提交 7c34643f 编写于 作者: A antirez

BITCOUNT performance improved.

At Redis's default optimization level the command is now much faster,
always using a constant-time bit manipualtion technique to count bits
instead of GCC builtin popcount, and unrolling the loop.

The current implementation performance is 1.5GB/s in a MBA 11" (1.8 Ghz
i7) compiled with both GCC and clang.

The algorithm used is described here:

http://graphics.stanford.edu/~seander/bithacks.html
上级 80f8028e
......@@ -34,19 +34,28 @@ long popcount(void *s, long count) {
uint32_t *p4 = s;
static const unsigned char bitsinbyte[256] = {0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8};
/* Count bits four bytes at a time */
while(count>=4) {
uint32_t aux = *p4++;
count -= 4;
#ifdef __GNUC__
/* Unsigned int is always >= 4 bytes if compiler is GCC */
bits += __builtin_popcount(aux);
#else
bits += bitsinbyte[aux&0xff] +
bitsinbyte[(aux>>8)&0xff] +
bitsinbyte[(aux>>16)&0xff] +
bitsinbyte[(aux>>24)&0xff];
#endif
/* Count bits 16 bytes at a time */
while(count>=16) {
uint32_t aux1, aux2, aux3, aux4;
aux1 = *p4++;
aux2 = *p4++;
aux3 = *p4++;
aux4 = *p4++;
count -= 16;
aux1 = aux1 - ((aux1 >> 1) & 0x55555555);
aux1 = (aux1 & 0x33333333) + ((aux1 >> 2) & 0x33333333);
aux2 = aux2 - ((aux2 >> 1) & 0x55555555);
aux2 = (aux2 & 0x33333333) + ((aux2 >> 2) & 0x33333333);
aux3 = aux3 - ((aux3 >> 1) & 0x55555555);
aux3 = (aux3 & 0x33333333) + ((aux3 >> 2) & 0x33333333);
aux4 = aux4 - ((aux4 >> 1) & 0x55555555);
aux4 = (aux4 & 0x33333333) + ((aux4 >> 2) & 0x33333333);
bits += ((((aux1 + (aux1 >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24) +
((((aux2 + (aux2 >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24) +
((((aux3 + (aux3 >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24) +
((((aux4 + (aux4 >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24);
}
/* Count the remaining bytes */
p = (unsigned char*)p4;
......
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