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d2fa0006
编写于
11月 04, 2024
作者:
WOSHIMAHAIFENG
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差异文件
Merge branch 'dev_audio' into 'dev'
[audio]添加音频示例 See merge request
!49
上级
937b99f0
5e179b7c
变更
5
隐藏空白更改
内联
并排
Showing
5 changed file
with
608 addition
and
394 deletion
+608
-394
pages.json
pages.json
+13
-3
pages/API/background-audio/background-audio.uvue
pages/API/background-audio/background-audio.uvue
+181
-0
pages/API/create-inner-audio-context/create-inner-audio-context.uvue
...reate-inner-audio-context/create-inner-audio-context.uvue
+250
-238
pages/API/create-inner-audio-context/inner-audio-format.uvue
pages/API/create-inner-audio-context/inner-audio-format.uvue
+148
-137
pages/API/create-inner-audio-context/inner-audio-path.uvue
pages/API/create-inner-audio-context/inner-audio-path.uvue
+16
-16
未找到文件。
pages.json
浏览文件 @
d2fa0006
...
@@ -1097,7 +1097,16 @@
...
@@ -1097,7 +1097,16 @@
}
}
},
},
//
#endif
//
#endif
//
#ifdef
WEB
||
MP
//
//
#ifdef
APP
//
{
//
"path"
:
"pages/API/background-audio/background-audio"
,
//
"group"
:
"1,7,10"
,
//
"style"
:
{
//
"navigationBarTitleText"
:
"backgroundAudio | 背景音乐"
//
}
//
},
//
//
#endif
//
#ifdef
WEB
||
MP
||
APP
{
{
"path"
:
"pages/API/create-inner-audio-context/create-inner-audio-context"
,
"path"
:
"pages/API/create-inner-audio-context/create-inner-audio-context"
,
"group"
:
"1,7,9"
,
"group"
:
"1,7,9"
,
...
@@ -1105,8 +1114,9 @@
...
@@ -1105,8 +1114,9 @@
"navigationBarTitleText"
:
"createInnerAudioContext | 音频"
"navigationBarTitleText"
:
"createInnerAudioContext | 音频"
}
}
},
},
//
#endif
//
#endif
//
#ifdef
WEB
||
MP
//
#ifdef
WEB
||
MP
||
APP
{
{
"path"
:
"pages/API/create-inner-audio-context/inner-audio-format"
,
"path"
:
"pages/API/create-inner-audio-context/inner-audio-format"
,
"style"
:
{
"style"
:
{
...
@@ -1114,7 +1124,7 @@
...
@@ -1114,7 +1124,7 @@
}
}
},
},
//
#endif
//
#endif
//
#ifdef
WEB
||
MP
//
#ifdef
WEB
||
MP
||APP
{
{
"path"
:
"pages/API/create-inner-audio-context/inner-audio-path"
,
"path"
:
"pages/API/create-inner-audio-context/inner-audio-path"
,
"style"
:
{
"style"
:
{
...
...
pages/API/background-audio/background-audio.uvue
0 → 100644
浏览文件 @
d2fa0006
<template>
<view>
<page-head :title="title"></page-head>
<view class="uni-padding-wrap">
<view class="uni-hello-text">注意:请确保通知权限开启,离开当前页面后背景音乐将保持播放,但退出uni-app将停止</view>
<view class="page-body-buttons">
<block v-if="playing">
<view class="page-body-button" @tap="stop">
<image class="image" src="/static/stop.png"></image>
</view>
<view class="page-body-button" @tap="pause">
<image class="image" src="/static/pause.png"></image>
</view>
</block>
<block v-if="!playing">
<view class="page-body-button" @tap="play">
<image class="image" src="/static/play.png"></image>
</view>
</block>
<view class="page-body-button"></view>
</view>
</view>
</view>
</template>
<script>
// #ifdef APP-ANDROID
import Build from 'android.os.Build'
import Application from 'android.app.Application'
// #endif
// import {
// *
// } from "@/uni_modules/uni-getBackgroundAudioManager"
export default {
data() {
return {
title: 'backgroundAudio',
bgAudioMannager: null as BackgroundAudioManager | null,
dataUrl: 'https://web-ext-storage.dcloud.net.cn/uni-app/ForElise.mp3',
playing: false,
playTime: 0,
formatedPlayTime: '00:00:00',
count:100,
}
},
onLoad: function () {
let bgAudioMannager = uni.getBackgroundAudioManager();
bgAudioMannager.title = '致爱丽丝';
bgAudioMannager.singer = '暂无';
bgAudioMannager.coverImgUrl = 'https://web-assets.dcloud.net.cn/unidoc/zh/Alice.jpeg';
bgAudioMannager.onPlay(() => {
console.log("开始播放");
this.playing = true;
})
bgAudioMannager.onPause(() => {
console.log("暂停播放");
this.playing = false;
})
bgAudioMannager.onEnded(() => {
this.playing = false;
// this.playTime = this.playTime = 0;
// thi.formatedPlayTime = this.formatedPlayTime
})
bgAudioMannager.onNext(() => {
console.log("下一曲");
this.bgAudioMannager?.stop()
bgAudioMannager.title = '致爱丽丝'+this.count++;
bgAudioMannager.singer = '暂无2'+this.count++;
bgAudioMannager.coverImgUrl = 'https://web-assets.dcloud.net.cn/unidoc/zh/Alice.jpeg';
this.bgAudioMannager!.src = this.dataUrl;
this.bgAudioMannager?.play()
})
bgAudioMannager.onPrev(() => {
console.log("上一曲");
this.bgAudioMannager?.stop()
bgAudioMannager.title = '致爱丽丝'+this.count--;
bgAudioMannager.singer = '暂无'+this.count--;
this.bgAudioMannager!.src = this.dataUrl;
this.bgAudioMannager?.play()
})
// bgAudioMannager.onTimeUpdate((e) => {
// if (Math.floor(bgAudioMannager.currentTime) > Math.floor(this.playTime)) {
// this.$backgroundAudioData.formatedPlayTime = this.formatedPlayTime = util.formatTime(Math.floor(bgAudioMannager.currentTime));
// }
// this.$backgroundAudioData.playTime = this.playTime = bgAudioMannager.currentTime;
// })
this.bgAudioMannager = bgAudioMannager;
},
methods: {
play: function () {
console.log('play')
this.bgAudioMannager!.src = this.dataUrl;
// #ifdef APP-ANDROID
if (UTSAndroid.checkSystemPermissionGranted(UTSAndroid.getUniActivity()!, ["android.permission.POST_NOTIFICATIONS"])) {
this.bgAudioMannager!.play()
} else {
// 检查当前 Android 版本和 targetSdkVersion
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
// Android 13 及以上版本
if ((UTSAndroid.getAppContext() as Application).applicationInfo.targetSdkVersion >= 33) {
UTSAndroid.requestSystemPermission(UTSAndroid.getUniActivity()!, ["android.permission.POST_NOTIFICATIONS"], (_ : boolean, p : string[]) => {
this.bgAudioMannager!.play()
}, (_ : boolean, p : string[]) => {
uni.showToast({
title: "权限被拒绝了",
position: "bottom"
})
console.log(p)
})
} else {
uni.showToast({
title: '请手动打开通知权限'
})
}
} else {
uni.showToast({
title: '请手动打开通知权限'
})
}
}
// #endif
},
pause: function () {
this.bgAudioMannager?.pause();
},
stop: function () {
this.bgAudioMannager?.stop();
this.playing = false
}
}
}
</script>
<style>
.image {
width: 150rpx;
height: 150rpx;
}
.page-body-text {
padding: 0 30rpx;
}
.page-body-wrapper {
margin-top: 0;
}
.page-body-info {
padding-bottom: 50rpx;
}
.time-big {
font-size: 60rpx;
margin: 20rpx;
}
.slider {
width: 630rpx;
}
.play-time {
width: 100%;
padding: 20rpx 0;
display: flex;
justify-content: space-between;
box-sizing: border-box;
}
.page-body-buttons {
display: flex;
justify-content: center;
margin-top: 100rpx;
}
.page-body-button {
flex-direction: row;
justify-content: center;
}
</style>
pages/API/create-inner-audio-context/create-inner-audio-context.uvue
浏览文件 @
d2fa0006
<template>
<template>
<view class="uni-padding-wrap">
<!-- #ifdef APP -->
<page-head title="audio"></page-head>
<scroll-view style="flex: 1;">
<view class="uni-common-mt">
<!-- #endif -->
<slider :value="position" :min="0" :max="duration" @changing="onchanging" @change="onchange"></slider>
<view class="uni-padding-wrap">
</view>
<page-head title="audio"></page-head>
<view class="uni-title">
<view class="uni-common-mt">
<text class="uni-title-text">属性示例</text>
<slider :value="position" :min="0" :max="duration" @changing="onchanging" @change="onchange"></slider>
</View>
</view>
<text class="uni-text-box uni-common-mt">当前音频播放位置(保留小数点后 6 位):{{currentTime}} s</text>
<view class="uni-title">
<text class="uni-text-box">音频的长度(单位:s):{{duration}} s</text>
<text class="uni-title-text">属性示例</text>
<text class="uni-text-box">当前是否停止状态:{{isPaused}}</text>
</View>
<text class="uni-text-box">音频缓冲的时间点:{{buffered}}</text>
<text class="uni-text-box uni-common-mt">当前音频播放位置(保留小数点后 6 位):{{currentTime}} s</text>
<text class="uni-text-box">当前音量:{{volume}}</text>
<text class="uni-text-box">音频的长度(单位:s):{{duration}} s</text>
<!-- 设置音量无效 -->
<text class="uni-text-box">当前是否停止状态:{{isPaused}}</text>
<!-- <button plain :disabled="volume == 1" @click="increaseVolume">增加音量</button>
<text class="uni-text-box">音频缓冲的时间点:{{buffered}}</text>
<button plain :disabled="volume == 0" @click="decreaseVolume">减少音量</button> -->
<text class="uni-text-box">当前音量:{{volume}}</text>
<!-- 设置音量无效 -->
<text class="uni-subtitle-text uni-title">开始播放的位置(单位:s)</text>
<!-- <button plain :disabled="volume == 1" @click="increaseVolume">增加音量</button>
<input :value="startTime" type="number" placeholder="开始播放的位置(单位:s)" class="uni-input"
<button plain :disabled="volume == 0" @click="decreaseVolume">减少音量</button> -->
@input="startTimeInput"></input>
<boolean-data :defaultValue="false" title="是否自动开始播放" @change="setAutoplay"></boolean-data>
<text class="uni-subtitle-text uni-title">开始播放的位置(单位:s)</text>
<boolean-data :defaultValue="false" title="是否循环播放" @change="setLoop"></boolean-data>
<input :value="startTime" type="number" placeholder="开始播放的位置(单位:s)" class="uni-input"
<view class="uni-title">
@input="startTimeInput"></input>
<text class="uni-title-text">方法示例</text>
<boolean-data :defaultValue="false" title="是否自动开始播放" @change="setAutoplay"></boolean-data>
</View>
<boolean-data :defaultValue="false" title="是否循环播放" @change="setLoop"></boolean-data>
<button :disabled="isPlaying" type="primary" @click="play" class="uni-btn">播放</button>
<view class="uni-title">
<button :disabled="!isPlaying" type="primary" @click="pause" class="uni-btn">暂停</button>
<text class="uni-title-text">方法示例</text>
<button :disabled="!isPlaying && !isPaused" type="primary" @click="stop" class="uni-btn">停止</button>
</View>
<button type="primary" @click="onchange(20)" class="uni-btn">跳转到指定位置20</button>
<button :disabled="isPlaying" type="primary" @click="play" class="uni-btn">播放</button>
<button :disabled="!isPlaying" type="primary" @click="pause" class="uni-btn">暂停</button>
<view class="uni-title">
<button :disabled="!isPlaying && !isPaused" type="primary" @click="stop" class="uni-btn">停止</button>
<text class="uni-title-text">格式/路径示例</text>
<button type="primary" @click="onchangeValue(20)" class="uni-btn">跳转到指定位置20</button>
</View>
<navigator url="/pages/API/create-inner-audio-context/inner-audio-format" class="uni-btn">
<view class="uni-title">
<button type="primary" @click="pause">音频格式示例</button>
<text class="uni-title-text">格式/路径示例</text>
</navigator>
</View>
<navigator url="/pages/API/create-inner-audio-context/inner-audio-path" class="uni-btn uni-common-mb">
<navigator url="/pages/API/create-inner-audio-context/inner-audio-format" class="uni-btn">
<button type="primary" @click="pause">音频路径示例</button>
<button type="primary" @click="pause">音频格式示例</button>
</navigator>
</navigator>
</view>
<navigator url="/pages/API/create-inner-audio-context/inner-audio-path" class="uni-btn uni-common-mb">
</template>
<button type="primary" @click="pause">音频路径示例</button>
<script lang="uts">
</navigator>
const audioUrl = 'https://web-ext-storage.dcloud.net.cn/uni-app/ForElise.mp3'
</view>
export default {
<!-- #ifdef APP -->
data() {
</scroll-view>
return {
<!-- #endif -->
title: "innerAudioContext",
</template>
currentTime: 0,
<script lang="uts">
duration: 100,
const audioUrl = 'https://web-ext-storage.dcloud.net.cn/uni-app/ForElise.mp3'
startTime: 0,
export default {
buffered: 0,
data() {
volume: 0.5,
return {
isCanplay: false,
title: "innerAudioContext",
isPlaying: false,
currentTime: 0,
isPaused: true,
duration: 100,
isPlayEnd: false,
startTime: 0,
_isChanging: false,
buffered: 0,
_audioContext: null as InnerAudioContext | null,
volume: 0.5,
// 自动化测试
isCanplay: false,
onSeekingTest: false,
isPlaying: false,
onSeekedTest: false,
isPaused: true,
onWaitingTest: false
isPlayEnd: false,
}
_isChanging: false,
},
_audioContext: null as InnerAudioContext | null,
computed: {
// 自动化测试
position() {
onSeekingTest: false,
return this.isPlayEnd ? 0 : this.currentTime;
onSeekedTest: false,
},
onWaitingTest: false
},
}
onReady() {
},
this._audioContext = uni.createInnerAudioContext();
computed: {
this._audioContext!.src = audioUrl;
position() {
this.volume = this._audioContext!.volume;
return this.isPlayEnd ? 0 : this.currentTime;
this.onCanplay()
},
},
},
onUnload() {
onReady() {
if (this._audioContext != null && this.isPlaying) {
this._audioContext = uni.createInnerAudioContext();
this.stop();
this._audioContext!.src = audioUrl;
this._audioContext!.destroy()
this.volume = this._audioContext!.volume;
}
this.onCanplay()
},
},
methods: {
onUnload() {
onCanplay() {
if (this._audioContext != null && this.isPlaying) {
this._audioContext!.onCanplay(() => {
this.stop();
console.log('音频进入可以播放状态事件');
this._audioContext!.destroy()
this.isCanplay = true;
}
// 当音频可以播放时,获取缓冲信息
},
this.buffered = this._audioContext!.buffered;
methods: {
this.duration = this._audioContext!.duration || 0;
onCanplay() {
});
this._audioContext!.onCanplay(() => {
},
console.log('音频进入可以播放状态事件');
onchanging() {
this.isCanplay = true;
this._isChanging = true;
// 当音频可以播放时,获取缓冲信息
},
this.buffered = this._audioContext!.buffered;
onchange(e) {
this.duration = this._audioContext!.duration
console.log(e, 'e');
});
let pos = typeof e === "number" ? e : e.detail.value;
},
this._audioContext!.seek(pos);
onchanging() {
this.onSeeking()
this._isChanging = true;
this.onSeeked()
},
this._isChanging = false;
onchange(e : UniSliderChangeEvent) {
},
console.log(e, 'e');
startTimeInput(e : InputEvent) {
let pos = e.detail.value;
let startTimeValue = Number(e.detail.value)
this._audioContext!.seek(pos);
this._audioContext!.startTime = startTimeValue;
this.onSeeking()
this.onchange(startTimeValue)
this.onSeeked()
},
this._isChanging = false;
setAutoplay() {
},
this._audioContext!.autoplay = !this._audioContext!.autoplay;
onchangeValue(pos:number) {
console.log(this._audioContext!.autoplay, 'autoplay');
this._audioContext!.seek(pos);
},
this.onSeeking()
setLoop() {
this.onSeeked()
this._audioContext!.loop = !this._audioContext!.loop;
this._isChanging = false;
console.log(this._audioContext!.loop, 'loop');
},
},
startTimeInput(e : InputEvent) {
play() {
let startTimeValue = parseInt(e.detail.value)
if (!this.isCanplay) {
this._audioContext!.startTime = startTimeValue;
uni.showToast({
this.onchangeValue(startTimeValue)
title: '音频未进入可以播放状态,请稍后再试'
},
});
setAutoplay() {
return;
this._audioContext!.autoplay = !this._audioContext!.autoplay;
}
console.log(this._audioContext!.autoplay, 'autoplay');
this.isPlaying = true;
},
this._audioContext!.play();
setLoop() {
this.isPlayEnd = false;
this._audioContext!.loop = !this._audioContext!.loop;
if (this._audioContext!.startTime > 0) {
console.log(this._audioContext!.loop, 'loop');
this.onchange(this._audioContext!.startTime)
},
}
play() {
this._audioContext!.onPlay(() => {
if (!this.isCanplay) {
this.isPaused = false;
uni.showToast({
console.log('开始播放', this.isPaused);
title: '音频未进入可以播放状态,请稍后再试'
});
});
this.onTimeUpdate()
return;
this.onWaiting()
}
this.onError()
this.isPlaying = true;
this.onEnded()
this._audioContext!.play();
},
this.isPlayEnd = false;
onSeeking() {
if (this._audioContext!.startTime > 0) {
this._audioContext!.onSeeking(() => {
this.onchangeValue(this._audioContext!.startTime)
console.log('音频进行 seek 操作事件');
}
this.onSeekingTest = true
this._audioContext!.onPlay(() => {
});
this.isPaused = false;
},
console.log('开始播放', this.isPaused);
onSeeked() {
});
this._audioContext!.onSeeked(() => {
this.onTimeUpdate()
console.log('音频完成 seek 操作事件');
this.onWaiting()
this.onSeekedTest = true
this.onError()
});
this.onEnded()
},
},
onWaiting() {
onSeeking() {
this._audioContext!.onWaiting(() => {
this._audioContext!.onSeeking(() => {
console.log('音频加载中事件');
console.log('音频进行 seek 操作事件');
this.onWaitingTest = true
this.onSeekingTest = true
});
});
},
},
onTimeUpdate() {
onSeeked() {
this._audioContext!.onTimeUpdate(() => {
this._audioContext!.onSeeked(() => {
// console.log('onTimeUpdate:音频播放进度更新事件,currentTime',this._audioContext!.currentTime);
console.log('音频完成 seek 操作事件');
if (this._isChanging === true) { return; }
this.onSeekedTest = true
this.currentTime = this._audioContext!.currentTime || 0;
});
console.log('currentTime', this.currentTime);
},
if (this.currentTime > this.buffered) {
onWaiting() {
console.log('缓冲不足');
this._audioContext!.onWaiting(() => {
}
console.log('音频加载中事件');
});
this.onWaitingTest = true
},
});
increaseVolume() {
},
this.volume = Math.min(this.volume + 0.1, 1);
onTimeUpdate() {
this.volume = parseFloat(this.volume.toFixed(1));
this._audioContext!.onTimeUpdate(() => {
console.log('增加音量', this.volume);
// console.log('onTimeUpdate:音频播放进度更新事件,currentTime',this._audioContext!.currentTime);
},
if (this._isChanging) { return; }
decreaseVolume() {
this.currentTime = this._audioContext!.currentTime
this.volume = Math.max(this.volume - 0.1, 0);
console.log('currentTime', this.currentTime);
this.volume = parseFloat(this.volume.toFixed(1));
if (this.currentTime > this.buffered) {
console.log('减少音量', this.volume);
console.log('缓冲不足');
},
}
onEnded() {
});
this._audioContext!.onEnded(() => {
},
console.log('播放结束');
increaseVolume() {
this.currentTime = 0;
this.volume = Math.min(this.volume + 0.1, 1);
this.startTime = 0
this.volume = parseFloat(this.volume.toFixed(1));
this.isPlaying = false;
console.log('增加音量', this.volume);
this.isPaused = true;
},
this.isPlayEnd = true;
decreaseVolume() {
});
this.volume = Math.max(this.volume - 0.1, 0);
},
this.volume = parseFloat(this.volume.toFixed(1));
onError() {
console.log('减少音量', this.volume);
this._audioContext!.onError((err) => {
},
console.log('err', err);
onEnded() {
this.isPlaying = false;
this._audioContext!.onEnded(() => {
this.isPaused = true;
console.log('播放结束');
});
this.currentTime = 0;
},
this.startTime = 0
pause() {
this.isPlaying = false;
this._audioContext!.pause();
this.isPaused = true;
this._audioContext!.onPause(() => {
this.isPlayEnd = true;
console.log('音频暂停事件');
});
this.isPaused = true;
},
});
onError() {
this.isPlaying = false;
this._audioContext!.onError((err) => {
},
console.log('err', err);
stop() {
this.isPlaying = false;
console.log('stop');
this.isPaused = true;
this._audioContext!.stop();
});
this._audioContext!.onStop(() => {
},
// 第一次点停止时,不触发
pause() {
this.isPaused = true;
this._audioContext!.pause();
console.log('音频停止事件');
this._audioContext!.onPause(() => {
});
console.log('音频暂停事件');
this.isPlaying = false;
this.isPaused = true;
console.log('stop', this.isPaused);
});
}
this.isPlaying = false;
}
},
}
stop() {
</script>
console.log('stop');
<style>
this._audioContext!.stop();
.play-time-area {
this._audioContext!.onStop(() => {
display: flex;
// 第一次点停止时,不触发
flex-direction: row;
this.isPaused = true;
margin-top: 20px;
console.log('音频停止事件');
}
});
this.isPlaying = false;
.duration {
console.log('stop', this.isPaused);
margin-left: auto;
}
}
}
}
.play-button-area {
</script>
display: flex;
<style>
flex-direction: row;
.play-time-area {
justify-content: center;
display: flex;
margin: 50px 0;
flex-direction: row;
}
margin-top: 20px;
}
.icon-play {
width: 60px;
.duration {
height: 60px;
margin-left: auto;
}
}
.play-button-area {
display: flex;
flex-direction: row;
justify-content: center;
margin: 50px 0;
}
.icon-play {
width: 60px;
height: 60px;
}
</style>
</style>
pages/API/create-inner-audio-context/inner-audio-format.uvue
浏览文件 @
d2fa0006
<template>
<template>
<page-head :title="title"></page-head>
<page-head :title="title"></page-head>
<view class="uni-padding-wrap uni-common-mt">
<!-- #ifdef APP -->
<view class="uni-title">
<scroll-view style="flex: 1;">
<text class="uni-title-text">支持的音频格式示例</text>
<!-- #endif -->
</view>
<view class="uni-padding-wrap uni-common-mt">
<view class="formats" v-for="(item,index) in supportFormats" :key="index">
<view class="uni-title">
<text class="uni-subtitle-text">{{item.format}}</text>
<text class="uni-title-text">支持的音频格式示例</text>
<image class="icon-play" :src="(isPlaying && playIndex==index)?'/static/pause.png':'/static/play.png'"
</view>
@click="play(item.src,index)"></image>
</view>
<view class="formats" v-for="(item,index) in supportFormats" :key="index">
<text class="uni-subtitle-text">{{item.format}}</text>
<view class="uni-title">
<image class="icon-play" :src="(isPlaying && playIndex==index)?'/static/pause.png':'/static/play.png'"
<text class="uni-title-text">不支持的音频格式</text>
@click="play(item.src,index)"></image>
</view>
</view>
<view class="formats" v-for="(item,index) in notSupportFormats" :key="index">
<text class="uni-subtitle-text">{{item.format}}</text>
<view class="uni-title">
<image class="icon-play" :src="(isPlaying && playIndex==index)?'/static/pause.png':'/static/play.png'"
<text class="uni-title-text">不支持的音频格式</text>
@click="play(item.src,index)"></image>
</view>
</view>
<view class="formats" v-for="(item,index) in notSupportFormats" :key="index">
</view>
<text class="uni-subtitle-text">{{item.format}}</text>
</template>
<image class="icon-play" :src="(isPlaying && playIndex==index)?'/static/pause.png':'/static/play.png'"
@click="play(item.src,index)"></image>
<script>
</view>
type AudioFormat = {
format : string
</view>
src : string
<!-- #ifdef APP -->
}
</scroll-view>
export default {
<!-- #endif -->
data() {
</template>
return {
title: 'audio-format',
<script>
playIndex: 0,
type AudioFormat = {
isPlaying: false,
format : string
_audioContext: null as InnerAudioContext | null,
src : string
supportFormats: [
}
{
export default {
format: 'mp3',
data() {
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.mp3'
return {
},
title: 'audio-format',
{
playIndex: 0,
format: 'mp4',
isPlaying: false,
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.mp4'
_audioContext: null as InnerAudioContext | null,
},
supportFormats: [
{
{
format: 'm4a',
format: 'mp3',
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.m4a'
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.mp3'
},
},
{
{
format: 'aac',
format: 'mp4',
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.aac'
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.mp4'
},
},
{
{
format: 'flac',
format: 'm4a',
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.flac'
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.m4a'
},
},
{
{
format: 'aac',
format: 'ogg',
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.aac'
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.ogg'
},
},
{
{
format: 'flac',
format: 'wav',
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.flac'
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.wav'
},
},
] as Array<AudioFormat>,
{
notSupportFormats: [
format: 'ogg',
{
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.ogg'
format: 'wma',
},
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.wma'
{
},
format: 'wav',
{
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.wav'
format: 'aiff',
},
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.aiff'
] as Array<AudioFormat>,
},
notSupportFormats: [
{
{
format: 'caf',
format: 'wma',
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.caf'
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.wma'
},
},
{
{
format: '错误格式',
format: 'aiff',
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.wmaa'
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.aiff'
},
},
] as Array<AudioFormat>
{
}
format: 'caf',
},
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.caf'
onReady() {
},
this._audioContext = uni.createInnerAudioContext();
{
},
format: '错误格式',
onUnload() {
src: 'https://web-ext-storage.dcloud.net.cn/uni-app-x/audio/ForElise.wmaa'
if (this._audioContext != null) {
},
this.pause();
] as Array<AudioFormat>
this._audioContext!.destroy()
}
}
},
},
onReady() {
methods: {
this._audioContext = uni.createInnerAudioContext();
pause() {
this._audioContext!.onPlay(() => {
this._audioContext!.pause();
console.log('开始播放');
this.isPlaying = false;
});
},
this._audioContext!.onPause(()=>{
play(audioUrl, index) {
console.log('播放暂停');
// console.log(index,audioUrl);
})
if (this.isPlaying && this.playIndex == index) {
this._audioContext!.onEnded(() => {
this.pause();
console.log('播放结束');
return;
this.isPlaying = false;
}
});
this.playIndex = index
this._audioContext!.onError((err) => {
this._audioContext!.src = audioUrl;
this.isPlaying = false;
this._audioContext!.play();
console.log('err', err);
this.isPlaying = true;
});
this._audioContext!.onPlay(() => {
},
console.log('开始播放');
onUnload() {
});
if (this._audioContext != null) {
this._audioContext!.onEnded(() => {
this.pause();
console.log('播放结束');
this._audioContext!.destroy()
this.isPlaying = false;
}
});
},
this._audioContext!.onError((err) => {
methods: {
this.isPlaying = false;
pause() {
console.log('err', err);
this._audioContext!.pause();
});
this.isPlaying = false;
},
},
},
play(audioUrl : string, index : number) {
}
// console.log(index,audioUrl);
</script>
if (this.isPlaying && this.playIndex == index) {
this.pause();
<style>
return;
.formats {
}
align-items: center;
this.playIndex = index
}
this._audioContext!.src = audioUrl;
this._audioContext!.play();
.icon-play {
this.isPlaying = true;
width: 60px;
},
height: 60px;
},
margin: 10px;
}
}
</script>
</style>
<style>
.formats {
align-items: center;
}
.icon-play {
width: 60px;
height: 60px;
margin: 10px;
}
</style>
\ No newline at end of file
pages/API/create-inner-audio-context/inner-audio-path.uvue
浏览文件 @
d2fa0006
...
@@ -29,7 +29,7 @@
...
@@ -29,7 +29,7 @@
description: '本地路径:/static方式',
description: '本地路径:/static方式',
src: '/static/test-audio/ForElise.mp3'
src: '/static/test-audio/ForElise.mp3'
},
},
{
{
description: '本地路径:../static/',
description: '本地路径:../static/',
src: '../../../static/test-audio/ForElise.mp3'
src: '../../../static/test-audio/ForElise.mp3'
},
},
...
@@ -43,13 +43,24 @@
...
@@ -43,13 +43,24 @@
},
},
{
{
description: '错误路径',
description: '错误路径',
src: '../static/test-audio/ForElise.mp3'
src: '../static/test-audio/ForElise
22
.mp3'
},
},
] as Array<AudioPath>
] as Array<AudioPath>
}
}
},
},
onReady() {
onReady() {
this._audioContext = uni.createInnerAudioContext();
this._audioContext = uni.createInnerAudioContext();
this._audioContext!.onPlay(() => {
console.log('开始播放');
});
this._audioContext!.onEnded(() => {
console.log('播放结束');
this.isPlaying = false;
});
this._audioContext!.onError((err) => {
this.isPlaying = false;
console.log('err', err);
});
},
},
onUnload() {
onUnload() {
if (this._audioContext != null) {
if (this._audioContext != null) {
...
@@ -62,8 +73,8 @@
...
@@ -62,8 +73,8 @@
this._audioContext!.pause();
this._audioContext!.pause();
this.isPlaying = false;
this.isPlaying = false;
},
},
play(audioUrl
, index
) {
play(audioUrl
:string, index:number
) {
//
console.log(index,audioUrl);
console.log(index,audioUrl);
if (this.isPlaying && this.playIndex == index) {
if (this.isPlaying && this.playIndex == index) {
this.pause();
this.pause();
return;
return;
...
@@ -72,17 +83,6 @@
...
@@ -72,17 +83,6 @@
this._audioContext!.src = audioUrl;
this._audioContext!.src = audioUrl;
this._audioContext!.play();
this._audioContext!.play();
this.isPlaying = true;
this.isPlaying = true;
this._audioContext!.onPlay(() => {
console.log('开始播放');
});
this._audioContext!.onEnded(() => {
console.log('播放结束');
this.isPlaying = false;
});
this._audioContext!.onError((err) => {
this.isPlaying = false;
console.log('err', err);
});
}
}
}
}
}
}
...
...
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