HID: wiimote: move queue handling into separate struct
The output queue is independent of the other wiimote modules and can run on its own. Therefore, move its members into a separate struct so we don't run into name collisions with other modules. This is only a syntactic change that renames all queue members to queue.*. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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