- 07 5月, 2019 1 次提交
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由 Chinmay Garde 提交于
This does not actually import the runners into the engine. It only sets up the targets so they need no modifications are necessary when the migration is done. The engine has been verified to build in both buildroots.
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- 05 5月, 2019 1 次提交
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由 Dan Field 提交于
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- 04 5月, 2019 3 次提交
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由 Dan Field 提交于
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由 Jonah Williams 提交于
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由 Michael Klimushyn 提交于
This default is already set in the framework, but this also needs to be set in the binding layer to preserve the same behavior when the deprecated framework parameter is removed.
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- 03 5月, 2019 1 次提交
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由 Jonah Williams 提交于
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- 29 4月, 2019 1 次提交
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由 reed-at-google 提交于
* colormatrix is now 0...1 * reformat
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- 27 4月, 2019 2 次提交
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由 Justin McCandless 提交于
Renaming a brand new and unused parameter due to some discussion about connecting with the framework.
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由 liyuqian 提交于
Fixes flutter/flutter#31650
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- 26 4月, 2019 1 次提交
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由 Todd Volkert 提交于
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- 25 4月, 2019 2 次提交
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由 Zachary Anderson 提交于
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- 24 4月, 2019 3 次提交
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由 Jason Simmons 提交于
EngineLayers can hold references to Skia objects and may consume significant resources. This change will result in more aggressive cleanup of EngineLayers by the Dart GC. See https://github.com/flutter/flutter/issues/31303
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由 Dan Field 提交于
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由 Brian Osman 提交于
Skia allows drawing unpremul images, but filtering them can look bad. Internally Skia performs this transformation when creating SkImages from encoded data (so this already happens for MakeCrossContextFromEncoded), and for consistency/quality it should be done here, too. Fixes #28785
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- 23 4月, 2019 4 次提交
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由 Jason Simmons 提交于
Also throw if SkVertices::Builder reports an invalid configuration. Fixes https://github.com/flutter/flutter/issues/31270
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由 Dan Field 提交于
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由 Dan Field 提交于
* Make Rect and RRect 64bit and const-able
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- 20 4月, 2019 1 次提交
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- 19 4月, 2019 2 次提交
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由 Matthew Dempsky 提交于
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由 Justin McCandless 提交于
Calculate and expose paragraph tightWidth to the framework to allow drawing Text based on this.
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- 18 4月, 2019 2 次提交
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由 liyuqian 提交于
This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
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由 Michael Klimushyn 提交于
This is the first step in making Flutter aware of and responsive to Z bound overflow. On its own this patch shouldn't result in any changes in behavior. This will need to be followed up with a patch in Fuchsia's Flutter runner to set the Z bounds after this lands, and another patch in the engine actually implementing the desired overflow behavior. This Z bound info is routed through the engine itself to make sure the bounds in flow are truly consistent from the Fuchsia runner. However these values should eventually be exposed to the framework as well.
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- 13 4月, 2019 1 次提交
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由 Kaushik Iska 提交于
* Revert "Fix versions implementation (#7726)" This reverts commit 3c38dd34. * Revert "Expose the Flutter engine, Dart and Skia versions to Dart. (#7634)" This reverts commit b94e759b. * remove namespace shell stuff * fix format * fix licenses
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- 12 4月, 2019 2 次提交
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由 Zachary Anderson 提交于
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- 11 4月, 2019 1 次提交
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由 Hans Muller 提交于
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- 10 4月, 2019 3 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Some components in the Flutter engine were derived from the forked blink codebase. While the forked components have either been removed or rewritten, the use of the blink namespace has mostly (and inconsistently) remained. This renames the blink namesapce to flutter for consistency. There are no functional changes in this patch.
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- 09 4月, 2019 3 次提交
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由 reed-at-google 提交于
* switch to newer APIs for shaders and filters * fix formatting
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由 David Worsham 提交于
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由 Hugo 提交于
Adds `Locale.toLanguageTag()`, which returns a valid Unicode Locale Identifier using underscores as separator that can be reliably parsed.
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- 07 4月, 2019 1 次提交
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由 David Worsham 提交于
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- 06 4月, 2019 1 次提交
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由 Dan Field 提交于
* Improve path metrics tests and docs
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- 04 4月, 2019 3 次提交
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由 reed-at-google 提交于
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由 Chinmay Garde 提交于
Revert "Revert "Separate the data required to bootstrap the VM into its own class. (#8397)" (#8406)" (#8414) This reverts commit f7b4903d.
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- 03 4月, 2019 1 次提交
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由 Alexander Aprelev 提交于
* Pass environment defines to the compiler * Remove non-strong platform target
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