未验证 提交 2d2dec98 编写于 作者: I Ilkka Seppälä 提交者: GitHub

enhancement: Add explanation for factory kit (#1941)

Co-authored-by: NSubhrodip Mohanta <hello@subho.xyz>
上级 3cc9bc2d
......@@ -10,19 +10,115 @@ tags:
---
## Intent
Define a factory of immutable content with separated builder and factory interfaces.
## Explanation
Real-world example
> Imagine a magical weapon factory that can create any type of weapon wished for. When the factory
> is unboxed, the master recites the weapon types needed to prepare it. After that, any of those
> weapon types can be summoned in an instant.
In plain words
> Factory kit is a configurable object builder.
**Programmatic Example**
Let's first define the simple `Weapon` hierarchy.
```java
public interface Weapon {
}
public enum WeaponType {
SWORD,
AXE,
BOW,
SPEAR
}
public class Sword implements Weapon {
@Override
public String toString() {
return "Sword";
}
}
// Axe, Bow, and Spear are defined similarly
```
Next, we define a functional interface that allows adding a builder with a name to the factory.
```java
public interface Builder {
void add(WeaponType name, Supplier<Weapon> supplier);
}
```
The meat of the example is the `WeaponFactory` interface that effectively implements the factory
kit pattern. The method `#factory` is used to configure the factory with the classes it needs to
be able to construct. The method `#create` is then used to create object instances.
```java
public interface WeaponFactory {
static WeaponFactory factory(Consumer<Builder> consumer) {
var map = new HashMap<WeaponType, Supplier<Weapon>>();
consumer.accept(map::put);
return name -> map.get(name).get();
}
Weapon create(WeaponType name);
}
```
Now, we can show how `WeaponFactory` can be used.
```java
var factory = WeaponFactory.factory(builder -> {
builder.add(WeaponType.SWORD, Sword::new);
builder.add(WeaponType.AXE, Axe::new);
builder.add(WeaponType.SPEAR, Spear::new);
builder.add(WeaponType.BOW, Bow::new);
});
var list = new ArrayList<Weapon>();
list.add(factory.create(WeaponType.AXE));
list.add(factory.create(WeaponType.SPEAR));
list.add(factory.create(WeaponType.SWORD));
list.add(factory.create(WeaponType.BOW));
list.stream().forEach(weapon -> LOGGER.info("{}", weapon.toString()));
```
Here is the console output when the example is run.
```
21:15:49.709 [main] INFO com.iluwatar.factorykit.App - Axe
21:15:49.713 [main] INFO com.iluwatar.factorykit.App - Spear
21:15:49.713 [main] INFO com.iluwatar.factorykit.App - Sword
21:15:49.713 [main] INFO com.iluwatar.factorykit.App - Bow
```
## Class diagram
![alt text](./etc/factory-kit.png "Factory Kit")
## Applicability
Use the Factory Kit pattern when
* a class can't anticipate the class of objects it must create
* you just want a new instance of a custom builder instead of the global one
* you explicitly want to define types of objects, that factory can build
* you want a separated builder and creator interface
* The factory class can't anticipate the types of objects it must create
* A new instance of a custom builder is needed instead of a global one
* The types of objects that the factory can build need to be defined outside the class
* The builder and creator interfaces need to be separated
## Related patterns
* [Builder](https://java-design-patterns.com/patterns/builder/)
* [Factory](https://java-design-patterns.com/patterns/factory/)
## Credits
* [Design Pattern Reloaded by Remi Forax: ](https://www.youtube.com/watch?v=-k2X7guaArU)
* [Design Pattern Reloaded by Remi Forax](https://www.youtube.com/watch?v=-k2X7guaArU)
......@@ -23,14 +23,16 @@
package com.iluwatar.factorykit;
import java.util.ArrayList;
import lombok.extern.slf4j.Slf4j;
/**
* Factory-kit is a creational pattern which defines a factory of immutable content with separated
* Factory kit is a creational pattern that defines a factory of immutable content with separated
* builder and factory interfaces to deal with the problem of creating one of the objects specified
* directly in the factory-kit instance.
* directly in the factory kit instance.
*
* <p>In the given example {@link WeaponFactory} represents the factory-kit, that contains four
* <p>In the given example {@link WeaponFactory} represents the factory kit, that contains four
* {@link Builder}s for creating new objects of the classes implementing {@link Weapon} interface.
*
* <p>Each of them can be called with {@link WeaponFactory#create(WeaponType)} method, with
......@@ -52,7 +54,11 @@ public class App {
builder.add(WeaponType.SPEAR, Spear::new);
builder.add(WeaponType.BOW, Bow::new);
});
var axe = factory.create(WeaponType.AXE);
LOGGER.info(axe.toString());
var list = new ArrayList<Weapon>();
list.add(factory.create(WeaponType.AXE));
list.add(factory.create(WeaponType.SPEAR));
list.add(factory.create(WeaponType.SWORD));
list.add(factory.create(WeaponType.BOW));
list.stream().forEach(weapon -> LOGGER.info("{}", weapon.toString()));
}
}
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