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体验新版 GitCode,发现更多精彩内容 >>
提交
ae266f38
编写于
7月 18, 2018
作者:
A
Alex Dima
浏览文件
操作
浏览文件
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电子邮件补丁
差异文件
Allow the Protocol to be disposed and extract buffered data
上级
1e82a6c1
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
82 addition
and
13 deletion
+82
-13
src/vs/base/parts/ipc/node/ipc.net.ts
src/vs/base/parts/ipc/node/ipc.net.ts
+47
-13
src/vs/base/parts/ipc/test/node/ipc.net.test.ts
src/vs/base/parts/ipc/test/node/ipc.net.test.ts
+35
-0
未找到文件。
src/vs/base/parts/ipc/node/ipc.net.ts
浏览文件 @
ae266f38
...
...
@@ -12,6 +12,8 @@ import { IMessagePassingProtocol, ClientConnectionEvent, IPCServer, IPCClient }
import
{
join
}
from
'
path
'
;
import
{
tmpdir
}
from
'
os
'
;
import
{
generateUuid
}
from
'
vs/base/common/uuid
'
;
import
{
IDisposable
}
from
'
vs/base/common/lifecycle
'
;
import
{
TimeoutTimer
}
from
'
vs/base/common/async
'
;
export
function
generateRandomPipeName
():
string
{
const
randomSuffix
=
generateUuid
();
...
...
@@ -23,17 +25,24 @@ export function generateRandomPipeName(): string {
}
}
export
class
Protocol
implements
IMessagePassingProtocol
{
export
class
Protocol
implements
I
Disposable
,
I
MessagePassingProtocol
{
private
static
readonly
_headerLen
=
5
;
private
_onMessage
=
new
Emitter
<
any
>
();
private
_isDisposed
:
boolean
;
private
_chunks
:
Buffer
[];
private
_firstChunkTimer
:
TimeoutTimer
;
private
_socketDataListener
:
(
data
:
Buffer
)
=>
void
;
private
_socketEndListener
:
()
=>
void
;
private
_onMessage
=
new
Emitter
<
any
>
();
readonly
onMessage
:
Event
<
any
>
=
this
.
_onMessage
.
event
;
constructor
(
private
_socket
:
Socket
,
firstDataChunk
?:
Buffer
)
{
this
.
_isDisposed
=
false
;
this
.
_chunks
=
[];
let
chunks
:
Buffer
[]
=
[];
let
totalLength
=
0
;
const
state
=
{
...
...
@@ -44,7 +53,7 @@ export class Protocol implements IMessagePassingProtocol {
const
acceptChunk
=
(
data
:
Buffer
)
=>
{
chunks
.
push
(
data
);
this
.
_
chunks
.
push
(
data
);
totalLength
+=
data
.
length
;
while
(
totalLength
>
0
)
{
...
...
@@ -53,7 +62,7 @@ export class Protocol implements IMessagePassingProtocol {
// expecting header -> read 5bytes for header
// information: `bodyIsJson` and `bodyLen`
if
(
totalLength
>=
Protocol
.
_headerLen
)
{
const
all
=
Buffer
.
concat
(
chunks
);
const
all
=
Buffer
.
concat
(
this
.
_
chunks
);
state
.
bodyIsJson
=
all
.
readInt8
(
0
)
===
1
;
state
.
bodyLen
=
all
.
readInt32BE
(
1
);
...
...
@@ -61,7 +70,7 @@ export class Protocol implements IMessagePassingProtocol {
const
rest
=
all
.
slice
(
Protocol
.
_headerLen
);
totalLength
=
rest
.
length
;
chunks
=
[
rest
];
this
.
_
chunks
=
[
rest
];
}
else
{
break
;
...
...
@@ -73,21 +82,27 @@ export class Protocol implements IMessagePassingProtocol {
// the actual message or wait for more data
if
(
totalLength
>=
state
.
bodyLen
)
{
const
all
=
Buffer
.
concat
(
chunks
);
const
all
=
Buffer
.
concat
(
this
.
_
chunks
);
let
message
=
all
.
toString
(
'
utf8
'
,
0
,
state
.
bodyLen
);
if
(
state
.
bodyIsJson
)
{
message
=
JSON
.
parse
(
message
);
}
this
.
_onMessage
.
fire
(
message
);
// ensure the public getBuffer returns a valid value if invoked from the event listeners
const
rest
=
all
.
slice
(
state
.
bodyLen
);
totalLength
=
rest
.
length
;
chunks
=
[
rest
];
this
.
_
chunks
=
[
rest
];
state
.
bodyIsJson
=
false
;
state
.
bodyLen
=
-
1
;
state
.
readHead
=
true
;
this
.
_onMessage
.
fire
(
message
);
if
(
this
.
_isDisposed
)
{
// check if an event listener lead to our disposal
break
;
}
}
else
{
break
;
}
...
...
@@ -103,14 +118,33 @@ export class Protocol implements IMessagePassingProtocol {
}
};
_socket
.
on
(
'
data
'
,
(
data
:
Buffer
)
=>
{
// Make sure to always handle the firstDataChunk if no more `data` event comes in
this
.
_firstChunkTimer
=
new
TimeoutTimer
();
this
.
_firstChunkTimer
.
setIfNotSet
(()
=>
{
acceptFirstDataChunk
();
},
0
);
this
.
_socketDataListener
=
(
data
:
Buffer
)
=>
{
acceptFirstDataChunk
();
acceptChunk
(
data
);
});
};
_socket
.
on
(
'
data
'
,
this
.
_socketDataListener
);
_socket
.
on
(
'
end
'
,
()
=>
{
this
.
_socketEndListener
=
()
=>
{
acceptFirstDataChunk
();
});
};
_socket
.
on
(
'
end
'
,
this
.
_socketEndListener
);
}
public
dispose
():
void
{
this
.
_isDisposed
=
true
;
this
.
_firstChunkTimer
.
dispose
();
this
.
_socket
.
removeListener
(
'
data
'
,
this
.
_socketDataListener
);
this
.
_socket
.
removeListener
(
'
end
'
,
this
.
_socketEndListener
);
}
public
getBuffer
():
Buffer
{
return
Buffer
.
concat
(
this
.
_chunks
);
}
public
send
(
message
:
any
):
void
{
...
...
src/vs/base/parts/ipc/test/node/ipc.net.test.ts
浏览文件 @
ae266f38
...
...
@@ -87,4 +87,39 @@ suite('IPC, Socket Protocol', () => {
});
});
});
test
(
'
can devolve to a socket and evolve again without losing data
'
,
()
=>
{
let
resolve
:
(
v
:
void
)
=>
void
;
let
result
=
new
TPromise
<
void
>
((
_resolve
,
_reject
)
=>
{
resolve
=
_resolve
;
});
const
sender
=
new
Protocol
(
stream
);
const
receiver1
=
new
Protocol
(
stream
);
assert
.
equal
(
stream
.
listenerCount
(
'
data
'
),
2
);
assert
.
equal
(
stream
.
listenerCount
(
'
end
'
),
2
);
receiver1
.
onMessage
((
msg
)
=>
{
assert
.
equal
(
msg
.
value
,
1
);
let
buffer
=
receiver1
.
getBuffer
();
receiver1
.
dispose
();
assert
.
equal
(
stream
.
listenerCount
(
'
data
'
),
1
);
assert
.
equal
(
stream
.
listenerCount
(
'
end
'
),
1
);
const
receiver2
=
new
Protocol
(
stream
,
buffer
);
receiver2
.
onMessage
((
msg
)
=>
{
assert
.
equal
(
msg
.
value
,
2
);
resolve
(
void
0
);
});
});
const
msg1
=
{
value
:
1
};
const
msg2
=
{
value
:
2
};
sender
.
send
(
msg1
);
sender
.
send
(
msg2
);
return
result
;
});
});
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