- 31 3月, 2010 1 次提交
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由 Alex Deucher 提交于
Look up i2c bus in the power table and expose it. You'll need to load a hwmon driver for any chips on the bus, this patch just exposes the bus. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com>
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- 15 3月, 2010 23 次提交
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由 Daniel Vetter 提交于
This just an example to show what radeon_asic.h might be good for. Before Jerome kills it ;) Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Daniel Vetter 提交于
In essence this creates a home for all asic specific declarations in radeon_asic.h Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Daniel Vetter 提交于
No one cares about it, so set it to void. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Daniel Vetter 提交于
With these static structs gone, radeon_asic.h is a real header file and can be used as such. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Daniel Vetter 提交于
And move asic init plus a few related functions from radeon_device.c to it. This file will hold all the asic structures in the future, but atm they're still stuck in radeon_asic.h. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
We tried to implement interruptible waiting with timeout (it was broken anyway) which was not a good idea as explained by Andrew. It's possible to avoid using additional variable but actually it inroduces using more complex in-kernel tools. So simply add one variable for condition. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
R6xx+ cards need to use the 3D engine to blit data which requires quite a bit of hw state setup. Rather than pull the whole 3D driver (which normally generates the 3D state) into the DRM, we opt to use statically generated state tables. The regsiter state and shaders were hand generated to support blitting functionality. See the 3D driver or documentation for descriptions of the registers and shader instructions. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
We still have many magic numbers in HDMI/audio to define Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
Older GPUs are little different, HDMI blocks are not hard-wired, but routable. We should just find some free HDMI block and route it to choosen encoder. In case of RS6x0 there is only one HDMI block, we don't enable HDMI on RS6x00 yet however. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
We almost always used first HDMI block for first encoder and second for sencod. Exception was KLDSCP_LVTMA. Analyzing code picking DIG encoder shows the same behaviour. It shows HDMI block are related to DIGs, which relation we now use. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
We already know same offsets are used for different encoders/transmitters, so just numeric them instead naming incorrectly. Additionaly we found additional registers needed for RV770+ Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
based on ddx patch from Matthias Hopf. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
fixing the i2c prescale in the last patch gets it working on r1xx. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Should fix fdo bug 26430 Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
use the i2c pads to drive SDA Possible fix for fdo bug 26430 Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Based on ddx patch by Andrzej Hajda. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Adjust modeset ordering to fix spread spectrum. The spread spectrum command table relies on the crtc routing to already be set in order to work properly on some asics. Should fix fdo bug 25741. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
The bios has alternate pll output limits for LCD panels. If available, use these for pll divider calculations. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
The atom spread spectrum table does not always disable ss. Explicitly disable it and then use the atom table to enable later if needed (currently only used for LVDS). Fixes display issues on some systems. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
In somecase the atombios code might lead to infinite loop because the GPU is in broken state, this patch track the jump history and will abort atombios execution if we are stuck executing the same jump for more than 1sec. Note that otherwise in some case we might enter an infinite loop in the kernel context which is bad. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 02 3月, 2010 1 次提交
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 3月, 2010 10 次提交
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由 Dave Airlie 提交于
radeon was always including the atpx code unnecessarily, also core switcheroo was including acpi headers. Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Pauli Nieminen 提交于
Type of iterator was promoted to unsigned long in 64bit systems. *header is small structure so it is alwas safe to cast return value of sizeof operator to int. Signed-off-by: NPauli Nieminen <suokkos@gmail.com>
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由 Dave Airlie 提交于
Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dave Airlie 提交于
Many new laptops now come with 2 gpus, one to be used for low power modes and one for gaming/on-ac applications. These GPUs are typically wired to the laptop panel and VGA ports via a multiplexer unit which is controlled via ACPI methods. 4 combinations of systems typically exist - with 2 ACPI methods. Intel/ATI - Lenovo W500/T500 - use ATPX ACPI method ATI/ATI - some ASUS - use ATPX ACPI Method Intel/Nvidia - - use _DSM ACPI method Nvidia/Nvidia - - use _DSM ACPI method. TODO: This patch adds support for the ATPX method and initial bits for the _DSM methods that need to written by someone with access to the hardware. Add a proper non-debugfs interface - need to get some proper testing first. v2: add power up/down support for both devices on W500 puts i915/radeon into D3 and cuts power to radeon. v3: redo probing methods, no DMI list, drm devices call to register with switcheroo, it tries to find an ATPX method on any device and once there is two devices + ATPX it inits the switcher. v4: ATPX msg handling using buffers - should work on more machines v5: rearchitect after more mjg59 discussion - move ATPX handling to radeon driver. v6: add file headers + initial nouveau bits (to be filled out). v7: merge delayed switcher code. v8: avoid suspend/resume of gpu that is off v9: rearchitect - mjg59 is always right. - move all ATPX code to radeon, should allow simpler DSM also proper ATRM handling v10: add ATRM support for radeon BIOS, add mutex to lock vgasr_priv v11: fix bug in resuming Intel for 2nd time. v12: start fixing up nvidia code blindly. v13: blindly guess at finishing nvidia code v14: remove radeon audio hacks - fix up intel resume more like upstream v15: clean up printks + remove unnecessary igd/dis pointers mount debugfs /sys/kernel/debug/vgaswitcheroo/switch - should exist if ATPX detected + 2 cards. DIS - immediate change to discrete IGD - immediate change to IGD DDIS - delayed change to discrete DIGD - delayed change to IGD ON - turn on not in use OFF - turn off not in use Tested on W500 (Intel/ATI) and T500 (Intel/ATI) Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
This commit "disabled" audio on RV710 and RV740 only, leaving RV770 and RV730. The order is: CHIP_RV770 < CHIP_RV730 < CHIP_RV710 < CHIP_RV740. It is not needed anway, as we do not even try to enable audio on RV770 and newer. We call initializing function in r600.c only, not in rv770.c. If there is something causing green tinges, it's HDMI mode setting for encoder and I will try to debug that. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dave Airlie 提交于
radeon's have a special ability to passthrough writes in their internal memory space directly to PCI, this ability means that if some of the internal surfaces like the depth buffer point at 0x0, any writes to these will go directly to RAM at 0x0 via PCI busmastering. Now mesa used to always emit clears after emitting state, since the radeon mesa driver was refactored a year or more ago, it was found it could generate a clear request without ever sending any setup state to the card. So the clear would attempt to clear the depth buffer at 0x0, which would overwrite main memory at this point. fs corruption ensues. Also once one app did this correctly, it would never get set back to 0 making this messy to reproduce. The kernel should block this from happening as mesa runs without privs, though it does require the user be connected to the current running X session. This patch implements a check to make sure the depth offset has been set before a depth clear occurs and if it finds one it prints a warning and ignores the depth clear request. There is also a mesa fix to avoid sending the badness going into mesa. This only affects r100/r200 GPUs in user modesetting mode. Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Matt Turner 提交于
Cc: Jerome Glisse <jglisse@redhat.com> Cc: Alex Deucher <alexdeucher@gmail.com> Signed-off-by: NMatt Turner <mattst88@gmail.com> Reviewed-by: NCorbin Simpson <MostAwesomeDude@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
rs600 asic was missing set_surface_reg callback leading to oops. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 25 2月, 2010 5 次提交
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由 Alex Deucher 提交于
The whole attribute table is valid for shr/shl ops. Fixes fdo bug 26668 Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
- add support for pre-avivo chips - add support for fixed post/ref dividers - add support for non-fractional fb dividers By default avivo chips use the new algo and pre-avivo chips use the old algo. Use the "new_pll" module option to toggle between them. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
This patch properly set visible VRAM and enforce any pinned buffer to be into visible VRAM. We might later add a flag to release this constraint for some newer hw more clever than previous. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
cursor x/y are surface relative. fixes fdo bug 26551 Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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