GpuResource.cpp 1.3 KB
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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.

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#include "GpuResource.h"


namespace zilliz {
namespace milvus {
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namespace scheduler {
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std::ostream &operator<<(std::ostream &out, const GpuResource &resource) {
    out << resource.Dump();
    return out;
}
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GpuResource::GpuResource(std::string name, uint64_t device_id, bool enable_loader, bool enable_executor)
    : Resource(std::move(name), ResourceType::GPU, device_id, enable_loader, enable_executor) {}
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void GpuResource::LoadFile(TaskPtr task) {
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    task->Load(LoadType::CPU2GPU, device_id_);
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}

void GpuResource::Process(TaskPtr task) {
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    task->Execute();
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}

}
}
}