1. 24 6月, 2017 1 次提交
    • N
      Ref #19: Preparation for proxied voting · 0bd3bc84
      Nathan Hourt 提交于
      Define types, objects, and indexes necessary for proxied voting on
      producers. Also, perform some necessary refactoring, as the old code
      assumed the only way votes could be cast would be direct, not by proxy.
      0bd3bc84
  2. 22 6月, 2017 17 次提交
  3. 21 6月, 2017 6 次提交
  4. 19 6月, 2017 2 次提交
  5. 18 6月, 2017 1 次提交
  6. 17 6月, 2017 1 次提交
  7. 16 6月, 2017 9 次提交
  8. 15 6月, 2017 3 次提交
    • N
      Fix build · f28757d2
      Nathan Hourt 提交于
      f28757d2
    • N
      Ref #19: Implement producer scheduling · 566c1da9
      Nathan Hourt 提交于
      Calculating the new producer schedule based on votes is now implemented;
      however, the voting itself is not. :D But the code builds, and the tests
      pass. It's good progress, it's been a good day.
      
      Note that "the tests pass" means little at this stage, since I haven't
      written any new tests to exercise the new code. In other words, NEEDS
      TESTING!
      566c1da9
    • N
      Small Refactors · cb13ff0d
      Nathan Hourt 提交于
      - Rename config::ProducerCount -> config::BlocksPerRound
      - Add new config::VotedProducersPerRound = 20
      - Split up staked_balance_objects.hpp moving ProducerVotesObject to
      producer_objects.hpp
      cb13ff0d