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9f8558d3
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体验新版 GitCode,发现更多精彩内容 >>
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9f8558d3
编写于
7月 20, 2021
作者:
D
Dan Field
提交者:
GitHub
7月 20, 2021
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Delete unused CI scripts (#27606)
上级
196472d8
变更
4
隐藏空白更改
内联
并排
Showing
4 changed file
with
0 addition
and
176 deletion
+0
-176
testing/scenario_app/assemble_apk.sh
testing/scenario_app/assemble_apk.sh
+0
-35
testing/scenario_app/build_and_run_android_tests.sh
testing/scenario_app/build_and_run_android_tests.sh
+0
-46
testing/scenario_app/build_and_run_ios_tests.sh
testing/scenario_app/build_and_run_ios_tests.sh
+0
-46
testing/scenario_app/firebase_xctest.sh
testing/scenario_app/firebase_xctest.sh
+0
-49
未找到文件。
testing/scenario_app/assemble_apk.sh
已删除
100755 → 0
浏览文件 @
196472d8
#!/bin/bash
set
-e
# Needed because if it is set, cd may print the path it changed to.
unset
CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function
follow_links
()
(
cd
-P
"
$(
dirname
--
"
$1
"
)
"
file
=
"
$PWD
/
$(
basename
--
"
$1
"
)
"
while
[[
-L
"
$file
"
]]
;
do
cd
-P
"
$(
dirname
--
"
$file
"
)
"
file
=
"
$(
readlink
--
"
$file
"
)
"
cd
-P
"
$(
dirname
--
"
$file
"
)
"
file
=
"
$PWD
/
$(
basename
--
"
$file
"
)
"
done
echo
"
$file
"
)
SCRIPT_DIR
=
$(
follow_links
"
$(
dirname
--
"
${
BASH_SOURCE
[0]
}
"
)
"
)
SRC_DIR
=
"
$(
cd
"
$SCRIPT_DIR
/../../.."
;
pwd
-P
)
"
export
ANDROID_HOME
=
"
$SRC_DIR
/third_party/android_tools/sdk"
# TODO(dnfield): Delete this whole file.
DEVICE_OUT_DIR
=
${
2
%
"clang_x64"
}
# LUCI expects to find the APK here
mkdir
-p
"
$SCRIPT_DIR
/android/app/build/outputs/apk/debug"
cp
"
$DEVICE_OUT_DIR
/scenario_app/app/outputs/apk/debug/app-debug.apk"
"
$SCRIPT_DIR
/android/app/build/outputs/apk/debug"
testing/scenario_app/build_and_run_android_tests.sh
已删除
100755 → 0
浏览文件 @
196472d8
#!/bin/bash
# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
set
-e
# Needed because if it is set, cd may print the path it changed to.
unset
CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function
follow_links
()
(
cd
-P
"
$(
dirname
--
"
$1
"
)
"
file
=
"
$PWD
/
$(
basename
--
"
$1
"
)
"
while
[[
-h
"
$file
"
]]
;
do
cd
-P
"
$(
dirname
--
"
$file
"
)
"
file
=
"
$(
readlink
--
"
$file
"
)
"
cd
-P
"
$(
dirname
--
"
$file
"
)
"
file
=
"
$PWD
/
$(
basename
--
"
$file
"
)
"
done
echo
"
$file
"
)
SCRIPT_DIR
=
$(
follow_links
"
$(
dirname
--
"
${
BASH_SOURCE
[0]
}
"
)
"
)
SRC_DIR
=
"
$(
cd
"
$SCRIPT_DIR
/../../.."
;
pwd
-P
)
"
GN
=
"
$SRC_DIR
/flutter/tools/gn"
FLUTTER_ENGINE
=
android_debug_unopt_x64
export
ANDROID_HOME
=
"
$SRC_DIR
/third_party/android_tools/sdk"
if
[[
$#
-eq
1
]]
;
then
FLUTTER_ENGINE
=
"
$1
"
fi
if
[[
!
-d
"
$SRC_DIR
/out/
$FLUTTER_ENGINE
"
]]
;
then
"
$GN
"
--android
--unoptimized
--android-cpu
x64
--runtime-mode
debug
fi
autoninja
-C
"
$SRC_DIR
/out/
$FLUTTER_ENGINE
"
"
$SCRIPT_DIR
/run_android_tests.sh"
"
$FLUTTER_ENGINE
"
testing/scenario_app/build_and_run_ios_tests.sh
已删除
100755 → 0
浏览文件 @
196472d8
#!/bin/bash
# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
set
-e
# Needed because if it is set, cd may print the path it changed to.
unset
CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function
follow_links
()
(
cd
-P
"
$(
dirname
--
"
$1
"
)
"
file
=
"
$PWD
/
$(
basename
--
"
$1
"
)
"
while
[[
-h
"
$file
"
]]
;
do
cd
-P
"
$(
dirname
--
"
$file
"
)
"
file
=
"
$(
readlink
--
"
$file
"
)
"
cd
-P
"
$(
dirname
--
"
$file
"
)
"
file
=
"
$PWD
/
$(
basename
--
"
$file
"
)
"
done
echo
"
$file
"
)
SCRIPT_DIR
=
$(
follow_links
"
$(
dirname
--
"
${
BASH_SOURCE
[0]
}
"
)
"
)
SRC_DIR
=
"
$(
cd
"
$SCRIPT_DIR
/../../.."
;
pwd
-P
)
"
GN
=
"
$SRC_DIR
/flutter/tools/gn"
FLUTTER_ENGINE
=
ios_debug_sim_unopt
if
[[
$#
-eq
1
]]
;
then
FLUTTER_ENGINE
=
"
$1
"
fi
if
[
!
-d
"
$SRC_DIR
/out/
$FLUTTER_ENGINE
"
]
;
then
"
$GN
"
--ios
--simulator
--unoptimized
"
$GN
"
--unoptimized
fi
autoninja
-C
"
$SRC_DIR
/out/
$FLUTTER_ENGINE
"
"
$SCRIPT_DIR
/run_ios_tests.sh"
"
$FLUTTER_ENGINE
"
testing/scenario_app/firebase_xctest.sh
已删除
100755 → 0
浏览文件 @
196472d8
#!/bin/bash
set
-e
# Needed because if it is set, cd may print the path it changed to.
unset
CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function
follow_links
()
(
cd
-P
"
$(
dirname
--
"
$1
"
)
"
file
=
"
$PWD
/
$(
basename
--
"
$1
"
)
"
while
[[
-L
"
$file
"
]]
;
do
cd
-P
"
$(
dirname
--
"
$file
"
)
"
file
=
"
$(
readlink
--
"
$file
"
)
"
cd
-P
"
$(
dirname
--
"
$file
"
)
"
file
=
"
$PWD
/
$(
basename
--
"
$file
"
)
"
done
echo
"
$file
"
)
SCRIPT_DIR
=
$(
follow_links
"
$(
dirname
--
"
${
BASH_SOURCE
[0]
}
"
)
"
)
"
$SCRIPT_DIR
/compile_ios_aot.sh"
"
$1
"
"
$2
"
GIT_REVISION
=
"
${
3
:-
$(
git rev-parse HEAD
)
}
"
BUILD_ID
=
"
${
4
:-
$CIRRUS_BUILD_ID
}
"
(
cd
"
${
BASH_SOURCE
%/*
}
/ios/Scenarios"
xcodebuild
-project
Scenarios.xcodeproj
-scheme
Scenarios
-configuration
Debug
\
-sdk
iphoneos
\
-derivedDataPath
DerivedData/Scenarios
\
build-for-testing
)
(
cd
DerivedData/Scenarios/Build/Products
zip
-r
scenarios.zip Debug-iphoneos Scenarios
*
.xctestrun
gcloud firebase
test
ios run
--test
./scenarios.zip
\
--device
model
=
iphone8plus,version
=
12.0,locale
=
en_US,orientation
=
portrait
\
--xcode-version
=
10.2
\
--results-bucket
=
gs://flutter_firebase_testlab
\
--results-dir
=
"engine_scenario_test/
$GIT_REVISION
/
$BUILD_ID
"
)
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