fn2.dart 24.6 KB
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

library fn;

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import 'app.dart';
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import 'dart:async';
import 'dart:collection';
import 'dart:mirrors';
import 'dart:sky' as sky;
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import 'package:vector_math/vector_math.dart';
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import 'reflect.dart' as reflect;
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import 'rendering/block.dart';
import 'rendering/box.dart';
import 'rendering/flex.dart';
import 'rendering/node.dart';
import 'rendering/paragraph.dart';
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// final sky.Tracing _tracing = sky.window.tracing;
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final bool _shouldLogRenderDuration = false;
final bool _shouldTrace = false;

enum _SyncOperation { IDENTICAL, INSERTION, STATEFUL, STATELESS, REMOVAL }

/*
 * All Effen nodes derive from UINode. All nodes have a _parent, a _key and
 * can be sync'd.
 */
abstract class UINode {
  String _key;
  UINode _parent;
  UINode get parent => _parent;
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  RenderNode root;
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  bool _defunct = false;

  UINode({ Object key }) {
    _key = key == null ? "$runtimeType" : "$runtimeType-$key";
    assert(this is App || _inRenderDirtyComponents); // you should not build the UI tree ahead of time, build it only during build()
  }

  // Subclasses which implements Nodes that become stateful may return true
  // if the |old| node has become stateful and should be retained.
  bool _willSync(UINode old) => false;

  bool get interchangeable => false; // if true, then keys can be duplicated

  void _sync(UINode old, dynamic slot);
  // 'slot' is the identifier that the parent RenderNodeWrapper uses to know
  // where to put this descendant

  void _remove() {
    _defunct = true;
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    root = null;
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    handleRemoved();
  }
  void handleRemoved() { }

  UINode findAncestor(Type targetType) {
    var ancestor = _parent;
    while (ancestor != null && !reflectClass(ancestor.runtimeType).isSubtypeOf(reflectClass(targetType)))
      ancestor = ancestor._parent;
    return ancestor;
  }

  int _nodeDepth;
  void _ensureDepth() {
    if (_nodeDepth == null) {
      if (_parent != null) {
        _parent._ensureDepth();
        _nodeDepth = _parent._nodeDepth + 1;
      } else {
        _nodeDepth = 0;
      }
    }
  }

  void _trace(String message) {
    if (!_shouldTrace)
      return;

    _ensureDepth();
    print((' ' * _nodeDepth) + message);
  }

  void _traceSync(_SyncOperation op, String key) {
    if (!_shouldTrace)
      return;

    String opString = op.toString().toLowerCase();
    String outString = opString.substring(opString.indexOf('.') + 1);
    _trace('_sync($outString) $key');
  }

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  void removeChild(UINode node) {
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    _traceSync(_SyncOperation.REMOVAL, node._key);
    node._remove();
  }

  // Returns the child which should be retained as the child of this node.
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  UINode syncChild(UINode node, UINode oldNode, dynamic slot) {
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    if (node == oldNode) {
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      _traceSync(_SyncOperation.IDENTICAL, node == null ? '*null*' : node._key);
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      return node; // Nothing to do. Subtrees must be identical.
    }

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    if (node == null) {
      // the child in this slot has gone away
      removeChild(oldNode);
      return null;
    }
    assert(oldNode == null || node._key == oldNode._key);

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    // TODO(rafaelw): This eagerly removes the old DOM. It may be that a
    // new component was built that could re-use some of it. Consider
    // syncing the new VDOM against the old one.
    if (oldNode != null && node._key != oldNode._key) {
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      removeChild(oldNode);
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    }

    if (node._willSync(oldNode)) {
      _traceSync(_SyncOperation.STATEFUL, node._key);
      oldNode._sync(node, slot);
      node._defunct = true;
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      assert(oldNode.root is RenderNode);
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      return oldNode;
    }

    assert(!node._defunct);
    node._parent = this;

    if (oldNode == null) {
      _traceSync(_SyncOperation.INSERTION, node._key);
    } else {
      _traceSync(_SyncOperation.STATELESS, node._key);
    }
    node._sync(oldNode, slot);
    if (oldNode != null)
      oldNode._defunct = true;

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    assert(node.root is RenderNode);
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    return node;
  }
}

abstract class ContentNode extends UINode {
  UINode content;

  ContentNode(UINode content) : this.content = content, super(key: content._key);

  void _sync(UINode old, dynamic slot) {
    UINode oldContent = old == null ? null : (old as ContentNode).content;
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    content = syncChild(content, oldContent, slot);
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    assert(content.root != null);
    root = content.root;
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  }

  void _remove() {
    if (content != null)
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      removeChild(content);
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    super._remove();
  }
}

class ParentDataNode extends ContentNode {
  final ParentData parentData;

  ParentDataNode(UINode content, this.parentData): super(content);
}

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typedef void GestureEventListener(sky.GestureEvent e);
typedef void PointerEventListener(sky.PointerEvent e);
typedef void EventListener(sky.Event e);
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class EventListenerNode extends ContentNode  {
  final Map<String, sky.EventListener> listeners;

  static Map<String, sky.EventListener> _createListeners({
    EventListener onWheel,
    GestureEventListener onGestureFlingCancel,
    GestureEventListener onGestureFlingStart,
    GestureEventListener onGestureScrollStart,
    GestureEventListener onGestureScrollUpdate,
    GestureEventListener onGestureTap,
    GestureEventListener onGestureTapDown,
    PointerEventListener onPointerCancel,
    PointerEventListener onPointerDown,
    PointerEventListener onPointerMove,
    PointerEventListener onPointerUp,
    Map<String, sky.EventListener> custom
  }) {
    var listeners = custom != null ?
        new HashMap<String, sky.EventListener>.from(custom) :
        new HashMap<String, sky.EventListener>();

    if (onWheel != null)
      listeners['wheel'] = onWheel;
    if (onGestureFlingCancel != null)
      listeners['gestureflingcancel'] = onGestureFlingCancel;
    if (onGestureFlingStart != null)
      listeners['gestureflingstart'] = onGestureFlingStart;
    if (onGestureScrollStart != null)
      listeners['gesturescrollstart'] = onGestureScrollStart;
    if (onGestureScrollUpdate != null)
      listeners['gesturescrollupdate'] = onGestureScrollUpdate;
    if (onGestureTap != null)
      listeners['gesturetap'] = onGestureTap;
    if (onGestureTapDown != null)
      listeners['gesturetapdown'] = onGestureTapDown;
    if (onPointerCancel != null)
      listeners['pointercancel'] = onPointerCancel;
    if (onPointerDown != null)
      listeners['pointerdown'] = onPointerDown;
    if (onPointerMove != null)
      listeners['pointermove'] = onPointerMove;
    if (onPointerUp != null)
      listeners['pointerup'] = onPointerUp;

    return listeners;
  }

  EventListenerNode(UINode content, {
    EventListener onWheel,
    GestureEventListener onGestureFlingCancel,
    GestureEventListener onGestureFlingStart,
    GestureEventListener onGestureScrollStart,
    GestureEventListener onGestureScrollUpdate,
    GestureEventListener onGestureTap,
    GestureEventListener onGestureTapDown,
    PointerEventListener onPointerCancel,
    PointerEventListener onPointerDown,
    PointerEventListener onPointerMove,
    PointerEventListener onPointerUp,
    Map<String, sky.EventListener> custom
  }) : listeners = _createListeners(
         onWheel: onWheel,
         onGestureFlingCancel: onGestureFlingCancel,
         onGestureFlingStart: onGestureFlingStart,
         onGestureScrollUpdate: onGestureScrollUpdate,
         onGestureScrollStart: onGestureScrollStart,
         onGestureTap: onGestureTap,
         onGestureTapDown: onGestureTapDown,
         onPointerCancel: onPointerCancel,
         onPointerDown: onPointerDown,
         onPointerMove: onPointerMove,
         onPointerUp: onPointerUp,
         custom: custom
       ),
       super(content);

  void _handleEvent(sky.Event e) {
    sky.EventListener listener = listeners[e.type];
    if (listener != null) {
      listener(e);
    }
  }
}

/*
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 * RenderNodeWrappers correspond to a desired state of a RenderNode.
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 * They are fully immutable, with one exception: A UINode which is a
 * Component which lives within an OneChildListRenderNodeWrapper's
 * children list, may be replaced with the "old" instance if it has
 * become stateful.
 */
abstract class RenderNodeWrapper extends UINode {

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  static final Map<RenderNode, RenderNodeWrapper> _nodeMap =
      new HashMap<RenderNode, RenderNodeWrapper>();
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  static RenderNodeWrapper _getMounted(RenderNode node) => _nodeMap[node];
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  RenderNodeWrapper({
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    Object key
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  }) : super(key: key);

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  RenderNode createNode();
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  void insert(RenderNodeWrapper child, dynamic slot);

  void _sync(UINode old, dynamic slot) {
    if (old == null) {
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      root = createNode();
      assert(root != null);
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      var ancestor = findAncestor(RenderNodeWrapper);
      if (ancestor is RenderNodeWrapper)
        ancestor.insert(this, slot);
    } else {
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      root = old.root;
      assert(root != null);
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    }

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    _nodeMap[root] = this;
    syncRenderNode(old);
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  }

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  void syncRenderNode(RenderNodeWrapper old) {
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    ParentData parentData = null;
    UINode parent = _parent;
    while (parent != null && parent is! RenderNodeWrapper) {
      if (parent is ParentDataNode && parent.parentData != null) {
        if (parentData != null)
          parentData.merge(parent.parentData); // this will throw if the types aren't the same
        else
          parentData = parent.parentData;
      }
      parent = parent._parent;
    }
    if (parentData != null) {
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      assert(root.parentData != null);
      root.parentData.merge(parentData); // this will throw if the types aren't approriate
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      assert(parent != null);
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      assert(parent.root != null);
      parent.root.markNeedsLayout();
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    }
  }

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  void removeChild(UINode node) {
    root.remove(node.root);
    super.removeChild(node);
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  }

  void _remove() {
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    assert(root != null);
    _nodeMap.remove(root);
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    super._remove();
  }
}

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abstract class OneChildRenderNodeWrapper extends RenderNodeWrapper {
  final UINode child;

  OneChildRenderNodeWrapper({ this.child, Object key }) : super(key: key);

  void insert(RenderNodeWrapper child, dynamic slot) {
    assert(slot == null);
    root.child = child.root;
  }

  void syncRenderNode(RenderNodeWrapper old) {
    super.syncRenderNode(old);
    UINode oldChild = old == null ? null : (old as OneChildRenderNodeWrapper).child;
    syncChild(child, oldChild, null);
  }

  void _remove() {
    assert(child != null);
    removeChild(child);
    super._remove();
  }
}

class Padding extends OneChildRenderNodeWrapper {
  RenderPadding root;
  final EdgeDims padding;

  Padding({ this.padding, UINode child, Object key })
    : super(child: child, key: key);

  RenderPadding createNode() => new RenderPadding(padding: padding);

  void syncRenderNode(Padding old) {
    super.syncRenderNode(old);
    root.padding = padding;
  }
}

class DecoratedBox extends OneChildRenderNodeWrapper {
  RenderDecoratedBox root;
  final BoxDecoration decoration;

  DecoratedBox({ this.decoration, UINode child, Object key })
    : super(child: child, key: key);

  RenderDecoratedBox createNode() => new RenderDecoratedBox(decoration: decoration);

  void syncRenderNode(DecoratedBox old) {
    super.syncRenderNode(old);
    root.decoration = decoration;
  }
}

class SizedBox extends OneChildRenderNodeWrapper {
  RenderSizedBox root;
  final sky.Size desiredSize;

  SizedBox({ this.desiredSize, UINode child, Object key })
    : super(child: child, key: key);

  RenderSizedBox createNode() => new RenderSizedBox(desiredSize: desiredSize);

  void syncRenderNode(DecoratedBox old) {
    super.syncRenderNode(old);
    root.desiredSize = desiredSize;
  }
}

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class Transform extends OneChildRenderNodeWrapper {
  RenderTransform root;
  final Matrix4 transform;

  Transform({ this.transform, UINode child, Object key })
    : super(child: child, key: key);

  RenderTransform createNode() => new RenderTransform(transform: transform);

  void syncRenderNode(Transform old) {
    super.syncRenderNode(old);
    root.transform = transform;
  }
}

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final List<UINode> _emptyList = new List<UINode>();

abstract class OneChildListRenderNodeWrapper extends RenderNodeWrapper {

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  // In OneChildListRenderNodeWrapper subclasses, slots are RenderNode nodes
  // to use as the "insert before" sibling in ContainerRenderNodeMixin.add() calls
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  final List<UINode> children;

  OneChildListRenderNodeWrapper({
    Object key,
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    List<UINode> children
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  }) : this.children = children == null ? _emptyList : children,
  super(
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    key: key
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  ) {
    assert(!_debugHasDuplicateIds());
  }

  void insert(RenderNodeWrapper child, dynamic slot) {
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    assert(slot == null || slot is RenderNode);
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    root.add(child.root, before: slot);
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  }

  void _remove() {
    assert(children != null);
    for (var child in children) {
      assert(child != null);
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      removeChild(child);
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    }
    super._remove();
  }

  bool _debugHasDuplicateIds() {
    var idSet = new HashSet<String>();
    for (var child in children) {
      assert(child != null);
      if (child.interchangeable)
        continue; // when these nodes are reordered, we just reassign the data

      if (!idSet.add(child._key)) {
        throw '''If multiple non-interchangeable nodes of the same type exist as children
                of another node, they must have unique keys.
                Duplicate: "${child._key}"''';
      }
    }
    return false;
  }

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  void syncRenderNode(OneChildListRenderNodeWrapper old) {
    super.syncRenderNode(old);
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    if (root is! ContainerRenderNodeMixin)
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      return;

    var startIndex = 0;
    var endIndex = children.length;

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    var oldChildren = old == null ? [] : old.children;
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    var oldStartIndex = 0;
    var oldEndIndex = oldChildren.length;

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    RenderNode nextSibling = null;
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    UINode currentNode = null;
    UINode oldNode = null;

    void sync(int atIndex) {
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      children[atIndex] = syncChild(currentNode, oldNode, nextSibling);
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      assert(children[atIndex] != null);
    }

    // Scan backwards from end of list while nodes can be directly synced
    // without reordering.
    while (endIndex > startIndex && oldEndIndex > oldStartIndex) {
      currentNode = children[endIndex - 1];
      oldNode = oldChildren[oldEndIndex - 1];

      if (currentNode._key != oldNode._key) {
        break;
      }

      endIndex--;
      oldEndIndex--;
      sync(endIndex);
    }

    HashMap<String, UINode> oldNodeIdMap = null;

    bool oldNodeReordered(String key) {
      return oldNodeIdMap != null &&
             oldNodeIdMap.containsKey(key) &&
             oldNodeIdMap[key] == null;
    }

    void advanceOldStartIndex() {
      oldStartIndex++;
      while (oldStartIndex < oldEndIndex &&
             oldNodeReordered(oldChildren[oldStartIndex]._key)) {
        oldStartIndex++;
      }
    }

    void ensureOldIdMap() {
      if (oldNodeIdMap != null)
        return;

      oldNodeIdMap = new HashMap<String, UINode>();
      for (int i = oldStartIndex; i < oldEndIndex; i++) {
        var node = oldChildren[i];
        if (!node.interchangeable)
          oldNodeIdMap.putIfAbsent(node._key, () => node);
      }
    }

    bool searchForOldNode() {
      if (currentNode.interchangeable)
        return false; // never re-order these nodes

      ensureOldIdMap();
      oldNode = oldNodeIdMap[currentNode._key];
      if (oldNode == null)
        return false;

      oldNodeIdMap[currentNode._key] = null; // mark it reordered
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      assert(root is ContainerRenderNodeMixin);
      assert(oldNode.root is ContainerRenderNodeMixin);
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      old.root.remove(oldNode.root);
      root.add(oldNode.root, before: nextSibling);
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      return true;
    }

    // Scan forwards, this time we may re-order;
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    nextSibling = root.firstChild;
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    while (startIndex < endIndex && oldStartIndex < oldEndIndex) {
      currentNode = children[startIndex];
      oldNode = oldChildren[oldStartIndex];

      if (currentNode._key == oldNode._key) {
        assert(currentNode.runtimeType == oldNode.runtimeType);
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        nextSibling = root.childAfter(nextSibling);
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        sync(startIndex);
        startIndex++;
        advanceOldStartIndex();
        continue;
      }

      oldNode = null;
      searchForOldNode();
      sync(startIndex);
      startIndex++;
    }

    // New insertions
    oldNode = null;
    while (startIndex < endIndex) {
      currentNode = children[startIndex];
      sync(startIndex);
      startIndex++;
    }

    // Removals
    currentNode = null;
    while (oldStartIndex < oldEndIndex) {
      oldNode = oldChildren[oldStartIndex];
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      removeChild(oldNode);
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      advanceOldStartIndex();
    }
  }
}

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class BlockContainer extends OneChildListRenderNodeWrapper {
  RenderBlock root;
  RenderBlock createNode() => new RenderBlock();
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  BlockContainer({ Object key, List<UINode> children })
    : super(key: key, children: children);
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}

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class Paragraph extends RenderNodeWrapper {
  RenderParagraph root;
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  RenderParagraph createNode() => new RenderParagraph(text: text);
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  final String text;
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  Paragraph({ Object key, this.text }) : super(key: key);
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  void syncRenderNode(UINode old) {
    super.syncRenderNode(old);
    root.text = text;
  }
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}

class FlexContainer extends OneChildListRenderNodeWrapper {
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  RenderFlex root;
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  RenderFlex createNode() => new RenderFlex(direction: this.direction);
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  final FlexDirection direction;

  FlexContainer({
    Object key,
    List<UINode> children,
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    this.direction: FlexDirection.Horizontal
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  }) : super(key: key, children: children);
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  void syncRenderNode(UINode old) {
    super.syncRenderNode(old);
    root.direction = direction;
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  }
}

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class FlexExpandingChild extends ParentDataNode {
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  FlexExpandingChild(UINode content, [int flex = 1])
    : super(content, new FlexBoxParentData()..flex = flex);
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}

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class Image extends RenderNodeWrapper {
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  RenderCSSImage root;
  RenderCSSImage createNode() => new RenderCSSImage(this, this.src, this.width, this.height);
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  final String src;
  final int width;
  final int height;

  Image({
    Object key,
    this.width,
    this.height,
    this.src
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  }) : super(key: key);
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  void syncRenderNode(UINode old) {
    super.syncRenderNode(old);
    root.configure(this.src, this.width, this.height);
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  }
}


Set<Component> _mountedComponents = new HashSet<Component>();
Set<Component> _unmountedComponents = new HashSet<Component>();

void _enqueueDidMount(Component c) {
  assert(!_notifingMountStatus);
  _mountedComponents.add(c);
}

void _enqueueDidUnmount(Component c) {
  assert(!_notifingMountStatus);
  _unmountedComponents.add(c);
}

bool _notifingMountStatus = false;

void _notifyMountStatusChanged() {
  try {
    _notifingMountStatus = true;
    _unmountedComponents.forEach((c) => c._didUnmount());
    _mountedComponents.forEach((c) => c._didMount());
    _mountedComponents.clear();
    _unmountedComponents.clear();
  } finally {
    _notifingMountStatus = false;
  }
}

List<Component> _dirtyComponents = new List<Component>();
bool _buildScheduled = false;
bool _inRenderDirtyComponents = false;

void _buildDirtyComponents() {
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  //_tracing.begin('fn::_buildDirtyComponents');
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  Stopwatch sw;
  if (_shouldLogRenderDuration)
    sw = new Stopwatch()..start();

  try {
    _inRenderDirtyComponents = true;

    _dirtyComponents.sort((a, b) => a._order - b._order);
    for (var comp in _dirtyComponents) {
      comp._buildIfDirty();
    }

    _dirtyComponents.clear();
    _buildScheduled = false;
  } finally {
    _inRenderDirtyComponents = false;
  }

  _notifyMountStatusChanged();

  if (_shouldLogRenderDuration) {
    sw.stop();
    print('Render took ${sw.elapsedMicroseconds} microseconds');
  }

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  //_tracing.end('fn::_buildDirtyComponents');
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}

void _scheduleComponentForRender(Component c) {
  assert(!_inRenderDirtyComponents);
  _dirtyComponents.add(c);

  if (!_buildScheduled) {
    _buildScheduled = true;
    new Future.microtask(_buildDirtyComponents);
  }
}

abstract class Component extends UINode {
  bool get _isBuilding => _currentlyBuilding == this;
  bool _dirty = true;

  UINode _built;
  final int _order;
  static int _currentOrder = 0;
  bool _stateful;
  static Component _currentlyBuilding;
  List<Function> _mountCallbacks;
  List<Function> _unmountCallbacks;
  dynamic _slot; // cached slot from the last time we were synced

  void onDidMount(Function fn) {
    if (_mountCallbacks == null)
      _mountCallbacks = new List<Function>();

    _mountCallbacks.add(fn);
  }

  void onDidUnmount(Function fn) {
    if (_unmountCallbacks == null)
      _unmountCallbacks = new List<Function>();

    _unmountCallbacks.add(fn);
  }


  Component({ Object key, bool stateful })
      : _stateful = stateful != null ? stateful : false,
        _order = _currentOrder + 1,
        super(key: key);

  Component.fromArgs(Object key, bool stateful)
      : this(key: key, stateful: stateful);

  void _didMount() {
    if (_mountCallbacks != null)
      _mountCallbacks.forEach((fn) => fn());
  }

  void _didUnmount() {
    if (_unmountCallbacks != null)
      _unmountCallbacks.forEach((fn) => fn());
  }

  // TODO(rafaelw): It seems wrong to expose DOM at all. This is presently
  // needed to get sizing info.
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  RenderNode getRoot() => root;
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  void _remove() {
    assert(_built != null);
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    assert(root != null);
    removeChild(_built);
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    _built = null;
    _enqueueDidUnmount(this);
    super._remove();
  }

  bool _willSync(UINode old) {
    Component oldComponent = old as Component;
    if (oldComponent == null || !oldComponent._stateful)
      return false;

    // Make |this| the "old" Component
    _stateful = false;
    _built = oldComponent._built;
    assert(_built != null);

    // Make |oldComponent| the "new" component
    reflect.copyPublicFields(this, oldComponent);
    oldComponent._built = null;
    oldComponent._dirty = true;
    return true;
  }

  /* There are three cases here:
   * 1) Building for the first time:
   *      assert(_built == null && old == null)
   * 2) Re-building (because a dirty flag got set):
   *      assert(_built != null && old == null)
   * 3) Syncing against an old version
   *      assert(_built == null && old != null)
   */
  void _sync(UINode old, dynamic slot) {
    assert(!_defunct);
    assert(_built == null || old == null);

    Component oldComponent = old as Component;

    _slot = slot;

    var oldBuilt;
    if (oldComponent == null) {
      oldBuilt = _built;
    } else {
      assert(_built == null);
      oldBuilt = oldComponent._built;
    }

    if (oldBuilt == null)
      _enqueueDidMount(this);

    int lastOrder = _currentOrder;
    _currentOrder = _order;
    _currentlyBuilding = this;
    _built = build();
    _currentlyBuilding = null;
    _currentOrder = lastOrder;

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    _built = syncChild(_built, oldBuilt, slot);
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    _dirty = false;
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    root = _built.root;
    assert(root != null);
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  }

  void _buildIfDirty() {
    if (!_dirty || _defunct)
      return;

    _trace('$_key rebuilding...');
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    assert(root != null);
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    _sync(null, _slot);
  }

  void scheduleBuild() {
    setState(() {});
  }

  void setState(Function fn()) {
    _stateful = true;
    fn();
    if (_isBuilding || _dirty || _defunct)
      return;

    _dirty = true;
    _scheduleComponentForRender(this);
  }

  UINode build();
}

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class Container extends Component {
  final UINode child;
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  final Matrix4 transform;
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  final EdgeDims margin;
  final BoxDecoration decoration;
  final sky.Size desiredSize;
  final EdgeDims padding;

  Container({
    Object key,
    this.child,
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    this.transform,
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    this.margin,
    this.decoration,
    this.desiredSize,
    this.padding
  }) : super(key: key);

  UINode build() {
    UINode current = child;

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    if (transform != null)
      current = new Transform(transform: transform, child: current);

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    if (padding != null)
      current = new Padding(padding: padding, child: current);

    if (decoration != null)
      current = new DecoratedBox(decoration: decoration, child: current);

    if (desiredSize != null)
      current = new SizedBox(desiredSize: desiredSize, child: current);

    if (margin != null)
      current = new Padding(padding: margin, child: current);

    return current;
  }
}

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class _AppView extends AppView {
  _AppView() : super(null);

  void dispatchPointerEvent(sky.PointerEvent event, HitTestResult result) {
    super.dispatchPointerEvent(event, result);

    UINode target = RenderNodeWrapper._getMounted(result.path.first);

    // TODO(rafaelw): StopPropagation?
    while (target != null) {
      if (target is EventListenerNode)
        target._handleEvent(event);
      target = target._parent;
    }
  }
}

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abstract class App extends Component {

  App() : super(stateful: true) {
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    _appView = new _AppView();
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    _scheduleComponentForRender(this);
  }

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  AppView _appView;
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  void _buildIfDirty() {
    assert(_dirty);
    assert(!_defunct);
    _trace('$_key rebuilding app...');
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    _sync(null, null);
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    if (root.parent == null)
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      _appView.root = root;
    assert(root.parent is RenderView);
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  }
}

class Text extends Component {
  Text(this.data) : super(key: '*text*');
  final String data;
  bool get interchangeable => true;
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  UINode build() => new Paragraph(text: data);
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}