提交 960a5255 编写于 作者: Q qijun

fix gpu build error

上级 2ec8dab4
......@@ -7,7 +7,7 @@ endif()
if(WITH_GPU)
nv_library(math_function SRCS math_function.cc math_function.cu DEPS ${BLAS_LIB} device_context)
else()
cc_library(math_function SRCS math_function.cc math_function.cu DEPS ${BLAS_LIB} device_context)
cc_library(math_function SRCS math_function.cc DEPS ${BLAS_LIB} device_context)
endif()
nv_test(math_function_test SRCS math_function_test.cc DEPS math_function tensor)
......@@ -12,44 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#ifdef PADDLE_USE_MKLML
#include <mkl_cblas.h>
#include <mkl_lapacke.h>
#include <mkl_vml_functions.h>
#endif
#ifdef PADDLE_USE_MKL
#include <mkl.h>
#include <mkl_lapacke.h>
#endif
#ifdef PADDLE_USE_ATLAS
extern "C" {
#include <cblas.h>
#include <clapack.h>
}
#endif
#ifdef PADDLE_USE_OPENBLAS
#include <cblas.h>
#include <lapacke.h>
#endif
#ifndef LAPACK_FOUND
extern "C" {
#include <cblas.h>
int LAPACKE_sgetrf(int matrix_layout, int m, int n, float* a, int lda,
int* ipiv);
int LAPACKE_dgetrf(int matrix_layout, int m, int n, double* a, int lda,
int* ipiv);
int LAPACKE_sgetri(int matrix_layout, int n, float* a, int lda,
const int* ipiv);
int LAPACKE_dgetri(int matrix_layout, int n, double* a, int lda,
const int* ipiv);
}
#endif
#include <cmath>
#include "paddle/operators/math/math_function.h"
namespace paddle {
......
......@@ -12,44 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#ifdef PADDLE_USE_MKLML
#include <mkl_cblas.h>
#include <mkl_lapacke.h>
#include <mkl_vml_functions.h>
#endif
#ifdef PADDLE_USE_MKL
#include <mkl.h>
#include <mkl_lapacke.h>
#endif
#ifdef PADDLE_USE_ATLAS
extern "C" {
#include <cblas.h>
#include <clapack.h>
}
#endif
#ifdef PADDLE_USE_OPENBLAS
#include <cblas.h>
#include <lapacke.h>
#endif
#ifndef LAPACK_FOUND
extern "C" {
#include <cblas.h>
int LAPACKE_sgetrf(int matrix_layout, int m, int n, float* a, int lda,
int* ipiv);
int LAPACKE_dgetrf(int matrix_layout, int m, int n, double* a, int lda,
int* ipiv);
int LAPACKE_sgetri(int matrix_layout, int n, float* a, int lda,
const int* ipiv);
int LAPACKE_dgetri(int matrix_layout, int n, double* a, int lda,
const int* ipiv);
}
#endif
#include <cmath>
#include "paddle/operators/math/math_function.h"
namespace paddle {
......
......@@ -13,6 +13,44 @@ See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#ifdef PADDLE_USE_MKLML
#include <mkl_cblas.h>
#include <mkl_lapacke.h>
#include <mkl_vml_functions.h>
#endif
#ifdef PADDLE_USE_MKL
#include <mkl.h>
#include <mkl_lapacke.h>
#endif
#ifdef PADDLE_USE_ATLAS
extern "C" {
#include <cblas.h>
#include <clapack.h>
}
#endif
#ifdef PADDLE_USE_OPENBLAS
#include <cblas.h>
#include <lapacke.h>
#endif
#ifndef LAPACK_FOUND
extern "C" {
#include <cblas.h>
int LAPACKE_sgetrf(int matrix_layout, int m, int n, float* a, int lda,
int* ipiv);
int LAPACKE_dgetrf(int matrix_layout, int m, int n, double* a, int lda,
int* ipiv);
int LAPACKE_sgetri(int matrix_layout, int n, float* a, int lda,
const int* ipiv);
int LAPACKE_dgetri(int matrix_layout, int n, double* a, int lda,
const int* ipiv);
}
#endif
#include <cmath>
#include "paddle/framework/tensor.h"
#include "paddle/platform/device_context.h"
......@@ -27,6 +65,7 @@ namespace math {
// Then matrixA: M * K, matrixB: K * N matrixC : M * N
// For more detailed info, please refer to
// http://www.netlib.org/lapack/explore-html/d4/de2/sgemm_8f.html
template <typename Place, typename T>
void gemm(const CBLAS_TRANSPOSE transA, const CBLAS_TRANSPOSE transB,
const int M, const int N, const int K, const T alpha, const T* A,
const T* B, const T beta, T* C, platform::DeviceContext* context);
......@@ -34,8 +73,8 @@ void gemm(const CBLAS_TRANSPOSE transA, const CBLAS_TRANSPOSE transB,
// matrix multiply with continuous memory
template <typename Place, typename T>
void matmul(const framework::Tensor& matrix_a, bool trans_a,
const framework::Tensor& matrix_b, bool trans_b, float alpha,
framework::Tensor* matrix_out, float beta,
const framework::Tensor& matrix_b, bool trans_b, T alpha,
framework::Tensor* matrix_out, T beta,
platform::DeviceContext* context);
} // namespace math
......
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