PoolLayer.h 1.3 KB
Newer Older
Z
zhangjinchao01 已提交
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
/* Copyright (c) 2016 Baidu, Inc. All Rights Reserve.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */


#pragma once

#include "Layer.h"
#include "paddle/math/Matrix.h"
20
#include "paddle/math/MathUtils.h"
Z
zhangjinchao01 已提交
21 22 23 24 25
#include <vector>

namespace paddle {

/**
Q
qijun 已提交
26
 * @brief Basic parent layer of pooling
Z
zhangjinchao01 已提交
27 28 29 30 31
 * Pools the input within regions
 */
class PoolLayer : public Layer {
protected:
  size_t channels_, sizeX_, stride_, outputX_, imgSize_;
32
  int confPadding_;
Z
zhangjinchao01 已提交
33 34 35 36 37 38 39 40 41 42 43 44

  size_t sizeY_;
  size_t imgSizeY_;
  size_t strideY_;
  size_t outputY_;
  int confPaddingY_;

  std::string poolType_;

public:
  explicit PoolLayer(const LayerConfig& config) : Layer(config) {}

Q
qijun 已提交
45 46 47
  /**
   * @brief create pooling layer by pool_type
   */
Z
zhangjinchao01 已提交
48 49 50 51 52 53
  static Layer* create(const LayerConfig& config);

  virtual bool init(const LayerMap& layerMap, const ParameterMap& parameterMap);
};

}  // namespace paddle