1. 05 10月, 2016 1 次提交
  2. 29 9月, 2016 4 次提交
  3. 28 9月, 2016 4 次提交
  4. 27 9月, 2016 1 次提交
  5. 24 9月, 2016 1 次提交
    • C
      Move shell to //flutter and split shell/BUILD.gn into smaller pieces for each subcomponent. (#3053) · 9eb446e0
      Chinmay Garde 提交于
      * Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
      * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
      * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
      * GPU subcomponent has been updated make it more suitable for Vulkan integration.
      * The GLFW backend has been resurrected.
      9eb446e0
  6. 21 9月, 2016 4 次提交
  7. 17 9月, 2016 3 次提交
  8. 16 9月, 2016 2 次提交
  9. 15 9月, 2016 1 次提交
  10. 14 9月, 2016 1 次提交
  11. 13 9月, 2016 1 次提交
  12. 12 9月, 2016 4 次提交
  13. 11 9月, 2016 1 次提交
  14. 10 9月, 2016 1 次提交
  15. 09 9月, 2016 1 次提交
    • C
      Remove the enable_observatory instance variable from blink::Settings. (#3011) · 23dabd4b
      Chinmay Garde 提交于
      We used to be able to toggle observatory via a command line flag. But now, we enable or disable observatory based on the Flutter product mode.
      
      This also allows us to fix an issue where the —non-interactive flags was being hijacked by the Dart initialization logic to enable or disable observatory. However this flag was orignally meant for the standalone runner to launch either to run tests or to run a full graphics enabled window on the desktop.
      23dabd4b
  16. 08 9月, 2016 4 次提交
  17. 07 9月, 2016 1 次提交
    • A
      Introduce UnzipperProvider (#3004) · ca17c1cf
      Adam Barth 提交于
      This patch abstracts where the content of the zip file is stored.
      Currently, zip files are stored in the file system, but in Fuchsia,
      we're going to store them in memory (at least for the time being).
      Rather than represent a zip file as a path in the file system, we
      instead use an UnzipperProvider, which can create zip::UniqueUnzipper
      objects on demand.
      ca17c1cf
  18. 03 9月, 2016 1 次提交
  19. 02 9月, 2016 1 次提交
  20. 01 9月, 2016 3 次提交