提交 3c41a849 编写于 作者: B bernard.xiong

add rtgui_dc_draw_arc function.

git-svn-id: https://rt-thread.googlecode.com/svn/trunk@139 bbd45198-f89e-11dd-88c7-29a3b14d5316
上级 49a0ca30
......@@ -17,6 +17,12 @@
#include <string.h> /* for strlen */
#include <stdlib.h> /* fir qsort */
/* for sin/cos etc */
#include <math.h>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
void rtgui_dc_destory(struct rtgui_dc* dc)
{
if (dc == RT_NULL) return;
......@@ -35,24 +41,6 @@ void rtgui_dc_draw_point(struct rtgui_dc* dc, int x, int y)
dc->draw_point(dc, x, y);
}
#if 0
void rtgui_dc_draw_point_alpha(struct rtgui_dc* dc, int x, int y, rt_uint8_t alpha)
{
if (dc == RT_NULL || alpha == 0xff) return;
if (dc->draw_point_alpha != RT_NULL)
dc->draw_point_alpha(dc, x, y, alpha);
else
{
rtgui_color_t color;
/* soft alpha bending */
color = dc->get_color(dc, int x, int y);
dc->draw_point(dc, x, y);
}
}
#endif
/*
* draw a vertical line on dc
*/
......@@ -141,199 +129,6 @@ void rtgui_dc_draw_line (struct rtgui_dc* dc, int x1, int y1, int x2, int y2)
}
}
#if 0
/* AA Line */
#define AAlevels 256
#define AAbits 8
int rtgui_dc_draw_line_aa(struct rtgui_dc* dc, rt_int16_t x1, rt_int16_t y1, rt_int16_t x2, rt_int16_t y2)
{
Sint32 xx0, yy0, xx1, yy1;
int result;
rt_uint32_t intshift, erracc, erradj;
rt_uint32_t erracctmp, wgt, wgtcompmask;
int dx, dy, tmp, xdir, y0p1, x0pxdir;
/*
* Keep on working with 32bit numbers
*/
xx0 = x1;
yy0 = y1;
xx1 = x2;
yy1 = y2;
/*
* Reorder points if required
*/
if (yy0 > yy1)
{
tmp = yy0;
yy0 = yy1;
yy1 = tmp;
tmp = xx0;
xx0 = xx1;
xx1 = tmp;
}
/*
* Calculate distance
*/
dx = xx1 - xx0;
dy = yy1 - yy0;
/*
* Adjust for negative dx and set xdir
*/
if (dx >= 0)
{
xdir = 1;
}
else
{
xdir = -1;
dx = (-dx);
}
/*
* Check for special cases
*/
if (dx == 0)
{
/*
* Vertical line
*/
rtgui_dc_draw_vline(dc, x1, y1, y2);
return ;
}
else if (dy == 0)
{
/*
* Horizontal line
*/
rtgui_dc_draw_hline(dc, x1, x2, y1);
return ;
}
else if (dx == dy)
{
/*
* Diagonal line
*/
rtgui_dc_draw_line(dc, x1, y1, x2, y2);
return ;
}
/*
* Zero accumulator
*/
erracc = 0;
/*
* # of bits by which to shift erracc to get intensity level
*/
intshift = 32 - AAbits;
/*
* Mask used to flip all bits in an intensity weighting
*/
wgtcompmask = AAlevels - 1;
/*
* Draw the initial pixel in the foreground color
*/
rtgui_dc_draw_point(dc, x1, y1);
/*
* x-major or y-major?
*/
if (dy > dx)
{
/*
* y-major. Calculate 16-bit fixed point fractional part of a pixel that
* X advances every time Y advances 1 pixel, truncating the result so that
* we won't overrun the endpoint along the X axis
*/
/*
* Not-so-portable version: erradj = ((Uint64)dx << 32) / (Uint64)dy;
*/
erradj = ((dx << 16) / dy) << 16;
/*
* draw all pixels other than the first and last
*/
x0pxdir = xx0 + xdir;
while (--dy)
{
erracctmp = erracc;
erracc += erradj;
if (erracc <= erracctmp)
{
/*
* rollover in error accumulator, x coord advances
*/
xx0 = x0pxdir;
x0pxdir += xdir;
}
yy0++; /* y-major so always advance Y */
/*
* the AAbits most significant bits of erracc give us the intensity
* weighting for this pixel, and the complement of the weighting for
* the paired pixel.
*/
wgt = (erracc >> intshift) & 255;
rtgui_dc_draw_point_alpha (dc, xx0, yy0, 255 - wgt);
rtgui_dc_draw_point_alpha (dc, x0pxdir, yy0, wgt);
}
}
else
{
/*
* x-major line. Calculate 16-bit fixed-point fractional part of a pixel
* that Y advances each time X advances 1 pixel, truncating the result so
* that we won't overrun the endpoint along the X axis.
*/
/*
* Not-so-portable version: erradj = ((Uint64)dy << 32) / (Uint64)dx;
*/
erradj = ((dy << 16) / dx) << 16;
/*
* draw all pixels other than the first and last
*/
y0p1 = yy0 + 1;
while (--dx)
{
erracctmp = erracc;
erracc += erradj;
if (erracc <= erracctmp)
{
/*
* Accumulator turned over, advance y
*/
yy0 = y0p1;
y0p1++;
}
xx0 += xdir; /* x-major so always advance X */
/*
* the AAbits most significant bits of erracc give us the intensity
* weighting for this pixel, and the complement of the weighting for
* the paired pixel.
*/
wgt = (erracc >> intshift) & 255;
rtgui_dc_draw_point_alpha (dc, xx0, yy0, 255 - wgt);
rtgui_dc_draw_point_alpha (dc, xx0, y0p1, wgt);
}
}
/*
* Draw final pixel, always exactly intersected by the line and doesn't
* need to be weighted.
*/
rtgui_dc_draw_point(dc, x2, y2);
}
#endif
void rtgui_dc_draw_rect (struct rtgui_dc* dc, struct rtgui_rect* rect)
{
rtgui_dc_draw_hline(dc, rect->x1, rect->x2, rect->y1);
......@@ -944,6 +739,225 @@ void rtgui_dc_fill_circle(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_in
} while (cx <= cy);
}
void rtgui_dc_draw_arc(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end)
{
rt_int16_t cx = 0;
rt_int16_t cy = r;
rt_int16_t ocx = (rt_int16_t) 0xffff;
rt_int16_t ocy = (rt_int16_t) 0xffff;
rt_int16_t df = 1 - r;
rt_int16_t d_e = 3;
rt_int16_t d_se = -2 * r + 5;
rt_int16_t xpcx, xmcx, xpcy, xmcy;
rt_int16_t ypcy, ymcy, ypcx, ymcx;
rt_uint8_t drawoct;
int startoct, endoct, oct, stopval_start, stopval_end;
double temp;
/* Sanity check radius */
if (r < 0) return ;
/* Special case for r=0 - draw a point */
if (r == 0)
{
rtgui_dc_draw_point(dc, x, y);
return;
}
/* Fixup angles */
start = start % 360;
end = end % 360;
/*
* Draw arc
*/
// Octant labelling
//
// \ 5 | 6 /
// \ | /
// 4 \ | / 7
// \|/
//------+------ +x
// /|\
// 3 / | \ 0
// / | \
// / 2 | 1 \
// +y
drawoct = 0; // 0x00000000
// whether or not to keep drawing a given octant.
// For example: 0x00111100 means we're drawing in octants 2-5
// 0 <= start & end < 360; note that sometimes start > end - if so, arc goes back through 0.
while (start < 0) start += 360;
while (end < 0) end += 360;
start %= 360;
end %= 360;
// now, we find which octants we're drawing in.
startoct = start / 45;
endoct = end / 45;
oct = startoct - 1; // we increment as first step in loop
//stopval_start, stopval_end; // what values of cx to stop at.
do {
oct = (oct + 1) % 8;
if (oct == startoct)
{
// need to compute stopval_start for this octant. Look at picture above if this is unclear
switch (oct)
{
case 0:
case 3:
temp = sin(start * M_PI / 180);
break;
case 1:
case 6:
temp = cos(start * M_PI / 180);
break;
case 2:
case 5:
temp = -cos(start * M_PI / 180);
break;
case 4:
case 7:
temp = -sin(start * M_PI / 180);
break;
}
temp *= r;
stopval_start = (int)temp; // always round down.
// This isn't arbitrary, but requires graph paper to explain well.
// The basic idea is that we're always changing drawoct after we draw, so we
// stop immediately after we render the last sensible pixel at x = ((int)temp).
// and whether to draw in this octant initially
if (oct % 2) drawoct |= (1 << oct); // this is basically like saying drawoct[oct] = true, if drawoct were a bool array
else drawoct &= 255 - (1 << oct); // this is basically like saying drawoct[oct] = false
}
if (oct == endoct)
{
// need to compute stopval_end for this octant
switch (oct)
{
case 0:
case 3:
temp = sin(end * M_PI / 180);
break;
case 1:
case 6:
temp = cos(end * M_PI / 180);
break;
case 2:
case 5:
temp = -cos(end * M_PI / 180);
break;
case 4:
case 7:
temp = -sin(end * M_PI / 180);
break;
}
temp *= r;
stopval_end = (int)temp;
// and whether to draw in this octant initially
if (startoct == endoct)
{
// note: we start drawing, stop, then start again in this case
// otherwise: we only draw in this octant, so initialize it to false, it will get set back to true
if (start > end)
{
// unfortunately, if we're in the same octant and need to draw over the whole circle,
// we need to set the rest to true, because the while loop will end at the bottom.
drawoct = 255;
}
else
{
drawoct &= 255 - (1 << oct);
}
}
else if (oct % 2) drawoct &= 255 - (1 << oct);
else drawoct |= (1 << oct);
} else if (oct != startoct) { // already verified that it's != endoct
drawoct |= (1 << oct); // draw this entire segment
}
} while (oct != endoct);
// so now we have what octants to draw and when to draw them. all that's left is the actual raster code.
do
{
ypcy = y + cy;
ymcy = y - cy;
if (cx > 0)
{
xpcx = x + cx;
xmcx = x - cx;
// always check if we're drawing a certain octant before adding a pixel to that octant.
if (drawoct & 4) rtgui_dc_draw_point(dc, xmcx, ypcy); // drawoct & 4 = 22; drawoct[2]
if (drawoct & 2) rtgui_dc_draw_point(dc, xpcx, ypcy);
if (drawoct & 32) rtgui_dc_draw_point(dc, xmcx, ymcy);
if (drawoct & 64) rtgui_dc_draw_point(dc, xpcx, ymcy);
}
else
{
if (drawoct & 6) rtgui_dc_draw_point(dc, x, ypcy); // 4 + 2; drawoct[2] || drawoct[1]
if (drawoct & 96) rtgui_dc_draw_point(dc, x, ymcy); // 32 + 64
}
xpcy = x + cy;
xmcy = x - cy;
if (cx > 0 && cx != cy)
{
ypcx = y + cx;
ymcx = y - cx;
if (drawoct & 8) rtgui_dc_draw_point(dc, xmcy, ypcx);
if (drawoct & 1) rtgui_dc_draw_point(dc, xpcy, ypcx);
if (drawoct & 16) rtgui_dc_draw_point(dc, xmcy, ymcx);
if (drawoct & 128) rtgui_dc_draw_point(dc, xpcy, ymcx);
}
else if (cx == 0)
{
if (drawoct & 24) rtgui_dc_draw_point(dc, xmcy, y); // 8 + 16
if (drawoct & 129) rtgui_dc_draw_point(dc, xpcy, y); // 1 + 128
}
/*
* Update whether we're drawing an octant
*/
if (stopval_start == cx)
{
// works like an on-off switch because start & end may be in the same octant.
if (drawoct & (1 << startoct)) drawoct &= 255 - (1 << startoct);
else drawoct |= (1 << startoct);
}
if (stopval_end == cx)
{
if (drawoct & (1 << endoct)) drawoct &= 255 - (1 << endoct);
else drawoct |= (1 << endoct);
}
/*
* Update pixels
*/
if (df < 0)
{
df += d_e;
d_e += 2;
d_se += 2;
}
else
{
df += d_se;
d_e += 2;
d_se += 4;
cy--;
}
cx++;
} while (cx <= cy);
}
void rtgui_dc_draw_ellipse(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry)
{
int ix, iy;
......
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