- 04 5月, 2019 1 次提交
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由 kceiw 提交于
* Support TimeTravelTraceInterop in function resolver. - The function resolver isn't loaded when the base monitor is TimeTravelTraceInterop, which needs it to resolve function for function breakpoint. - To add TimeTravelTraceInterop to the right vsdconfigxml file, I also need to update some package so that it can be built. * Address PR feedback. - PrivateVisualStudioPackage isn't necessary since I set PrivateAssets=true in the package reference.
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- 02 5月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
* Remove RoslynProjectType * Remove ToolsVersion, namespace from Project tags * Remove updating of MSBuildAllProjects * Update BuildBoss * Delete DeployTooolsetCompiler
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- 01 5月, 2019 1 次提交
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由 Shyam N 提交于
This change is required in order to enable running on non-desktop TFM tests from VS test explorer window.
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- 25 4月, 2019 1 次提交
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由 David Poeschl 提交于
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- 23 4月, 2019 1 次提交
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由 David Poeschl 提交于
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- 10 4月, 2019 1 次提交
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由 Rikki Gibson 提交于
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- 08 4月, 2019 1 次提交
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由 Sam Harwell 提交于
Based on work by @AArnott in dotnet/roslyn-sdk#240
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- 03 4月, 2019 1 次提交
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由 Heejae Chang 提交于
This reverts commit b6285348.
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- 30 3月, 2019 1 次提交
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由 Heejae Chang 提交于
* move StreamJsonRpc to 2.0 * use object and collection initializer * changed to throw rather than return * share JsonRpc creation when it can share code * add linked files to share code * more moving around so that we can have linked file working * addressed PR feedback * changed name to WatsonReporter * moved to latest streamjson version * added a way for partner to add thier own json converter to roslyn service hub service base type * fixed test break. it is caused by behavior changes between StreamJsonRpc 1.x and 2.x * added comment follow PR feedbacks * updated comment following feedbacks
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- 29 3月, 2019 1 次提交
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由 AlekseyTs 提交于
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- 28 3月, 2019 2 次提交
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由 Jared Parsons 提交于
The project which deploys ILASM tools ends up bringing two runtime packages that have the same assets: - runtime.win-x64.microsoft.netcore.runtime.coreclr - runtime.win-x64.microsoft.netcore.app Specifically assets like SOS.NetCore.dll exists at different versions in these packages and end up getting copied twice to the output directory. This double write ends up breaking our build (as well as basic isolation). The short term fix here is to no longer treat this as a code project but instead a tools project. That eliminates the MS.NetCore.app package and the associated double writes Long term though the root issue needs to be addressed: making ilasm and ildasm easier to deploy. https://github.com/dotnet/coreclr/issues/15059
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由 AlekseyTs 提交于
Microsoft.NETCore.App 3.0.0-preview4-27525-12, SDK version 3.0.100-preview4-010963
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- 26 3月, 2019 1 次提交
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由 Joey Robichaud 提交于
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- 22 3月, 2019 1 次提交
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由 Jared Parsons 提交于
This cleans up all of the PROTOTYPE comments around using the 3.0 SDK inside the DIM branch.
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- 20 3月, 2019 1 次提交
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由 Sam Harwell 提交于
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- 19 3月, 2019 1 次提交
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由 Jared Parsons 提交于
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- 16 3月, 2019 1 次提交
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19162.7
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- 13 3月, 2019 1 次提交
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由 Ivan Basov 提交于
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- 12 3月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
* Update CoreFX dependencies * Generate suggested binding redirects
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- 08 3月, 2019 1 次提交
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由 Sam Harwell 提交于
Fixes #31571 Fixes #33910
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- 07 3月, 2019 1 次提交
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由 Ivan Basov 提交于
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- 01 3月, 2019 1 次提交
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由 Jared Parsons 提交于
Now that we have the version of arcade that supports Microsoft.Net.Compilers.Toolset we can remove a few work arounds.
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- 28 2月, 2019 2 次提交
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由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20190116.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19066.1 * Update dependencies from https://github.com/dotnet/arcade build 20190117.6 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19067.6 * Update dependencies from https://github.com/dotnet/arcade build 20190118.4 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19068.4 * Update dependencies from https://github.com/dotnet/arcade build 20190119.2 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19069.2 * Update dependencies from https://github.com/dotnet/arcade build 20190120.2 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19070.2 * Update dependencies from https://github.com/dotnet/arcade build 20190122.5 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19072.5 * Update dependencies from https://github.com/dotnet/arcade build 20190123.5 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19073.5 * Update dependencies from https://github.com/dotnet/arcade build 20190130.6 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19080.6 * Update dependencies from https://github.com/dotnet/arcade build 20190131.3 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19081.3 * Update dependencies from https://github.com/dotnet/arcade build 20190201.16 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19101.16 * Update dependencies from https://github.com/dotnet/arcade build 20190202.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19102.1 * Update dependencies from https://github.com/dotnet/arcade build 20190203.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19103.1 * Update dependencies from https://github.com/dotnet/arcade build 20190204.18 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19104.18 * Update dependencies from https://github.com/dotnet/arcade build 20190205.5 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19105.5 * Update dependencies from https://github.com/dotnet/arcade build 20190206.4 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19106.4 * Update dependencies from https://github.com/dotnet/arcade build 20190207.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19107.1 * Update dependencies from https://github.com/dotnet/arcade build 20190208.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19108.1 * Update dependencies from https://github.com/dotnet/arcade build 20190212.3 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19112.3 * Update dependencies from https://github.com/dotnet/arcade build 20190213.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19113.1 * Update dependencies from https://github.com/dotnet/arcade build 20190214.4 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19114.4 * Update dependencies from https://github.com/dotnet/arcade build 20190215.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19115.1 * Update dependencies from https://github.com/dotnet/arcade build 20190219.2 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19119.2 * Update dependencies from https://github.com/dotnet/arcade build 20190221.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19121.1 * Update dependencies from https://github.com/dotnet/arcade build 20190221.5 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19121.5 * Update dependencies from https://github.com/dotnet/arcade build 20190222.3 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19122.3 * Update dependencies from https://github.com/dotnet/arcade build 20190223.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19123.1 * Update dependencies from https://github.com/dotnet/arcade build 20190224.1 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19124.1 * Update dependencies from https://github.com/dotnet/arcade build 20190225.2 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19125.2 * Update dependencies from https://github.com/dotnet/arcade build 20190226.6 This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19126.6
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由 Jared Parsons 提交于
This change enables C# 8.0 use in the code base as well as moving the recommended Visual Studio version to 2019 Preview 4. The following features are now allowed to be used: - `switch` expressions - recursive pattern matching - `using` declarations - `static` local functions - local / parameter shadowing in local functions / lambdas - `null` coalescing assignment - `async` streams: keep this out of our public API surface for now as we don't want to block unification with netcoreapp in the future. Before getting into the features which are off limits I wanted to outline how compiler toolsets work in this repository. There are three toolsets we need to consider when adopting new features: 1. The compiler toolset which provides the IDE experience: Intellisense, syntax highlighting, etc ... 1. The compiler toolset which is used when the solution is built. This is explicitly different than the compiler toolset which ships with the MSBuild driving the compilation. 1. The compiler toolset is built from source on every PR and used as the toolset for the PR (overriding 2 above). That being said the following features are offlimit for now: - Index / Range: the API surface area, including the parts the compiler depends on, underwent significant churn for .NET Core Preview 3. Until we converge it means toolsets 1 and 2 can be a bit out of sync. - `unmanaged` generic `struct`: this is not included in VS2019 Preview 4 and hence using it would make the IDE experience poor. - Nullable Reference Types: this area is under active churn and we could easily get into a situation where toolsets 2 and 3 disagreed on code checked into the repository creating unmergeable PRs. As such we're holding off on this in master for now. Until then please use the branch [features/NullableDogfood](https://github.com/dotnet/roslyn/tree/features/NullableDogfood) to dogfood NRT. This will be merged back into master closer to Dev16.0GA. Note: This change only affects the C# compiler toolset. There are no changes to our MSBuild or .NET Core SDK toolsets. Those will be coming soonish though.
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- 22 2月, 2019 1 次提交
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由 AlekseyTs 提交于
Closes #32540. Closes #33083.
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- 21 2月, 2019 1 次提交
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由 Ivan Basov 提交于
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- 15 2月, 2019 1 次提交
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由 Sam Harwell 提交于
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- 14 2月, 2019 1 次提交
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由 Joey Robichaud 提交于
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- 07 2月, 2019 1 次提交
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由 Tomáš Matoušek 提交于
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- 30 1月, 2019 2 次提交
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由 Andy Gocke 提交于
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由 Sam Harwell 提交于
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- 27 1月, 2019 1 次提交
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由 Joey Robichaud 提交于
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- 26 1月, 2019 1 次提交
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由 Jared Parsons 提交于
This version of the build task can run correctly on .NET Core 3.0. Our current one is suffering from a private reflection bug that causes the build tasks to crash on startup. This is the PR which previously fixed that bug. https://github.com/dotnet/roslyn/pull/31763
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- 25 1月, 2019 2 次提交
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由 Jason Malinowski 提交于
We had a non-trivial bit of code we would use to fetch ImageMonikers from IVsHierarchies for use in the project drop down, but we would still have to convert them into legacy imagelists because that's what the old API expected. The editor added a new API that we could implement that just works natively with ImageMonikers. Besides being generally ugly, the old code also had lifetime problems where we might reuse image lists between different calls and all sorts of badness would happen. Unfortunately I can't delete all of the code that was doing the conversion, because there is still one remaining use (the "preview changes" dialog) that is still not moved over yet. I am deleting any of the helper methods that were exclusively used in this path though. Fixes dotnet/roslyn#28236.
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由 AlekseyTs 提交于
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- 24 1月, 2019 1 次提交
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由 Jason Malinowski 提交于
This also lets us remove one special hack we had in place, since that's included in current package versions.
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- 19 1月, 2019 1 次提交
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由 Joey Robichaud 提交于
* Updated dotnet build tools * Add nuget.packaging dependency to RoslynPublish
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- 18 1月, 2019 3 次提交
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由 Joey Robichaud 提交于
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由 Joey Robichaud 提交于
Update the buildtools specifically for this fix dotnet/buildtools#2213
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由 Joey Robichaud 提交于
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