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8ffcf596
编写于
3月 16, 2022
作者:
F
From00
提交者:
GitHub
3月 16, 2022
浏览文件
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浏览文件
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电子邮件补丁
差异文件
Fix Jetson compilation error in pooling (#40586)
上级
00183a93
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
7 addition
and
7 deletion
+7
-7
paddle/phi/kernels/funcs/pooling.cu
paddle/phi/kernels/funcs/pooling.cu
+7
-7
未找到文件。
paddle/phi/kernels/funcs/pooling.cu
浏览文件 @
8ffcf596
...
@@ -392,7 +392,7 @@ void Pool2dDirectCUDAFunctor<PoolProcess, T>::operator()(
...
@@ -392,7 +392,7 @@ void Pool2dDirectCUDAFunctor<PoolProcess, T>::operator()(
int
nthreads
=
batch_size
*
output_channels
*
output_height
*
output_width
;
int
nthreads
=
batch_size
*
output_channels
*
output_height
*
output_width
;
int
thread_num
=
1024
;
int
thread_num
=
1024
;
#ifdef WITH_NV_JETSON
#ifdef WITH_NV_JETSON
//
paddle::platform
::ChangeThreadNum(context, &thread_num);
//
backends::gpu
::ChangeThreadNum(context, &thread_num);
thread_num
=
512
;
thread_num
=
512
;
#endif
#endif
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
...
@@ -460,7 +460,7 @@ class Pool2dFunctor<phi::GPUContext, PoolProcess, T> {
...
@@ -460,7 +460,7 @@ class Pool2dFunctor<phi::GPUContext, PoolProcess, T> {
int
nthreads
=
batch_size
*
output_channels
*
output_height
*
output_width
;
int
nthreads
=
batch_size
*
output_channels
*
output_height
*
output_width
;
int
thread_num
=
1024
;
int
thread_num
=
1024
;
#ifdef WITH_NV_JETSON
#ifdef WITH_NV_JETSON
paddle
::
platform
::
ChangeThreadNum
(
context
,
&
thread_num
);
backends
::
gpu
::
ChangeThreadNum
(
context
,
&
thread_num
);
#endif
#endif
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
dim3
threads
(
thread_num
,
1
);
dim3
threads
(
thread_num
,
1
);
...
@@ -527,7 +527,7 @@ class Pool2dFunctor<phi::GPUContext, PoolProcess, T> {
...
@@ -527,7 +527,7 @@ class Pool2dFunctor<phi::GPUContext, PoolProcess, T> {
int
nthreads
=
batch_size
*
output_channels
*
output_height
*
output_width
;
int
nthreads
=
batch_size
*
output_channels
*
output_height
*
output_width
;
int
thread_num
=
1024
;
int
thread_num
=
1024
;
#ifdef WITH_NV_JETSON
#ifdef WITH_NV_JETSON
paddle
::
platform
::
ChangeThreadNum
(
context
,
&
thread_num
);
backends
::
gpu
::
ChangeThreadNum
(
context
,
&
thread_num
);
#endif
#endif
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
dim3
threads
(
thread_num
,
1
);
dim3
threads
(
thread_num
,
1
);
...
@@ -1293,7 +1293,7 @@ class Pool3dFunctor<phi::GPUContext, PoolProcess, T> {
...
@@ -1293,7 +1293,7 @@ class Pool3dFunctor<phi::GPUContext, PoolProcess, T> {
output_width
;
output_width
;
int
thread_num
=
1024
;
int
thread_num
=
1024
;
#ifdef WITH_NV_JETSON
#ifdef WITH_NV_JETSON
paddle
::
platform
::
ChangeThreadNum
(
context
,
&
thread_num
);
backends
::
gpu
::
ChangeThreadNum
(
context
,
&
thread_num
);
#endif
#endif
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
dim3
threads
(
thread_num
,
1
);
dim3
threads
(
thread_num
,
1
);
...
@@ -1369,7 +1369,7 @@ class Pool3dFunctor<phi::GPUContext, PoolProcess, T> {
...
@@ -1369,7 +1369,7 @@ class Pool3dFunctor<phi::GPUContext, PoolProcess, T> {
output_width
;
output_width
;
int
thread_num
=
1024
;
int
thread_num
=
1024
;
#ifdef WITH_NV_JETSON
#ifdef WITH_NV_JETSON
paddle
::
platform
::
ChangeThreadNum
(
context
,
&
thread_num
);
backends
::
gpu
::
ChangeThreadNum
(
context
,
&
thread_num
);
#endif
#endif
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
dim3
threads
(
thread_num
,
1
);
dim3
threads
(
thread_num
,
1
);
...
@@ -1906,7 +1906,7 @@ class MaxPool2dWithIndexFunctor<phi::GPUContext, T1, T2> {
...
@@ -1906,7 +1906,7 @@ class MaxPool2dWithIndexFunctor<phi::GPUContext, T1, T2> {
int
nthreads
=
batch_size
*
output_channels
*
output_height
*
output_width
;
int
nthreads
=
batch_size
*
output_channels
*
output_height
*
output_width
;
int
thread_num
=
1024
;
int
thread_num
=
1024
;
#ifdef WITH_NV_JETSON
#ifdef WITH_NV_JETSON
paddle
::
platform
::
ChangeThreadNum
(
context
,
&
thread_num
);
backends
::
gpu
::
ChangeThreadNum
(
context
,
&
thread_num
);
#endif
#endif
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
...
@@ -2205,7 +2205,7 @@ class MaxPool3dWithIndexFunctor<phi::GPUContext, T1, T2> {
...
@@ -2205,7 +2205,7 @@ class MaxPool3dWithIndexFunctor<phi::GPUContext, T1, T2> {
output_width
;
output_width
;
int
thread_num
=
1024
;
int
thread_num
=
1024
;
#ifdef WITH_NV_JETSON
#ifdef WITH_NV_JETSON
paddle
::
platform
::
ChangeThreadNum
(
context
,
&
thread_num
);
backends
::
gpu
::
ChangeThreadNum
(
context
,
&
thread_num
);
#endif
#endif
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
int
blocks
=
(
nthreads
+
thread_num
-
1
)
/
thread_num
;
...
...
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