未验证 提交 ffc5a341 编写于 作者: M Marie Píchová 提交者: GitHub

Fixed msquic method that's become void (#67481)

上级 4f66a25e
......@@ -696,7 +696,7 @@ internal struct StreamEvent
QUIC_SEND_FLAGS flags,
IntPtr clientSendContext);
internal delegate uint StreamReceiveCompleteDelegate(
internal delegate void StreamReceiveCompleteDelegate(
SafeMsQuicStreamHandle stream,
ulong bufferLength);
......@@ -1376,9 +1376,8 @@ internal uint StreamSend(SafeMsQuicStreamHandle stream, QuicBuffer* buffers, uin
return __retVal;
}
internal uint StreamReceiveComplete(SafeMsQuicStreamHandle stream, ulong bufferLength)
internal void StreamReceiveComplete(SafeMsQuicStreamHandle stream, ulong bufferLength)
{
uint __retVal;
//
// Setup
//
......@@ -1390,7 +1389,7 @@ internal uint StreamReceiveComplete(SafeMsQuicStreamHandle stream, ulong bufferL
//
stream.DangerousAddRef(ref stream__addRefd);
IntPtr __stream_gen_native = stream.DangerousGetHandle();
__retVal = ((delegate* unmanaged[Cdecl]<IntPtr, ulong, uint>)_functionPointer)(__stream_gen_native, bufferLength);
((delegate* unmanaged[Cdecl]<IntPtr, ulong, void>)_functionPointer)(__stream_gen_native, bufferLength);
}
finally
{
......@@ -1400,8 +1399,6 @@ internal uint StreamReceiveComplete(SafeMsQuicStreamHandle stream, ulong bufferL
if (stream__addRefd)
stream.DangerousRelease();
}
return __retVal;
}
internal uint StreamReceiveSetEnabled(SafeMsQuicStreamHandle stream, bool enabled)
{
......
......@@ -431,6 +431,8 @@ internal override ValueTask<int> ReadAsync(Memory<byte> destination, Cancellatio
long abortError;
bool preCanceled = false;
int bytesRead = -1;
bool reenableReceive = false;
lock (_state)
{
initialReadState = _state.ReadState;
......@@ -493,22 +495,32 @@ internal override ValueTask<int> ReadAsync(Memory<byte> destination, Cancellatio
{
_state.ReadState = ReadState.None;
int taken = CopyMsQuicBuffersToUserBuffer(_state.ReceiveQuicBuffers.AsSpan(0, _state.ReceiveQuicBuffersCount), destination.Span);
ReceiveComplete(taken);
bytesRead = CopyMsQuicBuffersToUserBuffer(_state.ReceiveQuicBuffers.AsSpan(0, _state.ReceiveQuicBuffersCount), destination.Span);
if (taken != _state.ReceiveQuicBuffersTotalBytes)
if (bytesRead != _state.ReceiveQuicBuffersTotalBytes)
{
// Need to re-enable receives because MsQuic will pause them when we don't consume the entire buffer.
EnableReceive();
reenableReceive = true;
}
else if (_state.ReceiveIsFinal)
{
// This was a final message and we've consumed everything. We can complete the state without waiting for PEER_SEND_SHUTDOWN
_state.ReadState = ReadState.ReadsCompleted;
}
}
}
// methods below need to be called outside of the lock
if (bytesRead > -1)
{
ReceiveComplete(bytesRead);
return new ValueTask<int>(taken);
if (reenableReceive)
{
EnableReceive();
}
return new ValueTask<int>(bytesRead);
}
// All success scenarios returned at this point. Failure scenarios below:
......@@ -859,6 +871,7 @@ private void Dispose(bool disposing)
private void EnableReceive()
{
Debug.Assert(!Monitor.IsEntered(_state), "!Monitor.IsEntered(_state)");
uint status = MsQuicApi.Api.StreamReceiveSetEnabledDelegate(_state.Handle, enabled: true);
QuicExceptionHelpers.ThrowIfFailed(status, "StreamReceiveSetEnabled failed.");
}
......@@ -1475,8 +1488,8 @@ private static void CleanupSendState(State state)
private void ReceiveComplete(int bufferLength)
{
uint status = MsQuicApi.Api.StreamReceiveCompleteDelegate(_state.Handle, (ulong)bufferLength);
QuicExceptionHelpers.ThrowIfFailed(status, "Could not complete receive call.");
Debug.Assert(!Monitor.IsEntered(_state), "!Monitor.IsEntered(_state)");
MsQuicApi.Api.StreamReceiveCompleteDelegate(_state.Handle, (ulong)bufferLength);
}
// This can fail if the stream isn't started.
......
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