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08c50df9
编写于
3月 22, 2014
作者:
G
Gabriele Cirulli
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
rename LocalScoreManager to LocalStorageManager
上级
bd7f8963
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
13 addition
and
13 deletion
+13
-13
index.html
index.html
+1
-1
js/application.js
js/application.js
+1
-1
js/local_storage_manager.js
js/local_storage_manager.js
+11
-11
未找到文件。
index.html
浏览文件 @
08c50df9
...
...
@@ -83,7 +83,7 @@
<script
src=
"js/html_actuator.js"
></script>
<script
src=
"js/grid.js"
></script>
<script
src=
"js/tile.js"
></script>
<script
src=
"js/local_s
cor
e_manager.js"
></script>
<script
src=
"js/local_s
torag
e_manager.js"
></script>
<script
src=
"js/game_manager.js"
></script>
<script
src=
"js/application.js"
></script>
</body>
...
...
js/application.js
浏览文件 @
08c50df9
// Wait till the browser is ready to render the game (avoids glitches)
window
.
requestAnimationFrame
(
function
()
{
new
GameManager
(
4
,
KeyboardInputManager
,
HTMLActuator
,
LocalS
cor
eManager
);
new
GameManager
(
4
,
KeyboardInputManager
,
HTMLActuator
,
LocalS
torag
eManager
);
});
js/local_s
cor
e_manager.js
→
js/local_s
torag
e_manager.js
浏览文件 @
08c50df9
...
...
@@ -18,7 +18,7 @@ window.fakeStorage = {
}
};
function
LocalS
cor
eManager
()
{
function
LocalS
torag
eManager
()
{
this
.
bestScoreKey
=
"
bestScore
"
;
this
.
gameStateKey
=
"
gameState
"
;
...
...
@@ -26,7 +26,7 @@ function LocalScoreManager() {
this
.
storage
=
supported
?
window
.
localStorage
:
window
.
fakeStorage
;
}
LocalS
cor
eManager
.
prototype
.
localStorageSupported
=
function
()
{
LocalS
torag
eManager
.
prototype
.
localStorageSupported
=
function
()
{
var
testKey
=
"
test
"
;
var
storage
=
window
.
localStorage
;
...
...
@@ -39,23 +39,23 @@ LocalScoreManager.prototype.localStorageSupported = function () {
}
};
LocalS
cor
eManager
.
prototype
.
getBestScore
=
function
()
{
LocalS
torag
eManager
.
prototype
.
getBestScore
=
function
()
{
return
this
.
storage
.
getItem
(
this
.
bestScoreKey
)
||
0
;
};
LocalS
cor
eManager
.
prototype
.
setBestScore
=
function
(
score
)
{
LocalS
torag
eManager
.
prototype
.
setBestScore
=
function
(
score
)
{
this
.
storage
.
setItem
(
this
.
bestScoreKey
,
score
);
};
LocalS
cor
eManager
.
prototype
.
getGameState
=
function
()
{
var
stateJSON
=
this
.
storage
.
getItem
(
this
.
gameStateKey
);
return
stateJSON
?
JSON
.
parse
(
stateJSON
)
:
null
;
LocalS
torag
eManager
.
prototype
.
getGameState
=
function
()
{
var
stateJSON
=
this
.
storage
.
getItem
(
this
.
gameStateKey
);
return
stateJSON
?
JSON
.
parse
(
stateJSON
)
:
null
;
};
LocalS
cor
eManager
.
prototype
.
setGameState
=
function
(
gameState
)
{
this
.
storage
.
setItem
(
this
.
gameStateKey
,
JSON
.
stringify
(
gameState
));
LocalS
torag
eManager
.
prototype
.
setGameState
=
function
(
gameState
)
{
this
.
storage
.
setItem
(
this
.
gameStateKey
,
JSON
.
stringify
(
gameState
));
};
LocalS
cor
eManager
.
prototype
.
clearGameState
=
function
()
{
this
.
storage
.
removeItem
(
this
.
gameStateKey
);
LocalS
torag
eManager
.
prototype
.
clearGameState
=
function
()
{
this
.
storage
.
removeItem
(
this
.
gameStateKey
);
};
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