- 27 1月, 2016 1 次提交
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由 jp9000 提交于
A basic fade transition that fades to/from a source via a simple cross fade.
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- 17 9月, 2015 1 次提交
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由 kc5nra 提交于
Adds a VideoToolbox based H264 encoder for OSX, which most notably allows the use of hardware encoding (Quicksync). NOTES: - Hardware encoding is handled by Apple itself internally. The plugin itself has little control over many details due to the way that Apple designed the VideoToolbox interface. Generally however, quicksync is used if available on the CPU, and quicksync is almost always available due to the fact that macs are exclusively Intel. - The VideoToolbox does not seem to implement CBR, so it won't be available. These encoders are generally not recommended for streaming.
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- 08 7月, 2015 1 次提交
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由 John R. Bradley 提交于
Adds Microsoft Media Foundation AAC Encoder that supports 96k to 192k bitrates. This plugin is only enabled on Microsoft Windows 8+ due to performance issues found on Windows 7.
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- 07 6月, 2015 2 次提交
- 05 5月, 2015 1 次提交
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由 Kris Moore 提交于
Add a list of plugins to cmake that should be build when on FreeBSD.
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- 26 3月, 2015 1 次提交
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由 jp9000 提交于
Adds a filter for delaying asynchronous video/audio data, for example from webcams, video devices, or media playback sources. Mainly intended to allow users to sync up their webcams to other devices.
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- 22 3月, 2015 3 次提交
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由 Skyler Lipthay 提交于
The code specific to Windows: helps convert `BSTR` instances to `std::string`s; provides a Windows COM-specific implementation of `CreateDeckLinkDiscoveryInstance`; aliases CFUUIDGetUUIDBytes, CFUUIDBytes, and IUnknownUUID (the Linux SDK does this, but for some reason the Windows SDK does not).
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由 Skyler Lipthay 提交于
The code specific to Linux helps convert `const char *` instances to `std::string`s.
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由 Skyler Lipthay 提交于
The code specific to Mac OS X helps convert `CFString` instances to `std::string`s.
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- 26 1月, 2015 1 次提交
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由 Bernd Buschinski 提交于
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- 04 10月, 2014 1 次提交
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由 Palana 提交于
Allows adding Syphon servers as sources, and provides game-capture if used with SyphonInject (specifically the scripting additions have to be installed for SyphonInject to work from within OBS)
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- 30 8月, 2014 2 次提交
- 18 8月, 2014 1 次提交
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由 paibox 提交于
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- 10 7月, 2014 1 次提交
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由 BtbN 提交于
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- 29 6月, 2014 1 次提交
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由 jp9000 提交于
A simple plugin that does nothing more than display an image file as a source.
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- 19 6月, 2014 1 次提交
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由 fryshorts 提交于
This patch adds a plugin to capture video data from v4l2 devices under linux.
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- 30 5月, 2014 2 次提交
- 23 5月, 2014 1 次提交
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由 BtbN 提交于
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- 09 5月, 2014 1 次提交
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由 BtbN 提交于
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- 29 4月, 2014 1 次提交
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由 Palana 提交于
Currently only cameras using interleaved 4:2:2 YCbCr are supported, e.g. recent internal iSight cameras
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- 20 4月, 2014 1 次提交
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由 jp9000 提交于
This plugin is just a generic service plugin for basic RTMP streaming service stuff. This just has a 'common' service that has a list of common/simple streaming services that don't have their own custom service modules, and then a 'custom' service that allows you to enter in the stream URL and key manually, without a service/server list. Also, copy the jansson VS projects file (don't modify the old one) so that it's located in the vs/2013 directory, so that other libraries can properly link with it without having to enter in extra information just to include jansson
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- 02 4月, 2014 1 次提交
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由 jp9000 提交于
- obs-outputs module: Add preliminary code to send out data, and add an FLV muxer. This time we don't really need to build the packets ourselves, we can just use the FLV muxer and send it directly to RTMP_Write and it should automatically parse the entire stream for us without us having to do much manual code at all. We'll see how it goes. - libobs: Add AVC NAL packet parsing code - libobs/media-io: Add quick helper functions for audio/video to get the width/height/fps/samplerate/etc rather than having to query the info structures each time. - libobs (obs-output.c): Change 'connect' signal to 'start' and 'stop' signals. 'start' now specifies an error code rather than whether it simply failed, that way the client can actually know *why* a failure occurred. Added those error codes to obs-defs.h. - libobs: Add a few functions to duplicate/free encoder packets
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- 17 3月, 2014 1 次提交
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由 jp9000 提交于
- Implement OBS encoder interface. It was previously incomplete, but now is reaching some level of completion, though probably should still be considered preliminary. I had originally implemented it so that encoders only have a 'reset' function to reset their parameters, but I felt that having both a 'start' and 'stop' function would be useful. Encoders are now assigned to a specific video/audio media output each rather than implicitely assigned to the main obs video/audio contexts. This allows separate encoder contexts that aren't necessarily assigned to the main video/audio context (which is useful for things such as recording specific sources). Will probably have to do this for regular obs outputs as well. When creating an encoder, you must now explicitely state whether that encoder is an audio or video encoder. Audio and video can optionally be automatically converted depending on what the encoder specifies. When something 'attaches' to an encoder, the first attachment starts the encoder, and the encoder automatically attaches to the media output context associated with it. Subsequent attachments won't have the same effect, they will just start receiving the same encoder data when the next keyframe plays (along with SEI if any). When detaching from the encoder, the last detachment will fully stop the encoder and detach the encoder from the media output context associated with the encoder. SEI must actually be exported separately; because new encoder attachments may not always be at the beginning of the stream, the first keyframe they get must have that SEI data in it. If the encoder has SEI data, it needs only add one small function to simply query that SEI data, and then that data will be handled automatically by libobs for all subsequent encoder attachments. - Implement x264 encoder plugin, move x264 files to separate plugin to separate necessary dependencies. - Change video/audio frame output structures to not use const qualifiers to prevent issues with non-const function usage elsewhere. This was an issue when writing the x264 encoder, as the x264 encoder expects non-const frame data. Change stagesurf_map to return a non-const data type to prevent this as well. - Change full range parameter of video scaler to be an enum rather than boolean
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- 11 3月, 2014 1 次提交
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由 fryshorts 提交于
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- 06 3月, 2014 1 次提交
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由 jp9000 提交于
- Implement windows monitor capture (code is so much cleaner than in OBS1). Will implement duplication capture later - Add GDI texture support to d3d11 graphics library - Fix precision issue with sleep timing, you have to call timeBeginPeriod otherwise windows sleep will be totally erratic.
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- 04 3月, 2014 1 次提交
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由 jp9000 提交于
- Add WASAPI audio capture for windows, input and output - Check for null pointer in os_dlopen - Add exception-safe 'WinHandle' and 'CoTaskMemPtr' helper classes that will automatically call CloseHandle on handles and call CoTaskMemFree on certain types of memory returned from windows functions - Changed the wide <-> MBS/UTF8 conversion functions so that you use buffers (like these functions are *supposed* to behave), and changed the ones that allocate to a different naming scheme to be safe
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- 27 2月, 2014 1 次提交
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由 jp9000 提交于
- Add CoreAudio device input capture for mac audio capturing. The code should cover just about everything for capturing mac input device audio. Because of the way mac audio is designed, users may have no choice but to obtain the open source soundflower software to capture their mac's desktop audio. It may be necessary for us to distribute it with the program as well. - Hide event backend - Use win32 events for windows - Allow timed waits for events - Fix a few warnings
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- 10 2月, 2014 1 次提交
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由 jp9000 提交于
Also, fixed an enum name issue. No clue why visual studio actually compiled that without warnings/errors
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- 25 1月, 2014 1 次提交
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由 BtbN 提交于
CMake now works on all platforms
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