提交 be96958c 编写于 作者: T Todd Volkert 提交者: GitHub

Remove unused copy of xcode files during iOS build (#2751)

上级 46b73701
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<key>CFBundleExecutable</key>
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<key>CFBundleIdentifier</key>
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<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleName</key>
<string>Flutter</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
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.idea/
.vagrant/
.sconsign.dblite
.svn/
.DS_Store
*.swp
*.lock
profile
DerivedData/
build/
*.pbxuser
*.mode1v3
*.mode2v3
*.perspectivev3
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!default.perspectivev3
xcuserdata
*.moved-aside
Flutter/app.dylib
Flutter/app.flx
Flutter/app.zip
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buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9E07CF991BE8280A00BCD8DE"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:FlutterApplication.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<CommandLineArguments>
<CommandLineArgument
argument = "--no-redirect-to-syslog"
isEnabled = "YES">
</CommandLineArgument>
<CommandLineArgument
argument = "--observatory-port=8181"
isEnabled = "YES">
</CommandLineArgument>
</CommandLineArguments>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9E07CF991BE8280A00BCD8DE"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:FlutterApplication.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0720"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9E07CF851BE7F4D200BCD8DE"
BuildableName = "FlutterApplication.framework"
BlueprintName = "FlutterApplication"
ReferencedContainer = "container:FlutterApplication.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9E07CF851BE7F4D200BCD8DE"
BuildableName = "FlutterApplication.framework"
BlueprintName = "FlutterApplication"
ReferencedContainer = "container:FlutterApplication.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9E07CF851BE7F4D200BCD8DE"
BuildableName = "FlutterApplication.framework"
BlueprintName = "FlutterApplication"
ReferencedContainer = "container:FlutterApplication.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import <UIKit/UIKit.h>
#import <Flutter/Flutter.h>
int main(int argc, const char* argv[]) {
FlutterInit(argc, argv);
return UIApplicationMain(argc, (char**)argv, nil,
NSStringFromClass([FlutterAppDelegate class]));
}
# Copyright 2015 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/templates/templates.gni")
import("//sky/build/template.gni")
template("sky_ios_sdk") {
assert(is_ios)
assert(defined(invoker.sdk_name), "The SDK name must be defined")
sdk_name = invoker.sdk_name
sdk_dir = "$root_out_dir/$sdk_name"
copy("copy_sdk_xcode_harness") {
sources = [
"//sky/build/sdk_xcode_harness/Flutter",
"//sky/build/sdk_xcode_harness/FlutterApplication.xcodeproj",
"//sky/build/sdk_xcode_harness/Runner",
]
outputs = [ "$sdk_dir/{{source_file_part}}" ]
}
# All user editable files are copied to the out directory so that developers
# tinkering on the engine still have a fully functional project harness
copy("copy_user_editable_files") {
sources = [
"//sky/build/Info.plist",
"//sky/build/LaunchScreen.storyboard",
"//sky/build/Assets.xcassets",
]
outputs = [ "$root_out_dir/{{source_file_part}}" ]
}
group(target_name) {
deps = [
":copy_sdk_xcode_harness",
":copy_user_editable_files",
]
}
}
......@@ -241,7 +241,6 @@ if (is_android) {
} else if (is_ios) {
import("//build/config/ios/rules.gni")
import("//build/config/ios/ios_sdk.gni")
import("//sky/build/sky_ios_sdk.gni")
shared_library("flutter_framework_dylib") {
output_name = "Flutter"
......@@ -389,8 +388,7 @@ if (is_android) {
]
}
sky_ios_sdk("shell") {
sdk_name = "Flutter"
group("shell") {
}
} else if (is_linux) {
executable("shell") {
......
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