- 09 5月, 2021 4 次提交
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Chris Bracken 提交于
The Windows registry is structured as a hierarchy of named keys, each of which may contain a set of named values of various datatypes. RegistryKey objects own the underlying HKEY handle and ensure cleanup at or prior to destruction. This adds a RegistryKey class that does automatic resource management for registry keys and provides convenience functions for accessing keys and navigating the key hierarchy. This is library code to be used in uwptool, which adds an adb-like helper tool for install, uninstall, and launch of UWP applications for Windows platforms. See: https://github.com/flutter/flutter/issues/81756
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由 Chris Bracken 提交于
This offers a small improvement in performance in cases where the input is a raw char* or wchar_t* string due to not having to perform an implicit conversion to std::string/std::wstring. Code cleanup covered by existing tests, which already use raw C strings.
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- 08 5月, 2021 21 次提交
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由 skia-flutter-autoroll 提交于
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由 Dan Field 提交于
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由 Chris Bracken 提交于
Command-line argument parsing is valuable even in the absence of the rest of FML's functionality. This is pre-factoring for uwptool, which adds an adb-like helper tool for install, uninstall, and launch of UWP applications for Windows platforms. See: https://github.com/flutter/flutter/issues/81756
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由 Chris Bracken 提交于
String conversion between UTF-8 and UTF-16 encodings is useful even in the absence of other common Windows functionality. This is pre-factoring for uwptool, which adds an adb-like helper tool for install, uninstall, and launch of UWP applications for Windows platforms. See: https://github.com/flutter/flutter/issues/81756
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Chris Bracken 提交于
We now build against a specific Windows SDK rather than whatever happens to be installed on the host machine. This also rolls the buildroot to include change https://github.com/flutter/buildroot/pull/448, which generates the WinRT headers from the CIPD Windows SDK. This also rolls an updated version of cppwinrt that includes supports for long paths. This also re-enables the UWP builder.
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Jason Simmons 提交于
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由 skia-flutter-autoroll 提交于
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由 Ferhat 提交于
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由 skia-flutter-autoroll 提交于
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由 Hunter Freyer 提交于
Currently, the licenses are copied into the bucket just before uploading it. Copying the licenses is definitely more about "building" the bucket than it is about "processing the CIPD package", but concretely, some tools complain if the license files arent there, and I'd like to be able to use the cipd tool to upload the bucket directly. Co-authored-by: NHunter Freyer <hjfreyer@google.com>
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由 Felipe Archondo 提交于
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由 Kaushik Iska 提交于
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由 Rich Kadel 提交于
Current recommended build methods may not trigger this issue, but while trying different options, building flutter for the first time, I noticed a build error because `defines` was assigned twice. If building with both options is ever supported, I think this fixes the error.
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由 David Worsham 提交于
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由 Dan Field 提交于
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由 skia-flutter-autoroll 提交于
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- 07 5月, 2021 11 次提交
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由 skia-flutter-autoroll 提交于
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由 Chase Latta 提交于
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由 skia-flutter-autoroll 提交于
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由 Matej Knopp 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Ferhat 提交于
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由 Jason Simmons 提交于
Ensure that AutoIsolateShutdown drops its reference to the DartIsolate on the intended task runner (#25899)
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由 gaaclarke 提交于
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由 J-P Nurmi 提交于
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由 Alexander Aprelev 提交于
* Roll buildroot to pick change to cppwinrt invocation * disable uwp builders
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- 04 5月, 2021 4 次提交
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 George Wright 提交于
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由 Tong Mu 提交于
Makes Win32 stop redispatching ShiftRight keydown event even if the framework does not handle it.
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