }
  }

  return -1;
}


// Called when the associated AllocateNode is expanded into CFG.
// At this point, we may perform additional optimizations.
// Linearize the stores by ascending offset, to make memory
// activity as coherent as possible.
Node* InitializeNode::complete_stores(Node* rawctl, Node* rawmem, Node* rawptr,
                                      intptr_t header_size,
                                      Node* size_in_bytes,
                                      PhaseGVN* phase) {
  assert(!is_complete(), "not already complete");
  assert(stores_are_sane(phase), "");
  assert(allocation() != NULL, "must be present");

  remove_extra_zeroes();

  if (ReduceFieldZeroing || ReduceBulkZeroing)
    // reduce instruction count for common initialization patterns
    coalesce_subword_stores(header_size, size_in_bytes, phase);

  Node* zmem = zero_memory();   // initially zero memory state
  Node* inits = zmem;           // accumulating a linearized chain of inits
  #ifdef ASSERT
3260 3261 3262 3263
  intptr_t first_offset = allocation()->minimum_header_size();
  intptr_t last_init_off = first_offset;  // previous init offset
  intptr_t last_init_end = first_offset;  // previous init offset+size
  intptr_t last_tile_end = first_offset;  // previous tile offset+size
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  #endif
  intptr_t zeroes_done = header_size;

  bool do_zeroing = true;       // we might give up if inits are very sparse
  int  big_init_gaps = 0;       // how many large gaps have we seen?

  if (ZeroTLAB)  do_zeroing = false;
  if (!ReduceFieldZeroing && !ReduceBulkZeroing)  do_zeroing = false;

  for (uint i = InitializeNode::RawStores, limit = req(); i < limit; i++) {
    Node* st = in(i);
    intptr_t st_off = get_store_offset(st, phase);
    if (st_off < 0)
      break;                    // unknown junk in the inits
    if (st->in(MemNode::Memory) != zmem)
      break;                    // complicated store chains somehow in list

    int st_size = st->as_Store()->memory_size();
    intptr_t next_init_off = st_off + st_size;

    if (do_zeroing && zeroes_done < next_init_off) {
      // See if this store needs a zero before it or under it.
      intptr_t zeroes_needed = st_off;

      if (st_size < BytesPerInt) {
        // Look for subword stores which only partially initialize words.
        // If we find some, we must lay down some word-level zeroes first,
        // underneath the subword stores.
        //
        // Examples:
        //   byte[] a = { p,q,r,s }  =>  a[0]=p,a[1]=q,a[2]=r,a[3]=s
        //   byte[] a = { x,y,0,0 }  =>  a[0..3] = 0, a[0]=x,a[1]=y
        //   byte[] a = { 0,0,z,0 }  =>  a[0..3] = 0, a[2]=z
        //
        // Note:  coalesce_subword_stores may have already done this,
        // if it was prompted by constant non-zero subword initializers.
        // But this case can still arise with non-constant stores.

        intptr_t next_full_store = find_next_fullword_store(i, phase);

        // In the examples above:
        //   in(i)          p   q   r   s     x   y     z
        //   st_off        12  13  14  15    12  13    14
        //   st_size        1   1   1   1     1   1     1
        //   next_full_s.  12  16  16  16    16  16    16
        //   z's_done      12  16  16  16    12  16    12
        //   z's_needed    12  16  16  16    16  16    16
        //   zsize          0   0   0   0     4   0     4
        if (next_full_store < 0) {
          // Conservative tack:  Zero to end of current word.
          zeroes_needed = align_size_up(zeroes_needed, BytesPerInt);
        } else {
          // Zero to beginning of next fully initialized word.
          // Or, don't zero at all, if we are already in that word.
          assert(next_full_store >= zeroes_needed, "must go forward");
          assert((next_full_store & (BytesPerInt-1)) == 0, "even boundary");
          zeroes_needed = next_full_store;
        }
      }

      if (zeroes_needed > zeroes_done) {
        intptr_t zsize = zeroes_needed - zeroes_done;
        // Do some incremental zeroing on rawmem, in parallel with inits.
        zeroes_done = align_size_down(zeroes_done, BytesPerInt);
        rawmem = ClearArrayNode::clear_memory(rawctl, rawmem, rawptr,
                                              zeroes_done, zeroes_needed,
                                              phase);
        zeroes_done = zeroes_needed;
        if (zsize > Matcher::init_array_short_size && ++big_init_gaps > 2)
          do_zeroing = false;   // leave the hole, next time
      }
    }

    // Collect the store and move on:
    st->set_req(MemNode::Memory, inits);
    inits = st;                 // put it on the linearized chain
    set_req(i, zmem);           // unhook from previous position

    if (zeroes_done == st_off)
      zeroes_done = next_init_off;

    assert(!do_zeroing || zeroes_done >= next_init_off, "don't miss any");

    #ifdef ASSERT
    // Various order invariants.  Weaker than stores_are_sane because
    // a large constant tile can be filled in by smaller non-constant stores.
    assert(st_off >= last_init_off, "inits do not reverse");
    last_init_off = st_off;
    const Type* val = NULL;
    if (st_size >= BytesPerInt &&
        (val = phase->type(st->in(MemNode::ValueIn)))->singleton() &&
        (int)val->basic_type() < (int)T_OBJECT) {
      assert(st_off >= last_tile_end, "tiles do not overlap");
      assert(st_off >= last_init_end, "tiles do not overwrite inits");
      last_tile_end = MAX2(last_tile_end, next_init_off);
    } else {
      intptr_t st_tile_end = align_size_up(next_init_off, BytesPerLong);
      assert(st_tile_end >= last_tile_end, "inits stay with tiles");
      assert(st_off      >= last_init_end, "inits do not overlap");
      last_init_end = next_init_off;  // it's a non-tile
    }
    #endif //ASSERT
  }

  remove_extra_zeroes();        // clear out all the zmems left over
  add_req(inits);

  if (!ZeroTLAB) {
    // If anything remains to be zeroed, zero it all now.
    zeroes_done = align_size_down(zeroes_done, BytesPerInt);
    // if it is the last unused 4 bytes of an instance, forget about it
    intptr_t size_limit = phase->find_intptr_t_con(size_in_bytes, max_jint);
    if (zeroes_done + BytesPerLong >= size_limit) {
      assert(allocation() != NULL, "");
      Node* klass_node = allocation()->in(AllocateNode::KlassNode);
      ciKlass* k = phase->type(klass_node)->is_klassptr()->klass();
      if (zeroes_done == k->layout_helper())
        zeroes_done = size_limit;
    }
    if (zeroes_done < size_limit) {
      rawmem = ClearArrayNode::clear_memory(rawctl, rawmem, rawptr,
                                            zeroes_done, size_in_bytes, phase);
    }
  }

  set_complete(phase);
  return rawmem;
}


#ifdef ASSERT
bool InitializeNode::stores_are_sane(PhaseTransform* phase) {
  if (is_complete())
    return true;                // stores could be anything at this point
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  assert(allocation() != NULL, "must be present");
  intptr_t last_off = allocation()->minimum_header_size();
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  for (uint i = InitializeNode::RawStores; i < req(); i++) {
    Node* st = in(i);
    intptr_t st_off = get_store_offset(st, phase);
    if (st_off < 0)  continue;  // ignore dead garbage
    if (last_off > st_off) {
      tty->print_cr("*** bad store offset at %d: %d > %d", i, last_off, st_off);
      this->dump(2);
      assert(false, "ascending store offsets");
      return false;
    }
    last_off = st_off + st->as_Store()->memory_size();
  }
  return true;
}
#endif //ASSERT




//============================MergeMemNode=====================================
//
// SEMANTICS OF MEMORY MERGES:  A MergeMem is a memory state assembled from several
// contributing store or call operations.  Each contributor provides the memory
// state for a particular "alias type" (see Compile::alias_type).  For example,
// if a MergeMem has an input X for alias category #6, then any memory reference
// to alias category #6 may use X as its memory state input, as an exact equivalent
// to using the MergeMem as a whole.
//   Load<6>( MergeMem(<6>: X, ...), p ) <==> Load<6>(X,p)
//
// (Here, the <N> notation gives the index of the relevant adr_type.)
//
// In one special case (and more cases in the future), alias categories overlap.
// The special alias category "Bot" (Compile::AliasIdxBot) includes all memory
// states.  Therefore, if a MergeMem has only one contributing input W for Bot,
// it is exactly equivalent to that state W:
//   MergeMem(<Bot>: W) <==> W
//
// Usually, the merge has more than one input.  In that case, where inputs
// overlap (i.e., one is Bot), the narrower alias type determines the memory
// state for that type, and the wider alias type (Bot) fills in everywhere else:
//   Load<5>( MergeMem(<Bot>: W, <6>: X), p ) <==> Load<5>(W,p)
//   Load<6>( MergeMem(<Bot>: W, <6>: X), p ) <==> Load<6>(X,p)
//
// A merge can take a "wide" memory state as one of its narrow inputs.
// This simply means that the merge observes out only the relevant parts of
// the wide input.  That is, wide memory states arriving at narrow merge inputs
// are implicitly "filtered" or "sliced" as necessary.  (This is rare.)
//
// These rules imply that MergeMem nodes may cascade (via their <Bot> links),
// and that memory slices "leak through":
//   MergeMem(<Bot>: MergeMem(<Bot>: W, <7>: Y)) <==> MergeMem(<Bot>: W, <7>: Y)
//
// But, in such a cascade, repeated memory slices can "block the leak":
//   MergeMem(<Bot>: MergeMem(<Bot>: W, <7>: Y), <7>: Y') <==> MergeMem(<Bot>: W, <7>: Y')
//
// In the last example, Y is not part of the combined memory state of the
// outermost MergeMem.  The system must, of course, prevent unschedulable
// memory states from arising, so you can be sure that the state Y is somehow
// a precursor to state Y'.
//
//
// REPRESENTATION OF MEMORY MERGES: The indexes used to address the Node::in array
// of each MergeMemNode array are exactly the numerical alias indexes, including
// but not limited to AliasIdxTop, AliasIdxBot, and AliasIdxRaw.  The functions
// Compile::alias_type (and kin) produce and manage these indexes.
//
// By convention, the value of in(AliasIdxTop) (i.e., in(1)) is always the top node.
// (Note that this provides quick access to the top node inside MergeMem methods,
// without the need to reach out via TLS to Compile::current.)
//
// As a consequence of what was just described, a MergeMem that represents a full
// memory state has an edge in(AliasIdxBot) which is a "wide" memory state,
// containing all alias categories.
//
// MergeMem nodes never (?) have control inputs, so in(0) is NULL.
//
// All other edges in(N) (including in(AliasIdxRaw), which is in(3)) are either
// a memory state for the alias type <N>, or else the top node, meaning that
// there is no particular input for that alias type.  Note that the length of
// a MergeMem is variable, and may be extended at any time to accommodate new
// memory states at larger alias indexes.  When merges grow, they are of course
// filled with "top" in the unused in() positions.
//
// This use of top is named "empty_memory()", or "empty_mem" (no-memory) as a variable.
// (Top was chosen because it works smoothly with passes like GCM.)
//
// For convenience, we hardwire the alias index for TypeRawPtr::BOTTOM.  (It is
// the type of random VM bits like TLS references.)  Since it is always the
// first non-Bot memory slice, some low-level loops use it to initialize an
// index variable:  for (i = AliasIdxRaw; i < req(); i++).
//
//
// ACCESSORS:  There is a special accessor MergeMemNode::base_memory which returns
// the distinguished "wide" state.  The accessor MergeMemNode::memory_at(N) returns
// the memory state for alias type <N>, or (if there is no particular slice at <N>,
// it returns the base memory.  To prevent bugs, memory_at does not accept <Top>
// or <Bot> indexes.  The iterator MergeMemStream provides robust iteration over
// MergeMem nodes or pairs of such nodes, ensuring that the non-top edges are visited.
//
// %%%% We may get rid of base_memory as a separate accessor at some point; it isn't
// really that different from the other memory inputs.  An abbreviation called
// "bot_memory()" for "memory_at(AliasIdxBot)" would keep code tidy.
//
//
// PARTIAL MEMORY STATES:  During optimization, MergeMem nodes may arise that represent
// partial memory states.  When a Phi splits through a MergeMem, the copy of the Phi
// that "emerges though" the base memory will be marked as excluding the alias types
// of the other (narrow-memory) copies which "emerged through" the narrow edges:
//
//   Phi<Bot>(U, MergeMem(<Bot>: W, <8>: Y))
//     ==Ideal=>  MergeMem(<Bot>: Phi<Bot-8>(U, W), Phi<8>(U, Y))
//
// This strange "subtraction" effect is necessary to ensure IGVN convergence.
// (It is currently unimplemented.)  As you can see, the resulting merge is
// actually a disjoint union of memory states, rather than an overlay.
//

//------------------------------MergeMemNode-----------------------------------
Node* MergeMemNode::make_empty_memory() {
  Node* empty_memory = (Node*) Compile::current()->top();
  assert(empty_memory->is_top(), "correct sentinel identity");
  return empty_memory;
}

MergeMemNode::MergeMemNode(Node *new_base) : Node(1+Compile::AliasIdxRaw) {
  init_class_id(Class_MergeMem);
  // all inputs are nullified in Node::Node(int)
  // set_input(0, NULL);  // no control input

  // Initialize the edges uniformly to top, for starters.
  Node* empty_mem = make_empty_memory();
  for (uint i = Compile::AliasIdxTop; i < req(); i++) {
    init_req(i,empty_mem);
  }
  assert(empty_memory() == empty_mem, "");

  if( new_base != NULL && new_base->is_MergeMem() ) {
    MergeMemNode* mdef = new_base->as_MergeMem();
    assert(mdef->empty_memory() == empty_mem, "consistent sentinels");
    for (MergeMemStream mms(this, mdef); mms.next_non_empty2(); ) {
      mms.set_memory(mms.memory2());
    }
    assert(base_memory() == mdef->base_memory(), "");
  } else {
    set_base_memory(new_base);
  }
}

// Make a new, untransformed MergeMem with the same base as 'mem'.
// If mem is itself a MergeMem, populate the result with the same edges.
MergeMemNode* MergeMemNode::make(Compile* C, Node* mem) {
  return new(C, 1+Compile::AliasIdxRaw) MergeMemNode(mem);
}

//------------------------------cmp--------------------------------------------
uint MergeMemNode::hash() const { return NO_HASH; }
uint MergeMemNode::cmp( const Node &n ) const {
  return (&n == this);          // Always fail except on self
}

//------------------------------Identity---------------------------------------
Node* MergeMemNode::Identity(PhaseTransform *phase) {
  // Identity if this merge point does not record any interesting memory
  // disambiguations.
  Node* base_mem = base_memory();
  Node* empty_mem = empty_memory();
  if (base_mem != empty_mem) {  // Memory path is not dead?
    for (uint i = Compile::AliasIdxRaw; i < req(); i++) {
      Node* mem = in(i);
      if (mem != empty_mem && mem != base_mem) {
        return this;            // Many memory splits; no change
      }
    }
  }
  return base_mem;              // No memory splits; ID on the one true input
}

//------------------------------Ideal------------------------------------------
// This method is invoked recursively on chains of MergeMem nodes
Node *MergeMemNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  // Remove chain'd MergeMems
  //
  // This is delicate, because the each "in(i)" (i >= Raw) is interpreted
  // relative to the "in(Bot)".  Since we are patching both at the same time,
  // we have to be careful to read each "in(i)" relative to the old "in(Bot)",
  // but rewrite each "in(i)" relative to the new "in(Bot)".
  Node *progress = NULL;


  Node* old_base = base_memory();
  Node* empty_mem = empty_memory();
  if (old_base == empty_mem)
    return NULL; // Dead memory path.

  MergeMemNode* old_mbase;
  if (old_base != NULL && old_base->is_MergeMem())
    old_mbase = old_base->as_MergeMem();
  else
    old_mbase = NULL;
  Node* new_base = old_base;

  // simplify stacked MergeMems in base memory
  if (old_mbase)  new_base = old_mbase->base_memory();

  // the base memory might contribute new slices beyond my req()
  if (old_mbase)  grow_to_match(old_mbase);

  // Look carefully at the base node if it is a phi.
  PhiNode* phi_base;
  if (new_base != NULL && new_base->is_Phi())
    phi_base = new_base->as_Phi();
  else
    phi_base = NULL;

  Node*    phi_reg = NULL;
  uint     phi_len = (uint)-1;
  if (phi_base != NULL && !phi_base->is_copy()) {
    // do not examine phi if degraded to a copy
    phi_reg = phi_base->region();
    phi_len = phi_base->req();
    // see if the phi is unfinished
    for (uint i = 1; i < phi_len; i++) {
      if (phi_base->in(i) == NULL) {
        // incomplete phi; do not look at it yet!
        phi_reg = NULL;
        phi_len = (uint)-1;
        break;
      }
    }
  }

  // Note:  We do not call verify_sparse on entry, because inputs
  // can normalize to the base_memory via subsume_node or similar
  // mechanisms.  This method repairs that damage.

  assert(!old_mbase || old_mbase->is_empty_memory(empty_mem), "consistent sentinels");

  // Look at each slice.
  for (uint i = Compile::AliasIdxRaw; i < req(); i++) {
    Node* old_in = in(i);
    // calculate the old memory value
    Node* old_mem = old_in;
    if (old_mem == empty_mem)  old_mem = old_base;
    assert(old_mem == memory_at(i), "");

    // maybe update (reslice) the old memory value

    // simplify stacked MergeMems
    Node* new_mem = old_mem;
    MergeMemNode* old_mmem;
    if (old_mem != NULL && old_mem->is_MergeMem())
      old_mmem = old_mem->as_MergeMem();
    else
      old_mmem = NULL;
    if (old_mmem == this) {
      // This can happen if loops break up and safepoints disappear.
      // A merge of BotPtr (default) with a RawPtr memory derived from a
      // safepoint can be rewritten to a merge of the same BotPtr with
      // the BotPtr phi coming into the loop.  If that phi disappears
      // also, we can end up with a self-loop of the mergemem.
      // In general, if loops degenerate and memory effects disappear,
      // a mergemem can be left looking at itself.  This simply means
      // that the mergemem's default should be used, since there is
      // no longer any apparent effect on this slice.
      // Note: If a memory slice is a MergeMem cycle, it is unreachable
      //       from start.  Update the input to TOP.
      new_mem = (new_base == this || new_base == empty_mem)? empty_mem : new_base;
    }
    else if (old_mmem != NULL) {
      new_mem = old_mmem->memory_at(i);
    }
    // else preceeding memory was not a MergeMem

    // replace equivalent phis (unfortunately, they do not GVN together)
    if (new_mem != NULL && new_mem != new_base &&
        new_mem->req() == phi_len && new_mem->in(0) == phi_reg) {
      if (new_mem->is_Phi()) {
        PhiNode* phi_mem = new_mem->as_Phi();
        for (uint i = 1; i < phi_len; i++) {
          if (phi_base->in(i) != phi_mem->in(i)) {
            phi_mem = NULL;
            break;
          }
        }
        if (phi_mem != NULL) {
          // equivalent phi nodes; revert to the def
          new_mem = new_base;
        }
      }
    }

    // maybe store down a new value
    Node* new_in = new_mem;
    if (new_in == new_base)  new_in = empty_mem;

    if (new_in != old_in) {
      // Warning:  Do not combine this "if" with the previous "if"
      // A memory slice might have be be rewritten even if it is semantically
      // unchanged, if the base_memory value has changed.
      set_req(i, new_in);
      progress = this;          // Report progress
    }
  }

  if (new_base != old_base) {
    set_req(Compile::AliasIdxBot, new_base);
    // Don't use set_base_memory(new_base), because we need to update du.
    assert(base_memory() == new_base, "");
    progress = this;
  }

  if( base_memory() == this ) {
    // a self cycle indicates this memory path is dead
    set_req(Compile::AliasIdxBot, empty_mem);
  }

  // Resolve external cycles by calling Ideal on a MergeMem base_memory
  // Recursion must occur after the self cycle check above
  if( base_memory()->is_MergeMem() ) {
    MergeMemNode *new_mbase = base_memory()->as_MergeMem();
    Node *m = phase->transform(new_mbase);  // Rollup any cycles
    if( m != NULL && (m->is_top() ||
        m->is_MergeMem() && m->as_MergeMem()->base_memory() == empty_mem) ) {
      // propagate rollup of dead cycle to self
      set_req(Compile::AliasIdxBot, empty_mem);
    }
  }

  if( base_memory() == empty_mem ) {
    progress = this;
    // Cut inputs during Parse phase only.
    // During Optimize phase a dead MergeMem node will be subsumed by Top.
    if( !can_reshape ) {
      for (uint i = Compile::AliasIdxRaw; i < req(); i++) {
        if( in(i) != empty_mem ) { set_req(i, empty_mem); }
      }
    }
  }

  if( !progress && base_memory()->is_Phi() && can_reshape ) {
    // Check if PhiNode::Ideal's "Split phis through memory merges"
    // transform should be attempted. Look for this->phi->this cycle.
    uint merge_width = req();
    if (merge_width > Compile::AliasIdxRaw) {
      PhiNode* phi = base_memory()->as_Phi();
      for( uint i = 1; i < phi->req(); ++i ) {// For all paths in
        if (phi->in(i) == this) {
          phase->is_IterGVN()->_worklist.push(phi);
          break;
        }
      }
    }
  }

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  assert(progress || verify_sparse(), "please, no dups of base");
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  return progress;
}

//-------------------------set_base_memory-------------------------------------
void MergeMemNode::set_base_memory(Node *new_base) {
  Node* empty_mem = empty_memory();
  set_req(Compile::AliasIdxBot, new_base);
  assert(memory_at(req()) == new_base, "must set default memory");
  // Clear out other occurrences of new_base:
  if (new_base != empty_mem) {
    for (uint i = Compile::AliasIdxRaw; i < req(); i++) {
      if (in(i) == new_base)  set_req(i, empty_mem);
    }
  }
}

//------------------------------out_RegMask------------------------------------
const RegMask &MergeMemNode::out_RegMask() const {
  return RegMask::Empty;
}

//------------------------------dump_spec--------------------------------------
#ifndef PRODUCT
void MergeMemNode::dump_spec(outputStream *st) const {
  st->print(" {");
  Node* base_mem = base_memory();
  for( uint i = Compile::AliasIdxRaw; i < req(); i++ ) {
    Node* mem = memory_at(i);
    if (mem == base_mem) { st->print(" -"); continue; }
    st->print( " N%d:", mem->_idx );
    Compile::current()->get_adr_type(i)->dump_on(st);
  }
  st->print(" }");
}
#endif // !PRODUCT


#ifdef ASSERT
static bool might_be_same(Node* a, Node* b) {
  if (a == b)  return true;
  if (!(a->is_Phi() || b->is_Phi()))  return false;
  // phis shift around during optimization
  return true;  // pretty stupid...
}

// verify a narrow slice (either incoming or outgoing)
static void verify_memory_slice(const MergeMemNode* m, int alias_idx, Node* n) {
  if (!VerifyAliases)       return;  // don't bother to verify unless requested
  if (is_error_reported())  return;  // muzzle asserts when debugging an error
  if (Node::in_dump())      return;  // muzzle asserts when printing
  assert(alias_idx >= Compile::AliasIdxRaw, "must not disturb base_memory or sentinel");
  assert(n != NULL, "");
  // Elide intervening MergeMem's
  while (n->is_MergeMem()) {
    n = n->as_MergeMem()->memory_at(alias_idx);
  }
  Compile* C = Compile::current();
  const TypePtr* n_adr_type = n->adr_type();
  if (n == m->empty_memory()) {
    // Implicit copy of base_memory()
  } else if (n_adr_type != TypePtr::BOTTOM) {
    assert(n_adr_type != NULL, "new memory must have a well-defined adr_type");
    assert(C->must_alias(n_adr_type, alias_idx), "new memory must match selected slice");
  } else {
    // A few places like make_runtime_call "know" that VM calls are narrow,
    // and can be used to update only the VM bits stored as TypeRawPtr::BOTTOM.
    bool expected_wide_mem = false;
    if (n == m->base_memory()) {
      expected_wide_mem = true;
    } else if (alias_idx == Compile::AliasIdxRaw ||
               n == m->memory_at(Compile::AliasIdxRaw)) {
      expected_wide_mem = true;
    } else if (!C->alias_type(alias_idx)->is_rewritable()) {
      // memory can "leak through" calls on channels that
      // are write-once.  Allow this also.
      expected_wide_mem = true;
    }
    assert(expected_wide_mem, "expected narrow slice replacement");
  }
}
#else // !ASSERT
#define verify_memory_slice(m,i,n) (0)  // PRODUCT version is no-op
#endif


//-----------------------------memory_at---------------------------------------
Node* MergeMemNode::memory_at(uint alias_idx) const {
  assert(alias_idx >= Compile::AliasIdxRaw ||
         alias_idx == Compile::AliasIdxBot && Compile::current()->AliasLevel() == 0,
         "must avoid base_memory and AliasIdxTop");

  // Otherwise, it is a narrow slice.
  Node* n = alias_idx < req() ? in(alias_idx) : empty_memory();
  Compile *C = Compile::current();
  if (is_empty_memory(n)) {
    // the array is sparse; empty slots are the "top" node
    n = base_memory();
    assert(Node::in_dump()
           || n == NULL || n->bottom_type() == Type::TOP
           || n->adr_type() == TypePtr::BOTTOM
           || n->adr_type() == TypeRawPtr::BOTTOM
           || Compile::current()->AliasLevel() == 0,
           "must be a wide memory");
    // AliasLevel == 0 if we are organizing the memory states manually.
    // See verify_memory_slice for comments on TypeRawPtr::BOTTOM.
  } else {
    // make sure the stored slice is sane
    #ifdef ASSERT
    if (is_error_reported() || Node::in_dump()) {
    } else if (might_be_same(n, base_memory())) {
      // Give it a pass:  It is a mostly harmless repetition of the base.
      // This can arise normally from node subsumption during optimization.
    } else {
      verify_memory_slice(this, alias_idx, n);
    }
    #endif
  }
  return n;
}

//---------------------------set_memory_at-------------------------------------
void MergeMemNode::set_memory_at(uint alias_idx, Node *n) {
  verify_memory_slice(this, alias_idx, n);
  Node* empty_mem = empty_memory();
  if (n == base_memory())  n = empty_mem;  // collapse default
  uint need_req = alias_idx+1;
  if (req() < need_req) {
    if (n == empty_mem)  return;  // already the default, so do not grow me
    // grow the sparse array
    do {
      add_req(empty_mem);
    } while (req() < need_req);
  }
  set_req( alias_idx, n );
}



//--------------------------iteration_setup------------------------------------
void MergeMemNode::iteration_setup(const MergeMemNode* other) {
  if (other != NULL) {
    grow_to_match(other);
    // invariant:  the finite support of mm2 is within mm->req()
    #ifdef ASSERT
    for (uint i = req(); i < other->req(); i++) {
      assert(other->is_empty_memory(other->in(i)), "slice left uncovered");
    }
    #endif
  }
  // Replace spurious copies of base_memory by top.
  Node* base_mem = base_memory();
  if (base_mem != NULL && !base_mem->is_top()) {
    for (uint i = Compile::AliasIdxBot+1, imax = req(); i < imax; i++) {
      if (in(i) == base_mem)
        set_req(i, empty_memory());
    }
  }
}

//---------------------------grow_to_match-------------------------------------
void MergeMemNode::grow_to_match(const MergeMemNode* other) {
  Node* empty_mem = empty_memory();
  assert(other->is_empty_memory(empty_mem), "consistent sentinels");
  // look for the finite support of the other memory
  for (uint i = other->req(); --i >= req(); ) {
    if (other->in(i) != empty_mem) {
      uint new_len = i+1;
      while (req() < new_len)  add_req(empty_mem);
      break;
    }
  }
}

//---------------------------verify_sparse-------------------------------------
#ifndef PRODUCT
bool MergeMemNode::verify_sparse() const {
  assert(is_empty_memory(make_empty_memory()), "sane sentinel");
  Node* base_mem = base_memory();
  // The following can happen in degenerate cases, since empty==top.
  if (is_empty_memory(base_mem))  return true;
  for (uint i = Compile::AliasIdxRaw; i < req(); i++) {
    assert(in(i) != NULL, "sane slice");
    if (in(i) == base_mem)  return false;  // should have been the sentinel value!
  }
  return true;
}

bool MergeMemStream::match_memory(Node* mem, const MergeMemNode* mm, int idx) {
  Node* n;
  n = mm->in(idx);
  if (mem == n)  return true;  // might be empty_memory()
  n = (idx == Compile::AliasIdxBot)? mm->base_memory(): mm->memory_at(idx);
  if (mem == n)  return true;
  while (n->is_Phi() && (n = n->as_Phi()->is_copy()) != NULL) {
    if (mem == n)  return true;
    if (n == NULL)  break;
  }
  return false;
}
#endif // !PRODUCT