- 13 7月, 2013 1 次提交
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由 Paul Chavent 提交于
When device with the DELIMITER tag in its report descriptor is encountered during parsing, it's mistakenly immediately refused by HID core for no justifiable reason. [jkosina@suse.cz: polish changelog] Signed-off-by: NPaul Chavent <paul.chavent@onera.fr> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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- 04 7月, 2013 3 次提交
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由 Przemo Firszt 提交于
Intuos4 WL is separately reporting power supply and battery charging status - now hid-wacom is using that information. Previously hid-wacom was wrongly treating "battery charging" bit as "power supply connected". Now it should report battery charging, battery discharging, battery full and power supply status. Intuos4 WL sends reports when is in use (obvious) and when unplugging power supply. If means that if the device is being charged, but it's not being used it will never report "battery full". The same problem happens after the device has been connected, but it's not in use - the battery/ac status will be incorrect. Currently there is no mechanism to ask the device to send a report containing battery/ac status. Signed-off-by: NPrzemo Firszt <przemo@firszt.eu> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 Andrew Duggan 提交于
The current i2c hid driver does not support sending HID output reports using the output register for devices which support receiving reports through this method. This patch determines which method to use to send output reports based on the value of wMaxOutputLength in the device's HID descriptor. Signed-off-by: NAndrew Duggan <aduggan@synaptics.com> Reviewed-by: NBenjamin Tissoires <benjamin.tissoires@redhat.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 Benjamin Tissoires 提交于
Genius Gila Gaming Mouse presents an obviously wrong report descriptor. the Consumer control (report ID 3) is the following: 0x05, 0x0c, // Usage Page (Consumer Devices) 105 0x09, 0x01, // Usage (Consumer Control) 107 0xa1, 0x01, // Collection (Application) 109 0x85, 0x03, // Report ID (3) 111 0x19, 0x00, // Usage Minimum (0) 113 0x2a, 0xff, 0x7f, // Usage Maximum (32767) 115 0x15, 0x00, // Logical Minimum (0) 118 0x26, 0xff, 0x7f, // Logical Maximum (32767) 120 0x75, 0x10, // Report Size (16) 123 0x95, 0x03, // Report Count (3) 125 0x81, 0x00, // Input (Data,Arr,Abs) 127 0x75, 0x08, // Report Size (8) 129 0x95, 0x01, // Report Count (1) 131 0x81, 0x01, // Input (Cnst,Arr,Abs) 133 0xc0, // End Collection 135 So the first input whithin this report has a count of 3 but a usage range of 32768. So this value is obviously wrong as it should not be greater than the report count. Fixes: https://bugzilla.redhat.com/show_bug.cgi?id=959721Signed-off-by: NBenjamin Tissoires <benjamin.tissoires@redhat.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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- 27 6月, 2013 1 次提交
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由 David Herrmann 提交于
The Wii U Pro Controller is a new Nintendo remote device that looks very similar to the XBox controller. It has nearly the same features and uses the same protocol as the Wii Remote. We add a new wiimote extension device so the Pro Controller is properly detected and supported. The device reports MP support, which is odd and I couldn't get it working, yet. Hence, we disable MP registers for now. Further investigation is needed to see what extra capabilities are provided. There are some other unknown bits in the extension reports that I couldn't figure out what they do. You can use hidraw to access these if you're interested. We might want to hook up the "charging" and "USB" bits to the battery device so user-space can query whether it is currently charged via USB. Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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- 20 6月, 2013 2 次提交
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由 Jiri Kosina 提交于
Extend the comment explaining the condition for discarding out-of-range values to clarify the cases in which devices don't provide any logical min/max. Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 Benjamin Tissoires 提交于
Commit 6da70669 introduced in 3.3 "HID: ignore absolute values which don't fit between logical min and max" prevents some Posiflex touch screen to work because they do not provide logical min and max for their buttons. Thus, logical min and max are at 0, discarding the buttons events, and preventing the device to report appropriate X Y. Adding a check on "min < max" solves the problem. Reported-by: NJan Kandziora <jjj@gmx.de> Tested-by: NJan Kandziora <jjj@gmx.de> Signed-off-by: NBenjamin Tissoires <benjamin.tissoires@redhat.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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- 18 6月, 2013 2 次提交
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由 Jiri Kosina 提交于
drivers/hid/hid-wiimote-modules.c:569:2-3: Unneeded semicolon Generated by: coccinelle/misc/semicolon.cocci Reported-by: NFengguang Wu <fengguang.wu@intel.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 Michael Rissi 提交于
Return value of cdev_add in hid_roccat.c init was not checked. Signed-off-by: NMichael Rissi <michael.rissi@dectris.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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- 13 6月, 2013 1 次提交
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由 Jiri Kosina 提交于
Let's follow the structure we are trying to keep for most of the specific HID drivers, and let the separation follow the producing vendor. Merge functionality provided by ps3remote driver into hid-sony. Tested-by: NDavid Dillow <dave@thedillows.org> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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- 12 6月, 2013 1 次提交
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由 Benjamin Tissoires 提交于
mt_free_input_name() was never called during .remove(): hid_hw_stop() removes the hid_input items in hdev->inputs, and so the list is therefore empty after the call. In the end, we never free the special names that has been allocated during .probe(). Restore the original name before freeing it to avoid acessing already freed pointer. This fixes a regression introduced by 49a5a827 ("HID: multitouch: append " Pen" to the name of the stylus input") Signed-off-by: NBenjamin Tissoires <benjamin.tissoires@redhat.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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- 03 6月, 2013 29 次提交
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由 Thomas Meyer 提交于
Signed-off-by: NThomas Meyer <thomas@m3y3r.de> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 Jiri Kosina 提交于
hdrw->raw event can return three different return value types: - ret < 0 indicates that the hdrv driver found an error while parsing - ret == 0 indicates no error has been encountered, and the driver has processed the report - ret > 0 indicates that there was no parsing error, and the driver hasn't processed the event. Calling hid_report_raw_event() has to be called appropriately so that it reflects what has been done by ->raw_event() callback, otherwise we might updates of the in-kernel structure are lost upon arrival of the report, which is wrong. Reported-and-tested-by: NSrinivas Pandruvada <srinivas.pandruvada@linux.intel.com> Reported-and-tested-by: NDaniel Leung <daniel.leung@linux.intel.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
If an extension device isn't initialized properly, or during hardware initialization, a device might send extension data which is all 0xff. This is ambigious because this is also a valid normal data report. But it is impossible, under normal conditions, to trigger valid reports with all 0xff. Hence, we can safely ignore them. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
I finally got a "Classic Controller" and "Classic Controller Pro" in my hands and noticed that all analog data was incorrectly parsed. Fix this up so we report the data that we pretend we do. I really doubt that this breaks any backwards compatibility, but if we get any reports, we only need to revert this single patch. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
We normally get EXT hotplug events or poll for MP hotplugging so we don't need to force extension port initialization during device setup. But for gen20 devices, we disable MP polling because MP is always present. However, this prevents MP initialization during device setup and users need to plug another extension to trigger EXT/MP detection. Therefore, we now trigger EXT/MP detection during device setup automatically. This also avoids slightly delayed extension detection and provides sysfs child-devices prior to the "changed"-uevent during device setup. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
We need to correctly zero-terminate the input to parse it. Otherwise, we always end up interpreting it as numbers. Furthermore, we actually want hexadecimal numbers instead of decimal. As it is a debugfs interface, we can change the API at any time. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Devices which have built-in motion plus ports don't need MP detection logic. The new WIIMOD_BUILTIN_MP modules sets the WIIPROTO_FLAG_BUILTIN_MP flag which disables polling for MP. Some other devices erroneously report that they support motion-plus. For these devices and all devices without extension ports, we load WIIMOD_NO_MP which sets WIIPROTO_FLAG_NO_MP. This effectively disables all MP detection logic. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
We now have dynamic hotplug support so the old static extensions are no longer needed nor used. Remove it along CONFIG_HID_WIIMOTE_EXT. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Balance-Boards provide 3 16bit calibration values for each of the 4 sensors. We provide these now as 192bit value via a new "bboard_calib" sysfs attribute. We also re-read the calibration data from the device whenever user-space attempts to read this file. On normal Nintendo boards, this always produces the same results, however, on some 3rd party devices these values change until the device is fully initialized. As I have currently no idea how long to wait until it's ready (sometimes takes up to 10s?) we provide a simple workaround for users by reading this file. If we, at some point, figure out how it works, we can implement it in the kernel and provide offline data via "bboard_calib". This won't break user-space then. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Two new attributes, "extension" and "devtype" now allow user-space to read the extension type and device type. As device detection is asynchronous, we send a CHANGED event after it is done. This also allows user-space to wait for a device to settle before opening its input event devices. The "extension" device is compatible with the old "extension" sysfs field (which was registered by the static extension support code). Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
If we write a DRM mode via debugfs, we shouldn't allow normal operations to overwrite this DRM mode. This is important if we want to debug 3rd-party devices and we want to see what data is sent on each mode. If we write NULL/0 as DRM, the lock is removed again so the best matching DRM is chosen by wiimote core. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
single_open() stores the seq_file pointer in file->private_data. It stores our ctx pointer in seq_file->private. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Add parsers for motion plus data so we can hotplug motion plus extensions and make use of them. This is mostly the same as the old static motion plus parser. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Add a new extension module for the classic controller so we get hotplug support for this device. It is mostly the same as the old static classic controller parser. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
This moves the nunchuk parser over to an extension module. This allows to make use of hotplugged Nunchuks instead of the old static parser. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
This adds Nintendo Wii Balance Board support to the new HOTPLUG capable wiimote core. It is mostly copied from the old extension. This also adds Balance Board device detection. Whenever we find a device that supports the balance-board extension, we assume that it is a real balance board and disable unsupported hardward like accelerometer, IR, rumble and more. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
The Wii Remote has several extension ports. The first port (EXT) provides hotplug events whenever an extension is plugged. The second port (MP) does not provide hotplug events by default. Instead, we have to map MP into EXT to get events for it. This patch introduces hotplug support for extensions. It is fairly complicated to get this right because the Wii Remote sends a lot of noise-hotplug events while activating extension ports. We need to filter the events and only handle the events that are real hotplug events. Mapping MP into EXT is easy. But if we want both, MP _and_ EXT at the same time, we need to map MP into EXT and enable a passthrough-mode. This will then send real EXT events through the mapped MP interleaved with real MP events. But once MP is mapped, we no longer have access to the real EXT registers so we need to perform setup _before_ mapping MP. Furthermore, we no longer can read EXT IDs so we cannot verify if EXT is still the same extension that we expect it to be. We deal with this by unmapping MP whenever we got into a situation where EXT might have changed. We then re-read EXT and MP and remap everything. The real Wii Console takes a fairly easy approach: It simply reconnects to the device on hotplug events that it didn't expect. So if a program wants MP events, but MP is disconnected, it fails and reconnects so it can wait for MP hotplug events again. This simplifies hotplugging a lot because we just react on PLUG events and ignore UNPLUG events. The more sophisticated Wii applications avoid reconnection (well, they still reconnect during many weird events, but at least not during UNPLUG) but they start polling the device. This allows them to disable the device, poll for the extension ports to settle and then initialize them again. Unfortunately, this approach fails whenever an extension is replugged while it is initialized. We would loose UNPLUG events and polling the device later will give unreliable results because the extension port might be in some weird state, even though it's actually unplugged. Our approach is a real HOTPLUG approch. We keep track of the EXT and mapped MP hotplug events whenever they occur. We then re-evaluate the device state and initialize any possible new extension or deinitialize any gone extension. Only during initialization, we set an extension port ACTIVE. However, during an unplug event we mark them as INACTIVE. This guarantess that a fast UNPLUG -> PLUG event sequence doesn't keep them marked as PLUGGED+ACTIVE but only PLUGGED. To deal with annoying noise-hotplug events during extension mapping, we simply rescan the device before performing any mapping. This allows us to ignore all the noise events as long as the device is in the correct state. Long story short: EXT and MP registers are sparsely known and we need to jump through hoops to get reliable HOTPLUG working. But while Nintendo needs *FOUR* Bluetooth reconnections for the shortest imaginable boot->menu->game->menu->shutdown sequence, we now need *ZERO*. As always, 3rd party devices tend to break whenever we behave differently than the original Wii. So there are also devices which _expect_ a disconnect after UNPLUG. Obviously, these devices won't benefit from this patch. But all official devices were tested extensively and work great during any hotplug sequence. Yay! Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
IR is the last piece that still is handled natively. This patch converts it into a sub-device module like all other sub-devices. It mainly moves code and doesn't change semantics. We also implicitly sync IR data on ir_to_input3 now so the explicit input_sync() calls are no longer needed. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Accelerometer data is very similar to KEYS handling. Therefore, convert all ACCEL related handling into a sub-device module similar to KEYS. This doesn't change any semantics but only moves code over to wiimote-modules. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Each of the 4 LEDs may be supported individually by devices. Therefore, we need one module for each device. To avoid code-duplication, we simply pass the LED ID as "arg" argument to the module loading code. This just moves the code over to wiimote-module. The semantics stay the same as before. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
This introduces a new sub-device module for the BATTERY handlers. It moves the whole power_supply battery handling over to wiimote-modules. This doesn't change any semantics or ABI but only converts the battery handling into a sub-device module. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
This introduces the first sub-device modules by converting the KEYS and RUMBLE sub-devices into wiimote modules. Both must be converted at once because they depend on the built-in shared input device. This mostly moves code from wiimote-core to wiimote-modules and doesn't change any semantics or ABI. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
To avoid loading all sub-device drivers for every Wii Remote, even though the required hardware might not be available, we introduce a module layer. The module layer specifies which sub-devices are available on each device-type. After device detection, we only load the modules for the detected device. If module loading fails, we unload everything and mark the device as WIIMOTE_DEV_UNKNOWN. As long as a device is marked as "unknown", no sub-devices will be used and the device is considered unsupported. All the different sub-devices, including KEYS, RUMBLE, BATTERY, LEDS, ACCELEROMETER, IR and more will be ported in follow-up patches to the new module layer. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Our output queue is asynchronous but synchronous reports may wait for a response to their request. Therefore, wake them up unconditionally if an output report couldn't be sent. But keep the report ID intact so we don't incorrectly assume our request succeeded. Note that the underlying connection is required to be reliable and does retransmission itself. So it is safe to assume that if the transmission fails, the device is in inconsistent state. Hence, we abort every request if any output report fails. No need to verify which report failed. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Battery reports are sent along every status report of the Wii Remote. So chances are pretty high that we have an up-to-date battery cache at any time. Therefore, initialize the battery-cache to 100% and then return battery values from the cache if the query fails. This works around a power_supply limitation in that it requires us to be able to query the device during power_supply registration and removal. Otherwise, "add" or "remove" udev events are not sent. If we answer these requests from our cache instead, we avoid dropping these events and no longer cause warnings printed. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
Nintendo produced many different devices that are internally based on the Wii Remote protocol but provide different peripherals. To support these devices, we need to schedule a device detection during initialization. Device detection includes requesting a status report, reading extension information and then evaluating which device we may be dealing with. We currently detect gen1 and gen2 Wii Remote devices. All other devices are marked as generic devices. More detections will be added later. In followup patches we will be using these device IDs to control which peripherals to initialize. For instance if a device is known to have no IR camera, there is no need to provide the IR input device nor trying to access IR registers. In fact, there are 3rd party devices that break if we try things like this (hurray!). The init_worker will be scheduled whenever we get hotplug events. This isn't implemented, yet and will be added later. However, we need to make sure that this worker can be called multiple times. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
We need constant I/O to keep the state up-to-date and not miss any packets. Hence, call hid_hw_open() during setup and hid_hw_close() during destruction. These are no-ops for Bluetooth HIDP, but lets be safe. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
The output queue is independent of the other wiimote modules and can run on its own. Therefore, move its members into a separate struct so we don't run into name collisions with other modules. This is only a syntactic change that renames all queue members to queue.*. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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由 David Herrmann 提交于
The hid-wiimote driver supports more than the Wii Remote. Nintendo produced many devices based on the Wii Remote, which have extension devices built-in. It is not clear to many users, that these devices have anything in common with the Wii Remote, so fix the driver description. This also updates the copyright information for the coming hotplugging rework. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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