First attempt at morph normals.
It seems to work, though not sure yet how to handle some things. Also for the moment it's implemented just for Lambert material.
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因为 它太大了无法显示 source diff 。你可以改为 查看blob。
因为 它太大了无法显示 source diff 。你可以改为 查看blob。
因为 它太大了无法显示 source diff 。你可以改为 查看blob。
examples/webgl_morphnormals.html
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