提交 166621ab 编写于 作者: M Måns Rullgård

ffplay: use public fft interface

Originally committed as revision 22292 to svn://svn.ffmpeg.org/ffmpeg/trunk
上级 c7094831
......@@ -30,7 +30,7 @@
#include "libavcodec/audioconvert.h"
#include "libavcodec/colorspace.h"
#include "libavcodec/opt.h"
#include "libavcodec/fft.h"
#include "libavcodec/avfft.h"
#if CONFIG_AVFILTER
# include "libavfilter/avfilter.h"
......@@ -165,7 +165,7 @@ typedef struct VideoState {
int16_t sample_array[SAMPLE_ARRAY_SIZE];
int sample_array_index;
int last_i_start;
RDFTContext rdft;
RDFTContext *rdft;
int rdft_bits;
int xpos;
......@@ -905,8 +905,8 @@ static void video_audio_display(VideoState *s)
}else{
nb_display_channels= FFMIN(nb_display_channels, 2);
if(rdft_bits != s->rdft_bits){
ff_rdft_end(&s->rdft);
ff_rdft_init(&s->rdft, rdft_bits, DFT_R2C);
av_rdft_end(s->rdft);
s->rdft = av_rdft_init(rdft_bits, DFT_R2C);
s->rdft_bits= rdft_bits;
}
{
......@@ -920,7 +920,7 @@ static void video_audio_display(VideoState *s)
if (i >= SAMPLE_ARRAY_SIZE)
i -= SAMPLE_ARRAY_SIZE;
}
ff_rdft_calc(&s->rdft, data[ch]);
av_rdft_calc(s->rdft, data[ch]);
}
//least efficient way to do this, we should of course directly access it but its more than fast enough
for(y=0; y<s->height; y++){
......
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