提交 2f633e5e 编写于 作者: C Charmaine Lee 提交者: Thomas Hellstrom

drm/vmwgfx: Command parser fixes for DX

Implement support for a couple of missing commands and fix a command parser
error path. Also fix uninitialized devcaps and surface size computation.
Signed-off-by: NCharmaine Lee <charmainel@vmware.com>
Signed-off-by: NSinclair Yeh <syeh@vmware.com>
Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
上级 d80efd5c
......@@ -37,6 +37,7 @@ struct vmw_user_context {
struct vmw_cmdbuf_res_manager *man;
struct vmw_resource *cotables[SVGA_COTABLE_DX10_MAX];
spinlock_t cotable_lock;
struct vmw_dma_buffer *dx_query_mob;
};
static void vmw_user_context_free(struct vmw_resource *res);
......
......@@ -553,6 +553,7 @@ static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
return ret;
}
}
return 0;
}
......@@ -2484,6 +2485,63 @@ static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
&sw_context->staged_cmd_res);
}
/**
* vmw_cmd_dx_set_so_targets - Validate an
* SVGA_3D_CMD_DX_SET_SOTARGETS command.
*
* @dev_priv: Pointer to a device private struct.
* @sw_context: The software context being used for this batch.
* @header: Pointer to the command header in the command stream.
*/
static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
struct vmw_ctx_bindinfo_so binding;
struct vmw_resource_val_node *res_node;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXSetSOTargets body;
SVGA3dSoTarget targets[];
} *cmd;
int i, ret, num;
if (unlikely(ctx_node == NULL)) {
DRM_ERROR("DX Context not set.\n");
return -EINVAL;
}
cmd = container_of(header, typeof(*cmd), header);
num = (cmd->header.size - sizeof(cmd->body)) /
sizeof(SVGA3dSoTarget);
if (num > SVGA3D_DX_MAX_SOTARGETS) {
DRM_ERROR("Invalid DX SO binding.\n");
return -EINVAL;
}
for (i = 0; i < num; i++) {
ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
user_surface_converter,
&cmd->targets[i].sid, &res_node);
if (unlikely(ret != 0))
return ret;
binding.bi.ctx = ctx_node->res;
binding.bi.res = ((res_node) ? res_node->res : NULL);
binding.bi.bt = vmw_ctx_binding_so,
binding.offset = cmd->targets[i].offset;
binding.size = cmd->targets[i].sizeInBytes;
binding.slot = i;
vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
0, binding.slot);
}
return 0;
}
static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
......@@ -2971,11 +3029,17 @@ static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
&vmw_cmd_dx_set_shader_res, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_invalid,
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, &vmw_cmd_invalid,
VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_invalid,
VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
&vmw_cmd_dx_cid_check, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
&vmw_cmd_dx_set_vertex_buffers, true, false, true),
......@@ -2985,11 +3049,10 @@ static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
&vmw_cmd_dx_set_rendertargets, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, &vmw_cmd_dx_cid_check,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
&vmw_cmd_dx_cid_check,
true, false, true),
&vmw_cmd_dx_cid_check, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
&vmw_cmd_dx_cid_check, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_invalid,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_invalid,
......@@ -3066,8 +3129,10 @@ static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
&vmw_cmd_dx_so_define, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
&vmw_cmd_dx_cid_check, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_invalid,
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
&vmw_cmd_dx_set_so_targets, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
&vmw_cmd_dx_cid_check, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
......@@ -3621,14 +3686,14 @@ int vmw_execbuf_process(struct drm_file *file_priv,
uint32_t handle;
int ret;
if (throttle_us) {
if (throttle_us) {
ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
throttle_us);
if (ret)
return ret;
}
kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
kernel_commands, command_size,
&header);
......@@ -3692,11 +3757,18 @@ int vmw_execbuf_process(struct drm_file *file_priv,
ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
command_size);
if (unlikely(ret != 0))
goto out_err_nores;
/*
* Merge the resource lists before checking the return status
* from vmd_cmd_check_all so that all the open hashtabs will
* be handled properly even if vmw_cmd_check_all fails.
*/
list_splice_init(&sw_context->ctx_resource_list,
&sw_context->resource_list);
if (unlikely(ret != 0))
goto out_err_nores;
ret = vmw_resources_reserve(sw_context);
if (unlikely(ret != 0))
goto out_err_nores;
......
......@@ -196,8 +196,8 @@ int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data,
uint32_t *bounce32 = (uint32_t *) bounce;
num = size / sizeof(uint32_t);
if (num > SVGA3D_DEVCAP_DX)
num = SVGA3D_DEVCAP_DX;
if (num > SVGA3D_DEVCAP_MAX)
num = SVGA3D_DEVCAP_MAX;
spin_lock(&dev_priv->cap_lock);
for (i = 0; i < num; ++i) {
......
......@@ -1533,6 +1533,7 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
srf->offsets = NULL;
srf->base_size = size;
srf->autogen_filter = SVGA3D_TEX_FILTER_NONE;
srf->array_size = array_size;
srf->multisample_count = multisample_count;
if (array_size)
......
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