- 29 9月, 2014 1 次提交
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由 Gregory Petrosyan 提交于
Closes #2002
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- 13 8月, 2014 1 次提交
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由 antirez 提交于
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- 16 7月, 2014 1 次提交
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由 antirez 提交于
The code tested many times if a client had active Pub/Sub subscriptions by checking the length of a list and dictionary where the patterns and channels are stored. This was substituted with a client flag called REDIS_PUBSUB that is simpler to test for. Moreover in order to manage this flag some code was refactored. This commit is believed to have no effects in the behavior of the server.
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- 27 6月, 2014 2 次提交
- 24 6月, 2014 1 次提交
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由 antirez 提交于
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- 16 6月, 2014 5 次提交
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由 antirez 提交于
Added a new SKIPME option that is true by default, that prevents the client sending the command to be killed, unless SKIPME NO is sent.
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
This will be used by CLIENT KILL and is also a good way to ensure a given client is still the same across CLIENT LIST calls. The output of CLIENT LIST was modified to include the new ID, but this change is considered to be backward compatible as the API does not imply you can do positional parsing, since each filed as a different name.
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由 antirez 提交于
Because of output buffer limits Redis internals had this idea of type of clients: normal, pubsub, slave. It is possible to set different output buffer limits for the three kinds of clients. However all the macros and API were named after output buffer limit classes, while the idea of a client type is a generic one that can be reused. This commit does two things: 1) Rename the API and defines with more general names. 2) Change the class of clients executing the MONITOR command from "slave" to "normal". "2" is a good idea because you want to have very special settings for slaves, that are not a good idea for MONITOR clients that are instead normal clients even if they are conceptually slave-alike (since it is a push protocol). The backward-compatibility breakage resulting from "2" is considered to be minimal to care, since MONITOR is a debugging command, and because anyway this change is not going to break the format or the behavior, but just when a connection is closed on big output buffer issues.
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- 28 4月, 2014 2 次提交
- 25 4月, 2014 3 次提交
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由 antirez 提交于
When we are blocked and a few events a processed from time to time, it is smarter to call the event handler a few times in order to handle the accept, read, write, close cycle of a client in a single pass, otherwise there is too much latency added for clients to receive a reply while the server is busy in some way (for example during the DB loading).
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由 antirez 提交于
When the listening sockets readable event is fired, we have the chance to accept multiple clients instead of accepting a single one. This makes Redis more responsive when there is a mass-connect event (for example after the server startup), and in workloads where a connect-disconnect pattern is used often, so that multiple clients are waiting to be accepted continuously. As a side effect, this commit makes the LOADING, BUSY, and similar errors much faster to deliver to the client, making Redis more responsive when there is to return errors to inform the clients that the server is blocked in an not interruptible operation.
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由 antirez 提交于
No actual changes since the value is the same.
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- 23 4月, 2014 1 次提交
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由 antirez 提交于
When we set a protocol error we should return with REDIS_ERR to let the caller know it should stop processing the client. Bug found in a code auditing related to issue #1699.
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- 07 3月, 2014 1 次提交
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由 Matt Stancliff 提交于
anetTcpAccept returns ANET_ERR, not AE_ERR. This isn't a physical error since both ANET_ERR and AE_ERR are -1, but better to be consistent.
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- 04 2月, 2014 1 次提交
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由 antirez 提交于
The API is one of the bulding blocks of CLUSTER FAILOVER command that executes a manual failover in Redis Cluster. However exposed as a command that the user can call directly, it makes much simpler to upgrade a standalone Redis instance using a slave in a safer way. The commands works like that: CLIENT PAUSE <milliesconds> All the clients that are not slaves and not in MONITOR state are paused for the specified number of milliesconds. This means that slaves are normally served in the meantime. At the end of the specified amount of time all the clients are unblocked and will continue operations normally. This command has no effects on the population of the slow log, since clients are not blocked in the middle of operations but only when there is to process new data. Note that while the clients are unblocked, still new commands are accepted and queued in the client buffer, so clients will likely not block while writing to the server while the pause is active.
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- 25 1月, 2014 1 次提交
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由 antirez 提交于
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- 14 1月, 2014 1 次提交
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由 antirez 提交于
A client can enter a special cluster read-only mode using the READONLY command: if the client read from a slave instance after this command, for slots that are actually served by the instance's master, the queries will be processed without redirection, allowing clients to read from slaves (but without any kind fo read-after-write guarantee). The READWRITE command can be used in order to exit the readonly state.
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- 26 12月, 2013 1 次提交
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由 antirez 提交于
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- 22 12月, 2013 1 次提交
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由 antirez 提交于
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- 21 12月, 2013 1 次提交
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由 antirez 提交于
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- 10 12月, 2013 1 次提交
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由 antirez 提交于
Starting with Redis 2.8 masters are able to detect timed out slaves, while before 2.8 only slaves were able to detect a timed out master. Now that timeout detection is bi-directional the following problem happens as described "in the field" by issue #1449: 1) Master and slave setup with big dataset. 2) Slave performs the first synchronization, or a full sync after a failed partial resync. 3) Master sends the RDB payload to the slave. 4) Slave loads this payload. 5) Master detects the slave as timed out since does not receive back the REPLCONF ACK acknowledges. Here the problem is that the master has no way to know how much the slave will take to load the RDB file in memory. The obvious solution is to use a greater replication timeout setting, but this is a shame since for the 0.1% of operation time we are forced to use a timeout that is not what is suited for 99.9% of operation time. This commit tries to fix this problem with a solution that is a bit of an hack, but that modifies little of the replication internals, in order to be back ported to 2.8 safely. During the RDB loading time, we send the master newlines to avoid being sensed as timed out. This is the same that the master already does while saving the RDB file to still signal its presence to the slave. The single newline is used because: 1) It can't desync the protocol, as it is only transmitted all or nothing. 2) It can be safely sent while we don't have a client structure for the master or in similar situations just with write(2).
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- 09 12月, 2013 1 次提交
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由 antirez 提交于
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- 08 12月, 2013 1 次提交
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由 Yossi Gottlieb 提交于
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- 05 12月, 2013 1 次提交
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由 antirez 提交于
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- 04 12月, 2013 2 次提交
- 03 12月, 2013 2 次提交
- 04 10月, 2013 2 次提交
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由 antirez 提交于
Since we started sending REPLCONF ACK from slaves to masters, the lastinteraction field of the client structure is always refreshed as soon as there is room in the socket output buffer, so masters in timeout are detected with too much delay (the socket buffer takes a lot of time to be filled by small REPLCONF ACK <number> entries). This commit only counts data received as interactions with a master, solving the issue.
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由 antirez 提交于
Since we started sending REPLCONF ACK from slaves to masters, the lastinteraction field of the client structure is always refreshed as soon as there is room in the socket output buffer, so masters in timeout are detected with too much delay (the socket buffer takes a lot of time to be filled by small REPLCONF ACK <number> entries). This commit only counts data received as interactions with a master, solving the issue.
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- 27 8月, 2013 2 次提交
- 12 8月, 2013 2 次提交
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由 antirez 提交于
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由 antirez 提交于
During the replication full resynchronization process, the RDB file is transfered from the master to the slave. However there is a short preamble to send, that is currently just the bulk payload length of the file in the usual Redis form $..length..<CR><LF>. This preamble used to be sent with a direct write call, assuming that there was alway room in the socket output buffer to hold the few bytes needed, however this does not scale in case we'll need to send more stuff, and is not very robust code in general. This commit introduces a more general mechanism to send a preamble up to 2GB in size (the max length of an sds string) in a non blocking way.
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- 24 7月, 2013 2 次提交