1. 13 8月, 2015 3 次提交
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  3. 04 7月, 2014 1 次提交
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  7. 05 2月, 2014 1 次提交
    • T
      drm/vmwgfx: Reemit context bindings when necessary v2 · 30f82d81
      Thomas Hellstrom 提交于
      When a context is first referenced in the command stream, make sure that all
      scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
      all bound resources are put on the resource validate list.
      
      This is needed for legacy emulation, since legacy user-space drivers will
      typically not re-emit shader bindings. It also removes the requirement for
      user-space drivers to re-emit render-target- and texture bindings.
      
      Makes suspend and hibernate now also work with legacy user-space drivers on
      guest-backed devices.
      
      v2: Don't rebind on legacy devices.
      Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
      Reviewed-by: NJakob Bornecrantz <jakob@vmware.com>
      30f82d81
  8. 21 1月, 2014 1 次提交
  9. 17 1月, 2014 3 次提交
  10. 21 11月, 2012 1 次提交