ps3fb.c 34.0 KB
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/*
 *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
 *
 *	Copyright (C) 2006 Sony Computer Entertainment Inc.
 *	Copyright 2006, 2007 Sony Corporation
 *
 *  This file is based on :
 *
 *  linux/drivers/video/vfb.c -- Virtual frame buffer device
 *
 *	Copyright (C) 2002 James Simmons
 *
 *	Copyright (C) 1997 Geert Uytterhoeven
 *
 *  This file is subject to the terms and conditions of the GNU General Public
 *  License. See the file COPYING in the main directory of this archive for
 *  more details.
 */

#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
#include <linux/interrupt.h>
#include <linux/console.h>
#include <linux/ioctl.h>
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#include <linux/kthread.h>
#include <linux/freezer.h>
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#include <linux/uaccess.h>
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#include <linux/fb.h>
#include <linux/init.h>

#include <asm/abs_addr.h>
#include <asm/lv1call.h>
#include <asm/ps3av.h>
#include <asm/ps3fb.h>
#include <asm/ps3.h>

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#define DEVICE_NAME		"ps3fb"

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#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC	0x101
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP	0x102
#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP	0x600
#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT		0x601
#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC	0x602

#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION	(1ULL << 32)

#define L1GPU_DISPLAY_SYNC_HSYNC		1
#define L1GPU_DISPLAY_SYNC_VSYNC		2

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#define GPU_CMD_BUF_SIZE			(2 * 1024 * 1024)
#define GPU_FB_START				(64 * 1024)
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#define GPU_IOIF				(0x0d000000UL)
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#define GPU_ALIGN_UP(x)				_ALIGN_UP((x), 64)
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#define GPU_MAX_LINE_LENGTH			(65536 - 64)
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#define GPU_INTR_STATUS_VSYNC_0			0	/* vsync on head A */
#define GPU_INTR_STATUS_VSYNC_1			1	/* vsync on head B */
#define GPU_INTR_STATUS_FLIP_0			3	/* flip head A */
#define GPU_INTR_STATUS_FLIP_1			4	/* flip head B */
#define GPU_INTR_STATUS_QUEUE_0			5	/* queue head A */
#define GPU_INTR_STATUS_QUEUE_1			6	/* queue head B */

#define GPU_DRIVER_INFO_VERSION			0x211

/* gpu internals */
struct display_head {
	u64 be_time_stamp;
	u32 status;
	u32 offset;
	u32 res1;
	u32 res2;
	u32 field;
	u32 reserved1;

	u64 res3;
	u32 raster;

	u64 vblank_count;
	u32 field_vsync;
	u32 reserved2;
};

struct gpu_irq {
	u32 irq_outlet;
	u32 status;
	u32 mask;
	u32 video_cause;
	u32 graph_cause;
	u32 user_cause;

	u32 res1;
	u64 res2;

	u32 reserved[4];
};

struct gpu_driver_info {
	u32 version_driver;
	u32 version_gpu;
	u32 memory_size;
	u32 hardware_channel;

	u32 nvcore_frequency;
	u32 memory_frequency;

	u32 reserved[1063];
	struct display_head display_head[8];
	struct gpu_irq irq;
};

struct ps3fb_priv {
	unsigned int irq_no;

	u64 context_handle, memory_handle;
	struct gpu_driver_info *dinfo;

	u64 vblank_count;	/* frame count */
	wait_queue_head_t wait_vsync;

	atomic_t ext_flip;	/* on/off flip with vsync */
	atomic_t f_count;	/* fb_open count */
	int is_blanked;
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	int is_kicked;
	struct task_struct *task;
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};
static struct ps3fb_priv ps3fb;

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struct ps3fb_par {
	u32 pseudo_palette[16];
	int mode_id, new_mode_id;
	unsigned int num_frames;	/* num of frame buffers */
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	unsigned int width;
	unsigned int height;
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	unsigned int ddr_line_length;
	unsigned int ddr_frame_size;
	unsigned int xdr_frame_size;
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	unsigned int full_offset;	/* start of fullscreen DDR fb */
	unsigned int fb_offset;		/* start of actual DDR fb */
	unsigned int pan_offset;
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};

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#define FIRST_NATIVE_MODE_INDEX	10

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static const struct fb_videomode ps3fb_modedb[] = {
    /* 60 Hz broadcast modes (modes "1" to "5") */
    {
        /* 480i */
        "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    },    {
        /* 480p */
        "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },    {
        /* 720p */
        "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },    {
        /* 1080i */
        "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    },    {
        /* 1080p */
        "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },

    /* 50 Hz broadcast modes (modes "6" to "10") */
    {
        /* 576i */
        "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    },    {
        /* 576p */
        "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },    {
        /* 720p */
        "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },    {
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        /* 1080i */
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        "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    },    {
        /* 1080p */
        "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },

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    [FIRST_NATIVE_MODE_INDEX] =
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    /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
    {
	/* 480if */
	"480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
	/* 480pf */
	"480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    }, {
	/* 720pf */
	"720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    }, {
	/* 1080if */
	"1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
	/* 1080pf */
	"1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },

    /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
    {
	/* 576if */
	"576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
	/* 576pf */
	"576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    }, {
	/* 720pf */
	"720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    }, {
	/* 1080if */
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	"1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
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	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
	/* 1080pf */
	"1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
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    },

    /* VESA modes (modes "11" to "13") */
    {
	/* WXGA */
	"wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
	0, FB_VMODE_NONINTERLACED,
	FB_MODE_IS_VESA
    }, {
	/* SXGA */
	"sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
	FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
	FB_MODE_IS_VESA
    }, {
	/* WUXGA */
	"wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
	FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
	FB_MODE_IS_VESA
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    }
};


#define HEAD_A
#define HEAD_B

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#define BPP		4			/* number of bytes per pixel */

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static int ps3fb_mode;
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module_param(ps3fb_mode, int, 0);
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static char *mode_option __devinitdata;
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static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
			  const struct fb_var_screeninfo *var)
{
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	long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
	long dx, dy;

	/* maximum values */
	if (var->xres > vmode->xres || var->yres > vmode->yres ||
	    var->pixclock > vmode->pixclock ||
	    var->hsync_len > vmode->hsync_len ||
	    var->vsync_len > vmode->vsync_len)
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		return -1;

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	/* progressive/interlaced must match */
	if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
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		return -1;

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	/* minimum resolution */
	xres = max(var->xres, 1U);
	yres = max(var->yres, 1U);

	/* minimum margins */
	left_margin = max(var->left_margin, vmode->left_margin);
	right_margin = max(var->right_margin, vmode->right_margin);
	upper_margin = max(var->upper_margin, vmode->upper_margin);
	lower_margin = max(var->lower_margin, vmode->lower_margin);

	/* resolution + margins may not exceed native parameters */
	dx = ((long)vmode->left_margin + (long)vmode->xres +
	      (long)vmode->right_margin) -
	     (left_margin + xres + right_margin);
	if (dx < 0)
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		return -1;

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	dy = ((long)vmode->upper_margin + (long)vmode->yres +
	      (long)vmode->lower_margin) -
	     (upper_margin + yres + lower_margin);
	if (dy < 0)
		return -1;

	/* exact match */
	if (!dx && !dy)
		return 0;

	/* resolution difference */
	return (vmode->xres - xres) * (vmode->yres - yres);
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}

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static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
{
	return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1];
}

static const struct fb_videomode *ps3fb_vmode(int id)
{
	u32 mode = id & PS3AV_MODE_MASK;

	if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
		return NULL;

	if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) {
		/* Non-fullscreen broadcast mode */
		return &ps3fb_modedb[mode - 1];
	}

	return ps3fb_native_vmode(mode);
}

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static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
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				    u32 *ddr_line_length, u32 *xdr_line_length)
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{
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	unsigned int id, best_id;
	int diff, best_diff;
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	const struct fb_videomode *vmode;
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	long gap;
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	best_id = 0;
	best_diff = INT_MAX;
	pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
		 var->left_margin, var->xres, var->right_margin,
		 var->upper_margin, var->yres, var->lower_margin);
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	for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
		vmode = ps3fb_native_vmode(id);
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		diff = ps3fb_cmp_mode(vmode, var);
		pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
			 __func__, id, vmode->left_margin, vmode->xres,
			 vmode->right_margin, vmode->upper_margin,
			 vmode->yres, vmode->lower_margin, diff);
		if (diff < 0)
			continue;
		if (diff < best_diff) {
			best_id = id;
			if (!diff)
				break;
			best_diff = diff;
		}
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	}
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	if (!best_id) {
		pr_debug("%s: no suitable mode found\n", __func__);
		return 0;
	}

	id = best_id;
	vmode = ps3fb_native_vmode(id);
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	*ddr_line_length = vmode->xres * BPP;
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	/* minimum resolution */
	if (!var->xres)
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		var->xres = 1;
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	if (!var->yres)
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		var->yres = 1;
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	/* minimum virtual resolution */
	if (var->xres_virtual < var->xres)
		var->xres_virtual = var->xres;
	if (var->yres_virtual < var->yres)
		var->yres_virtual = var->yres;

	/* minimum margins */
	if (var->left_margin < vmode->left_margin)
		var->left_margin = vmode->left_margin;
	if (var->right_margin < vmode->right_margin)
		var->right_margin = vmode->right_margin;
	if (var->upper_margin < vmode->upper_margin)
		var->upper_margin = vmode->upper_margin;
	if (var->lower_margin < vmode->lower_margin)
		var->lower_margin = vmode->lower_margin;

	/* extra margins */
	gap = ((long)vmode->left_margin + (long)vmode->xres +
	       (long)vmode->right_margin) -
	      ((long)var->left_margin + (long)var->xres +
	       (long)var->right_margin);
	if (gap > 0) {
		var->left_margin += gap/2;
		var->right_margin += (gap+1)/2;
		pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
			 var->left_margin, var->xres, var->right_margin);
	}

	gap = ((long)vmode->upper_margin + (long)vmode->yres +
	       (long)vmode->lower_margin) -
	      ((long)var->upper_margin + (long)var->yres +
	       (long)var->lower_margin);
	if (gap > 0) {
		var->upper_margin += gap/2;
		var->lower_margin += (gap+1)/2;
		pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
			 var->upper_margin, var->yres, var->lower_margin);
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	}
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	/* fixed fields */
	var->pixclock = vmode->pixclock;
	var->hsync_len = vmode->hsync_len;
	var->vsync_len = vmode->vsync_len;
	var->sync = vmode->sync;

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	if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
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		*xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
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		if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
			*xdr_line_length = GPU_MAX_LINE_LENGTH;
	} else
		*xdr_line_length = *ddr_line_length;

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	if (vmode->sync & FB_SYNC_BROADCAST) {
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		/* Full broadcast modes have the full mode bit set */
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		if (vmode->xres == var->xres && vmode->yres == var->yres)
			id |= PS3AV_MODE_FULL;
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	}

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	pr_debug("%s: mode %u\n", __func__, id);
	return id;
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}

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static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
			     u64 dst_offset, u64 src_offset, u32 width,
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			     u32 height, u32 dst_line_length,
			     u32 src_line_length)
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{
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	int status;
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	u64 line_length;

	line_length = dst_line_length;
	if (src_line_length != dst_line_length)
		line_length |= (u64)src_line_length << 32;
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	src_offset += GPU_FB_START;
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	status = lv1_gpu_context_attribute(ps3fb.context_handle,
					   L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
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					   dst_offset, GPU_IOIF + src_offset,
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					   L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
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					   (width << 16) | height,
					   line_length);
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	if (status)
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		dev_err(dev,
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			"%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
			__func__, status);
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#ifdef HEAD_A
	status = lv1_gpu_context_attribute(ps3fb.context_handle,
					   L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
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					   0, frame_offset, 0, 0);
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	if (status)
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		dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
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			__func__, status);
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#endif
#ifdef HEAD_B
	status = lv1_gpu_context_attribute(ps3fb.context_handle,
					   L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
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					   1, frame_offset, 0, 0);
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	if (status)
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		dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
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			__func__, status);
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#endif
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}

static int ps3fb_sync(struct fb_info *info, u32 frame)
{
	struct ps3fb_par *par = info->par;
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	int error = 0;
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	u64 ddr_base, xdr_base;
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	if (frame > par->num_frames - 1) {
		dev_dbg(info->device, "%s: invalid frame number (%u)\n",
			__func__, frame);
		error = -EINVAL;
		goto out;
	}

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	xdr_base = frame * par->xdr_frame_size;
	ddr_base = frame * par->ddr_frame_size;
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	ps3fb_sync_image(info->device, ddr_base + par->full_offset,
			 ddr_base + par->fb_offset, xdr_base + par->pan_offset,
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			 par->width, par->height, par->ddr_line_length,
			 info->fix.line_length);
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out:
	return error;
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}

static int ps3fb_open(struct fb_info *info, int user)
{
	atomic_inc(&ps3fb.f_count);
	return 0;
}

static int ps3fb_release(struct fb_info *info, int user)
{
	if (atomic_dec_and_test(&ps3fb.f_count)) {
		if (atomic_read(&ps3fb.ext_flip)) {
			atomic_set(&ps3fb.ext_flip, 0);
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			if (!try_acquire_console_sem()) {
				ps3fb_sync(info, 0);	/* single buffer */
				release_console_sem();
			}
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		}
	}
	return 0;
}

    /*
     *  Setting the video mode has been split into two parts.
     *  First part, xxxfb_check_var, must not write anything
     *  to hardware, it should only verify and adjust var.
     *  This means it doesn't alter par but it does use hardware
     *  data from it to check this var.
     */

static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
{
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	u32 xdr_line_length, ddr_line_length;
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	int mode;

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	mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
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	if (!mode)
		return -EINVAL;

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	/* Virtual screen */
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	if (var->xres_virtual > xdr_line_length / BPP) {
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		dev_dbg(info->device,
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			"Horizontal virtual screen size too large\n");
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		return -EINVAL;
	}

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	if (var->xoffset + var->xres > var->xres_virtual ||
	    var->yoffset + var->yres > var->yres_virtual) {
		dev_dbg(info->device, "panning out-of-range\n");
		return -EINVAL;
	}
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	/* We support ARGB8888 only */
	if (var->bits_per_pixel > 32 || var->grayscale ||
	    var->red.offset > 16 || var->green.offset > 8 ||
	    var->blue.offset > 0 || var->transp.offset > 24 ||
	    var->red.length > 8 || var->green.length > 8 ||
	    var->blue.length > 8 || var->transp.length > 8 ||
	    var->red.msb_right || var->green.msb_right ||
	    var->blue.msb_right || var->transp.msb_right || var->nonstd) {
574
		dev_dbg(info->device, "We support ARGB8888 only\n");
575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593
		return -EINVAL;
	}

	var->bits_per_pixel = 32;
	var->red.offset = 16;
	var->green.offset = 8;
	var->blue.offset = 0;
	var->transp.offset = 24;
	var->red.length = 8;
	var->green.length = 8;
	var->blue.length = 8;
	var->transp.length = 8;
	var->red.msb_right = 0;
	var->green.msb_right = 0;
	var->blue.msb_right = 0;
	var->transp.msb_right = 0;

	/* Rotation is not supported */
	if (var->rotate) {
594
		dev_dbg(info->device, "Rotation is not supported\n");
595 596 597 598
		return -EINVAL;
	}

	/* Memory limit */
G
Geert Uytterhoeven 已提交
599
	if (var->yres_virtual * xdr_line_length > info->fix.smem_len) {
600
		dev_dbg(info->device, "Not enough memory\n");
601 602 603 604 605 606 607 608 609 610 611 612 613 614 615
		return -ENOMEM;
	}

	var->height = -1;
	var->width = -1;

	return 0;
}

    /*
     * This routine actually sets the video mode.
     */

static int ps3fb_set_par(struct fb_info *info)
{
616
	struct ps3fb_par *par = info->par;
617
	unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
618
	unsigned int ddr_xoff, ddr_yoff, offset;
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619
	const struct fb_videomode *vmode;
620
	u64 dst;
621

622
	mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
623 624 625
	if (!mode)
		return -EINVAL;

626
	vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK);
627

628 629
	info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
	info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
630
	info->fix.line_length = xdr_line_length;
631

G
Geert Uytterhoeven 已提交
632 633 634 635
	par->ddr_line_length = ddr_line_length;
	par->ddr_frame_size = vmode->yres * ddr_line_length;
	par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;

G
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636
	par->num_frames = info->fix.smem_len /
G
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637
			  max(par->ddr_frame_size, par->xdr_frame_size);
638 639

	/* Keep the special bits we cannot set using fb_var_screeninfo */
640
	par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
641

642 643
	par->width = info->var.xres;
	par->height = info->var.yres;
644 645

	/* Start of the virtual frame buffer (relative to fullscreen) */
G
Geert Uytterhoeven 已提交
646 647 648
	ddr_xoff = info->var.left_margin - vmode->left_margin;
	ddr_yoff = info->var.upper_margin - vmode->upper_margin;
	offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;
649

650 651
	par->fb_offset = GPU_ALIGN_UP(offset);
	par->full_offset = par->fb_offset - offset;
652
	par->pan_offset = info->var.yoffset * xdr_line_length +
653
			  info->var.xoffset * BPP;
654

655 656 657 658 659 660 661
	if (par->new_mode_id != par->mode_id) {
		if (ps3av_set_video_mode(par->new_mode_id)) {
			par->new_mode_id = par->mode_id;
			return -EINVAL;
		}
		par->mode_id = par->new_mode_id;
	}
662

663
	/* Clear XDR frame buffer memory */
G
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664
	memset((void __force *)info->screen_base, 0, info->fix.smem_len);
665 666

	/* Clear DDR frame buffer memory */
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667
	lines = vmode->yres * par->num_frames;
668 669
	if (par->full_offset)
		lines++;
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670
	maxlines = info->fix.smem_len / ddr_line_length;
671
	for (dst = 0; lines; dst += maxlines * ddr_line_length) {
672
		unsigned int l = min(lines, maxlines);
G
Geert Uytterhoeven 已提交
673
		ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
674
				 ddr_line_length, ddr_line_length);
675 676 677
		lines -= l;
	}

678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703
	return 0;
}

    /*
     *  Set a single color register. The values supplied are already
     *  rounded down to the hardware's capabilities (according to the
     *  entries in the var structure). Return != 0 for invalid regno.
     */

static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
			   unsigned int green, unsigned int blue,
			   unsigned int transp, struct fb_info *info)
{
	if (regno >= 16)
		return 1;

	red >>= 8;
	green >>= 8;
	blue >>= 8;
	transp >>= 8;

	((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
					       green << 8 | blue;
	return 0;
}

704 705 706 707 708 709 710 711 712 713
static int ps3fb_pan_display(struct fb_var_screeninfo *var,
			     struct fb_info *info)
{
	struct ps3fb_par *par = info->par;

	par->pan_offset = var->yoffset * info->fix.line_length +
			  var->xoffset * BPP;
	return 0;
}

714 715 716 717 718 719 720 721 722 723 724 725 726
    /*
     *  As we have a virtual frame buffer, we need our own mmap function
     */

static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
{
	unsigned long size, offset;

	size = vma->vm_end - vma->vm_start;
	offset = vma->vm_pgoff << PAGE_SHIFT;
	if (offset + size > info->fix.smem_len)
		return -EINVAL;

727
	offset += info->fix.smem_start;
728 729 730 731
	if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
			    size, vma->vm_page_prot))
		return -EAGAIN;

732 733
	dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
		offset, vma->vm_start);
734 735 736 737 738 739 740 741 742 743 744
	return 0;
}

    /*
     * Blank the display
     */

static int ps3fb_blank(int blank, struct fb_info *info)
{
	int retval;

745
	dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766
	switch (blank) {
	case FB_BLANK_POWERDOWN:
	case FB_BLANK_HSYNC_SUSPEND:
	case FB_BLANK_VSYNC_SUSPEND:
	case FB_BLANK_NORMAL:
		retval = ps3av_video_mute(1);	/* mute on */
		if (!retval)
			ps3fb.is_blanked = 1;
		break;

	default:		/* unblank */
		retval = ps3av_video_mute(0);	/* mute off */
		if (!retval)
			ps3fb.is_blanked = 0;
		break;
	}
	return retval;
}

static int ps3fb_get_vblank(struct fb_vblank *vblank)
{
767
	memset(vblank, 0, sizeof(*vblank));
768 769 770 771
	vblank->flags = FB_VBLANK_HAVE_VSYNC;
	return 0;
}

772
static int ps3fb_wait_for_vsync(u32 crtc)
773 774 775 776 777 778 779 780 781 782 783 784 785 786
{
	int ret;
	u64 count;

	count = ps3fb.vblank_count;
	ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
					       count != ps3fb.vblank_count,
					       HZ / 10);
	if (!ret)
		return -ETIMEDOUT;

	return 0;
}

787
static void ps3fb_flip_ctl(int on, void *data)
788
{
789
	struct ps3fb_priv *priv = data;
G
Geert Uytterhoeven 已提交
790
	if (on)
791
		atomic_dec_if_positive(&priv->ext_flip);
G
Geert Uytterhoeven 已提交
792
	else
793
		atomic_inc(&priv->ext_flip);
794 795 796 797 798 799 800 801 802 803 804
}


    /*
     * ioctl
     */

static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
		       unsigned long arg)
{
	void __user *argp = (void __user *)arg;
805
	u32 val;
806 807 808 809 810 811
	int retval = -EFAULT;

	switch (cmd) {
	case FBIOGET_VBLANK:
		{
			struct fb_vblank vblank;
812
			dev_dbg(info->device, "FBIOGET_VBLANK:\n");
813 814 815 816 817 818 819 820 821 822 823 824
			retval = ps3fb_get_vblank(&vblank);
			if (retval)
				break;

			if (copy_to_user(argp, &vblank, sizeof(vblank)))
				retval = -EFAULT;
			break;
		}

	case FBIO_WAITFORVSYNC:
		{
			u32 crt;
825
			dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
826 827 828 829 830 831 832 833 834
			if (get_user(crt, (u32 __user *) arg))
				break;

			retval = ps3fb_wait_for_vsync(crt);
			break;
		}

	case PS3FB_IOCTL_SETMODE:
		{
835
			struct ps3fb_par *par = info->par;
836
			const struct fb_videomode *vmode;
837 838 839 840 841
			struct fb_var_screeninfo var;

			if (copy_from_user(&val, argp, sizeof(val)))
				break;

842
			if (!(val & PS3AV_MODE_MASK)) {
843
				u32 id = ps3av_get_auto_mode();
844 845 846
				if (id > 0)
					val = (val & ~PS3AV_MODE_MASK) | id;
			}
847
			dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
848
			retval = -EINVAL;
849 850
			vmode = ps3fb_vmode(val);
			if (vmode) {
851
				var = info->var;
852
				fb_videomode_to_var(&var, vmode);
853 854 855 856
				acquire_console_sem();
				info->flags |= FBINFO_MISC_USEREVENT;
				/* Force, in case only special bits changed */
				var.activate |= FB_ACTIVATE_FORCE;
857
				par->new_mode_id = val;
858 859 860 861 862 863 864 865 866
				retval = fb_set_var(info, &var);
				info->flags &= ~FBINFO_MISC_USEREVENT;
				release_console_sem();
			}
			break;
		}

	case PS3FB_IOCTL_GETMODE:
		val = ps3av_get_mode();
867
		dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
868 869 870 871 872 873
		if (!copy_to_user(argp, &val, sizeof(val)))
			retval = 0;
		break;

	case PS3FB_IOCTL_SCREENINFO:
		{
874
			struct ps3fb_par *par = info->par;
875
			struct ps3fb_ioctl_res res;
876
			dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
877 878 879 880
			res.xres = info->fix.line_length / BPP;
			res.yres = info->var.yres_virtual;
			res.xoff = (res.xres - info->var.xres) / 2;
			res.yoff = (res.yres - info->var.yres) / 2;
881
			res.num_frames = par->num_frames;
882 883 884 885 886 887
			if (!copy_to_user(argp, &res, sizeof(res)))
				retval = 0;
			break;
		}

	case PS3FB_IOCTL_ON:
888
		dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
889 890 891 892 893
		atomic_inc(&ps3fb.ext_flip);
		retval = 0;
		break;

	case PS3FB_IOCTL_OFF:
894
		dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
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Geert Uytterhoeven 已提交
895
		atomic_dec_if_positive(&ps3fb.ext_flip);
896 897 898 899 900 901 902
		retval = 0;
		break;

	case PS3FB_IOCTL_FSEL:
		if (copy_from_user(&val, argp, sizeof(val)))
			break;

903
		dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
J
Jeremy Kerr 已提交
904
		acquire_console_sem();
905
		retval = ps3fb_sync(info, val);
J
Jeremy Kerr 已提交
906
		release_console_sem();
907 908 909 910 911 912 913 914 915 916 917
		break;

	default:
		retval = -ENOIOCTLCMD;
		break;
	}
	return retval;
}

static int ps3fbd(void *arg)
{
918 919
	struct fb_info *info = arg;

920
	set_freezable();
G
Geert Uytterhoeven 已提交
921 922 923 924 925
	while (!kthread_should_stop()) {
		try_to_freeze();
		set_current_state(TASK_INTERRUPTIBLE);
		if (ps3fb.is_kicked) {
			ps3fb.is_kicked = 0;
J
Jeremy Kerr 已提交
926
			acquire_console_sem();
927
			ps3fb_sync(info, 0);	/* single buffer */
J
Jeremy Kerr 已提交
928
			release_console_sem();
G
Geert Uytterhoeven 已提交
929 930
		}
		schedule();
931 932 933 934 935 936
	}
	return 0;
}

static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
{
937
	struct device *dev = ptr;
938 939 940 941 942 943
	u64 v1;
	int status;
	struct display_head *head = &ps3fb.dinfo->display_head[1];

	status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
	if (status) {
944 945
		dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
			status);
946 947 948 949 950 951
		return IRQ_NONE;
	}

	if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
		/* VSYNC */
		ps3fb.vblank_count = head->vblank_count;
G
Geert Uytterhoeven 已提交
952 953 954 955 956
		if (ps3fb.task && !ps3fb.is_blanked &&
		    !atomic_read(&ps3fb.ext_flip)) {
			ps3fb.is_kicked = 1;
			wake_up_process(ps3fb.task);
		}
957 958 959 960 961 962 963
		wake_up_interruptible(&ps3fb.wait_vsync);
	}

	return IRQ_HANDLED;
}


964
static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
965
				struct device *dev)
966 967 968
{
	int error;

969 970 971 972 973
	dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
	dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
	dev_dbg(dev,
		"version_gpu: %x memory_size: %x ch: %x core_freq: %d "
		"mem_freq:%d\n",
974 975 976 977
		dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
		dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);

	if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
978 979
		dev_err(dev, "%s: version_driver err:%x\n", __func__,
			dinfo->version_driver);
980 981 982
		return -EINVAL;
	}

983 984
	error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
				   &ps3fb.irq_no);
985
	if (error) {
986
		dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
987 988 989 990
		return error;
	}

	error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
991
			    DEVICE_NAME, dev);
992
	if (error) {
993
		dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
994
		ps3_irq_plug_destroy(ps3fb.irq_no);
995 996 997 998 999 1000 1001 1002
		return error;
	}

	dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
			  (1 << GPU_INTR_STATUS_FLIP_1);
	return 0;
}

1003
static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
1004 1005 1006 1007 1008 1009
{
	int status;

	status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
				       xdr_lpar, ps3fb_videomemory.size, 0);
	if (status) {
1010 1011
		dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
			__func__, status);
1012 1013
		return -ENXIO;
	}
G
Geert Uytterhoeven 已提交
1014 1015 1016
	dev_dbg(dev, "video:%p ioif:%lx lpar:%lx size:%lx\n",
		ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
		ps3fb_videomemory.size);
1017 1018 1019

	status = lv1_gpu_context_attribute(ps3fb.context_handle,
					   L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
1020 1021
					   xdr_lpar, GPU_CMD_BUF_SIZE,
					   GPU_IOIF, 0);
1022
	if (status) {
1023 1024 1025
		dev_err(dev,
			"%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
			__func__, status);
1026 1027 1028 1029 1030 1031 1032 1033
		return -ENXIO;
	}
	return 0;
}

static struct fb_ops ps3fb_ops = {
	.fb_open	= ps3fb_open,
	.fb_release	= ps3fb_release,
1034 1035
	.fb_read        = fb_sys_read,
	.fb_write       = fb_sys_write,
1036 1037 1038
	.fb_check_var	= ps3fb_check_var,
	.fb_set_par	= ps3fb_set_par,
	.fb_setcolreg	= ps3fb_setcolreg,
1039
	.fb_pan_display	= ps3fb_pan_display,
1040 1041 1042
	.fb_fillrect	= sys_fillrect,
	.fb_copyarea	= sys_copyarea,
	.fb_imageblit	= sys_imageblit,
1043 1044 1045 1046 1047 1048 1049
	.fb_mmap	= ps3fb_mmap,
	.fb_blank	= ps3fb_blank,
	.fb_ioctl	= ps3fb_ioctl,
	.fb_compat_ioctl = ps3fb_ioctl
};

static struct fb_fix_screeninfo ps3fb_fix __initdata = {
1050
	.id =		DEVICE_NAME,
1051 1052 1053 1054 1055
	.type =		FB_TYPE_PACKED_PIXELS,
	.visual =	FB_VISUAL_TRUECOLOR,
	.accel =	FB_ACCEL_NONE,
};

1056
static int ps3fb_set_sync(struct device *dev)
1057 1058 1059 1060 1061 1062 1063 1064
{
	int status;

#ifdef HEAD_A
	status = lv1_gpu_context_attribute(0x0,
					   L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
					   0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
	if (status) {
1065 1066 1067 1068
		dev_err(dev,
			"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
			"%d\n",
			__func__, status);
1069 1070 1071 1072 1073 1074 1075 1076 1077
		return -1;
	}
#endif
#ifdef HEAD_B
	status = lv1_gpu_context_attribute(0x0,
					   L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
					   1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);

	if (status) {
1078 1079 1080 1081
		dev_err(dev,
			"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
			"%d\n",
			__func__, status);
1082 1083 1084 1085 1086 1087 1088
		return -1;
	}
#endif
	return 0;
}

static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1089 1090
{
	struct fb_info *info;
1091
	struct ps3fb_par *par;
1092 1093 1094 1095 1096 1097 1098
	int retval = -ENOMEM;
	u64 ddr_lpar = 0;
	u64 lpar_dma_control = 0;
	u64 lpar_driver_info = 0;
	u64 lpar_reports = 0;
	u64 lpar_reports_size = 0;
	u64 xdr_lpar;
G
Geert Uytterhoeven 已提交
1099
	void *fb_start;
G
Geert Uytterhoeven 已提交
1100
	int status;
G
Geert Uytterhoeven 已提交
1101
	struct task_struct *task;
1102
	unsigned long max_ps3fb_size;
1103

1104 1105 1106 1107 1108
	if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
		dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
		return -ENOMEM;
	}

1109 1110
	status = ps3_open_hv_device(dev);
	if (status) {
1111 1112
		dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
			__func__);
1113 1114 1115 1116 1117
		goto err;
	}

	if (!ps3fb_mode)
		ps3fb_mode = ps3av_get_mode();
1118
	dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
1119 1120 1121 1122 1123

	atomic_set(&ps3fb.f_count, -1);	/* fbcon opens ps3fb */
	atomic_set(&ps3fb.ext_flip, 0);	/* for flip with vsync */
	init_waitqueue_head(&ps3fb.wait_vsync);

1124
	ps3fb_set_sync(&dev->core);
1125

1126 1127 1128 1129 1130 1131 1132
	max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
	if (ps3fb_videomemory.size > max_ps3fb_size) {
		dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
			 max_ps3fb_size);
		ps3fb_videomemory.size = max_ps3fb_size;
	}

1133
	/* get gpu context handle */
1134
	status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
1135 1136
					 &ps3fb.memory_handle, &ddr_lpar);
	if (status) {
1137 1138
		dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
			__func__, status);
1139 1140
		goto err;
	}
1141
	dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
1142 1143 1144 1145 1146 1147

	status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
					  &ps3fb.context_handle,
					  &lpar_dma_control, &lpar_driver_info,
					  &lpar_reports, &lpar_reports_size);
	if (status) {
1148 1149 1150
		dev_err(&dev->core,
			"%s: lv1_gpu_context_attribute failed: %d\n", __func__,
			status);
1151 1152 1153 1154
		goto err_gpu_memory_free;
	}

	/* vsync interrupt */
G
Geert Uytterhoeven 已提交
1155
	ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
1156
	if (!ps3fb.dinfo) {
1157
		dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1158 1159 1160
		goto err_gpu_context_free;
	}

1161
	retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
1162 1163 1164
	if (retval)
		goto err_iounmap_dinfo;

1165
	/* Clear memory to prevent kernel info leakage into userspace */
G
Geert Uytterhoeven 已提交
1166
	memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
1167

G
Geert Uytterhoeven 已提交
1168
	xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
1169
	retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
1170 1171 1172
	if (retval)
		goto err_free_irq;

1173
	info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1174 1175 1176
	if (!info)
		goto err_free_irq;

1177 1178 1179 1180 1181
	par = info->par;
	par->mode_id = ~ps3fb_mode;	/* != ps3fb_mode, to trigger change */
	par->new_mode_id = ps3fb_mode;
	par->num_frames = 1;

1182 1183
	info->fbops = &ps3fb_ops;
	info->fix = ps3fb_fix;
G
Geert Uytterhoeven 已提交
1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195

	/*
	 * The GPU command buffer is at the start of video memory
	 * As we don't use the full command buffer, we can put the actual
	 * frame buffer at offset GPU_FB_START and save some precious XDR
	 * memory
	 */
	fb_start = ps3fb_videomemory.address + GPU_FB_START;
	info->screen_base = (char __force __iomem *)fb_start;
	info->fix.smem_start = virt_to_abs(fb_start);
	info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;

1196
	info->pseudo_palette = par->pseudo_palette;
1197 1198
	info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
		      FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
1199 1200 1201 1202 1203 1204

	retval = fb_alloc_cmap(&info->cmap, 256, 0);
	if (retval < 0)
		goto err_framebuffer_release;

	if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1205
			  ARRAY_SIZE(ps3fb_modedb),
1206
			  ps3fb_vmode(par->new_mode_id), 32)) {
1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217
		retval = -EINVAL;
		goto err_fb_dealloc;
	}

	fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
				 &info->modelist);

	retval = register_framebuffer(info);
	if (retval < 0)
		goto err_fb_dealloc;

1218
	dev->core.driver_data = info;
1219

G
Geert Uytterhoeven 已提交
1220
	dev_info(info->device, "%s %s, using %u KiB of video memory\n",
1221
		 dev_driver_string(info->dev), info->dev->bus_id,
G
Geert Uytterhoeven 已提交
1222
		 info->fix.smem_len >> 10);
1223

1224
	task = kthread_run(ps3fbd, info, DEVICE_NAME);
G
Geert Uytterhoeven 已提交
1225 1226 1227 1228 1229 1230
	if (IS_ERR(task)) {
		retval = PTR_ERR(task);
		goto err_unregister_framebuffer;
	}

	ps3fb.task = task;
1231
	ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
G
Geert Uytterhoeven 已提交
1232

1233 1234
	return 0;

G
Geert Uytterhoeven 已提交
1235 1236
err_unregister_framebuffer:
	unregister_framebuffer(info);
1237 1238 1239 1240 1241
err_fb_dealloc:
	fb_dealloc_cmap(&info->cmap);
err_framebuffer_release:
	framebuffer_release(info);
err_free_irq:
G
Geoff Levand 已提交
1242
	free_irq(ps3fb.irq_no, &dev->core);
1243
	ps3_irq_plug_destroy(ps3fb.irq_no);
1244
err_iounmap_dinfo:
G
Geert Uytterhoeven 已提交
1245
	iounmap((u8 __force __iomem *)ps3fb.dinfo);
1246 1247 1248 1249 1250 1251 1252 1253
err_gpu_context_free:
	lv1_gpu_context_free(ps3fb.context_handle);
err_gpu_memory_free:
	lv1_gpu_memory_free(ps3fb.memory_handle);
err:
	return retval;
}

1254
static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1255
{
1256 1257 1258
	int status;
	struct fb_info *info = dev->core.driver_data;

1259
	dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1260 1261

	ps3fb_flip_ctl(0, &ps3fb);	/* flip off */
1262 1263
	ps3fb.dinfo->irq.mask = 0;

1264
	ps3av_register_flip_ctl(NULL, NULL);
G
Geert Uytterhoeven 已提交
1265 1266 1267 1268 1269
	if (ps3fb.task) {
		struct task_struct *task = ps3fb.task;
		ps3fb.task = NULL;
		kthread_stop(task);
	}
1270
	if (ps3fb.irq_no) {
G
Geoff Levand 已提交
1271
		free_irq(ps3fb.irq_no, &dev->core);
1272
		ps3_irq_plug_destroy(ps3fb.irq_no);
1273
	}
1274 1275 1276 1277 1278 1279
	if (info) {
		unregister_framebuffer(info);
		fb_dealloc_cmap(&info->cmap);
		framebuffer_release(info);
		info = dev->core.driver_data = NULL;
	}
G
Geert Uytterhoeven 已提交
1280
	iounmap((u8 __force __iomem *)ps3fb.dinfo);
1281 1282 1283

	status = lv1_gpu_context_free(ps3fb.context_handle);
	if (status)
1284 1285
		dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
			status);
1286 1287 1288

	status = lv1_gpu_memory_free(ps3fb.memory_handle);
	if (status)
1289 1290
		dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
			status);
1291

1292
	ps3_close_hv_device(dev);
1293
	dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1294 1295 1296 1297

	return 0;
}

1298 1299
static struct ps3_system_bus_driver ps3fb_driver = {
	.match_id	= PS3_MATCH_ID_GRAPHICS,
1300
	.match_sub_id	= PS3_MATCH_SUB_ID_FB,
1301 1302 1303 1304 1305
	.core.name	= DEVICE_NAME,
	.core.owner	= THIS_MODULE,
	.probe		= ps3fb_probe,
	.remove		= ps3fb_shutdown,
	.shutdown	= ps3fb_shutdown,
1306 1307
};

1308
static int __init ps3fb_setup(void)
1309
{
1310
	char *options;
1311

1312
#ifdef MODULE
1313 1314 1315
	return 0;
#endif

1316 1317
	if (fb_get_options(DEVICE_NAME, &options))
		return -ENXIO;
1318

1319 1320
	if (!options || !*options)
		return 0;
1321

1322 1323
	while (1) {
		char *this_opt = strsep(&options, ",");
1324

1325 1326 1327 1328 1329 1330 1331 1332
		if (!this_opt)
			break;
		if (!*this_opt)
			continue;
		if (!strncmp(this_opt, "mode:", 5))
			ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
		else
			mode_option = this_opt;
1333
	}
1334 1335
	return 0;
}
1336

1337 1338 1339 1340
static int __init ps3fb_init(void)
{
	if (!ps3fb_videomemory.address ||  ps3fb_setup())
		return -ENXIO;
1341

1342
	return ps3_system_bus_driver_register(&ps3fb_driver);
1343 1344 1345 1346
}

static void __exit ps3fb_exit(void)
{
1347
	pr_debug(" -> %s:%d\n", __func__, __LINE__);
1348
	ps3_system_bus_driver_unregister(&ps3fb_driver);
1349
	pr_debug(" <- %s:%d\n", __func__, __LINE__);
1350 1351
}

1352
module_init(ps3fb_init);
1353 1354 1355
module_exit(ps3fb_exit);

MODULE_LICENSE("GPL");
1356 1357 1358
MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
MODULE_AUTHOR("Sony Computer Entertainment Inc.");
MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);