- 24 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
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- 01 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
Replicates iOS behavior of placing trace files in the documents directory.
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- 20 8月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 10 8月, 2016 2 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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- 09 8月, 2016 2 次提交
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由 Adam Barth 提交于
This patch hides the base::SingleThreadedTaskRunner, which pulls a big switchover to ftl::WeakPtr and std::function.
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由 Adam Barth 提交于
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- 03 8月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 02 8月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 13 7月, 2016 2 次提交
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由 Collin Jackson 提交于
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由 Chinmay Garde 提交于
Remove dependencies on ui, third_party/mesa and mojo/convertors. Provide simple alternatives. (#2783)
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- 09 7月, 2016 1 次提交
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由 Adam Barth 提交于
Previously we enabled accessibility unconditionally on iOS, which is more expensive than necessary. We still enable it unconditionally on the simulator because there's no API for determining whether accessibility is needed on the simulator.
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- 03 6月, 2016 1 次提交
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由 Todd Volkert 提交于
1) Add ability to specify a system UI overlay style, to provide a hook into the style of the status bar icons on iOS. 2) Migrate the Activity service's task description API to the system chrome platform service. The old API will be removed once the Flutter repo is updated to use the new API after an engine roll. flutter/flutter#3544
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- 02 6月, 2016 1 次提交
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由 Todd Volkert 提交于
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- 01 6月, 2016 1 次提交
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由 Adam Barth 提交于
This patch makes the FlutterViewController interface more idiomatic by not retaining listeners. It's the callers responsibility to make sure the lifetimes work out.
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- 26 5月, 2016 1 次提交
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由 Todd Volkert 提交于
* Close the app after the user acknowledges the Launch Error alert.
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- 10 5月, 2016 1 次提交
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由 Adam Barth 提交于
* Update to mojo 9a791294e429f9f2ca4f427796a284edb6f6768e * Update to account for Mojo API changes
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- 07 5月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 06 5月, 2016 1 次提交
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- 04 5月, 2016 1 次提交
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由 Adam Barth 提交于
After this patch, main_ios.mm now consumes Flutter.framework via public APIs. This patch prepares us to move Flutter on iOS over to consuming Flutter.framework as a binary artifact.
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- 29 4月, 2016 1 次提交
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由 Adam Barth 提交于
All the headers for Flutter.framework are now in framework/Headers and all the source files for Flutter.framework are now in framework/Source. Previously it was unclear that FlutterAppDelegate and main_ios.mm weren't part of Flutter.framework. (They still build as part of the framework, but that's something I'll fix in a later patch.)
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- 26 4月, 2016 1 次提交
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由 Todd Volkert 提交于
Report Flutter widgets to iOS accessibility API
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- 19 3月, 2016 2 次提交
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由 Adam Barth 提交于
These services are relative to the current view, which means they should come in through the view services.
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由 Adam Barth 提交于
This patch cleans up the way we expose Mojo services into Dart. It also adds a service provider for "view services," which will evetually contain the raw keyboard service.
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- 18 3月, 2016 1 次提交
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由 Chinmay Garde 提交于
Also cleans up the messages when errors occur in both modes. I have also made the API a lot simpler and moved more of the extraneous stuff out of public. Only FlutterViewController and the Dart project configuration are publically available.
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- 11 3月, 2016 2 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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- 10 3月, 2016 2 次提交
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由 Chinmay Garde 提交于
It is called each time the embedder initializes a Flutter view controller. The Mac shell (which does not have a view controller), calls it before NSApplicationMain. Common items like the base::AtExitManager and the platform message loop are stored in `EmbedderState`
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由 Chinmay Garde 提交于
If a custom ICU data file path is specified, attempt loading from that instead of loading from the default path.
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- 09 3月, 2016 1 次提交
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由 Chinmay Garde 提交于
If we control the embedder, we call it just once and have it wrap UIApplicationMain.
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- 08 3月, 2016 2 次提交
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由 Chinmay Garde 提交于
* Remove engine code from SkySurface into the controller. * The public API exposed by Flutter.framework for third-party embedders is present ios/public. * Public view controller API uses idiomatic Objective-C and is subclassable by consumers. * Paves way for moving the embedder into a framework.
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由 Todd Volkert 提交于
Fixes #2282
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- 01 3月, 2016 1 次提交
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由 Chinmay Garde 提交于
Allow specification of the FLX bundle (containing no Dart snapshot) outside the iOS/Mac application bundle. Allows launching of apps without having any Xcodebuild step in the simulator.
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- 03 2月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 31 1月, 2016 1 次提交
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由 Adam Barth 提交于
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- 29 1月, 2016 2 次提交
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由 Adam Barth 提交于
In the future, we'll probably want to plumb through the keyboard animation parameters, but for now we match the behavior on Android where we move the widgets out of the way of the keyboard without animation.
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由 Chinmay Garde 提交于
iOS: Respect view controller visibility notifications and wire in Engine::OnAppLifecycleStateChanged
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- 28 1月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 27 1月, 2016 2 次提交
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由 Adam Barth 提交于
We now use std::unique_ptr more consistently.
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由 Chinmay Garde 提交于
Also asserts on there being an FLX bundle at all
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