- 11 4月, 2017 4 次提交
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由 Ryan Macnak 提交于
This reverts commit f5d0004e.
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由 Ryan Macnak 提交于
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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- 09 4月, 2017 5 次提交
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由 Mikkel Nygaard Ravn 提交于
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由 Adam Barth 提交于
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由 Mikkel Nygaard Ravn 提交于
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由 Mikkel Nygaard Ravn 提交于
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由 Chris Bracken 提交于
Maintains consistency with other Objective-C code in the engine and allows us to eliminate a #include.
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- 08 4月, 2017 4 次提交
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由 Jason Simmons 提交于
The font data includes attributes such as the font size and will be different for each font description. Fixes https://github.com/flutter/flutter/issues/9289
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由 freiling 提交于
This version does not recycle buffers. It is meant only as an initial solution, and the proper buffer recycling logic has been broken out into a separate change
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由 Seth Ladd 提交于
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由 P.Y. Laligand 提交于
This allows the analyzer service to properly locate these files.
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- 07 4月, 2017 4 次提交
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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- 06 4月, 2017 1 次提交
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由 mikejurka 提交于
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- 05 4月, 2017 3 次提交
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由 Jakob Andersen 提交于
So `flutter run --local-engine=...` will work out of the box. Fixes flutter/flutter#9154.
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由 Michael Goderbauer 提交于
* add paths_win.cc to FML * update licenses
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由 Michael Goderbauer 提交于
* Partially port FML to Windows. * Adds a message loop impl for Windows * Ports `thread.cc` to Windows All FML unittests are now passing on Windows. FML as a whole does not compile on windows yet because `mapping.cc` imports `sys/mman.h`, which is not available on Windows and the replacement API for memory-mapped files is very different on Windows, see https://msdn.microsoft.com/en-us/library/windows/desktop/aa366556%28v=vs.85%29.aspx. * update licenses * review comments
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- 04 4月, 2017 7 次提交
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由 Chris Bracken 提交于
Ensure selection base is updated when deleting surrogates This fixes a bug in which the selection base was not updated when deleting at index of the trailing char of a Unicode surrogate, introduced in 38664ac3. Minor refactor to consolidate logic around NSRange.
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由 Chris Bracken 提交于
* Handle Unicode surrogates in FlutterTextInputView Fixes a bug introduced in 38664ac3.
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由 Michael Goderbauer 提交于
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由 Chris Bracken 提交于
* Maintain FlutterTextInputView text in NSMutableString We were converting from/to NSString at the interface of FlutterTextInputView; instead use NSMutableString to maintain the internal buffer. Eliminates nsstring_utils.{h,mm} which no longer has any users.
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由 Michael Goderbauer 提交于
* Roll FTL to 77f430179ddc1ad82e9ad3c056b708f583804151 This makes FTL compilable on Windows. * fix license
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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- 01 4月, 2017 5 次提交
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
Fix a race condition in MessageLoopImpl due to difference in calculation of the next wake and the timer rearm. (#3548)
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由 Jason Simmons 提交于
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由 Collin Jackson 提交于
This reverts commit fa360b55.
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- 30 3月, 2017 5 次提交
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由 Ryan Macnak 提交于
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由 Mikkel Nygaard Ravn 提交于
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由 Ryan Macnak 提交于
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
* Name the platform thread in the timeline. This does not affect (nor is it affected by) the pthread name set by the embedder. * Make it easier in the timeline to see not only when the frame was request, but also when that frame request was fulfilled. * Trace message loop wakes.
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- 29 3月, 2017 2 次提交
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由 Mikkel Nygaard Ravn 提交于
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由 Mikkel Nygaard Ravn 提交于
This reverts commit afb206d3.
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