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体验新版 GitCode,发现更多精彩内容 >>
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c3fb88fb
编写于
8月 25, 2015
作者:
A
Adam Barth
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差异文件
Merge pull request #813 from abarth/device_pixel_ratio
Don't freeze devicePixelRatio at startup
上级
29705868
24d02b33
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
8 addition
and
5 deletion
+8
-5
sky/packages/sky/lib/rendering/sky_binding.dart
sky/packages/sky/lib/rendering/sky_binding.dart
+1
-1
sky/packages/sky/lib/rendering/view.dart
sky/packages/sky/lib/rendering/view.dart
+7
-4
未找到文件。
sky/packages/sky/lib/rendering/sky_binding.dart
浏览文件 @
c3fb88fb
...
...
@@ -40,7 +40,7 @@ class SkyBinding {
sky
.
view
.
setMetricsChangedCallback
(
_handleMetricsChanged
);
scheduler
.
init
();
if
(
renderViewOverride
==
null
)
{
_renderView
=
new
RenderView
(
child:
root
,
devicePixelRatio:
sky
.
view
.
devicePixelRatio
);
_renderView
=
new
RenderView
(
child:
root
);
_renderView
.
attach
();
_renderView
.
rootConstraints
=
_createConstraints
();
_renderView
.
scheduleInitialFrame
();
...
...
sky/packages/sky/lib/rendering/view.dart
浏览文件 @
c3fb88fb
...
...
@@ -22,13 +22,11 @@ class ViewConstraints {
class
RenderView
extends
RenderObject
with
RenderObjectWithChildMixin
<
RenderBox
>
{
RenderView
({
RenderBox
child
,
this
.
devicePixelRatio
,
this
.
timeForRotation
:
const
Duration
(
microseconds:
83333
)
})
{
this
.
child
=
child
;
}
final
double
devicePixelRatio
;
Duration
timeForRotation
;
Size
_size
=
Size
.
zero
;
...
...
@@ -46,10 +44,14 @@ class RenderView extends RenderObject with RenderObjectWithChildMixin<RenderBox>
markNeedsLayout
();
}
Matrix4
get
_logicalToDeviceTransform
{
double
devicePixelRatio
=
sky
.
view
.
devicePixelRatio
;
return
new
Matrix4
.
diagonal3Values
(
devicePixelRatio
,
devicePixelRatio
,
1.0
);
}
void
scheduleInitialFrame
()
{
Matrix4
logicalToDeviceZoom
=
new
Matrix4
.
diagonal3Values
(
devicePixelRatio
,
devicePixelRatio
,
1.0
);
scheduleInitialLayout
();
scheduleInitialPaint
(
new
TransformLayer
(
transform:
logicalToDeviceZoo
m
));
scheduleInitialPaint
(
new
TransformLayer
(
transform:
_logicalToDeviceTransfor
m
));
scheduler
.
ensureVisualUpdate
();
}
...
...
@@ -98,6 +100,7 @@ class RenderView extends RenderObject with RenderObjectWithChildMixin<RenderBox>
void
compositeFrame
()
{
sky
.
tracing
.
begin
(
'RenderView.compositeFrame'
);
try
{
(
layer
as
TransformLayer
).
transform
=
_logicalToDeviceTransform
;
Rect
bounds
=
Point
.
origin
&
(
size
*
sky
.
view
.
devicePixelRatio
);
sky
.
SceneBuilder
builder
=
new
sky
.
SceneBuilder
(
bounds
);
layer
.
addToScene
(
builder
,
Offset
.
zero
);
...
...
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