- 29 9月, 2016 5 次提交
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由 Adam Barth 提交于
Rather than using mojom to encode pointer data, we now encode and decode it manually. A future patch will remove the mojom codepath once the framework is updated.
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由 Chinmay Garde 提交于
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由 James Robinson 提交于
gclient now uses this to decide whether to look at a dependent repo's DEPS file, which is needed for buildtools. See https://groups.google.com/a/chromium.org/forum/#!topic/chromium-dev/NsGSfdLaDMI for more detail.
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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- 28 9月, 2016 7 次提交
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由 James Robinson 提交于
This reverts commit cfc2b0cd. The include paths for GL headers in mojo/public are busted
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由 Adam Barth 提交于
Previously we would error out because of a lack of positional arguments.
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由 James Robinson 提交于
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由 John McCutchan 提交于
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由 James Robinson 提交于
This reverts commit 92fdf25d. This breaks the android x86 build: gn gen --check in out/android_debug_x64 ERROR at //mojo/public/tools/BUILD.gn:59:9: Assertion failed. assert(current_cpu == "arm", ^----- Only arm version prebuilt netowrk_service.mojo is available. step returned non-zero exit code: 1
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由 James Robinson 提交于
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由 Jason Simmons 提交于
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- 27 9月, 2016 2 次提交
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由 Chinmay Garde 提交于
If the platform requests setting up the resource context without making the context current, don’t attempt to create the GL native interface. (#3059)
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- 25 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
Extract a common interface out of GaneshCanvas (into GPUCanvas) that can also be used for the Vulkan canvas. (#3058)
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- 24 9月, 2016 3 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
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由 Chinmay Garde 提交于
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- 23 9月, 2016 1 次提交
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由 Adam Barth 提交于
The new boot sequence on Fuchsia now gives us the more accurate RGB_x888 pixel format, which we should support. Also finish pushing pixels to the screen before drawing new pixels.
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- 22 9月, 2016 4 次提交
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由 Chinmay Garde 提交于
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由 Adam Barth 提交于
This patch depends on another patch that hasn't landed yet. This reverts commit 960da66f.
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由 Thomas Voß 提交于
* Wire up to mojo::tracing::* infrastructure. * Initialize tracing as early as possible. * Make dependency specific to fuchsia.
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由 Chinmay Garde 提交于
Originally, this was a step that had to be carried out manually. Presumably because we did not want developers to download the Android SDK and NDK if they were not targetting Android. In practice, this is rarely the case. Even the buildbots unconditionally run the script (though they don’t need Android artifacts on the Mac since there is no Mac to Android builder).
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- 21 9月, 2016 9 次提交
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由 John McCutchan 提交于
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由 James Robinson 提交于
This adds media.dart which was omitted from flutter_services and fixes incorrectly generated copyright headers to reflect the current year.
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由 Chinmay Garde 提交于
Make the creation of VulkanWindow platform agnostic by refactoring out Android specific surface creation routines. (#3048)
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由 James Robinson 提交于
This adds a flutter_services package responsible for exposing the Dart interfaces exported by the engine in a uniform fashion, regardless of how and where the generated code for the interfaces are organized.
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由 Adam Barth 提交于
Sometimes it is convenient to construct a color from an opacity rather than an alpha value. Fixes https://github.com/flutter/flutter/issues/5205
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Zachary Anderson 提交于
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- 19 9月, 2016 2 次提交
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由 Adam Barth 提交于
Apparently Skia would like to remove these enum values. Fixes https://github.com/flutter/flutter/issues/5912
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由 James Robinson 提交于
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- 17 9月, 2016 3 次提交
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由 Jason Simmons 提交于
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由 Adam Barth 提交于
We need to block in the surfaceChanged callback until we can swap the GL surface with some content in order to avoid flashing transparent and then black. Fixes https://github.com/flutter/flutter/issues/5373
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由 Jason Simmons 提交于
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- 16 9月, 2016 3 次提交
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由 Adam Barth 提交于
Previously we were swapping the wrong color channels. This change makes it correct.
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由 Chinmay Garde 提交于
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由 Adam Barth 提交于
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