viewLineRenderer.ts 20.6 KB
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/*---------------------------------------------------------------------------------------------
 *  Copyright (c) Microsoft Corporation. All rights reserved.
 *  Licensed under the MIT License. See License.txt in the project root for license information.
 *--------------------------------------------------------------------------------------------*/
'use strict';

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import { ViewLineToken } from 'vs/editor/common/core/viewLineToken';
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import { CharCode } from 'vs/base/common/charCode';
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import { Decoration, LineDecorationsNormalizer } from 'vs/editor/common/viewLayout/viewLineParts';
import * as strings from 'vs/base/common/strings';
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export const enum RenderWhitespace {
	None = 0,
	Boundary = 1,
	All = 2
}

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class LinePart {
	_linePartBrand: void;

	/**
	 * last char index of this token (not inclusive).
	 */
	public readonly endIndex: number;
	public readonly type: string;

	constructor(endIndex: number, type: string) {
		this.endIndex = endIndex;
		this.type = type;
	}
}

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export class RenderLineInput {
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	public readonly useMonospaceOptimizations: boolean;
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	public readonly lineContent: string;
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	public readonly mightContainRTL: boolean;
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	public readonly fauxIndentLength: number;
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	public readonly lineTokens: ViewLineToken[];
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	public readonly lineDecorations: Decoration[];
	public readonly tabSize: number;
	public readonly spaceWidth: number;
	public readonly stopRenderingLineAfter: number;
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	public readonly renderWhitespace: RenderWhitespace;
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	public readonly renderControlCharacters: boolean;
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	constructor(
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		useMonospaceOptimizations: boolean,
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		lineContent: string,
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		mightContainRTL: boolean,
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		fauxIndentLength: number,
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		lineTokens: ViewLineToken[],
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		lineDecorations: Decoration[],
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		tabSize: number,
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		spaceWidth: number,
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		stopRenderingLineAfter: number,
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		renderWhitespace: 'none' | 'boundary' | 'all',
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		renderControlCharacters: boolean,
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	) {
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		this.useMonospaceOptimizations = useMonospaceOptimizations;
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		this.lineContent = lineContent;
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		this.mightContainRTL = mightContainRTL;
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		this.fauxIndentLength = fauxIndentLength;
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		this.lineTokens = lineTokens;
		this.lineDecorations = lineDecorations;
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		this.tabSize = tabSize;
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		this.spaceWidth = spaceWidth;
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		this.stopRenderingLineAfter = stopRenderingLineAfter;
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		this.renderWhitespace = (
			renderWhitespace === 'all'
				? RenderWhitespace.All
				: renderWhitespace === 'boundary'
					? RenderWhitespace.Boundary
					: RenderWhitespace.None
		);
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		this.renderControlCharacters = renderControlCharacters;
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	}

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	public equals(other: RenderLineInput): boolean {
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		return (
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			this.useMonospaceOptimizations === other.useMonospaceOptimizations
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			&& this.lineContent === other.lineContent
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			&& this.mightContainRTL === other.mightContainRTL
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			&& this.fauxIndentLength === other.fauxIndentLength
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			&& this.tabSize === other.tabSize
			&& this.spaceWidth === other.spaceWidth
			&& this.stopRenderingLineAfter === other.stopRenderingLineAfter
			&& this.renderWhitespace === other.renderWhitespace
			&& this.renderControlCharacters === other.renderControlCharacters
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			&& Decoration.equalsArr(this.lineDecorations, other.lineDecorations)
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			&& ViewLineToken.equalsArr(this.lineTokens, other.lineTokens)
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		);
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	}
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}

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export const enum CharacterMappingConstants {
	PART_INDEX_MASK = 0b11111111111111110000000000000000,
	CHAR_INDEX_MASK = 0b00000000000000001111111111111111,

	CHAR_INDEX_OFFSET = 0,
	PART_INDEX_OFFSET = 16
}

/**
 * Provides a both direction mapping between a line's character and its rendered position.
 */
export class CharacterMapping {

	public static getPartIndex(partData: number): number {
		return (partData & CharacterMappingConstants.PART_INDEX_MASK) >>> CharacterMappingConstants.PART_INDEX_OFFSET;
	}

	public static getCharIndex(partData: number): number {
		return (partData & CharacterMappingConstants.CHAR_INDEX_MASK) >>> CharacterMappingConstants.CHAR_INDEX_OFFSET;
	}

	private readonly _data: Uint32Array;
	public readonly length: number;

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	private readonly _partLengths: Uint16Array;

	constructor(length: number, partCount: number) {
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		this.length = length;
		this._data = new Uint32Array(this.length);
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		this._partLengths = new Uint16Array(partCount);
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	}

	public setPartData(charOffset: number, partIndex: number, charIndex: number): void {
		let partData = (
			(partIndex << CharacterMappingConstants.PART_INDEX_OFFSET)
			| (charIndex << CharacterMappingConstants.CHAR_INDEX_OFFSET)
		) >>> 0;
		this._data[charOffset] = partData;
	}

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	public setPartLength(partIndex: number, length: number): void {
		this._partLengths[partIndex] = length;
	}

	public getPartLengths(): Uint16Array {
		return this._partLengths;
	}

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	public charOffsetToPartData(charOffset: number): number {
		if (this.length === 0) {
			return 0;
		}
		if (charOffset < 0) {
			return this._data[0];
		}
		if (charOffset >= this.length) {
			return this._data[this.length - 1];
		}
		return this._data[charOffset];
	}

	public partDataToCharOffset(partIndex: number, partLength: number, charIndex: number): number {
		if (this.length === 0) {
			return 0;
		}

		let searchEntry = (
			(partIndex << CharacterMappingConstants.PART_INDEX_OFFSET)
			| (charIndex << CharacterMappingConstants.CHAR_INDEX_OFFSET)
		) >>> 0;

		let min = 0;
		let max = this.length - 1;
		while (min + 1 < max) {
			let mid = ((min + max) >>> 1);
			let midEntry = this._data[mid];
			if (midEntry === searchEntry) {
				return mid;
			} else if (midEntry > searchEntry) {
				max = mid;
			} else {
				min = mid;
			}
		}

		if (min === max) {
			return min;
		}

		let minEntry = this._data[min];
		let maxEntry = this._data[max];

		if (minEntry === searchEntry) {
			return min;
		}
		if (maxEntry === searchEntry) {
			return max;
		}

		let minPartIndex = CharacterMapping.getPartIndex(minEntry);
		let minCharIndex = CharacterMapping.getCharIndex(minEntry);

		let maxPartIndex = CharacterMapping.getPartIndex(maxEntry);
		let maxCharIndex: number;

		if (minPartIndex !== maxPartIndex) {
			// sitting between parts
			maxCharIndex = partLength;
		} else {
			maxCharIndex = CharacterMapping.getCharIndex(maxEntry);
		}

		let minEntryDistance = charIndex - minCharIndex;
		let maxEntryDistance = maxCharIndex - charIndex;

		if (minEntryDistance <= maxEntryDistance) {
			return min;
		}
		return max;
	}
}

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export class RenderLineOutput {
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	_renderLineOutputBrand: void;
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	readonly characterMapping: CharacterMapping;
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	readonly html: string;
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	readonly containsRTL: boolean;
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	readonly containsForeignElements: boolean;
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	constructor(characterMapping: CharacterMapping, html: string, containsRTL: boolean, containsForeignElements: boolean) {
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		this.characterMapping = characterMapping;
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		this.html = html;
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		this.containsRTL = containsRTL;
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		this.containsForeignElements = containsForeignElements;
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	}
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}

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export function renderViewLine(input: RenderLineInput): RenderLineOutput {
	if (input.lineContent.length === 0) {
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		return new RenderLineOutput(
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			new CharacterMapping(0, 0),
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			// This is basically for IE's hit test to work
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			'<span><span>&nbsp;</span></span>',
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			false,
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			false
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		);
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	}

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	return _renderLine(resolveRenderLineInput(input));
}

class ResolvedRenderLineInput {
	constructor(
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		public readonly fontIsMonospace: boolean,
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		public readonly lineContent: string,
		public readonly len: number,
		public readonly isOverflowing: boolean,
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		public readonly parts: LinePart[],
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		public readonly containsForeignElements: boolean,
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		public readonly tabSize: number,
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		public readonly containsRTL: boolean,
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		public readonly spaceWidth: number,
		public readonly renderWhitespace: RenderWhitespace,
		public readonly renderControlCharacters: boolean,
	) {
		//
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	}
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}
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function resolveRenderLineInput(input: RenderLineInput): ResolvedRenderLineInput {
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	const useMonospaceOptimizations = input.useMonospaceOptimizations;
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	const lineContent = input.lineContent;
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	let isOverflowing: boolean;
	let len: number;
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	if (input.stopRenderingLineAfter !== -1 && input.stopRenderingLineAfter < lineContent.length) {
		isOverflowing = true;
		len = input.stopRenderingLineAfter;
	} else {
		isOverflowing = false;
		len = lineContent.length;
	}
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	let tokens = removeOverflowing(input.lineTokens, len);
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	if (input.renderWhitespace === RenderWhitespace.All || input.renderWhitespace === RenderWhitespace.Boundary) {
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		tokens = _applyRenderWhitespace(lineContent, len, tokens, input.fauxIndentLength, input.tabSize, useMonospaceOptimizations, input.renderWhitespace === RenderWhitespace.Boundary);
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	}
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	let containsForeignElements = false;
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	if (input.lineDecorations.length > 0) {
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		for (let i = 0, len = input.lineDecorations.length; i < len; i++) {
			const lineDecoration = input.lineDecorations[i];
			if (lineDecoration.insertsBeforeOrAfter) {
				containsForeignElements = true;
				break;
			}
		}
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		tokens = _applyInlineDecorations(lineContent, len, tokens, input.lineDecorations);
	}
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	let containsRTL = false;
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	if (input.mightContainRTL) {
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		containsRTL = strings.containsRTL(lineContent);
	}
	if (!containsRTL) {
		tokens = splitLargeTokens(tokens);
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	}

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	return new ResolvedRenderLineInput(
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		useMonospaceOptimizations,
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		lineContent,
		len,
		isOverflowing,
		tokens,
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		containsForeignElements,
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		input.tabSize,
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		containsRTL,
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		input.spaceWidth,
		input.renderWhitespace,
		input.renderControlCharacters
	);
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}

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/**
 * In the rendering phase, characters are always looped until token.endIndex.
 * Ensure that all tokens end before `len` and the last one ends precisely at `len`.
 */
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function removeOverflowing(tokens: ViewLineToken[], len: number): LinePart[] {
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	let result: LinePart[] = [];
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	for (let tokenIndex = 0, tokensLen = tokens.length; tokenIndex < tokensLen; tokenIndex++) {
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		const token = tokens[tokenIndex];
		const endIndex = token.endIndex;
		const type = token.getType();
		if (endIndex >= len) {
			result[tokenIndex] = new LinePart(len, type);
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			break;
		}
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		result[tokenIndex] = new LinePart(endIndex, type);
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	}
	return result;
}

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/**
 * written as a const enum to get value inlining.
 */
const enum Constants {
	LongToken = 50
}

/**
 * See https://github.com/Microsoft/vscode/issues/6885.
 * It appears that having very large spans causes very slow reading of character positions.
 * So here we try to avoid that.
 */
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function splitLargeTokens(tokens: LinePart[]): LinePart[] {
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	let lastTokenEndIndex = 0;
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	let result: LinePart[] = [], resultLen = 0;
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	for (let i = 0, len = tokens.length; i < len; i++) {
		const token = tokens[i];
		const tokenEndIndex = token.endIndex;
		let diff = (tokenEndIndex - lastTokenEndIndex);
		if (diff > Constants.LongToken) {
			const tokenType = token.type;
			const piecesCount = Math.ceil(diff / Constants.LongToken);
			for (let j = 1; j < piecesCount; j++) {
				let pieceEndIndex = lastTokenEndIndex + (j * Constants.LongToken);
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				result[resultLen++] = new LinePart(pieceEndIndex, tokenType);
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			}
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			result[resultLen++] = new LinePart(tokenEndIndex, tokenType);
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		} else {
			result[resultLen++] = token;
		}
		lastTokenEndIndex = tokenEndIndex;
	}

	return result;
}

/**
 * Whitespace is rendered by "replacing" tokens with a special-purpose `vs-whitespace` type that is later recognized in the rendering phase.
 * Moreover, a token is created for every visual indent because on some fonts the glyphs used for rendering whitespace (&rarr; or &middot;) do not have the same width as &nbsp;.
 * The rendering phase will generate `style="width:..."` for these tokens.
 */
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function _applyRenderWhitespace(lineContent: string, len: number, tokens: LinePart[], fauxIndentLength: number, tabSize: number, useMonospaceOptimizations: boolean, onlyBoundary: boolean): LinePart[] {
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	let result: LinePart[] = [], resultLen = 0;
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	let tokenIndex = 0;
	let tokenType = tokens[tokenIndex].type;
	let tokenEndIndex = tokens[tokenIndex].endIndex;
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	if (fauxIndentLength > 0) {
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		result[resultLen++] = new LinePart(fauxIndentLength, '');
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	}

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	let firstNonWhitespaceIndex = strings.firstNonWhitespaceIndex(lineContent);
	let lastNonWhitespaceIndex: number;
	if (firstNonWhitespaceIndex === -1) {
		// The entire line is whitespace
		firstNonWhitespaceIndex = len;
		lastNonWhitespaceIndex = len;
	} else {
		lastNonWhitespaceIndex = strings.lastNonWhitespaceIndex(lineContent);
	}
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	let tmpIndent = 0;
	for (let charIndex = 0; charIndex < fauxIndentLength; charIndex++) {
		const chCode = lineContent.charCodeAt(charIndex);
		if (chCode === CharCode.Tab) {
			tmpIndent = tabSize;
		} else {
			tmpIndent++;
		}
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	}
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	tmpIndent = tmpIndent % tabSize;

	let wasInWhitespace = false;
	for (let charIndex = fauxIndentLength; charIndex < len; charIndex++) {
		const chCode = lineContent.charCodeAt(charIndex);

		let isInWhitespace: boolean;
		if (charIndex < firstNonWhitespaceIndex || charIndex > lastNonWhitespaceIndex) {
			// in leading or trailing whitespace
			isInWhitespace = true;
		} else if (chCode === CharCode.Tab) {
			// a tab character is rendered both in all and boundary cases
			isInWhitespace = true;
		} else if (chCode === CharCode.Space) {
			// hit a space character
			if (onlyBoundary) {
				// rendering only boundary whitespace
				if (wasInWhitespace) {
					isInWhitespace = true;
				} else {
					const nextChCode = (charIndex + 1 < len ? lineContent.charCodeAt(charIndex + 1) : CharCode.Null);
					isInWhitespace = (nextChCode === CharCode.Space || nextChCode === CharCode.Tab);
				}
			} else {
				isInWhitespace = true;
			}
		} else {
			isInWhitespace = false;
		}

		if (wasInWhitespace) {
			// was in whitespace token
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			if (!isInWhitespace || (!useMonospaceOptimizations && tmpIndent >= tabSize)) {
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				// leaving whitespace token or entering a new indent
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				result[resultLen++] = new LinePart(charIndex, 'vs-whitespace');
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				tmpIndent = tmpIndent % tabSize;
			}
		} else {
			// was in regular token
			if (charIndex === tokenEndIndex || (isInWhitespace && charIndex > fauxIndentLength)) {
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				result[resultLen++] = new LinePart(charIndex, tokenType);
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				tmpIndent = tmpIndent % tabSize;
			}
		}

		if (chCode === CharCode.Tab) {
			tmpIndent = tabSize;
		} else {
			tmpIndent++;
		}

		wasInWhitespace = isInWhitespace;

		if (charIndex === tokenEndIndex) {
			tokenIndex++;
			tokenType = tokens[tokenIndex].type;
			tokenEndIndex = tokens[tokenIndex].endIndex;
		}
	}

	if (wasInWhitespace) {
		// was in whitespace token
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		result[resultLen++] = new LinePart(len, 'vs-whitespace');
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	} else {
		// was in regular token
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		result[resultLen++] = new LinePart(len, tokenType);
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	}

	return result;
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}

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/**
 * Inline decorations are "merged" on top of tokens.
 * Special care must be taken when multiple inline decorations are at play and they overlap.
 */
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function _applyInlineDecorations(lineContent: string, len: number, tokens: LinePart[], _lineDecorations: Decoration[]): LinePart[] {
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	_lineDecorations.sort(Decoration.compare);
	const lineDecorations = LineDecorationsNormalizer.normalize(_lineDecorations);
	const lineDecorationsLen = lineDecorations.length;
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	let lineDecorationIndex = 0;
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	let result: LinePart[] = [], resultLen = 0, lastResultEndIndex = 0;
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	for (let tokenIndex = 0, len = tokens.length; tokenIndex < len; tokenIndex++) {
		const token = tokens[tokenIndex];
		const tokenEndIndex = token.endIndex;
		const tokenType = token.type;
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		while (lineDecorationIndex < lineDecorationsLen && lineDecorations[lineDecorationIndex].startOffset < tokenEndIndex) {
			const lineDecoration = lineDecorations[lineDecorationIndex];
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			if (lineDecoration.startOffset > lastResultEndIndex) {
				lastResultEndIndex = lineDecoration.startOffset;
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				result[resultLen++] = new LinePart(lastResultEndIndex, tokenType);
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			}
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			if (lineDecoration.endOffset + 1 <= tokenEndIndex) {
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				// This line decoration ends before this token ends
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				lastResultEndIndex = lineDecoration.endOffset + 1;
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				result[resultLen++] = new LinePart(lastResultEndIndex, tokenType + ' ' + lineDecoration.className);
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				lineDecorationIndex++;
			} else {
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				// This line decoration continues on to the next token
				lastResultEndIndex = tokenEndIndex;
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				result[resultLen++] = new LinePart(lastResultEndIndex, tokenType + ' ' + lineDecoration.className);
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				break;
			}
		}
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		if (tokenEndIndex > lastResultEndIndex) {
			lastResultEndIndex = tokenEndIndex;
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			result[resultLen++] = new LinePart(lastResultEndIndex, tokenType);
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		}
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	}
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	return result;
}

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/**
 * This function is on purpose not split up into multiple functions to allow runtime type inference (i.e. performance reasons).
 * Notice how all the needed data is fully resolved and passed in (i.e. no other calls).
 */
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function _renderLine(input: ResolvedRenderLineInput): RenderLineOutput {
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	const fontIsMonospace = input.fontIsMonospace;
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	const containsForeignElements = input.containsForeignElements;
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	const lineContent = input.lineContent;
	const len = input.len;
	const isOverflowing = input.isOverflowing;
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	const parts = input.parts;
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	const tabSize = input.tabSize;
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	const containsRTL = input.containsRTL;
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	const spaceWidth = input.spaceWidth;
	const renderWhitespace = input.renderWhitespace;
	const renderControlCharacters = input.renderControlCharacters;

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	const characterMapping = new CharacterMapping(len + 1, parts.length);
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	let charIndex = 0;
	let tabsCharDelta = 0;
	let charOffsetInPart = 0;

	let out = '<span>';
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	for (let partIndex = 0, tokensLen = parts.length; partIndex < tokensLen; partIndex++) {
		const part = parts[partIndex];
		const partEndIndex = part.endIndex;
		const partType = part.type;
		const partRendersWhitespace = (renderWhitespace !== RenderWhitespace.None && (partType.indexOf('vs-whitespace') >= 0));
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		charOffsetInPart = 0;
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		if (partRendersWhitespace) {
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			let partContentCnt = 0;
			let partContent = '';
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			for (; charIndex < partEndIndex; charIndex++) {
				characterMapping.setPartData(charIndex, partIndex, charOffsetInPart);
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				const charCode = lineContent.charCodeAt(charIndex);
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				if (charCode === CharCode.Tab) {
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					let insertSpacesCount = tabSize - (charIndex + tabsCharDelta) % tabSize;
					tabsCharDelta += insertSpacesCount - 1;
					charOffsetInPart += insertSpacesCount - 1;
					if (insertSpacesCount > 0) {
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						partContent += '&rarr;';
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						partContentCnt++;
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						insertSpacesCount--;
					}
					while (insertSpacesCount > 0) {
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						partContent += '&nbsp;';
						partContentCnt++;
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						insertSpacesCount--;
					}
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				} else {
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					// must be CharCode.Space
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					partContent += '&middot;';
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					partContentCnt++;
				}

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				charOffsetInPart++;
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			}
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			characterMapping.setPartLength(partIndex, partContentCnt);
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			if (fontIsMonospace) {
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				out += `<span class="${partType}">${partContent}</span>`;
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			} else {
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				out += `<span class="${partType}" style="width:${spaceWidth * partContentCnt}px">${partContent}</span>`;
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			}
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		} else {
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			let partContentCnt = 0;
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			let partContent = '';
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			for (; charIndex < partEndIndex; charIndex++) {
				characterMapping.setPartData(charIndex, partIndex, charOffsetInPart);
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				const charCode = lineContent.charCodeAt(charIndex);
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				switch (charCode) {
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					case CharCode.Tab:
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						let insertSpacesCount = tabSize - (charIndex + tabsCharDelta) % tabSize;
						tabsCharDelta += insertSpacesCount - 1;
						charOffsetInPart += insertSpacesCount - 1;
						while (insertSpacesCount > 0) {
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							partContent += '&nbsp;';
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							partContentCnt++;
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							insertSpacesCount--;
						}
						break;

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					case CharCode.Space:
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						partContent += '&nbsp;';
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						partContentCnt++;
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						break;

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					case CharCode.LessThan:
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						partContent += '&lt;';
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						partContentCnt++;
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						break;

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					case CharCode.GreaterThan:
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						partContent += '&gt;';
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						partContentCnt++;
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						break;

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					case CharCode.Ampersand:
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						partContent += '&amp;';
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						partContentCnt++;
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						break;

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					case CharCode.Null:
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						partContent += '&#00;';
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						partContentCnt++;
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						break;

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					case CharCode.UTF8_BOM:
					case CharCode.LINE_SEPARATOR_2028:
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						partContent += '\ufffd';
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						partContentCnt++;
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						break;

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					case CharCode.CarriageReturn:
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						// zero width space, because carriage return would introduce a line break
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						partContent += '&#8203';
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						partContentCnt++;
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						break;

					default:
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						if (renderControlCharacters && charCode < 32) {
							partContent += String.fromCharCode(9216 + charCode);
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							partContentCnt++;
657
						} else {
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							partContent += String.fromCharCode(charCode);
							partContentCnt++;
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						}
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				}

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				charOffsetInPart++;
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			}
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			characterMapping.setPartLength(partIndex, partContentCnt);
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			if (containsRTL) {
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				out += `<span dir="ltr" class="${partType}">${partContent}</span>`;
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			} else {
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				out += `<span class="${partType}">${partContent}</span>`;
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			}
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		}
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	}

	// When getting client rects for the last character, we will position the
	// text range at the end of the span, insteaf of at the beginning of next span
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	characterMapping.setPartData(len, parts.length - 1, charOffsetInPart);
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	if (isOverflowing) {
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		out += `<span class="vs-whitespace">&hellip;</span>`;
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	}
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	out += '</span>';

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	return new RenderLineOutput(characterMapping, out, containsRTL, containsForeignElements);
687
}