提交 c7d9f7eb 编写于 作者: J Jan Kratochvil 提交者: Dmitry Torokhov

Input: xpad - add support for Xbox 360 gamepad

Xbox 360 gamepad is slightly different then the previous model so it has
its own version of process_packet method. Detection of this new device
relies on USB_DEVICE_INTERFACE_PROTOCOL macro. This device got vendor
specific subclass so it can't be matched with USB_INTERFACE_INFO and
we need only one interface protocol from four availaible. It means
USB_DEVICE can't be used either.

Added xpad360_btn structure with additional buttons for x360 gamepad.
Added xtype into xpad_device structure to distinguish between different
types of xbox devices.
Signed-off-by: NJan Kratochvil <honza@jikos.cz>
Signed-off-by: NDmitry Torokhov <dtor@mail.ru>
上级 f836ac80
......@@ -8,6 +8,7 @@
* Ivan Hawkes <blackhawk@ivanhawkes.com>
* 2005 Dominic Cerquetti <binary1230@yahoo.com>
* 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
* 2007 Jan Kratochvil <honza@jikos.cz>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
......@@ -28,6 +29,7 @@
* - information from http://euc.jp/periphs/xbox-controller.ja.html
* - the iForce driver drivers/char/joystick/iforce.c
* - the skeleton-driver drivers/usb/usb-skeleton.c
* - Xbox 360 information http://www.free60.org/wiki/Gamepad
*
* Thanks to:
* - ITO Takayuki for providing essential xpad information on his website
......@@ -88,6 +90,9 @@
#define MAP_DPAD_TO_AXES 1
#define MAP_DPAD_UNKNOWN -1
#define XTYPE_XBOX 0
#define XTYPE_XBOX360 1
static int dpad_to_buttons;
module_param(dpad_to_buttons, bool, S_IRUGO);
MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
......@@ -97,40 +102,42 @@ static const struct xpad_device {
u16 idProduct;
char *name;
u8 dpad_mapping;
u8 xtype;
} xpad_device[] = {
{ 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", MAP_DPAD_TO_AXES },
{ 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", MAP_DPAD_TO_AXES },
{ 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", MAP_DPAD_TO_AXES },
{ 0x045e, 0x0287, "Microsoft Xbox Controller S", MAP_DPAD_TO_AXES },
{ 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", MAP_DPAD_TO_BUTTONS },
{ 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", MAP_DPAD_TO_AXES },
{ 0x046d, 0xca84, "Logitech Xbox Cordless Controller", MAP_DPAD_TO_AXES },
{ 0x046d, 0xca88, "Logitech Compact Controller for Xbox", MAP_DPAD_TO_AXES },
{ 0x05fd, 0x1007, "Mad Catz Controller (unverified)", MAP_DPAD_TO_AXES },
{ 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", MAP_DPAD_TO_AXES },
{ 0x0738, 0x4516, "Mad Catz Control Pad", MAP_DPAD_TO_AXES },
{ 0x0738, 0x4522, "Mad Catz LumiCON", MAP_DPAD_TO_AXES },
{ 0x0738, 0x4526, "Mad Catz Control Pad Pro", MAP_DPAD_TO_AXES },
{ 0x0738, 0x4536, "Mad Catz MicroCON", MAP_DPAD_TO_AXES },
{ 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS },
{ 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", MAP_DPAD_TO_AXES },
{ 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS },
{ 0x0c12, 0x8802, "Zeroplus Xbox Controller", MAP_DPAD_TO_AXES },
{ 0x0c12, 0x8810, "Zeroplus Xbox Controller", MAP_DPAD_TO_AXES },
{ 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", MAP_DPAD_TO_AXES },
{ 0x0e4c, 0x1097, "Radica Gamester Controller", MAP_DPAD_TO_AXES },
{ 0x0e4c, 0x2390, "Radica Games Jtech Controller", MAP_DPAD_TO_AXES},
{ 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", MAP_DPAD_TO_AXES },
{ 0x0e6f, 0x0005, "Eclipse wireless Controller", MAP_DPAD_TO_AXES },
{ 0x0e6f, 0x0006, "Edge wireless Controller", MAP_DPAD_TO_AXES },
{ 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", MAP_DPAD_TO_AXES },
{ 0x0f30, 0x0202, "Joytech Advanced Controller", MAP_DPAD_TO_AXES },
{ 0x0f30, 0x8888, "BigBen XBMiniPad Controller", MAP_DPAD_TO_AXES },
{ 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", MAP_DPAD_TO_AXES },
{ 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS },
{ 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS },
{ 0xffff, 0xffff, "Chinese-made Xbox Controller", MAP_DPAD_TO_AXES },
{ 0x0000, 0x0000, "Generic X-Box pad", MAP_DPAD_UNKNOWN }
{ 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x045e, 0x0287, "Microsoft Xbox Controller S", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
{ 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x046d, 0xca84, "Logitech Xbox Cordless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x046d, 0xca88, "Logitech Compact Controller for Xbox", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x05fd, 0x1007, "Mad Catz Controller (unverified)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0738, 0x4516, "Mad Catz Control Pad", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0738, 0x4522, "Mad Catz LumiCON", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0738, 0x4526, "Mad Catz Control Pad Pro", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0738, 0x4536, "Mad Catz MicroCON", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
{ 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
{ 0x0c12, 0x8802, "Zeroplus Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0c12, 0x8810, "Zeroplus Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0e4c, 0x1097, "Radica Gamester Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0e4c, 0x2390, "Radica Games Jtech Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0e6f, 0x0005, "Eclipse wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0e6f, 0x0006, "Edge wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0f30, 0x0202, "Joytech Advanced Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0f30, 0x8888, "BigBen XBMiniPad Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
{ 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
{ 0x045e, 0x028e, "Microsoft X-Box 360 pad", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
{ 0xffff, 0xffff, "Chinese-made Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x0000, 0x0000, "Generic X-Box pad", MAP_DPAD_UNKNOWN, XTYPE_XBOX }
};
static const signed short xpad_btn[] = {
......@@ -146,6 +153,12 @@ static const signed short xpad_btn_pad[] = {
-1 /* terminating entry */
};
static const signed short xpad360_btn[] = { /* buttons for x360 controller */
BTN_TL, BTN_TR, /* Button LB/RB */
BTN_MODE, /* The big X button */
-1
};
static const signed short xpad_abs[] = {
ABS_X, ABS_Y, /* left stick */
ABS_RX, ABS_RY, /* right stick */
......@@ -159,8 +172,12 @@ static const signed short xpad_abs_pad[] = {
-1 /* terminating entry */
};
/* Xbox 360 has a vendor-specific (sub)class, so we cannot match it with only
* USB_INTERFACE_INFO, more to that this device has 4 InterfaceProtocols,
* but we need only one of them. */
static struct usb_device_id xpad_table [] = {
{ USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
{ USB_DEVICE_INTERFACE_PROTOCOL(0x045e, 0x028e, 1) }, /* X-Box 360 controller */
{ }
};
......@@ -177,6 +194,7 @@ struct usb_xpad {
char phys[65]; /* physical device path */
int dpad_mapping; /* map d-pad to buttons or to axes */
int xtype; /* type of xbox device */
};
/*
......@@ -235,6 +253,64 @@ static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *d
input_sync(dev);
}
/*
* xpad360_process_packet
*
* Completes a request by converting the data into events for the
* input subsystem. It is version for xbox 360 controller
*
* The used report descriptor was taken from:
* http://www.free60.org/wiki/Gamepad
*/
static void xpad360_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
{
struct input_dev *dev = xpad->dev;
/* digital pad */
if (xpad->dpad_mapping == MAP_DPAD_TO_AXES) {
input_report_abs(dev, ABS_HAT0X, !!(data[2] & 0x01) - !!((data[2] & 0x08) >> 3));
input_report_abs(dev, ABS_HAT0Y, !!((data[2] & 0x02) >> 1) - !!((data[2] & 0x04) >> 2));
} else if ( xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS ) {
/* dpad as buttons (right, left, down, up) */
input_report_key(dev, BTN_RIGHT, (data[2] & 0x01));
input_report_key(dev, BTN_LEFT, (data[2] & 0x08) >> 3);
input_report_key(dev, BTN_0, (data[2] & 0x02) >> 1);
input_report_key(dev, BTN_1, (data[2] & 0x04) >> 2);
}
/* start/back buttons */
input_report_key(dev, BTN_START, (data[2] & 0x10) >> 4);
input_report_key(dev, BTN_BACK, (data[2] & 0x20) >> 5);
/* stick press left/right */
input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
/* buttons A,B,X,Y,TL,TR and MODE */
input_report_key(dev, BTN_A, (data[3] & 0x10) >> 4);
input_report_key(dev, BTN_B, (data[3] & 0x20) >> 5);
input_report_key(dev, BTN_X, (data[3] & 0x40) >> 6);
input_report_key(dev, BTN_Y, (data[3] & 0x80) >> 7);
input_report_key(dev, BTN_TL, data[3] & 0x01 );
input_report_key(dev, BTN_TR, (data[3] & 0x02) >> 1);
input_report_key(dev, BTN_MODE, (data[3] & 0x04) >> 2);
/* left stick */
input_report_abs(dev, ABS_X, (__s16) (((__s16)data[7] << 8) | (__s16)data[6]));
input_report_abs(dev, ABS_Y, ~(__s16) (((__s16)data[9] << 8) | (__s16)data[8]));
/* right stick */
input_report_abs(dev, ABS_RY, ~(__s16) (((__s16)data[13] << 8) | (__s16)data[12]));
input_report_abs(dev, ABS_RX, (__s16) (((__s16)data[11] << 8) | (__s16)data[10]));
/* triggers left/right */
input_report_abs(dev, ABS_Z, data[4]);
input_report_abs(dev, ABS_RZ, data[5]);
input_sync(dev);
}
static void xpad_irq_in(struct urb *urb)
{
struct usb_xpad *xpad = urb->context;
......@@ -255,7 +331,10 @@ static void xpad_irq_in(struct urb *urb)
goto exit;
}
xpad_process_packet(xpad, 0, xpad->idata);
if (xpad->xtype == XTYPE_XBOX360)
xpad360_process_packet(xpad, 0, xpad->idata);
else
xpad_process_packet(xpad, 0, xpad->idata);
exit:
retval = usb_submit_urb (urb, GFP_ATOMIC);
......@@ -335,6 +414,7 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id
xpad->udev = udev;
xpad->dpad_mapping = xpad_device[i].dpad_mapping;
xpad->xtype = xpad_device[i].xtype;
if (xpad->dpad_mapping == MAP_DPAD_UNKNOWN)
xpad->dpad_mapping = dpad_to_buttons;
xpad->dev = input_dev;
......@@ -356,6 +436,9 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id
/* set up buttons */
for (i = 0; xpad_btn[i] >= 0; i++)
set_bit(xpad_btn[i], input_dev->keybit);
if (xpad->xtype == XTYPE_XBOX360)
for (i = 0; xpad360_btn[i] >= 0; i++)
set_bit(xpad360_btn[i], input_dev->keybit);
if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS)
for (i = 0; xpad_btn_pad[i] >= 0; i++)
set_bit(xpad_btn_pad[i], input_dev->keybit);
......
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