提交 688b3378 编写于 作者: D David Woodhouse 提交者: Paul Mackerras

[POWERPC] PS3: System-bus uevent

To allow userspace to automatically load modules, we need to hook up
uevent for ps3_system_bus devices.  I've used the form 'ps3:%d' with
the ps3_match_id, since that's what we use for matching drivers.
Signed-off-by: NDavid Woodhouse <dwmw2@infradead.org>
Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: NPaul Mackerras <paulus@samba.org>
上级 6bb5cf10
......@@ -437,9 +437,25 @@ static void ps3_system_bus_shutdown(struct device *_dev)
dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
}
static int ps3_system_bus_uevent(struct device *_dev, char **envp,
int num_envp, char *buffer, int buffer_size)
{
struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev);
int i = 0, length = 0;
if (add_uevent_var(envp, num_envp, &i, buffer, buffer_size,
&length, "MODALIAS=ps3:%d",
dev->match_id))
return -ENOMEM;
envp[i] = NULL;
return 0;
}
struct bus_type ps3_system_bus_type = {
.name = "ps3_system_bus",
.match = ps3_system_bus_match,
.uevent = ps3_system_bus_uevent,
.probe = ps3_system_bus_probe,
.remove = ps3_system_bus_remove,
.shutdown = ps3_system_bus_shutdown,
......
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