1. 25 2月, 2012 7 次提交
  2. 22 2月, 2012 1 次提交
  3. 21 2月, 2012 4 次提交
  4. 20 2月, 2012 1 次提交
  5. 17 2月, 2012 1 次提交
  6. 16 2月, 2012 3 次提交
  7. 15 2月, 2012 3 次提交
  8. 14 2月, 2012 5 次提交
  9. 13 2月, 2012 1 次提交
    • M
      Added EventTarget to TrackballControls. Fixes #1189. · 72065046
      Mr.doob 提交于
      Now we can do things like this:
      
      controls = new THREE.TrackballControls( camera );
      controls.addEventListener( 'update', render );
      
      Sadly, some examples are slightly broken until we have better pipeline for assets load complete event dispatching.
      72065046
  10. 12 2月, 2012 1 次提交
  11. 10 2月, 2012 1 次提交
    • A
      Fixed horse-induced animation playback bug. · 6862c7d9
      alteredq 提交于
      Seems horse model was wrong, it had one extra frame at the end (almost identical to the first frame), which caused our animation playback code to be incorrect in order to accommodate for this.
      
      Side-effect was that two frame animations were completely broken.
      
      Bah.
      6862c7d9
  12. 09 2月, 2012 1 次提交
  13. 08 2月, 2012 1 次提交
  14. 07 2月, 2012 1 次提交
  15. 04 2月, 2012 2 次提交
  16. 01 2月, 2012 3 次提交
  17. 31 1月, 2012 3 次提交
  18. 30 1月, 2012 1 次提交