- 31 8月, 2016 3 次提交
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由 Chinmay Garde 提交于
Per recommendation from the Skia team. Benefits from optimizations applied in Skia for Chrome.
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
The rasterizer may have been deleted on the GPU thread before Animator::Render runs on the UI thread
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- 30 8月, 2016 4 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Add a temporary engine systrace logger till the Dart timeline learns how to log to systrace. (#2978)
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由 Jason Simmons 提交于
Noticed this while looking at https://github.com/flutter/flutter/issues/5594
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由 Chinmay Garde 提交于
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- 29 8月, 2016 2 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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- 27 8月, 2016 2 次提交
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由 James Robinson 提交于
runtime/BUILD.gn and ..core/BUILD.gn use flutter_runtime_mode which is defined in common.gni. If the build comes through common/BUILD.gn this is imported (implicity) but builds that depend on specific files, like the Fuchsia build, won't have this imported. This imports the gni from the build files that use it instead of relying on it already being there.
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由 Chinmay Garde 提交于
Don’t depend on tonic/debugger in release since the Dart debugger is unavailable in product mode. (#2972)
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- 25 8月, 2016 3 次提交
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 Jason Simmons 提交于
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- 24 8月, 2016 6 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Add “—endless-trace-buffer” to switch to an endless buffer from a ring buffer while tracing. (#2966)
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由 Chinmay Garde 提交于
Make the URL loader more resilient to dropping the start callback on the correct thread in case of early connection termination. (#2964)
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 John McCutchan 提交于
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- 23 8月, 2016 2 次提交
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由 Chinmay Garde 提交于
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由 Dragoș Tiselice 提交于
Since this functionality will be removed soon, this patch removes the logging in order not to hinder the iOS development experience.
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- 21 8月, 2016 1 次提交
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由 Adam Barth 提交于
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- 20 8月, 2016 7 次提交
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由 Chinmay Garde 提交于
Pipelines vend single use continuations that callers can complete at any time to signal readiness of a pipeline resource. (#2957)
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
If the vsync provider is being replaced, make sure the animator expects no more signals from the old registration. (#2954)
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由 Chinmay Garde 提交于
Make the animator host an implicit fallback VSync provider in case platforms cant provide their own. (#2953)
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- 19 8月, 2016 9 次提交
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由 Chinmay Garde 提交于
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由 James Robinson 提交于
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由 Chinmay Garde 提交于
This reverts commit 26f89708.
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由 Todd Volkert 提交于
* Add config properties to specify snapshot blob file names. This adds the ability of the shell to override the default dart aot snapshot blob file names, and it wires up Android's FlutterMain to recognize the properties in the app's manifest. This will be used for flutter applications that build their binary snapshots into files other than the default ones that the engine uses.
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由 Adam Barth 提交于
Also, clean out some unneeded dependencies from engine/platform.
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由 John McCutchan 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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- 18 8月, 2016 1 次提交
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由 Chinmay Garde 提交于
`VSyncProviderFallbackImpl` for platforms that lack the ability to provide real VSync callbacks. (#2941) Will only be used by Linux Desktop for now.
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