未验证 提交 9f8558d3 编写于 作者: D Dan Field 提交者: GitHub

Delete unused CI scripts (#27606)

上级 196472d8
#!/bin/bash
set -e
# Needed because if it is set, cd may print the path it changed to.
unset CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function follow_links() (
cd -P "$(dirname -- "$1")"
file="$PWD/$(basename -- "$1")"
while [[ -L "$file" ]]; do
cd -P "$(dirname -- "$file")"
file="$(readlink -- "$file")"
cd -P "$(dirname -- "$file")"
file="$PWD/$(basename -- "$file")"
done
echo "$file"
)
SCRIPT_DIR=$(follow_links "$(dirname -- "${BASH_SOURCE[0]}")")
SRC_DIR="$(cd "$SCRIPT_DIR/../../.."; pwd -P)"
export ANDROID_HOME="$SRC_DIR/third_party/android_tools/sdk"
# TODO(dnfield): Delete this whole file.
DEVICE_OUT_DIR=${2%"clang_x64"}
# LUCI expects to find the APK here
mkdir -p "$SCRIPT_DIR/android/app/build/outputs/apk/debug"
cp "$DEVICE_OUT_DIR/scenario_app/app/outputs/apk/debug/app-debug.apk" "$SCRIPT_DIR/android/app/build/outputs/apk/debug"
#!/bin/bash
# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
set -e
# Needed because if it is set, cd may print the path it changed to.
unset CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function follow_links() (
cd -P "$(dirname -- "$1")"
file="$PWD/$(basename -- "$1")"
while [[ -h "$file" ]]; do
cd -P "$(dirname -- "$file")"
file="$(readlink -- "$file")"
cd -P "$(dirname -- "$file")"
file="$PWD/$(basename -- "$file")"
done
echo "$file"
)
SCRIPT_DIR=$(follow_links "$(dirname -- "${BASH_SOURCE[0]}")")
SRC_DIR="$(cd "$SCRIPT_DIR/../../.."; pwd -P)"
GN="$SRC_DIR/flutter/tools/gn"
FLUTTER_ENGINE=android_debug_unopt_x64
export ANDROID_HOME="$SRC_DIR/third_party/android_tools/sdk"
if [[ $# -eq 1 ]]; then
FLUTTER_ENGINE="$1"
fi
if [[ ! -d "$SRC_DIR/out/$FLUTTER_ENGINE" ]]; then
"$GN" --android --unoptimized --android-cpu x64 --runtime-mode debug
fi
autoninja -C "$SRC_DIR/out/$FLUTTER_ENGINE"
"$SCRIPT_DIR/run_android_tests.sh" "$FLUTTER_ENGINE"
#!/bin/bash
# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
set -e
# Needed because if it is set, cd may print the path it changed to.
unset CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function follow_links() (
cd -P "$(dirname -- "$1")"
file="$PWD/$(basename -- "$1")"
while [[ -h "$file" ]]; do
cd -P "$(dirname -- "$file")"
file="$(readlink -- "$file")"
cd -P "$(dirname -- "$file")"
file="$PWD/$(basename -- "$file")"
done
echo "$file"
)
SCRIPT_DIR=$(follow_links "$(dirname -- "${BASH_SOURCE[0]}")")
SRC_DIR="$(cd "$SCRIPT_DIR/../../.."; pwd -P)"
GN="$SRC_DIR/flutter/tools/gn"
FLUTTER_ENGINE=ios_debug_sim_unopt
if [[ $# -eq 1 ]]; then
FLUTTER_ENGINE="$1"
fi
if [ ! -d "$SRC_DIR/out/$FLUTTER_ENGINE" ]; then
"$GN" --ios --simulator --unoptimized
"$GN" --unoptimized
fi
autoninja -C "$SRC_DIR/out/$FLUTTER_ENGINE"
"$SCRIPT_DIR/run_ios_tests.sh" "$FLUTTER_ENGINE"
#!/bin/bash
set -e
# Needed because if it is set, cd may print the path it changed to.
unset CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function follow_links() (
cd -P "$(dirname -- "$1")"
file="$PWD/$(basename -- "$1")"
while [[ -L "$file" ]]; do
cd -P "$(dirname -- "$file")"
file="$(readlink -- "$file")"
cd -P "$(dirname -- "$file")"
file="$PWD/$(basename -- "$file")"
done
echo "$file"
)
SCRIPT_DIR=$(follow_links "$(dirname -- "${BASH_SOURCE[0]}")")
"$SCRIPT_DIR/compile_ios_aot.sh" "$1" "$2"
GIT_REVISION="${3:-$(git rev-parse HEAD)}"
BUILD_ID="${4:-$CIRRUS_BUILD_ID}"
(
cd "${BASH_SOURCE%/*}/ios/Scenarios"
xcodebuild -project Scenarios.xcodeproj -scheme Scenarios -configuration Debug \
-sdk iphoneos \
-derivedDataPath DerivedData/Scenarios \
build-for-testing
)
(
cd DerivedData/Scenarios/Build/Products
zip -r scenarios.zip Debug-iphoneos Scenarios*.xctestrun
gcloud firebase test ios run --test ./scenarios.zip \
--device model=iphone8plus,version=12.0,locale=en_US,orientation=portrait \
--xcode-version=10.2 \
--results-bucket=gs://flutter_firebase_testlab \
--results-dir="engine_scenario_test/$GIT_REVISION/$BUILD_ID"
)
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