// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #include "GpuResource.h" namespace zilliz { namespace milvus { namespace scheduler { std::ostream &operator<<(std::ostream &out, const GpuResource &resource) { out << resource.Dump(); return out; } GpuResource::GpuResource(std::string name, uint64_t device_id, bool enable_loader, bool enable_executor) : Resource(std::move(name), ResourceType::GPU, device_id, enable_loader, enable_executor) {} void GpuResource::LoadFile(TaskPtr task) { task->Load(LoadType::CPU2GPU, device_id_); } void GpuResource::Process(TaskPtr task) { task->Execute(); } } } }