提交 618052a1 编写于 作者: J Joao Moreno

Merge branch 'joao/build-scripts'

#!/usr/bin/env bash
set -e
yarn gulp vscode-darwin-min
yarn gulp upload-vscode-sourcemaps
\ No newline at end of file
......@@ -36,10 +36,7 @@ steps:
set -e
VSCODE_MIXIN_PASSWORD="$(VSCODE_MIXIN_PASSWORD)" \
AZURE_STORAGE_ACCESS_KEY="$(AZURE_STORAGE_ACCESS_KEY)" \
yarn gulp vscode-darwin-min
VSCODE_MIXIN_PASSWORD="$(VSCODE_MIXIN_PASSWORD)" \
AZURE_STORAGE_ACCESS_KEY="$(AZURE_STORAGE_ACCESS_KEY)" \
yarn gulp upload-vscode-sourcemaps
./build/azure-pipelines/darwin/build.sh
displayName: Build
- script: |
......@@ -80,30 +77,10 @@ steps:
- script: |
set -e
# remove pkg from archive
zip -d ../VSCode-darwin.zip "*.pkg"
# publish the build
PACKAGEJSON=`ls ../VSCode-darwin/*.app/Contents/Resources/app/package.json`
VERSION=`node -p "require(\"$PACKAGEJSON\").version"`
AZURE_DOCUMENTDB_MASTERKEY="$(AZURE_DOCUMENTDB_MASTERKEY)" \
AZURE_STORAGE_ACCESS_KEY_2="$(AZURE_STORAGE_ACCESS_KEY_2)" \
node build/azure-pipelines/common/publish.js \
"$(VSCODE_QUALITY)" \
darwin \
archive \
"VSCode-darwin-$(VSCODE_QUALITY).zip" \
$VERSION \
true \
../VSCode-darwin.zip
# publish hockeyapp symbols
node build/azure-pipelines/common/symbols.js "$(VSCODE_MIXIN_PASSWORD)" "$(VSCODE_HOCKEYAPP_TOKEN)" "$(VSCODE_ARCH)" "$(VSCODE_HOCKEYAPP_ID_MACOS)"
# upload configuration
AZURE_STORAGE_ACCESS_KEY="$(AZURE_STORAGE_ACCESS_KEY)" \
yarn gulp upload-vscode-configuration
VSCODE_HOCKEYAPP_TOKEN="$(VSCODE_HOCKEYAPP_TOKEN)" \
./build/azure-pipelines/darwin/publish.sh
displayName: Publish
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
......
#!/usr/bin/env bash
# remove pkg from archive
zip -d ../VSCode-darwin.zip "*.pkg"
# publish the build
PACKAGEJSON=`ls ../VSCode-darwin/*.app/Contents/Resources/app/package.json`
VERSION=`node -p "require(\"$PACKAGEJSON\").version"`
node build/azure-pipelines/common/publish.js \
"$VSCODE_QUALITY" \
darwin \
archive \
"VSCode-darwin-$VSCODE_QUALITY.zip" \
$VERSION \
true \
../VSCode-darwin.zip
# publish hockeyapp symbols
node build/azure-pipelines/common/symbols.js "$VSCODE_MIXIN_PASSWORD" "$VSCODE_HOCKEYAPP_TOKEN" "$VSCODE_ARCH" "$VSCODE_HOCKEYAPP_ID_MACOS"
# upload configuration
yarn gulp upload-vscode-configuration
#!/usr/bin/env bash
set -e
yarn gulp "vscode-linux-$VSCODE_ARCH-min"
\ No newline at end of file
......@@ -34,11 +34,13 @@ steps:
yarn monaco-compile-check
node build/azure-pipelines/common/installDistro.js
node build/lib/builtInExtensions.js
displayName: Prepare build
- script: |
set -e
VSCODE_MIXIN_PASSWORD="$(VSCODE_MIXIN_PASSWORD)" yarn gulp vscode-linux-$(VSCODE_ARCH)-min
name: build
VSCODE_MIXIN_PASSWORD="$(VSCODE_MIXIN_PASSWORD)" \
./build/azure-pipelines/linux/build.sh
displayName: Build
- script: |
set -e
......@@ -49,66 +51,16 @@ steps:
DISPLAY=:10 ./scripts/test.sh --build --tfs "Unit Tests"
# yarn smoketest -- --build "$(agent.builddirectory)/VSCode-linux-$(VSCODE_ARCH)"
name: test
displayName: Run unit tests
- script: |
set -e
REPO="$(pwd)"
ROOT="$REPO/.."
ARCH="$(VSCODE_ARCH)"
# Publish tarball
PLATFORM_LINUX="linux-$(VSCODE_ARCH)"
[[ "$ARCH" == "ia32" ]] && DEB_ARCH="i386" || DEB_ARCH="amd64"
[[ "$ARCH" == "ia32" ]] && RPM_ARCH="i386" || RPM_ARCH="x86_64"
BUILDNAME="VSCode-$PLATFORM_LINUX"
BUILD="$ROOT/$BUILDNAME"
BUILD_VERSION="$(date +%s)"
[ -z "$VSCODE_QUALITY" ] && TARBALL_FILENAME="code-$BUILD_VERSION.tar.gz" || TARBALL_FILENAME="code-$VSCODE_QUALITY-$BUILD_VERSION.tar.gz"
TARBALL_PATH="$ROOT/$TARBALL_FILENAME"
PACKAGEJSON="$BUILD/resources/app/package.json"
VERSION=$(node -p "require(\"$PACKAGEJSON\").version")
rm -rf $ROOT/code-*.tar.*
(cd $ROOT && tar -czf $TARBALL_PATH $BUILDNAME)
AZURE_DOCUMENTDB_MASTERKEY="$(AZURE_DOCUMENTDB_MASTERKEY)" \
AZURE_STORAGE_ACCESS_KEY_2="$(AZURE_STORAGE_ACCESS_KEY_2)" \
node build/azure-pipelines/common/publish.js "$VSCODE_QUALITY" "$PLATFORM_LINUX" archive-unsigned "$TARBALL_FILENAME" "$VERSION" true "$TARBALL_PATH"
# Publish hockeyapp symbols
node build/azure-pipelines/common/symbols.js "$(VSCODE_MIXIN_PASSWORD)" "$(VSCODE_HOCKEYAPP_TOKEN)" "$(VSCODE_ARCH)" "$(VSCODE_HOCKEYAPP_ID_LINUX64)"
# Publish DEB
yarn gulp "vscode-linux-$(VSCODE_ARCH)-build-deb"
PLATFORM_DEB="linux-deb-$ARCH"
[[ "$ARCH" == "ia32" ]] && DEB_ARCH="i386" || DEB_ARCH="amd64"
DEB_FILENAME="$(ls $REPO/.build/linux/deb/$DEB_ARCH/deb/)"
DEB_PATH="$REPO/.build/linux/deb/$DEB_ARCH/deb/$DEB_FILENAME"
AZURE_DOCUMENTDB_MASTERKEY="$(AZURE_DOCUMENTDB_MASTERKEY)" \
AZURE_STORAGE_ACCESS_KEY_2="$(AZURE_STORAGE_ACCESS_KEY_2)" \
node build/azure-pipelines/common/publish.js "$VSCODE_QUALITY" "$PLATFORM_DEB" package "$DEB_FILENAME" "$VERSION" true "$DEB_PATH"
# Publish RPM
yarn gulp "vscode-linux-$(VSCODE_ARCH)-build-rpm"
PLATFORM_RPM="linux-rpm-$ARCH"
[[ "$ARCH" == "ia32" ]] && RPM_ARCH="i386" || RPM_ARCH="x86_64"
RPM_FILENAME="$(ls $REPO/.build/linux/rpm/$RPM_ARCH/ | grep .rpm)"
RPM_PATH="$REPO/.build/linux/rpm/$RPM_ARCH/$RPM_FILENAME"
AZURE_DOCUMENTDB_MASTERKEY="$(AZURE_DOCUMENTDB_MASTERKEY)" \
AZURE_STORAGE_ACCESS_KEY_2="$(AZURE_STORAGE_ACCESS_KEY_2)" \
node build/azure-pipelines/common/publish.js "$VSCODE_QUALITY" "$PLATFORM_RPM" package "$RPM_FILENAME" "$VERSION" true "$RPM_PATH"
# Publish Snap
yarn gulp "vscode-linux-$(VSCODE_ARCH)-prepare-snap"
# Pack snap tarball artifact, in order to preserve file perms
mkdir -p $REPO/.build/linux/snap-tarball
SNAP_TARBALL_PATH="$REPO/.build/linux/snap-tarball/snap-$(VSCODE_ARCH).tar.gz"
rm -rf $SNAP_TARBALL_PATH
(cd .build/linux && tar -czf $SNAP_TARBALL_PATH snap)
VSCODE_MIXIN_PASSWORD="$(VSCODE_MIXIN_PASSWORD)" \
VSCODE_HOCKEYAPP_TOKEN="$(VSCODE_HOCKEYAPP_TOKEN)" \
./build/azure-pipelines/linux/publish.sh
displayName: Publish
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
displayName: 'Component Detection'
......
#!/usr/bin/env bash
set -e
REPO="$(pwd)"
ROOT="$REPO/.."
# Publish tarball
PLATFORM_LINUX="linux-$VSCODE_ARCH"
[[ "$VSCODE_ARCH" == "ia32" ]] && DEB_ARCH="i386" || DEB_ARCH="amd64"
[[ "$VSCODE_ARCH" == "ia32" ]] && RPM_ARCH="i386" || RPM_ARCH="x86_64"
BUILDNAME="VSCode-$PLATFORM_LINUX"
BUILD="$ROOT/$BUILDNAME"
BUILD_VERSION="$(date +%s)"
[ -z "$VSCODE_QUALITY" ] && TARBALL_FILENAME="code-$BUILD_VERSION.tar.gz" || TARBALL_FILENAME="code-$VSCODE_QUALITY-$BUILD_VERSION.tar.gz"
TARBALL_PATH="$ROOT/$TARBALL_FILENAME"
PACKAGEJSON="$BUILD/resources/app/package.json"
VERSION=$(node -p "require(\"$PACKAGEJSON\").version")
rm -rf $ROOT/code-*.tar.*
(cd $ROOT && tar -czf $TARBALL_PATH $BUILDNAME)
node build/azure-pipelines/common/publish.js "$VSCODE_QUALITY" "$PLATFORM_LINUX" archive-unsigned "$TARBALL_FILENAME" "$VERSION" true "$TARBALL_PATH"
# Publish hockeyapp symbols
node build/azure-pipelines/common/symbols.js "$VSCODE_MIXIN_PASSWORD" "$VSCODE_HOCKEYAPP_TOKEN" "$VSCODE_ARCH" "$VSCODE_HOCKEYAPP_ID_LINUX64"
# Publish DEB
yarn gulp "vscode-linux-$VSCODE_ARCH-build-deb"
PLATFORM_DEB="linux-deb-$VSCODE_ARCH"
[[ "$VSCODE_ARCH" == "ia32" ]] && DEB_ARCH="i386" || DEB_ARCH="amd64"
DEB_FILENAME="$(ls $REPO/.build/linux/deb/$DEB_ARCH/deb/)"
DEB_PATH="$REPO/.build/linux/deb/$DEB_ARCH/deb/$DEB_FILENAME"
node build/azure-pipelines/common/publish.js "$VSCODE_QUALITY" "$PLATFORM_DEB" package "$DEB_FILENAME" "$VERSION" true "$DEB_PATH"
# Publish RPM
yarn gulp "vscode-linux-$VSCODE_ARCH-build-rpm"
PLATFORM_RPM="linux-rpm-$VSCODE_ARCH"
[[ "$VSCODE_ARCH" == "ia32" ]] && RPM_ARCH="i386" || RPM_ARCH="x86_64"
RPM_FILENAME="$(ls $REPO/.build/linux/rpm/$RPM_ARCH/ | grep .rpm)"
RPM_PATH="$REPO/.build/linux/rpm/$RPM_ARCH/$RPM_FILENAME"
node build/azure-pipelines/common/publish.js "$VSCODE_QUALITY" "$PLATFORM_RPM" package "$RPM_FILENAME" "$VERSION" true "$RPM_PATH"
# Publish Snap
yarn gulp "vscode-linux-$VSCODE_ARCH-prepare-snap"
# Pack snap tarball artifact, in order to preserve file perms
mkdir -p $REPO/.build/linux/snap-tarball
SNAP_TARBALL_PATH="$REPO/.build/linux/snap-tarball/snap-$VSCODE_ARCH.tar.gz"
rm -rf $SNAP_TARBALL_PATH
(cd .build/linux && tar -czf $SNAP_TARBALL_PATH snap)
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { yarn gulp "vscode-win32-$env:VSCODE_ARCH-min" }
exec { yarn gulp "vscode-win32-$env:VSCODE_ARCH-inno-updater" }
\ No newline at end of file
......@@ -31,14 +31,14 @@ steps:
exec { yarn monaco-compile-check }
exec { node build/azure-pipelines/common/installDistro.js }
exec { node build/lib/builtInExtensions.js }
displayName: Prepare build
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(VSCODE_MIXIN_PASSWORD)"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-min" }
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-inno-updater" }
name: build
.\build\azure-pipelines\win32\build.ps1
displayName: Build
- powershell: |
. build/azure-pipelines/win32/exec.ps1
......@@ -46,14 +46,14 @@ steps:
exec { yarn gulp "electron-$(VSCODE_ARCH)" }
exec { .\scripts\test.bat --build --tfs "Unit Tests" }
# yarn smoketest -- --build "$(agent.builddirectory)\VSCode-win32-$(VSCODE_ARCH)"
displayName: Unit tests
displayName: Run unit tests
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { yarn gulp "electron-$(VSCODE_ARCH)" }
exec { .\scripts\test-integration.bat --build --tfs "Integration Tests" }
displayName: Integration tests
displayName: Run integration tests
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
inputs:
......@@ -132,31 +132,11 @@ steps:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-archive" "vscode-win32-$(VSCODE_ARCH)-system-setup" "vscode-win32-$(VSCODE_ARCH)-user-setup" --sign }
$Repo = "$(pwd)"
$Root = "$Repo\.."
$SystemExe = "$Repo\.build\win32-$(VSCODE_ARCH)\system-setup\VSCodeSetup.exe"
$UserExe = "$Repo\.build\win32-$(VSCODE_ARCH)\user-setup\VSCodeSetup.exe"
$Zip = "$Repo\.build\win32-$(VSCODE_ARCH)\archive\VSCode-win32-$(VSCODE_ARCH).zip"
$Build = "$Root\VSCode-win32-$(VSCODE_ARCH)"
# get version
$PackageJson = Get-Content -Raw -Path "$Build\resources\app\package.json" | ConvertFrom-Json
$Version = $PackageJson.version
$Quality = "$env:VSCODE_QUALITY"
$env:AZURE_STORAGE_ACCESS_KEY_2 = "$(AZURE_STORAGE_ACCESS_KEY_2)"
$env:AZURE_DOCUMENTDB_MASTERKEY = "$(AZURE_DOCUMENTDB_MASTERKEY)"
$assetPlatform = if ("$(VSCODE_ARCH)" -eq "ia32") { "win32" } else { "win32-x64" }
exec { node build/azure-pipelines/common/publish.js $Quality "$global:assetPlatform-archive" archive "VSCode-win32-$(VSCODE_ARCH)-$Version.zip" $Version true $Zip }
exec { node build/azure-pipelines/common/publish.js $Quality "$global:assetPlatform" setup "VSCodeSetup-$(VSCODE_ARCH)-$Version.exe" $Version true $SystemExe }
exec { node build/azure-pipelines/common/publish.js $Quality "$global:assetPlatform-user" setup "VSCodeUserSetup-$(VSCODE_ARCH)-$Version.exe" $Version true $UserExe }
# publish hockeyapp symbols
$hockeyAppId = if ("$(VSCODE_ARCH)" -eq "ia32") { "$(VSCODE_HOCKEYAPP_ID_WIN32)" } else { "$(VSCODE_HOCKEYAPP_ID_WIN64)" }
exec { node build/azure-pipelines/common/symbols.js "$(VSCODE_MIXIN_PASSWORD)" "$(VSCODE_HOCKEYAPP_TOKEN)" "$(VSCODE_ARCH)" $hockeyAppId }
$env:VSCODE_HOCKEYAPP_TOKEN = "$(VSCODE_HOCKEYAPP_TOKEN)"
.\build\azure-pipelines\win32\publish.ps1
displayName: Publish
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
displayName: 'Component Detection'
......
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$Arch = "$env:VSCODE_ARCH"
exec { yarn gulp "vscode-win32-$Arch-archive" "vscode-win32-$Arch-system-setup" "vscode-win32-$Arch-user-setup" --sign }
$Repo = "$(pwd)"
$Root = "$Repo\.."
$SystemExe = "$Repo\.build\win32-$Arch\system-setup\VSCodeSetup.exe"
$UserExe = "$Repo\.build\win32-$Arch\user-setup\VSCodeSetup.exe"
$Zip = "$Repo\.build\win32-$Arch\archive\VSCode-win32-$Arch.zip"
$Build = "$Root\VSCode-win32-$Arch"
# get version
$PackageJson = Get-Content -Raw -Path "$Build\resources\app\package.json" | ConvertFrom-Json
$Version = $PackageJson.version
$Quality = "$env:VSCODE_QUALITY"
$AssetPlatform = if ("$Arch" -eq "ia32") { "win32" } else { "win32-x64" }
exec { node build/azure-pipelines/common/publish.js $Quality "$AssetPlatform-archive" archive "VSCode-win32-$Arch-$Version.zip" $Version true $Zip }
exec { node build/azure-pipelines/common/publish.js $Quality "$AssetPlatform" setup "VSCodeSetup-$Arch-$Version.exe" $Version true $SystemExe }
exec { node build/azure-pipelines/common/publish.js $Quality "$AssetPlatform-user" setup "VSCodeUserSetup-$Arch-$Version.exe" $Version true $UserExe }
# publish hockeyapp symbols
$hockeyAppId = if ("$Arch" -eq "ia32") { "$env:VSCODE_HOCKEYAPP_ID_WIN32" } else { "$env:VSCODE_HOCKEYAPP_ID_WIN64" }
exec { node build/azure-pipelines/common/symbols.js "$env:VSCODE_MIXIN_PASSWORD" "$env:VSCODE_HOCKEYAPP_TOKEN" "$Arch" $hockeyAppId }
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