提交 b3ab15a7 编写于 作者: L liaogang

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上级 83d0016f
......@@ -24,7 +24,8 @@ namespace paddle {
namespace platform {
//! Environment variable: fraction of GPU memory to use on each device.
const std::string kEnvFractionGpuMemoryToUse = "FRACTION_GPU_MEMORY_TO_USE";
const std::string kEnvFractionGpuMemoryToUse =
"PADDLE_FRACTION_GPU_MEMORY_TO_USE";
//! Get the total number of GPU devices in system.
int GetDeviceCount();
......
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