- 29 3月, 2016 16 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Fix Mac build
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Update `flutter start` to `flutter run`
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由 Adam Barth 提交于
These commands are the same, but `run` is the new hotness.
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由 Adam Barth 提交于
Teach SkyShell about .packages files
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由 Adam Barth 提交于
Don't crash on Dart compile errors
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由 Chinmay Garde 提交于
Update base to pull in fixes for toolchain: clang_i386
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由 Adam Barth 提交于
Instead, just unwind as usual. Fixes #2890
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由 Chinmay Garde 提交于
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由 Adam Barth 提交于
SkyShell now supports --packages instead of --package-root.
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由 Jason Simmons 提交于
Support the JNI bridge in secondary isolates
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由 Jason Simmons 提交于
This requires detaching from the JVM at thread shutdown using a callback that was recently added to the Dart VM.
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由 Adam Barth 提交于
Add a --use-glfw flag to //sky/tools/gn
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由 Adam Barth 提交于
This flag makes it easier to enable the glfw configuration. Also, fix an unrelated build error in loader.cc.
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由 Adam Barth 提交于
Teach sky_snapshot about .packages
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- 28 3月, 2016 1 次提交
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由 Adam Barth 提交于
The sky_snapshot tool now understands the --packages command-line flag. Progress on https://github.com/flutter/flutter/issues/1351
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- 27 3月, 2016 4 次提交
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由 Adam Barth 提交于
Remove one type-related lint
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由 Adam Barth 提交于
We currently whitelist some types that don't need parameters. Turning on this lint causes too many lint errors in Atom.
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由 Adam Barth 提交于
Sync lint rules with `flutter analyze`
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由 Adam Barth 提交于
This patch updates _embedder.yaml to enforce the same set of lints as `flutter analyze`. We're still not enabling strong mode via this mechanism, but we might consider that in a later patch. Related to https://github.com/flutter/flutter/issues/2687
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- 26 3月, 2016 8 次提交
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由 Chinmay Garde 提交于
Directly load the bundle at a known path instead of doing a search by identifier.
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由 Chinmay Garde 提交于
Also fixes an issue where a error would get logged even though loading from the precompiled application bundle was successful.
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由 Adam Barth 提交于
Update to GLFW 3.2
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由 Adam Barth 提交于
The Material Gallery is now fully interactive.
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由 Chinmay Garde 提交于
Explicitly load and unload the precompiled code bundle.
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由 Chinmay Garde 提交于
If called via `bundleWithIdentifier:` the bundle may not have been loaded. This makes it explicit.
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由 Adam Barth 提交于
This patch teaches //sky/shell how to integrate with the GLFW runloop. After this patch, we can correctly resize the GLFW window.
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由 Adam Barth 提交于
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- 25 3月, 2016 6 次提交
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由 Adam Barth 提交于
Add GLFW platform to //sky/shell
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Add GLFW support to //ui/gl
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由 Adam Barth 提交于
This patch is the first step towards getting the GLFW configuration up and running.
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由 Chinmay Garde 提交于
Be explicit about the sysroot in the toolchain definition instead of inferring the same from active arguments.
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由 Chinmay Garde 提交于
Be explicit about the sysroot in the toolchain definition instead of inferring the same from active arguments.
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- 24 3月, 2016 5 次提交
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由 Chinmay Garde 提交于
Remove unused toolchain definitions.
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Add a ios_clang_x64 toolchain definition for iOS simulator builds
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由 Chinmay Garde 提交于
Earlier, the default arm toolchain was modified depending on whether the use_ios_simulator flag was set. This was causing issues with mutliarch GN builds.
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由 Adam Barth 提交于
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