ps3fb: make frame buffer offsets unsigned int
Frame buffer offsets don't have to be `unsigned long', `unsigned int' is sufficient Signed-off-by: NGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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