percpu.c 33.7 KB
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/*
 * linux/mm/percpu.c - percpu memory allocator
 *
 * Copyright (C) 2009		SUSE Linux Products GmbH
 * Copyright (C) 2009		Tejun Heo <tj@kernel.org>
 *
 * This file is released under the GPLv2.
 *
 * This is percpu allocator which can handle both static and dynamic
 * areas.  Percpu areas are allocated in chunks in vmalloc area.  Each
 * chunk is consisted of num_possible_cpus() units and the first chunk
 * is used for static percpu variables in the kernel image (special
 * boot time alloc/init handling necessary as these areas need to be
 * brought up before allocation services are running).  Unit grows as
 * necessary and all units grow or shrink in unison.  When a chunk is
 * filled up, another chunk is allocated.  ie. in vmalloc area
 *
 *  c0                           c1                         c2
 *  -------------------          -------------------        ------------
 * | u0 | u1 | u2 | u3 |        | u0 | u1 | u2 | u3 |      | u0 | u1 | u
 *  -------------------  ......  -------------------  ....  ------------
 *
 * Allocation is done in offset-size areas of single unit space.  Ie,
 * an area of 512 bytes at 6k in c1 occupies 512 bytes at 6k of c1:u0,
 * c1:u1, c1:u2 and c1:u3.  Percpu access can be done by configuring
 * percpu base registers UNIT_SIZE apart.
 *
 * There are usually many small percpu allocations many of them as
 * small as 4 bytes.  The allocator organizes chunks into lists
 * according to free size and tries to allocate from the fullest one.
 * Each chunk keeps the maximum contiguous area size hint which is
 * guaranteed to be eqaul to or larger than the maximum contiguous
 * area in the chunk.  This helps the allocator not to iterate the
 * chunk maps unnecessarily.
 *
 * Allocation state in each chunk is kept using an array of integers
 * on chunk->map.  A positive value in the map represents a free
 * region and negative allocated.  Allocation inside a chunk is done
 * by scanning this map sequentially and serving the first matching
 * entry.  This is mostly copied from the percpu_modalloc() allocator.
 * Chunks are also linked into a rb tree to ease address to chunk
 * mapping during free.
 *
 * To use this allocator, arch code should do the followings.
 *
 * - define CONFIG_HAVE_DYNAMIC_PER_CPU_AREA
 *
 * - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate
 *   regular address to percpu pointer and back
 *
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 * - use pcpu_setup_first_chunk() during percpu area initialization to
 *   setup the first chunk containing the kernel static percpu area
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 */

#include <linux/bitmap.h>
#include <linux/bootmem.h>
#include <linux/list.h>
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/percpu.h>
#include <linux/pfn.h>
#include <linux/rbtree.h>
#include <linux/slab.h>
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#include <linux/spinlock.h>
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#include <linux/vmalloc.h>
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#include <linux/workqueue.h>
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#include <asm/cacheflush.h>
#include <asm/tlbflush.h>

#define PCPU_SLOT_BASE_SHIFT		5	/* 1-31 shares the same slot */
#define PCPU_DFL_MAP_ALLOC		16	/* start a map with 16 ents */

struct pcpu_chunk {
	struct list_head	list;		/* linked to pcpu_slot lists */
	struct rb_node		rb_node;	/* key is chunk->vm->addr */
	int			free_size;	/* free bytes in the chunk */
	int			contig_hint;	/* max contiguous size hint */
	struct vm_struct	*vm;		/* mapped vmalloc region */
	int			map_used;	/* # of map entries used */
	int			map_alloc;	/* # of map entries allocated */
	int			*map;		/* allocation map */
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	bool			immutable;	/* no [de]population allowed */
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	struct page		**page;		/* points to page array */
	struct page		*page_ar[];	/* #cpus * UNIT_PAGES */
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};

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static int pcpu_unit_pages __read_mostly;
static int pcpu_unit_size __read_mostly;
static int pcpu_chunk_size __read_mostly;
static int pcpu_nr_slots __read_mostly;
static size_t pcpu_chunk_struct_size __read_mostly;
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/* the address of the first chunk which starts with the kernel static area */
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void *pcpu_base_addr __read_mostly;
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EXPORT_SYMBOL_GPL(pcpu_base_addr);

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/* optional reserved chunk, only accessible for reserved allocations */
static struct pcpu_chunk *pcpu_reserved_chunk;
/* offset limit of the reserved chunk */
static int pcpu_reserved_chunk_limit;

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/*
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 * Synchronization rules.
 *
 * There are two locks - pcpu_alloc_mutex and pcpu_lock.  The former
 * protects allocation/reclaim paths, chunks and chunk->page arrays.
 * The latter is a spinlock and protects the index data structures -
 * chunk slots, rbtree, chunks and area maps in chunks.
 *
 * During allocation, pcpu_alloc_mutex is kept locked all the time and
 * pcpu_lock is grabbed and released as necessary.  All actual memory
 * allocations are done using GFP_KERNEL with pcpu_lock released.
 *
 * Free path accesses and alters only the index data structures, so it
 * can be safely called from atomic context.  When memory needs to be
 * returned to the system, free path schedules reclaim_work which
 * grabs both pcpu_alloc_mutex and pcpu_lock, unlinks chunks to be
 * reclaimed, release both locks and frees the chunks.  Note that it's
 * necessary to grab both locks to remove a chunk from circulation as
 * allocation path might be referencing the chunk with only
 * pcpu_alloc_mutex locked.
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 */
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static DEFINE_MUTEX(pcpu_alloc_mutex);	/* protects whole alloc and reclaim */
static DEFINE_SPINLOCK(pcpu_lock);	/* protects index data structures */
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static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */
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static struct rb_root pcpu_addr_root = RB_ROOT;	/* chunks by address */

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/* reclaim work to release fully free chunks, scheduled from free path */
static void pcpu_reclaim(struct work_struct *work);
static DECLARE_WORK(pcpu_reclaim_work, pcpu_reclaim);

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static int __pcpu_size_to_slot(int size)
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{
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	int highbit = fls(size);	/* size is in bytes */
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	return max(highbit - PCPU_SLOT_BASE_SHIFT + 2, 1);
}

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static int pcpu_size_to_slot(int size)
{
	if (size == pcpu_unit_size)
		return pcpu_nr_slots - 1;
	return __pcpu_size_to_slot(size);
}

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static int pcpu_chunk_slot(const struct pcpu_chunk *chunk)
{
	if (chunk->free_size < sizeof(int) || chunk->contig_hint < sizeof(int))
		return 0;

	return pcpu_size_to_slot(chunk->free_size);
}

static int pcpu_page_idx(unsigned int cpu, int page_idx)
{
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	return cpu * pcpu_unit_pages + page_idx;
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}

static struct page **pcpu_chunk_pagep(struct pcpu_chunk *chunk,
				      unsigned int cpu, int page_idx)
{
	return &chunk->page[pcpu_page_idx(cpu, page_idx)];
}

static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk,
				     unsigned int cpu, int page_idx)
{
	return (unsigned long)chunk->vm->addr +
		(pcpu_page_idx(cpu, page_idx) << PAGE_SHIFT);
}

static bool pcpu_chunk_page_occupied(struct pcpu_chunk *chunk,
				     int page_idx)
{
	return *pcpu_chunk_pagep(chunk, 0, page_idx) != NULL;
}

/**
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 * pcpu_mem_alloc - allocate memory
 * @size: bytes to allocate
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 *
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 * Allocate @size bytes.  If @size is smaller than PAGE_SIZE,
 * kzalloc() is used; otherwise, vmalloc() is used.  The returned
 * memory is always zeroed.
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 *
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 * CONTEXT:
 * Does GFP_KERNEL allocation.
 *
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 * RETURNS:
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 * Pointer to the allocated area on success, NULL on failure.
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 */
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static void *pcpu_mem_alloc(size_t size)
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{
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	if (size <= PAGE_SIZE)
		return kzalloc(size, GFP_KERNEL);
	else {
		void *ptr = vmalloc(size);
		if (ptr)
			memset(ptr, 0, size);
		return ptr;
	}
}
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/**
 * pcpu_mem_free - free memory
 * @ptr: memory to free
 * @size: size of the area
 *
 * Free @ptr.  @ptr should have been allocated using pcpu_mem_alloc().
 */
static void pcpu_mem_free(void *ptr, size_t size)
{
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	if (size <= PAGE_SIZE)
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		kfree(ptr);
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	else
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		vfree(ptr);
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}

/**
 * pcpu_chunk_relocate - put chunk in the appropriate chunk slot
 * @chunk: chunk of interest
 * @oslot: the previous slot it was on
 *
 * This function is called after an allocation or free changed @chunk.
 * New slot according to the changed state is determined and @chunk is
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 * moved to the slot.  Note that the reserved chunk is never put on
 * chunk slots.
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 *
 * CONTEXT:
 * pcpu_lock.
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 */
static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot)
{
	int nslot = pcpu_chunk_slot(chunk);

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	if (chunk != pcpu_reserved_chunk && oslot != nslot) {
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		if (oslot < nslot)
			list_move(&chunk->list, &pcpu_slot[nslot]);
		else
			list_move_tail(&chunk->list, &pcpu_slot[nslot]);
	}
}

static struct rb_node **pcpu_chunk_rb_search(void *addr,
					     struct rb_node **parentp)
{
	struct rb_node **p = &pcpu_addr_root.rb_node;
	struct rb_node *parent = NULL;
	struct pcpu_chunk *chunk;

	while (*p) {
		parent = *p;
		chunk = rb_entry(parent, struct pcpu_chunk, rb_node);

		if (addr < chunk->vm->addr)
			p = &(*p)->rb_left;
		else if (addr > chunk->vm->addr)
			p = &(*p)->rb_right;
		else
			break;
	}

	if (parentp)
		*parentp = parent;
	return p;
}

/**
 * pcpu_chunk_addr_search - search for chunk containing specified address
 * @addr: address to search for
 *
 * Look for chunk which might contain @addr.  More specifically, it
 * searchs for the chunk with the highest start address which isn't
 * beyond @addr.
 *
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 * CONTEXT:
 * pcpu_lock.
 *
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 * RETURNS:
 * The address of the found chunk.
 */
static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr)
{
	struct rb_node *n, *parent;
	struct pcpu_chunk *chunk;

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	/* is it in the reserved chunk? */
	if (pcpu_reserved_chunk) {
		void *start = pcpu_reserved_chunk->vm->addr;

		if (addr >= start && addr < start + pcpu_reserved_chunk_limit)
			return pcpu_reserved_chunk;
	}

	/* nah... search the regular ones */
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	n = *pcpu_chunk_rb_search(addr, &parent);
	if (!n) {
		/* no exactly matching chunk, the parent is the closest */
		n = parent;
		BUG_ON(!n);
	}
	chunk = rb_entry(n, struct pcpu_chunk, rb_node);

	if (addr < chunk->vm->addr) {
		/* the parent was the next one, look for the previous one */
		n = rb_prev(n);
		BUG_ON(!n);
		chunk = rb_entry(n, struct pcpu_chunk, rb_node);
	}

	return chunk;
}

/**
 * pcpu_chunk_addr_insert - insert chunk into address rb tree
 * @new: chunk to insert
 *
 * Insert @new into address rb tree.
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 *
 * CONTEXT:
 * pcpu_lock.
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 */
static void pcpu_chunk_addr_insert(struct pcpu_chunk *new)
{
	struct rb_node **p, *parent;

	p = pcpu_chunk_rb_search(new->vm->addr, &parent);
	BUG_ON(*p);
	rb_link_node(&new->rb_node, parent, p);
	rb_insert_color(&new->rb_node, &pcpu_addr_root);
}

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/**
 * pcpu_extend_area_map - extend area map for allocation
 * @chunk: target chunk
 *
 * Extend area map of @chunk so that it can accomodate an allocation.
 * A single allocation can split an area into three areas, so this
 * function makes sure that @chunk->map has at least two extra slots.
 *
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 * CONTEXT:
 * pcpu_alloc_mutex, pcpu_lock.  pcpu_lock is released and reacquired
 * if area map is extended.
 *
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 * RETURNS:
 * 0 if noop, 1 if successfully extended, -errno on failure.
 */
static int pcpu_extend_area_map(struct pcpu_chunk *chunk)
{
	int new_alloc;
	int *new;
	size_t size;

	/* has enough? */
	if (chunk->map_alloc >= chunk->map_used + 2)
		return 0;

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	spin_unlock_irq(&pcpu_lock);

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	new_alloc = PCPU_DFL_MAP_ALLOC;
	while (new_alloc < chunk->map_used + 2)
		new_alloc *= 2;

	new = pcpu_mem_alloc(new_alloc * sizeof(new[0]));
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	if (!new) {
		spin_lock_irq(&pcpu_lock);
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		return -ENOMEM;
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	}

	/*
	 * Acquire pcpu_lock and switch to new area map.  Only free
	 * could have happened inbetween, so map_used couldn't have
	 * grown.
	 */
	spin_lock_irq(&pcpu_lock);
	BUG_ON(new_alloc < chunk->map_used + 2);
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	size = chunk->map_alloc * sizeof(chunk->map[0]);
	memcpy(new, chunk->map, size);

	/*
	 * map_alloc < PCPU_DFL_MAP_ALLOC indicates that the chunk is
	 * one of the first chunks and still using static map.
	 */
	if (chunk->map_alloc >= PCPU_DFL_MAP_ALLOC)
		pcpu_mem_free(chunk->map, size);

	chunk->map_alloc = new_alloc;
	chunk->map = new;
	return 0;
}

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/**
 * pcpu_split_block - split a map block
 * @chunk: chunk of interest
 * @i: index of map block to split
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 * @head: head size in bytes (can be 0)
 * @tail: tail size in bytes (can be 0)
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 *
 * Split the @i'th map block into two or three blocks.  If @head is
 * non-zero, @head bytes block is inserted before block @i moving it
 * to @i+1 and reducing its size by @head bytes.
 *
 * If @tail is non-zero, the target block, which can be @i or @i+1
 * depending on @head, is reduced by @tail bytes and @tail byte block
 * is inserted after the target block.
 *
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 * @chunk->map must have enough free slots to accomodate the split.
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 *
 * CONTEXT:
 * pcpu_lock.
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 */
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static void pcpu_split_block(struct pcpu_chunk *chunk, int i,
			     int head, int tail)
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{
	int nr_extra = !!head + !!tail;
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	BUG_ON(chunk->map_alloc < chunk->map_used + nr_extra);
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	/* insert new subblocks */
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	memmove(&chunk->map[i + nr_extra], &chunk->map[i],
		sizeof(chunk->map[0]) * (chunk->map_used - i));
	chunk->map_used += nr_extra;

	if (head) {
		chunk->map[i + 1] = chunk->map[i] - head;
		chunk->map[i++] = head;
	}
	if (tail) {
		chunk->map[i++] -= tail;
		chunk->map[i] = tail;
	}
}

/**
 * pcpu_alloc_area - allocate area from a pcpu_chunk
 * @chunk: chunk of interest
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 * @size: wanted size in bytes
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 * @align: wanted align
 *
 * Try to allocate @size bytes area aligned at @align from @chunk.
 * Note that this function only allocates the offset.  It doesn't
 * populate or map the area.
 *
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 * @chunk->map must have at least two free slots.
 *
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 * CONTEXT:
 * pcpu_lock.
 *
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 * RETURNS:
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 * Allocated offset in @chunk on success, -1 if no matching area is
 * found.
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 */
static int pcpu_alloc_area(struct pcpu_chunk *chunk, int size, int align)
{
	int oslot = pcpu_chunk_slot(chunk);
	int max_contig = 0;
	int i, off;

	for (i = 0, off = 0; i < chunk->map_used; off += abs(chunk->map[i++])) {
		bool is_last = i + 1 == chunk->map_used;
		int head, tail;

		/* extra for alignment requirement */
		head = ALIGN(off, align) - off;
		BUG_ON(i == 0 && head != 0);

		if (chunk->map[i] < 0)
			continue;
		if (chunk->map[i] < head + size) {
			max_contig = max(chunk->map[i], max_contig);
			continue;
		}

		/*
		 * If head is small or the previous block is free,
		 * merge'em.  Note that 'small' is defined as smaller
		 * than sizeof(int), which is very small but isn't too
		 * uncommon for percpu allocations.
		 */
		if (head && (head < sizeof(int) || chunk->map[i - 1] > 0)) {
			if (chunk->map[i - 1] > 0)
				chunk->map[i - 1] += head;
			else {
				chunk->map[i - 1] -= head;
				chunk->free_size -= head;
			}
			chunk->map[i] -= head;
			off += head;
			head = 0;
		}

		/* if tail is small, just keep it around */
		tail = chunk->map[i] - head - size;
		if (tail < sizeof(int))
			tail = 0;

		/* split if warranted */
		if (head || tail) {
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			pcpu_split_block(chunk, i, head, tail);
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			if (head) {
				i++;
				off += head;
				max_contig = max(chunk->map[i - 1], max_contig);
			}
			if (tail)
				max_contig = max(chunk->map[i + 1], max_contig);
		}

		/* update hint and mark allocated */
		if (is_last)
			chunk->contig_hint = max_contig; /* fully scanned */
		else
			chunk->contig_hint = max(chunk->contig_hint,
						 max_contig);

		chunk->free_size -= chunk->map[i];
		chunk->map[i] = -chunk->map[i];

		pcpu_chunk_relocate(chunk, oslot);
		return off;
	}

	chunk->contig_hint = max_contig;	/* fully scanned */
	pcpu_chunk_relocate(chunk, oslot);

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	/* tell the upper layer that this chunk has no matching area */
	return -1;
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}

/**
 * pcpu_free_area - free area to a pcpu_chunk
 * @chunk: chunk of interest
 * @freeme: offset of area to free
 *
 * Free area starting from @freeme to @chunk.  Note that this function
 * only modifies the allocation map.  It doesn't depopulate or unmap
 * the area.
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 *
 * CONTEXT:
 * pcpu_lock.
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 */
static void pcpu_free_area(struct pcpu_chunk *chunk, int freeme)
{
	int oslot = pcpu_chunk_slot(chunk);
	int i, off;

	for (i = 0, off = 0; i < chunk->map_used; off += abs(chunk->map[i++]))
		if (off == freeme)
			break;
	BUG_ON(off != freeme);
	BUG_ON(chunk->map[i] > 0);

	chunk->map[i] = -chunk->map[i];
	chunk->free_size += chunk->map[i];

	/* merge with previous? */
	if (i > 0 && chunk->map[i - 1] >= 0) {
		chunk->map[i - 1] += chunk->map[i];
		chunk->map_used--;
		memmove(&chunk->map[i], &chunk->map[i + 1],
			(chunk->map_used - i) * sizeof(chunk->map[0]));
		i--;
	}
	/* merge with next? */
	if (i + 1 < chunk->map_used && chunk->map[i + 1] >= 0) {
		chunk->map[i] += chunk->map[i + 1];
		chunk->map_used--;
		memmove(&chunk->map[i + 1], &chunk->map[i + 2],
			(chunk->map_used - (i + 1)) * sizeof(chunk->map[0]));
	}

	chunk->contig_hint = max(chunk->map[i], chunk->contig_hint);
	pcpu_chunk_relocate(chunk, oslot);
}

/**
 * pcpu_unmap - unmap pages out of a pcpu_chunk
 * @chunk: chunk of interest
 * @page_start: page index of the first page to unmap
 * @page_end: page index of the last page to unmap + 1
 * @flush: whether to flush cache and tlb or not
 *
 * For each cpu, unmap pages [@page_start,@page_end) out of @chunk.
 * If @flush is true, vcache is flushed before unmapping and tlb
 * after.
 */
static void pcpu_unmap(struct pcpu_chunk *chunk, int page_start, int page_end,
		       bool flush)
{
	unsigned int last = num_possible_cpus() - 1;
	unsigned int cpu;

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	/* unmap must not be done on immutable chunk */
	WARN_ON(chunk->immutable);

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	/*
	 * Each flushing trial can be very expensive, issue flush on
	 * the whole region at once rather than doing it for each cpu.
	 * This could be an overkill but is more scalable.
	 */
	if (flush)
		flush_cache_vunmap(pcpu_chunk_addr(chunk, 0, page_start),
				   pcpu_chunk_addr(chunk, last, page_end));

	for_each_possible_cpu(cpu)
		unmap_kernel_range_noflush(
				pcpu_chunk_addr(chunk, cpu, page_start),
				(page_end - page_start) << PAGE_SHIFT);

	/* ditto as flush_cache_vunmap() */
	if (flush)
		flush_tlb_kernel_range(pcpu_chunk_addr(chunk, 0, page_start),
				       pcpu_chunk_addr(chunk, last, page_end));
}

/**
 * pcpu_depopulate_chunk - depopulate and unmap an area of a pcpu_chunk
 * @chunk: chunk to depopulate
 * @off: offset to the area to depopulate
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 * @size: size of the area to depopulate in bytes
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 * @flush: whether to flush cache and tlb or not
 *
 * For each cpu, depopulate and unmap pages [@page_start,@page_end)
 * from @chunk.  If @flush is true, vcache is flushed before unmapping
 * and tlb after.
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 *
 * CONTEXT:
 * pcpu_alloc_mutex.
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 */
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static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk, int off, int size,
				  bool flush)
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{
	int page_start = PFN_DOWN(off);
	int page_end = PFN_UP(off + size);
	int unmap_start = -1;
	int uninitialized_var(unmap_end);
	unsigned int cpu;
	int i;

	for (i = page_start; i < page_end; i++) {
		for_each_possible_cpu(cpu) {
			struct page **pagep = pcpu_chunk_pagep(chunk, cpu, i);

			if (!*pagep)
				continue;

			__free_page(*pagep);

			/*
			 * If it's partial depopulation, it might get
			 * populated or depopulated again.  Mark the
			 * page gone.
			 */
			*pagep = NULL;

			unmap_start = unmap_start < 0 ? i : unmap_start;
			unmap_end = i + 1;
		}
	}

	if (unmap_start >= 0)
		pcpu_unmap(chunk, unmap_start, unmap_end, flush);
}

/**
 * pcpu_map - map pages into a pcpu_chunk
 * @chunk: chunk of interest
 * @page_start: page index of the first page to map
 * @page_end: page index of the last page to map + 1
 *
 * For each cpu, map pages [@page_start,@page_end) into @chunk.
 * vcache is flushed afterwards.
 */
static int pcpu_map(struct pcpu_chunk *chunk, int page_start, int page_end)
{
	unsigned int last = num_possible_cpus() - 1;
	unsigned int cpu;
	int err;

683 684 685
	/* map must not be done on immutable chunk */
	WARN_ON(chunk->immutable);

686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705
	for_each_possible_cpu(cpu) {
		err = map_kernel_range_noflush(
				pcpu_chunk_addr(chunk, cpu, page_start),
				(page_end - page_start) << PAGE_SHIFT,
				PAGE_KERNEL,
				pcpu_chunk_pagep(chunk, cpu, page_start));
		if (err < 0)
			return err;
	}

	/* flush at once, please read comments in pcpu_unmap() */
	flush_cache_vmap(pcpu_chunk_addr(chunk, 0, page_start),
			 pcpu_chunk_addr(chunk, last, page_end));
	return 0;
}

/**
 * pcpu_populate_chunk - populate and map an area of a pcpu_chunk
 * @chunk: chunk of interest
 * @off: offset to the area to populate
T
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706
 * @size: size of the area to populate in bytes
707 708 709
 *
 * For each cpu, populate and map pages [@page_start,@page_end) into
 * @chunk.  The area is cleared on return.
710 711 712
 *
 * CONTEXT:
 * pcpu_alloc_mutex, does GFP_KERNEL allocation.
713 714 715 716 717 718 719
 */
static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size)
{
	const gfp_t alloc_mask = GFP_KERNEL | __GFP_HIGHMEM | __GFP_COLD;
	int page_start = PFN_DOWN(off);
	int page_end = PFN_UP(off + size);
	int map_start = -1;
720
	int uninitialized_var(map_end);
721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750
	unsigned int cpu;
	int i;

	for (i = page_start; i < page_end; i++) {
		if (pcpu_chunk_page_occupied(chunk, i)) {
			if (map_start >= 0) {
				if (pcpu_map(chunk, map_start, map_end))
					goto err;
				map_start = -1;
			}
			continue;
		}

		map_start = map_start < 0 ? i : map_start;
		map_end = i + 1;

		for_each_possible_cpu(cpu) {
			struct page **pagep = pcpu_chunk_pagep(chunk, cpu, i);

			*pagep = alloc_pages_node(cpu_to_node(cpu),
						  alloc_mask, 0);
			if (!*pagep)
				goto err;
		}
	}

	if (map_start >= 0 && pcpu_map(chunk, map_start, map_end))
		goto err;

	for_each_possible_cpu(cpu)
751
		memset(chunk->vm->addr + cpu * pcpu_unit_size + off, 0,
752 753 754 755 756 757 758 759 760 761 762 763 764 765 766
		       size);

	return 0;
err:
	/* likely under heavy memory pressure, give memory back */
	pcpu_depopulate_chunk(chunk, off, size, true);
	return -ENOMEM;
}

static void free_pcpu_chunk(struct pcpu_chunk *chunk)
{
	if (!chunk)
		return;
	if (chunk->vm)
		free_vm_area(chunk->vm);
767
	pcpu_mem_free(chunk->map, chunk->map_alloc * sizeof(chunk->map[0]));
768 769 770 771 772 773 774 775 776 777 778
	kfree(chunk);
}

static struct pcpu_chunk *alloc_pcpu_chunk(void)
{
	struct pcpu_chunk *chunk;

	chunk = kzalloc(pcpu_chunk_struct_size, GFP_KERNEL);
	if (!chunk)
		return NULL;

779
	chunk->map = pcpu_mem_alloc(PCPU_DFL_MAP_ALLOC * sizeof(chunk->map[0]));
780 781
	chunk->map_alloc = PCPU_DFL_MAP_ALLOC;
	chunk->map[chunk->map_used++] = pcpu_unit_size;
782
	chunk->page = chunk->page_ar;
783 784 785 786 787 788 789 790 791 792 793 794 795 796 797

	chunk->vm = get_vm_area(pcpu_chunk_size, GFP_KERNEL);
	if (!chunk->vm) {
		free_pcpu_chunk(chunk);
		return NULL;
	}

	INIT_LIST_HEAD(&chunk->list);
	chunk->free_size = pcpu_unit_size;
	chunk->contig_hint = pcpu_unit_size;

	return chunk;
}

/**
798
 * pcpu_alloc - the percpu allocator
T
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799
 * @size: size of area to allocate in bytes
800
 * @align: alignment of area (max PAGE_SIZE)
801
 * @reserved: allocate from the reserved chunk if available
802
 *
803 804 805 806
 * Allocate percpu area of @size bytes aligned at @align.
 *
 * CONTEXT:
 * Does GFP_KERNEL allocation.
807 808 809 810
 *
 * RETURNS:
 * Percpu pointer to the allocated area on success, NULL on failure.
 */
811
static void *pcpu_alloc(size_t size, size_t align, bool reserved)
812 813 814 815
{
	struct pcpu_chunk *chunk;
	int slot, off;

816
	if (unlikely(!size || size > PCPU_MIN_UNIT_SIZE || align > PAGE_SIZE)) {
817 818 819 820 821
		WARN(true, "illegal size (%zu) or align (%zu) for "
		     "percpu allocation\n", size, align);
		return NULL;
	}

822 823
	mutex_lock(&pcpu_alloc_mutex);
	spin_lock_irq(&pcpu_lock);
824

825 826 827
	/* serve reserved allocations from the reserved chunk if available */
	if (reserved && pcpu_reserved_chunk) {
		chunk = pcpu_reserved_chunk;
828 829
		if (size > chunk->contig_hint ||
		    pcpu_extend_area_map(chunk) < 0)
830
			goto fail_unlock;
831 832 833
		off = pcpu_alloc_area(chunk, size, align);
		if (off >= 0)
			goto area_found;
834
		goto fail_unlock;
835 836
	}

837
restart:
838
	/* search through normal chunks */
839 840 841 842
	for (slot = pcpu_size_to_slot(size); slot < pcpu_nr_slots; slot++) {
		list_for_each_entry(chunk, &pcpu_slot[slot], list) {
			if (size > chunk->contig_hint)
				continue;
843 844 845 846 847 848 849 850 851 852

			switch (pcpu_extend_area_map(chunk)) {
			case 0:
				break;
			case 1:
				goto restart;	/* pcpu_lock dropped, restart */
			default:
				goto fail_unlock;
			}

853 854 855 856 857 858 859
			off = pcpu_alloc_area(chunk, size, align);
			if (off >= 0)
				goto area_found;
		}
	}

	/* hmmm... no space left, create a new chunk */
860 861
	spin_unlock_irq(&pcpu_lock);

862 863
	chunk = alloc_pcpu_chunk();
	if (!chunk)
864 865 866
		goto fail_unlock_mutex;

	spin_lock_irq(&pcpu_lock);
867 868
	pcpu_chunk_relocate(chunk, -1);
	pcpu_chunk_addr_insert(chunk);
869
	goto restart;
870 871

area_found:
872 873
	spin_unlock_irq(&pcpu_lock);

874 875
	/* populate, map and clear the area */
	if (pcpu_populate_chunk(chunk, off, size)) {
876
		spin_lock_irq(&pcpu_lock);
877
		pcpu_free_area(chunk, off);
878
		goto fail_unlock;
879 880
	}

881 882 883 884 885 886 887 888 889
	mutex_unlock(&pcpu_alloc_mutex);

	return __addr_to_pcpu_ptr(chunk->vm->addr + off);

fail_unlock:
	spin_unlock_irq(&pcpu_lock);
fail_unlock_mutex:
	mutex_unlock(&pcpu_alloc_mutex);
	return NULL;
890
}
891 892 893 894 895 896 897 898 899

/**
 * __alloc_percpu - allocate dynamic percpu area
 * @size: size of area to allocate in bytes
 * @align: alignment of area (max PAGE_SIZE)
 *
 * Allocate percpu area of @size bytes aligned at @align.  Might
 * sleep.  Might trigger writeouts.
 *
900 901 902
 * CONTEXT:
 * Does GFP_KERNEL allocation.
 *
903 904 905 906 907 908 909
 * RETURNS:
 * Percpu pointer to the allocated area on success, NULL on failure.
 */
void *__alloc_percpu(size_t size, size_t align)
{
	return pcpu_alloc(size, align, false);
}
910 911
EXPORT_SYMBOL_GPL(__alloc_percpu);

912 913 914 915 916 917 918 919 920
/**
 * __alloc_reserved_percpu - allocate reserved percpu area
 * @size: size of area to allocate in bytes
 * @align: alignment of area (max PAGE_SIZE)
 *
 * Allocate percpu area of @size bytes aligned at @align from reserved
 * percpu area if arch has set it up; otherwise, allocation is served
 * from the same dynamic area.  Might sleep.  Might trigger writeouts.
 *
921 922 923
 * CONTEXT:
 * Does GFP_KERNEL allocation.
 *
924 925 926 927 928 929 930 931
 * RETURNS:
 * Percpu pointer to the allocated area on success, NULL on failure.
 */
void *__alloc_reserved_percpu(size_t size, size_t align)
{
	return pcpu_alloc(size, align, true);
}

932 933 934 935 936
/**
 * pcpu_reclaim - reclaim fully free chunks, workqueue function
 * @work: unused
 *
 * Reclaim all fully free chunks except for the first one.
937 938 939
 *
 * CONTEXT:
 * workqueue context.
940 941
 */
static void pcpu_reclaim(struct work_struct *work)
942
{
943 944 945 946
	LIST_HEAD(todo);
	struct list_head *head = &pcpu_slot[pcpu_nr_slots - 1];
	struct pcpu_chunk *chunk, *next;

947 948
	mutex_lock(&pcpu_alloc_mutex);
	spin_lock_irq(&pcpu_lock);
949 950 951 952 953 954 955 956 957 958 959 960

	list_for_each_entry_safe(chunk, next, head, list) {
		WARN_ON(chunk->immutable);

		/* spare the first one */
		if (chunk == list_first_entry(head, struct pcpu_chunk, list))
			continue;

		rb_erase(&chunk->rb_node, &pcpu_addr_root);
		list_move(&chunk->list, &todo);
	}

961 962
	spin_unlock_irq(&pcpu_lock);
	mutex_unlock(&pcpu_alloc_mutex);
963 964 965 966 967

	list_for_each_entry_safe(chunk, next, &todo, list) {
		pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size, false);
		free_pcpu_chunk(chunk);
	}
968 969 970 971 972 973
}

/**
 * free_percpu - free percpu area
 * @ptr: pointer to area to free
 *
974 975 976 977
 * Free percpu area @ptr.
 *
 * CONTEXT:
 * Can be called from atomic context.
978 979 980 981 982
 */
void free_percpu(void *ptr)
{
	void *addr = __pcpu_ptr_to_addr(ptr);
	struct pcpu_chunk *chunk;
983
	unsigned long flags;
984 985 986 987 988
	int off;

	if (!ptr)
		return;

989
	spin_lock_irqsave(&pcpu_lock, flags);
990 991 992 993 994 995

	chunk = pcpu_chunk_addr_search(addr);
	off = addr - chunk->vm->addr;

	pcpu_free_area(chunk, off);

996
	/* if there are more than one fully free chunks, wake up grim reaper */
997 998 999
	if (chunk->free_size == pcpu_unit_size) {
		struct pcpu_chunk *pos;

1000
		list_for_each_entry(pos, &pcpu_slot[pcpu_nr_slots - 1], list)
1001
			if (pos != chunk) {
1002
				schedule_work(&pcpu_reclaim_work);
1003 1004 1005 1006
				break;
			}
	}

1007
	spin_unlock_irqrestore(&pcpu_lock, flags);
1008 1009 1010 1011
}
EXPORT_SYMBOL_GPL(free_percpu);

/**
1012 1013 1014
 * pcpu_setup_first_chunk - initialize the first percpu chunk
 * @get_page_fn: callback to fetch page pointer
 * @static_size: the size of static percpu area in bytes
1015
 * @reserved_size: the size of reserved percpu area in bytes
1016 1017
 * @unit_size: unit size in bytes, must be multiple of PAGE_SIZE, -1 for auto
 * @dyn_size: free size for dynamic allocation in bytes, -1 for auto
1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033
 * @base_addr: mapped address, NULL for auto
 * @populate_pte_fn: callback to allocate pagetable, NULL if unnecessary
 *
 * Initialize the first percpu chunk which contains the kernel static
 * perpcu area.  This function is to be called from arch percpu area
 * setup path.  The first two parameters are mandatory.  The rest are
 * optional.
 *
 * @get_page_fn() should return pointer to percpu page given cpu
 * number and page number.  It should at least return enough pages to
 * cover the static area.  The returned pages for static area should
 * have been initialized with valid data.  If @unit_size is specified,
 * it can also return pages after the static area.  NULL return
 * indicates end of pages for the cpu.  Note that @get_page_fn() must
 * return the same number of pages for all cpus.
 *
1034 1035 1036 1037 1038 1039 1040 1041
 * @reserved_size, if non-zero, specifies the amount of bytes to
 * reserve after the static area in the first chunk.  This reserves
 * the first chunk such that it's available only through reserved
 * percpu allocation.  This is primarily used to serve module percpu
 * static areas on architectures where the addressing model has
 * limited offset range for symbol relocations to guarantee module
 * percpu symbols fall inside the relocatable range.
 *
1042 1043
 * @unit_size, if non-negative, specifies unit size and must be
 * aligned to PAGE_SIZE and equal to or larger than @static_size +
1044
 * @reserved_size + @dyn_size.
1045
 *
1046 1047 1048
 * @dyn_size, if non-negative, limits the number of bytes available
 * for dynamic allocation in the first chunk.  Specifying non-negative
 * value make percpu leave alone the area beyond @static_size +
1049
 * @reserved_size + @dyn_size.
1050 1051 1052 1053 1054 1055 1056 1057
 *
 * Non-null @base_addr means that the caller already allocated virtual
 * region for the first chunk and mapped it.  percpu must not mess
 * with the chunk.  Note that @base_addr with 0 @unit_size or non-NULL
 * @populate_pte_fn doesn't make any sense.
 *
 * @populate_pte_fn is used to populate the pagetable.  NULL means the
 * caller already populated the pagetable.
1058
 *
1059 1060 1061 1062 1063 1064 1065
 * If the first chunk ends up with both reserved and dynamic areas, it
 * is served by two chunks - one to serve the core static and reserved
 * areas and the other for the dynamic area.  They share the same vm
 * and page map but uses different area allocation map to stay away
 * from each other.  The latter chunk is circulated in the chunk slots
 * and available for dynamic allocation like any other chunks.
 *
1066 1067 1068 1069
 * RETURNS:
 * The determined pcpu_unit_size which can be used to initialize
 * percpu access.
 */
1070
size_t __init pcpu_setup_first_chunk(pcpu_get_page_fn_t get_page_fn,
1071
				     size_t static_size, size_t reserved_size,
1072 1073
				     ssize_t unit_size, ssize_t dyn_size,
				     void *base_addr,
1074
				     pcpu_populate_pte_fn_t populate_pte_fn)
1075
{
1076
	static struct vm_struct first_vm;
1077 1078
	static int smap[2], dmap[2];
	struct pcpu_chunk *schunk, *dchunk = NULL;
1079
	unsigned int cpu;
1080
	int nr_pages;
1081 1082
	int err, i;

1083
	/* santiy checks */
1084 1085
	BUILD_BUG_ON(ARRAY_SIZE(smap) >= PCPU_DFL_MAP_ALLOC ||
		     ARRAY_SIZE(dmap) >= PCPU_DFL_MAP_ALLOC);
1086
	BUG_ON(!static_size);
1087
	if (unit_size >= 0) {
1088
		BUG_ON(unit_size < static_size + reserved_size +
1089 1090 1091 1092 1093 1094
				   (dyn_size >= 0 ? dyn_size : 0));
		BUG_ON(unit_size & ~PAGE_MASK);
	} else {
		BUG_ON(dyn_size >= 0);
		BUG_ON(base_addr);
	}
1095
	BUG_ON(base_addr && populate_pte_fn);
1096

1097
	if (unit_size >= 0)
1098 1099 1100
		pcpu_unit_pages = unit_size >> PAGE_SHIFT;
	else
		pcpu_unit_pages = max_t(int, PCPU_MIN_UNIT_SIZE >> PAGE_SHIFT,
1101
					PFN_UP(static_size + reserved_size));
1102

1103
	pcpu_unit_size = pcpu_unit_pages << PAGE_SHIFT;
1104 1105
	pcpu_chunk_size = num_possible_cpus() * pcpu_unit_size;
	pcpu_chunk_struct_size = sizeof(struct pcpu_chunk)
T
Tejun Heo 已提交
1106
		+ num_possible_cpus() * pcpu_unit_pages * sizeof(struct page *);
1107

1108
	if (dyn_size < 0)
1109
		dyn_size = pcpu_unit_size - static_size - reserved_size;
1110

1111 1112 1113 1114 1115
	/*
	 * Allocate chunk slots.  The additional last slot is for
	 * empty chunks.
	 */
	pcpu_nr_slots = __pcpu_size_to_slot(pcpu_unit_size) + 2;
1116 1117 1118 1119
	pcpu_slot = alloc_bootmem(pcpu_nr_slots * sizeof(pcpu_slot[0]));
	for (i = 0; i < pcpu_nr_slots; i++)
		INIT_LIST_HEAD(&pcpu_slot[i]);

1120 1121 1122 1123 1124 1125 1126
	/*
	 * Initialize static chunk.  If reserved_size is zero, the
	 * static chunk covers static area + dynamic allocation area
	 * in the first chunk.  If reserved_size is not zero, it
	 * covers static area + reserved area (mostly used for module
	 * static percpu allocation).
	 */
1127 1128 1129
	schunk = alloc_bootmem(pcpu_chunk_struct_size);
	INIT_LIST_HEAD(&schunk->list);
	schunk->vm = &first_vm;
1130 1131
	schunk->map = smap;
	schunk->map_alloc = ARRAY_SIZE(smap);
1132
	schunk->page = schunk->page_ar;
1133 1134 1135 1136 1137 1138 1139 1140

	if (reserved_size) {
		schunk->free_size = reserved_size;
		pcpu_reserved_chunk = schunk;	/* not for dynamic alloc */
	} else {
		schunk->free_size = dyn_size;
		dyn_size = 0;			/* dynamic area covered */
	}
1141
	schunk->contig_hint = schunk->free_size;
1142

1143 1144 1145 1146
	schunk->map[schunk->map_used++] = -static_size;
	if (schunk->free_size)
		schunk->map[schunk->map_used++] = schunk->free_size;

1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162
	pcpu_reserved_chunk_limit = static_size + schunk->free_size;

	/* init dynamic chunk if necessary */
	if (dyn_size) {
		dchunk = alloc_bootmem(sizeof(struct pcpu_chunk));
		INIT_LIST_HEAD(&dchunk->list);
		dchunk->vm = &first_vm;
		dchunk->map = dmap;
		dchunk->map_alloc = ARRAY_SIZE(dmap);
		dchunk->page = schunk->page_ar;	/* share page map with schunk */

		dchunk->contig_hint = dchunk->free_size = dyn_size;
		dchunk->map[dchunk->map_used++] = -pcpu_reserved_chunk_limit;
		dchunk->map[dchunk->map_used++] = dchunk->free_size;
	}

1163
	/* allocate vm address */
1164 1165
	first_vm.flags = VM_ALLOC;
	first_vm.size = pcpu_chunk_size;
1166 1167

	if (!base_addr)
1168
		vm_area_register_early(&first_vm, PAGE_SIZE);
1169 1170 1171
	else {
		/*
		 * Pages already mapped.  No need to remap into
1172 1173
		 * vmalloc area.  In this case the first chunks can't
		 * be mapped or unmapped by percpu and are marked
1174 1175
		 * immutable.
		 */
1176 1177
		first_vm.addr = base_addr;
		schunk->immutable = true;
1178 1179
		if (dchunk)
			dchunk->immutable = true;
1180 1181 1182 1183
	}

	/* assign pages */
	nr_pages = -1;
1184
	for_each_possible_cpu(cpu) {
1185 1186 1187 1188 1189
		for (i = 0; i < pcpu_unit_pages; i++) {
			struct page *page = get_page_fn(cpu, i);

			if (!page)
				break;
1190
			*pcpu_chunk_pagep(schunk, cpu, i) = page;
1191
		}
1192

1193
		BUG_ON(i < PFN_UP(static_size));
1194 1195 1196 1197 1198

		if (nr_pages < 0)
			nr_pages = i;
		else
			BUG_ON(nr_pages != i);
1199 1200
	}

1201 1202 1203 1204
	/* map them */
	if (populate_pte_fn) {
		for_each_possible_cpu(cpu)
			for (i = 0; i < nr_pages; i++)
1205
				populate_pte_fn(pcpu_chunk_addr(schunk,
1206 1207
								cpu, i));

1208
		err = pcpu_map(schunk, 0, nr_pages);
1209 1210 1211 1212
		if (err)
			panic("failed to setup static percpu area, err=%d\n",
			      err);
	}
1213

1214
	/* link the first chunk in */
1215 1216 1217 1218 1219 1220 1221
	if (!dchunk) {
		pcpu_chunk_relocate(schunk, -1);
		pcpu_chunk_addr_insert(schunk);
	} else {
		pcpu_chunk_relocate(dchunk, -1);
		pcpu_chunk_addr_insert(dchunk);
	}
1222 1223

	/* we're done */
1224
	pcpu_base_addr = (void *)pcpu_chunk_addr(schunk, 0, 0);
1225 1226
	return pcpu_unit_size;
}